Galia Expanse — Complete Crafted Items Encyclopedia¶
In-universe descriptions for all crafted items in Star Atlas Galia Expanse. Generated from recipe cross-reference data (recipes_json_2026-02-23T13-39-32.json).
Summary¶
| Category | Items |
|---|---|
| 🌱 Organic Components | 15 |
| 💉 Organic Consumables | 9 |
| ⚡ Essential Supplies (R4) | 3 |
| 🔧 Components | 315 |
| 🔩 Ingredients (Intermediate Assemblies) | 149 |
| 🤖 Drones | 19 |
| 🏠 Habitat Assets | 21 |
| ⚔️ Ship Weapons | 1200 |
| 🛡️ Ship Components | 765 |
| 📡 Ship Modules | 180 |
| 🎯 Countermeasures | 450 |
| 🚀 Missiles | 350 |
| 🏗️ Buildings | 412 |
| 🪨 Basic Resources (Raw) | 79 |
| 🌿 Basic Organic Resources (Raw) | 15 |
| Total | 3982 |
🌱 Organic Components¶
15 unique items
Adrenoline (Tier 1, Common)¶
A rare neuro-active isolate, separated through quantum filtration techniques from Magmaroot, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Focus Booster, Alpha Strike Serum, Temporal Accelerant. Organic farms dedicated to its production are among the most heavily guarded facilities in the Expanse.
Aquastim (Tier 1, Common)¶
A reactive organic essence, its molecular chains stabilized through enzymatic catalysis, sourced from Tidal Kelp, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Shield Synchronizer. A single batch can sustain an entire production line of consumables for days.
Ballistene (Tier 3, Rare, USTUR only)¶
A crystallized bio-reagent precipitated from the cellular fluid of Aegis Barrier Cactus, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Kinetic Amplifier. Its synthesis was once thought impossible outside natural biological systems.
Carapaxin (Tier 1, Common)¶
A rare neuro-active isolate, separated through quantum filtration techniques from Ironshell Cactus, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Mineral Metabolizer. Organic farms dedicated to its production are among the most heavily guarded facilities in the Expanse.
Chronolex (Tier 2, Uncommon)¶
A high-yield organic distillate fermented under controlled zero-gravity conditions from Temporal Flux Orchid, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Temporal Accelerant. Seasoned harvesters say you can feel its potency through your gloves during extraction.
Cryostabilin (Tier 3, Rare, MUD only)¶
A dark-hued organic tincture distilled through molecular sieves from Frostcore Bryophyte, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Mineral Metabolizer. Its discovery revolutionized the field of neo-pharmacology across all three factions.
Fortisine (Tier 2, Uncommon)¶
A delicate organic molecule stabilized in suspension, originally derived from Bastion Agave, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Shield Synchronizer, Kinetic Amplifier. Its molecular structure has inspired entirely new branches of synthetic chemistry.
Ignisol (Tier 2, Uncommon)¶
A luminescent bio-compound harvested under precise atmospheric conditions from Blazing Snapdragon, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Alpha Strike Serum. The scent alone — sharp, electric, unmistakable — tells an experienced chemist everything about its potency.
Ionophore (Tier 2, Uncommon)¶
A crystallized bio-reagent precipitated from the cellular fluid of Electric Fern, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Alpha Strike Serum, Neural Harmonizer. Its synthesis was once thought impossible outside natural biological systems.
Nocturine (Tier 1, Common)¶
A bio-reactive compound whose glowing amber color indicates peak molecular activation, refined from Shadowmoss, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Reflex Enhancer, Phantom Protocol, Neural Harmonizer. Few compounds in the galaxy bridge the gap between biology and industry so elegantly.
Phasmine (Tier 2, Uncommon)¶
A volatile organic distillate carefully isolated from the cellular matrix of Spectral Lichen, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Phantom Protocol. Its therapeutic potential has barely been scratched by current galactic science.
Psyconine (Tier 3, Rare, ONI only)¶
A reactive organic essence, its molecular chains stabilized through enzymatic catalysis, sourced from Mind Shade Fungus, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Neural Harmonizer. A single batch can sustain an entire production line of consumables for days.
Thalassine (Tier 2, Uncommon)¶
A potent biomolecular extract, drawn through cold-press centrifugation from Bioluminous Algae, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Focus Booster, Temporal Accelerant. Harvesters risk hostile environments to secure even modest yields of this precious compound.
Thermogenin (Tier 1, Common)¶
A luminescent bio-compound harvested under precise atmospheric conditions from Pyroclast Energen, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Mineral Metabolizer. The scent alone — sharp, electric, unmistakable — tells an experienced chemist everything about its potency.
Velocitene (Tier 2, Uncommon)¶
A rare neuro-active isolate, separated through quantum filtration techniques from Swiftvine, its volatile properties harnessed through careful processing. It is a key ingredient in the synthesis of Reflex Enhancer, Phantom Protocol. Organic farms dedicated to its production are among the most heavily guarded facilities in the Expanse.
💉 Organic Consumables¶
9 unique items
Alpha Strike Serum (Tier 2, Uncommon)¶
An advanced organic consumable synthesized from Ignisol, Adrenoline, and Ionophore, flooding the nervous system with combat-grade adrenaline analogues that sharpen reflexes and heighten offensive instinct to preternatural levels. Some commanders stockpile it for decisive moments — the kind of engagement where there's no second chance.
Focus Booster (Tier 2, Uncommon)¶
An advanced organic consumable synthesized from Adrenoline and Thalassine, sharpening cognitive function to razor-fine acuity, allowing users to perceive battlefield dynamics as though time itself has slowed. Combat after-action reports consistently distinguish between engagements where this was available and those where it wasn't.
Kinetic Amplifier (Tier 3, Rare, USTUR only)¶
An advanced organic consumable synthesized from Ballistene, Fortisine, and Adrenoline, amplifying the body's kinetic output, transforming ordinary strikes into devastating impacts that echo through armor plating. Its orange-tinged vial has become an iconic symbol of elite special operations across all three factions.
Mineral Metabolizer (Tier 3, Rare, MUD only)¶
An advanced organic consumable synthesized from Cryostabilin, Carapaxin, and Thermogenin, saturating bone and tissue with mineral-dense compounds that harden the body against impacts that would shatter unaugmented physiology. Its orange-tinged vial has become an iconic symbol of elite special operations across all three factions.
Neural Harmonizer (Tier 3, Rare, ONI only)¶
An advanced organic consumable synthesized from Psyconine, Nocturine, and Ionophore, harmonizing disparate neural pathways into a unified perception field, granting awareness that borders on prescience. Medical officers administer it with a mix of clinical precision and quiet awe at what the human body becomes.
Phantom Protocol (Tier 2, Uncommon)¶
An advanced organic consumable synthesized from Phasmine, Nocturine, and Velocitene, suppressing bio-electric signatures while accelerating synaptic response, rendering the user a ghost — nearly undetectable and impossibly fast. Its orange-tinged vial has become an iconic symbol of elite special operations across all three factions.
Reflex Enhancer (Tier 2, Uncommon)¶
An advanced organic consumable synthesized from Nocturine and Velocitene, overclocking the peripheral nervous system to achieve reaction speeds that make trained combatants look sluggish by comparison. Its orange-tinged vial has become an iconic symbol of elite special operations across all three factions.
Shield Synchronizer (Tier 2, Uncommon)¶
An advanced organic consumable synthesized from Fortisine and Aquastim, reinforcing cellular structure at the molecular level, weaving a biological armor that grants temporary resistance to kinetic trauma. The compound's half-life is precisely calibrated — long enough to be useful, short enough to avoid dependence.
Temporal Accelerant (Tier 2, Uncommon)¶
An advanced organic consumable synthesized from Chronolex, Adrenoline, and Thalassine, modulating the user's perception of time itself, compressing seconds into subjective minutes of crystalline awareness and calculated action. The compound's half-life is precisely calibrated — long enough to be useful, short enough to avoid dependence.
⚡ Essential Supplies (R4)¶
3 unique items
Ammunition (Tier 2, Uncommon)¶
Space-grade ballistic ammunition manufactured from Copper. Every kinetic weapon system across every ship class demands a steady supply. In the contested zones of Galia, ammunition is not merely a resource — it is the difference between sovereignty and surrender.
Food (Tier 1, Common)¶
Standard-issue rations produced from Biomass, providing essential nutrition for crew sustenance. The old spacer's saying holds true across every faction: 'A hungry crew is a mutinous crew.' Without food, no fleet holds together for long.
Fuel (Tier 1, Common)¶
Refined propulsion fuel synthesized from Hydrogen, the lifeblood of every vessel traversing Galia's star lanes. Without it, no ship moves, no station operates, and no fleet deploys. Control the fuel supply and you control the stars.
🔧 Components¶
315 unique items
Abyssal Energy Core (Tier 4, Epic)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Abyssal Energy Crystals and Energy Crystal Matrix. It is a key component in the fabrication of Dodiline Matrix Processor, Dysprosium Processor, Dysprosium Shield Processor, and 2 other products. Sought after by manufacturers across all three factions for its reliability.
Adaptive Utility Core (Tier 5, Legendary)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Living Metal Symbionts and Chisenic Processor. It is a key component in the fabrication of Beryllium Crystals Extractor, Dysprosium Ore Extractor, Fusion Catalyst Deposits Extractor, and 2 other products. Prized by master crafters who understand that excellence begins with materials.
Advanced Defense Core (Tier 5, Legendary)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Fusion Defense Matrix, Lunar Defense Network, and Dysprosium Shield. It is a key component in the fabrication of Titan Defense Network. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Advanced Sensor Grid (Tier 2, Uncommon)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Silver and Silicon Crystal. It is a key component in the fabrication of Ignisol Processor, Fortisine Processor, Velocitene Processor, and 2 other products. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Advanced Weapon Core (Tier 4, Epic)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Dysprosium and Rhodium Power Core. It is a key component in the fabrication of Fire Control Core. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Advanced Weapon Frame (Tier 4, Epic)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Dodiline Crystals and Iridium. It is a key component in the fabrication of Launch Control Core, Weapon Targeting Core. Sought after by manufacturers across all three factions for its reliability.
Aerogel (Tier 3, Rare)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Nitrogen and Silica. It is a key component in the fabrication of Frostcore Bryophyte Extractor, Frostcore Bryophyte Farm, Cryo Formation Crystals Extractor, and 2 other products. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Alloy Frame (Tier 1, Common)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Iron and Tin. It is a key component in the fabrication of Oceanic Cultivation Hub, Oceanic Storage Hub, Oceanic Power Plant, and 2 other products. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Aluminum (Tier 2, Uncommon)¶
A refined metallic element, smelted from raw Aluminum Ore in high-temperature orbital foundries, crafted from Aluminum Ore. It is a key component in the fabrication of Aluminum Ore Extractor, Boron Ore Extractor, Garnet Crystals Extractor, and 2 other products. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Ammo Control Core (Tier 3, Rare)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Tungsten Core and Vanadium Alloy. It is a key component in the fabrication of Ammunition Control Matrix. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Assembly Control Matrix (Tier 5, Legendary)¶
A quantum-bonded substrate whose lattice resonates at frequencies that amplify energy transfer, crafted from Living Metal Network, Quantum Interface Core, and Zirconium Control Hub. It is a key component in the fabrication of Beryllium Crystals Extractor, Fusion Catalyst Deposits Extractor, Living Metal Symbionts Extractor, and 2 other products. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Barrier Material (Tier 1, Common)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Silica and Iron. It is a key component in the fabrication of Energy Modulator Processor, Field Harmonizer Processor, Heat Sensor Processor, and 2 other products. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Base Structure (Tier 1, Common)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Tin and Silicon Crystal. It is a key component in the fabrication of Oceanic Cultivation Hub, Oceanic Storage Hub, Storage Module, and 2 other products. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Beam Emitter (Tier 2, Uncommon)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Ruby Crystals and Silver. It is a key component in the fabrication of Extraction Beam. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Beam Interface Core (Tier 3, Rare)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Platinum Grid, Signal Modulator, and Sapphire Crystals. It is a key component in the fabrication of Beam Control Interface. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Beryllium Matrix (Tier 5, Legendary)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Beryllium Crystals and Utility Core. It is a key component in the fabrication of Beryllium Matrix Processor, EM Bio Core Processor, Fusion Defense Matrix Processor, and 2 other products. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Bio Stabilizer (Tier 2, Uncommon)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Lithium and Quartz Crystals. It is a key component in the fabrication of Oceanic Central Hub, Oceanic Cultivation Hub, Oceanic Processing Hub, and 2 other products. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Bioluminescent Interface (Tier 5, Legendary)¶
A radiation-hardened composite designed to maintain structural coherence even in the shadow of a supernova remnant, crafted from Living Metal Symbionts and Neural Interface. It is a key component in the fabrication of Utility Integration Core. Prized by master crafters who understand that excellence begins with materials.
Blast Charges (Tier 1, Common)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Tritium and Hydrogen. It is a key component in the fabrication of Explosive Payload Kit. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Boron (Tier 2, Uncommon)¶
A refined metallic element, smelted from raw Boron Ore in high-temperature orbital foundries, crafted from Boron Ore. It is a key component in the fabrication of Argon Extractor, Fluorine Gas Extractor, Hafnium Ore Extractor, and 2 other products. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Boron Composite (Tier 2, Uncommon)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Boron and Argon. It is a key component in the fabrication of Spectral Lichen Extractor, Spectral Lichen Farm, Bastion Agave Farm, and 2 other products. Sought after by manufacturers across all three factions for its reliability.
Capacitor Matrix Core (Tier 3, Rare)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Energy Crystal Matrix and Palladium Conductor. It is a key component in the fabrication of Frostcore Bryophyte Extractor, Frostcore Bryophyte Farm, Mind Shade Fungus Extractor, and 2 other products. A staple of industrial districts from the Core to the frontier.
Capacity Control Core (Tier 4, Epic)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Zirconium Control Hub and Utility Matrix. It is a key component in the fabrication of Dysprosium Ore Extractor, Germanium Ore Extractor, Hicenium Crystals Extractor, and 2 other products. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Chisenic Processor (Tier 3, Rare, ONI only)¶
A precision-cut crystalline assembly whose facets refract energy along calculated vectors, crafted from Raw Chisenic and Gold. It is a key component in the fabrication of Adaptive Utility Core, Processing Control Core, Scaling Interface, and 1 other products. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Chromite (Tier 1, Common)¶
A refined metallic element, smelted from raw Chromite Ore in high-temperature orbital foundries, crafted from Chromite Ore. It is a key component in the fabrication of Oceanic Central Hub, Oceanic Cultivation Hub, Oceanic Processing Hub, and 2 other products. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Climate Controller (Tier 2, Uncommon)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Thermodyne and Argon. It is a key component in the fabrication of Ignisol Processor, Thalassine Processor, Phasmine Processor, and 2 other products. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Command Module (Tier 1, Common)¶
A quantum-bonded substrate whose lattice resonates at frequencies that amplify energy transfer, crafted from Processing Core and Monitoring Circuits. It is a key component in the fabrication of Utility Controller. Pirates have been known to raid freighters specifically targeting shipments of this component.
Control Circuit (Tier 1, Common)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Silicon Wafers and Copper Wire. It is a key component in the fabrication of Dispersal Gas Mix Processor, Explosive Compound Processor, Photon Emitters Processor, and 2 other products. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Control Interface (Tier 1, Common)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Quartz Crystals and Copper Wire. It is a key component in the fabrication of Industrial Control Matrix. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Control System Core (Tier 4, Epic)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Electromagnetic Resonator, Dodiline Matrix, and Em Quantum Core. It is a key component in the fabrication of Advanced Control Matrix. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Coolant Circulator (Tier 2, Uncommon)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Argon. It is a key component in the fabrication of Radiator Assembly. Without it, entire production lines would grind to a halt.
Cooling Network Hub (Tier 3, Rare)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Propulsion Gas Mix and Cryogenic Core. It is a key component in the fabrication of Cooling Distribution Network. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Coordination Matrix (Tier 3, Rare)¶
A defensive systems component, engineered to absorb and redistribute kinetic and thermal energy, crafted from Utility Core, Gold Contacts, and Viscovite Crystals. It is a key component in the fabrication of Multi-System Coordinator. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Copper (Tier 1, Common)¶
A refined metallic element, smelted from raw Copper Ore in high-temperature orbital foundries, crafted from Copper Ore. It is a key component in the fabrication of Oceanic Central Hub, Oceanic Cultivation Hub, Oceanic Processing Hub, and 2 other products. Its reliability has made it the default choice in both military and civilian applications for generations.
Copper Wire (Tier 1, Common)¶
A precision-forged structural material, tempered under controlled gravitational fields to achieve superior tensile strength, crafted from Copper. It is a key component in the fabrication of Oceanic Crew Quarters, Storage Module, Tin Processor, and 2 other products. Without it, entire production lines would grind to a halt.
Core Stabilizer (Tier 1, Common)¶
A carefully synthesized chemical compound, its volatile reagents stabilized through proprietary processing techniques, crafted from Zinc and Silica. It is a key component in the fabrication of Explosive Compound Processor, Heat Sensor Processor, Tritium Processor, and 2 other products. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Coupling Control Core (Tier 3, Rare)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Titanium Framework and Gold Contacts. It is a key component in the fabrication of Mind Shade Fungus Extractor, Mind Shade Fungus Farm, Emerald Crystals Extractor, and 2 other products. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Coupling Interface (Tier 2, Uncommon)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Lithium. It is a key component in the fabrication of Neural Harmonizer Processor, Palladium Conductor Processor, Thermal Core Assembly Processor, and 2 other products. A staple of industrial districts from the Core to the frontier.
Cryogenic Catalyst (Tier 1, Common)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Hydrogen and Krypton. It is a key component in the fabrication of Superchill Payload Kit. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Cryogenic Core (Tier 3, Rare)¶
A versatile manufactured component, ubiquitous in workshops and shipyards across the Galia Expanse, crafted from Cryo Formation Crystals. It is a key component in the fabrication of Cooling Network Hub, Life Support Hub, Thermal Core Assembly, and 1 other products. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Crystal Lattice MUD (Tier 3, Rare)¶
Forged in orbital foundries above gas giants, this material achieves purity levels impossible under planetary gravity, crafted from Diamond and Hydrogen. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Crystal Lattice ONI (Tier 3, Rare)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Hydrogen and Rochinol. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Crystal Lattice Ustur (Tier 3, Rare)¶
Forged in orbital foundries above gas giants, this material achieves purity levels impossible under planetary gravity, crafted from Arco and Hydrogen. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Crystal Matrix (Tier 2, Uncommon)¶
Grown in controlled hydrothermal vents on ocean worlds, this material's formation process mirrors natural geological wonders, crafted from Peridot Crystals and Hafnium Alloy. It is a key component in the fabrication of Blazing Snapdragon Extractor, Blazing Snapdragon Farm, Aluminum Ore Extractor, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Current Limiter (Tier 2, Uncommon)¶
Forged in orbital foundries above gas giants, this material achieves purity levels impossible under planetary gravity, crafted from Silver and Copper Wire. It is a key component in the fabrication of Ignisol Processor, Thalassine Processor, Phasmine Processor, and 2 other products. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Defense Command Node (Tier 3, Rare)¶
A radiation-hardened composite designed to maintain structural coherence even in the shadow of a supernova remnant, crafted from Neon Buffer and Defense Crystal Array. It is a key component in the fabrication of Defense Coordination Node. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Defense Coordination Core (Tier 4, Epic)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Dysprosium Shield and Iridium Armor Plating. It is a key component in the fabrication of Advanced Defense Matrix. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Defense Crystal Array (Tier 3, Rare)¶
Forged in orbital foundries above gas giants, this material achieves purity levels impossible under planetary gravity, crafted from Emerald Crystals and Phase Shift Crystals. It is a key component in the fabrication of Defense Command Node, Defense Integration Core, Fusion Defense Matrix. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Defense Integration Core (Tier 3, Rare)¶
A multi-phase alloy grown in zero-gravity crucibles, each molecular layer purposefully aligned for peak conductivity, crafted from Defense Crystal Array and Luminous Shield Matrix. It is a key component in the fabrication of Defense Integration System. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Deployment Interface (Tier 3, Rare)¶
A radiation-hardened composite designed to maintain structural coherence even in the shadow of a supernova remnant, crafted from Gold Contacts and Signal Modulator. It is a key component in the fabrication of Cryostabilin Processor, Psyconine Processor, Ballistene Processor, and 2 other products. Prized by master crafters who understand that excellence begins with materials.
Dimensional Stabilizer (Tier 1, Common)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Chromite and Tritium. It is a key component in the fabrication of Subspace Conduit. Sought after by manufacturers across all three factions for its reliability.
Dispersal Gas Mix (Tier 1, Common)¶
A radiation-hardened composite designed to maintain structural coherence even in the shadow of a supernova remnant, crafted from Hydrogen and Krypton. It is a key component in the fabrication of Dispersion Array. Its reliability has made it the default choice in both military and civilian applications for generations.
Dispersal Mechanism (Tier 1, Common)¶
Forged in orbital foundries above gas giants, this material achieves purity levels impossible under planetary gravity, crafted from Nitrogen and Krypton. It is a key component in the fabrication of Pyrotechnic Charge. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Dodiline Matrix (Tier 4, Epic, USTUR only)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Dodiline Crystals. It is a key component in the fabrication of Control System Core, Processing Integration Core. Its reliability has made it the default choice in both military and civilian applications for generations.
Drive Assembly Core (Tier 5, Legendary)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Jasphorus Propulsion Core, Quantum Drive Matrix, Quantum Processor, and Navigation Control Core. It is a key component in the fabrication of Titan Drive Assembly. Trade convoys carrying this material are often assigned military escort — it's that valuable.
Dysprosium (Tier 4, Epic)¶
A refined metallic element, smelted from raw Dysprosium Ore in high-temperature orbital foundries, crafted from Dysprosium Ore. It is a key component in the fabrication of Dysprosium Ore Extractor, Advanced Weapon Core, Dysprosium Shield, and 1 other products. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
Dysprosium Shield (Tier 4, Epic)¶
A quantum-bonded substrate whose lattice resonates at frequencies that amplify energy transfer, crafted from Dysprosium. It is a key component in the fabrication of Advanced Defense Core, Defense Coordination Core. A staple of industrial districts from the Core to the frontier.
EM Bio Core (Tier 5, Legendary)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Beryllium Crystals and Signal Modulator. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
EM Quantum Core (Tier 4, Epic)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Quantum Computational Substrate and Signal Modulator. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
EM Shielding (Tier 2, Uncommon)¶
A multi-phase alloy grown in zero-gravity crucibles, each molecular layer purposefully aligned for peak conductivity, crafted from Topaz Crystals. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Pirates have been known to raid freighters specifically targeting shipments of this component.
EM Weapon Interface (Tier 3, Rare)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Phase Shift Crystals. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
EMP Matrix Core (Tier 3, Rare)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Signal Modulator and Palladium Conductor. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Electromagnet (Tier 2, Uncommon)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Copper Wire and Magnet. It is a key component in the fabrication of EMP Protection Matrix, Power Distribution Network, Sensor Coordination Hub. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
Electromagnetic Barrier (Tier 2, Uncommon)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Topaz Crystals and Silver. It is a key component in the fabrication of Insulation Layer. Its quality determines the performance ceiling of everything built from it.
Electromagnetic Resonator (Tier 4, Epic)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Abyssal Energy Crystals and Palladium Conductor. It is a key component in the fabrication of Dodiline Matrix Processor, Dysprosium Processor, Dysprosium Shield Processor, and 2 other products. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Electronics (Tier 1, Common)¶
A military-grade weapons component, manufactured under strict ordnance protocols for reliable lethality, crafted from Copper and Polymer. It is a key component in the fabrication of Temporal Flux Orchid Farm, Access Control, Diagnostic Suite, and 2 other products. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Emergency Matrix Core (Tier 3, Rare)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Luminous Shield Matrix, Utility Core, and Cryo Formation Crystals. It is a key component in the fabrication of Emergency Response Matrix. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Emergency Suppressant (Tier 2, Uncommon)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Fluorine Gas. It is a key component in the fabrication of Emergency Response Protocol. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Emergency Transmitter (Tier 2, Uncommon)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Silver and Oxygen. It is a key component in the fabrication of Phasmine Processor, Fortisine Processor, Ionophore Processor, and 2 other products. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Energy Absorption Core (Tier 2, Uncommon)¶
Grown in controlled hydrothermal vents on ocean worlds, this material's formation process mirrors natural geological wonders, crafted from Ruby Crystals and Silver. It is a key component in the fabrication of Absorption Matrix, Detonation Matrix. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Energy Burst Controller (Tier 1, Common)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Sodium Crystals and Silicon Wafers. It is a key component in the fabrication of Cryogenic Catalyst Processor, Shield Generator Processor, Krypton Extractor, and 1 other products. Trade convoys carrying this material are often assigned military escort — it's that valuable.
Energy Cells (Tier 1, Common)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Sodium Crystals and Plastic Components. It is a key component in the fabrication of Shield Generator Processor, Burst Actuator, Energy Payload Kit. Indispensable to the supply chains that keep Galia's economy turning.
Energy Connector (Tier 2, Uncommon)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Scandium and Garnet Crystals. It is a key component in the fabrication of Argon Extractor, Fluorine Gas Extractor, Garnet Crystals Extractor, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Energy Crystal Matrix (Tier 3, Rare)¶
A defensive systems component, engineered to absorb and redistribute kinetic and thermal energy, crafted from Sapphire Crystals, Platinum, and Raw Chisenic. It is a key component in the fabrication of Frostcore Bryophyte Extractor, Frostcore Bryophyte Farm, Emerald Crystals Extractor, and 2 other products. A testament to the ingenuity of galactic metallurgy and material science.
Energy Focuser (Tier 1, Common)¶
A quantum-bonded substrate whose lattice resonates at frequencies that amplify energy transfer, crafted from Optical Components and Sodium Crystals. It is a key component in the fabrication of Photon Payload Kit. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Energy Management Hub (Tier 3, Rare)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Platinum Grid, Energy Crystal Matrix, and Bathysphere Pearls. It is a key component in the fabrication of Cryostabilin Processor, Psyconine Processor, Mineral Metabolizer Processor, and 2 other products. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Energy Modulator (Tier 1, Common)¶
A biomedical engineering product, synthesized under sterile conditions for safe biological integration, crafted from Sodium Crystals and Quartz Crystals. It is a key component in the fabrication of Cryogenic Catalyst Processor, Krypton Extractor, Shield Emitter. Pirates have been known to raid freighters specifically targeting shipments of this component.
Energy Network Core (Tier 5, Legendary)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Fusion Energy Core, Lunar Energy Matrix, Abyssal Energy Core, and Rhodium Power Core. It is a key component in the fabrication of Beryllium Matrix Processor, EM Bio Core Processor, Resonium Utility Matrix Processor, and 2 other products. Its reliability has made it the default choice in both military and civilian applications for generations.
Energy Substrate (Tier 4, Epic)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Graphene and Polymer. It is a key component in the fabrication of Dodiline Matrix Processor, Dysprosium Processor, EM Quantum Core Processor, and 2 other products. A staple of industrial districts from the Core to the frontier.
Exotic Matter Core (Tier 1, Common)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Chromite and Lumanite. It is a key component in the fabrication of Oceanic Storage Hub, Oceanic Farm Hub, Chromite Processor, and 2 other products. Its market value fluctuates with the tides of war and commerce alike.
Explosive Compound (Tier 1, Common)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Biomass and Carbon. It is a key component in the fabrication of Energy Payload Kit. Sought after by manufacturers across all three factions for its reliability.
Explosive Core (Tier 1, Common)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Carbon and Tritium. It is a key component in the fabrication of Shockwave Payload Kit. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Extraction Tools (Tier 1, Common)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Tritium and Rhenium. It is a key component in the fabrication of Shield Generator Processor, Material Processor. Prized by master crafters who understand that excellence begins with materials.
Field Coils (Tier 1, Common)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Lumanite and Copper. It is a key component in the fabrication of Chromite Processor, Copper Processor, Dispersal Gas Mix Processor, and 2 other products. Its market value fluctuates with the tides of war and commerce alike.
Field Harmonizer (Tier 1, Common)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Lumanite and Quartz Crystals. It is a key component in the fabrication of Warp Field Generator. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Field Stabilizer (Tier 3, Rare)¶
A biomedical engineering product, synthesized under sterile conditions for safe biological integration, crafted from Aerogel and Crystal Lattice. It is a key component in the fabrication of Frostcore Bryophyte Extractor, Frostcore Bryophyte Farm, Cryo Formation Crystals Extractor, and 2 other products. Pirates have been known to raid freighters specifically targeting shipments of this component.
Fire Control Core (Tier 4, Epic)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Advanced Weapon Core, Rhodium Weapon Matrix, and Iridium. It is a key component in the fabrication of Dodiline Crystals Extractor, Dysprosium Ore Extractor, Iridium Ore Extractor, and 2 other products. Manufacturing this component requires expertise that takes years to develop and seconds to lose.
Fire Suppressant (Tier 1, Common)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Carbon and Nitrogen. It is a key component in the fabrication of Suppression System. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Flare Control Core (Tier 3, Rare)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Tungsten Core, Em Weapon Interface, and Sapphire Crystals. It is a key component in the fabrication of Flare Control Matrix. Its reliability has made it the default choice in both military and civilian applications for generations.
Flow Controller (Tier 1, Common)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Osmium and Rhenium. It is a key component in the fabrication of Chromite Processor, Cryogenic Catalyst Processor, Hydrocarbon Processor, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Foundation Anchor (Tier 1, Common)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Zinc and Osmium. It is a key component in the fabrication of Chromite Processor, Hydrocarbon Processor, Tritium Processor, and 2 other products. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Framework (Tier 1, Common)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Iron. It is a key component in the fabrication of Field Harmonizer Processor, Pyrotechnic Material Processor, Ironshell Cactus Extractor, and 2 other products. Indispensable to the supply chains that keep Galia's economy turning.
Freeze Dispersal Unit (Tier 1, Common)¶
A precision-forged structural material, tempered under controlled gravitational fields to achieve superior tensile strength, crafted from Nitrogen and Sodium Crystals. It is a key component in the fabrication of Cryogenic Catalyst Processor, Superchill Payload Kit. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Fuel Atomizer (Tier 2, Uncommon)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Scandium. It is a key component in the fabrication of Fuel Injection System. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Fuel Control Core (Tier 3, Rare)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Propulsion Gas Mix and Platinum Grid. It is a key component in the fabrication of Mind Shade Fungus Farm, Diamond Extractor, Plasma Containment Minerals Extractor, and 2 other products. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Fuel Injector (Tier 1, Common)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Rhenium and Hydrogen. It is a key component in the fabrication of Propulsion Core. A staple of industrial districts from the Core to the frontier.
Fuel Primer (Tier 2, Uncommon)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Methane. It is a key component in the fabrication of Lithium Ore Extractor, Ignition System. Pirates have been known to raid freighters specifically targeting shipments of this component.
Fusion Defense Matrix (Tier 5, Legendary)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Fusion Catalyst Deposits and Defense Crystal Array. It is a key component in the fabrication of Advanced Defense Core. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Fusion Energy Core (Tier 5, Legendary)¶
A versatile manufactured component, ubiquitous in workshops and shipyards across the Galia Expanse, crafted from Fusion Catalyst Deposits and Platinum Grid. It is a key component in the fabrication of Beryllium Crystals Extractor, Strontium Crystals Extractor, Energy Network Core. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Fusion Weapon Core (Tier 5, Legendary)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Fusion Catalyst Deposits and Tungsten Core. It is a key component in the fabrication of Weapon Synchronization Matrix. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Gas Circulation System (Tier 1, Common)¶
A versatile manufactured component, ubiquitous in workshops and shipyards across the Galia Expanse, crafted from Nitrogen and Neodymium Magnets. It is a key component in the fabrication of Cryogenic Catalyst Processor, Shield Generator Processor, Krypton Extractor, and 1 other products. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Gas Stabilizer (Tier 2, Uncommon)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Argon. It is a key component in the fabrication of Connection Assembly. Without it, entire production lines would grind to a halt.
Generator Coils (Tier 1, Common)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Copper and Neodymium Magnets. It is a key component in the fabrication of Oceanic Farm Hub, Heat Sensor Processor, Replication Catalyst Processor, and 2 other products. Its quality determines the performance ceiling of everything built from it.
Germanium Ingot (Tier 4, Epic, USTUR only)¶
A refined metallic element, smelted from raw Germanium Ore in high-temperature orbital foundries, crafted from Germanium Ore. It is a key component in the fabrication of Defense Integration System, Maneuver Control System, Megastructural Framework. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
Gold (Tier 3, Rare, ONI only)¶
A refined metallic element, smelted from raw Gold Ore in high-temperature orbital foundries, crafted from Gold Ore. It is a key component in the fabrication of Chisenic Processor, Gold Contacts. Manufacturing this component requires expertise that takes years to develop and seconds to lose.
Gold Contacts (Tier 3, Rare, ONI only)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Gold. It is a key component in the fabrication of Coordination Matrix, Coupling Control Core, Deployment Interface, and 1 other products. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
Graphene (Tier 1, Common)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Carbon. It is a key component in the fabrication of Magmaroot Extractor, Magmaroot Farm, Pyroclast Energen Extractor, and 2 other products. Without it, entire production lines would grind to a halt.
Grid Controller (Tier 2, Uncommon)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Scandium. It is a key component in the fabrication of Power Distribution Network. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Ground Plate (Tier 1, Common)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Zinc and Copper. It is a key component in the fabrication of Grounding System. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Guidance Processor (Tier 1, Common)¶
An energy storage and transfer medium that pulses with contained potential, ready to discharge on demand, crafted from Silicon Wafers and Tritium. It is a key component in the fabrication of Missile Guidance Core. Prized by master crafters who understand that excellence begins with materials.
Hafnium (Tier 2, Uncommon)¶
A refined metallic element, smelted from raw Hafnium Ore in high-temperature orbital foundries, crafted from Hafnium Ore. It is a key component in the fabrication of Hafnium Alloy, Magnetic Gripper, Reinforcement Lattice, and 1 other products. Indispensable to the supply chains that keep Galia's economy turning.
Hafnium Alloy (Tier 2, Uncommon)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Hafnium and Aluminum. It is a key component in the fabrication of Crystal Matrix, Security Lock. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Heat Circulation Pipes (Tier 1, Common)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Copper and Thermal Regulator Stone. It is a key component in the fabrication of Oceanic Extraction Hub, Heat Sensor Processor, Aquastim Processor, and 2 other products. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Heat Dissipator (Tier 2, Uncommon)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Aluminum and Thermodyne. It is a key component in the fabrication of Thalassine Processor, Phasmine Processor, Velocitene Processor, and 2 other products. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Heat Distribution Grid (Tier 1, Common)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Iron and Copper. It is a key component in the fabrication of Oceanic Power Plant, Copper Processor, Pyrotechnic Material Processor, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Heat Exchange Coils (Tier 1, Common)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Copper and Thermal Regulator Stone. It is a key component in the fabrication of Energy Modulator Processor, Explosive Compound Processor, Carapaxin Processor, and 2 other products. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Heat Sensor (Tier 1, Common)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Thermal Regulator Stone and Quartz Crystals. It is a key component in the fabrication of Oceanic Power Plant, Dispersal Gas Mix Processor, Energy Modulator Processor, and 2 other products. Its quality determines the performance ceiling of everything built from it.
Heavy Alloy (Tier 1, Common)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Iron and Chromite. It is a key component in the fabrication of Copper Processor, Energy Modulator Processor, Hydrocarbon Processor, and 2 other products. Indispensable to the supply chains that keep Galia's economy turning.
Hicenium Lattice (Tier 4, Epic)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Hicenium Crystals and Titanium Framework. It is a key component in the fabrication of Hicenium Crystals Extractor, Quantum Computational Substrate Extractor, Zirconium Ore Extractor, and 2 other products. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Hologram Generator (Tier 1, Common)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Optical Components and Tritium. It is a key component in the fabrication of Holographic Projector. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Hydrocarbon (Tier 1, Common)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Carbon and Hydrogen. It is a key component in the fabrication of Krypton Extractor, Ice Giant Central Hub, Ice Giant Cultivation Hub, and 2 other products. A testament to the ingenuity of galactic metallurgy and material science.
Ignition Core (Tier 2, Uncommon)¶
An industrial-grade engineering component, built to channel immense pressures and temperatures without failure, crafted from Aluminum and Rochinol. It is a key component in the fabrication of Ignition System. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Impact Charges (Tier 1, Common)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Tritium and Zinc. It is a key component in the fabrication of Kinetic Payload Kit. Sought after by manufacturers across all three factions for its reliability.
Incendiary Mix (Tier 2, Uncommon)¶
A radiation-hardened composite designed to maintain structural coherence even in the shadow of a supernova remnant, crafted from Carbon and Oxygen. It is a key component in the fabrication of Heat Payload Kit. Its reliability has made it the default choice in both military and civilian applications for generations.
Industrial Processor (Tier 1, Common)¶
A multi-phase alloy grown in zero-gravity crucibles, each molecular layer purposefully aligned for peak conductivity, crafted from Silicon Wafers and Rhenium. It is a key component in the fabrication of Industrial Control Matrix. Its quality determines the performance ceiling of everything built from it.
Inert Gas Canisters (Tier 2, Uncommon)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Krypton and Aluminum. It is a key component in the fabrication of Krypton Extractor, Xenon Extractor, Bio Monitor. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Injection Controller (Tier 2, Uncommon)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Silver and Quartz Crystals. It is a key component in the fabrication of Fuel Injection System. Prized by master crafters who understand that excellence begins with materials.
Insulation Material (Tier 1, Common)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Thermal Regulator Stone and Silica. It is a key component in the fabrication of Rochinol Extractor, Structural Shell, Thermal Control Unit, and 2 other products. A staple of industrial districts from the Core to the frontier.
Interference Shield (Tier 2, Uncommon)¶
Forged in orbital foundries above gas giants, this material achieves purity levels impossible under planetary gravity, crafted from Boron and Aluminum. It is a key component in the fabrication of Insulation Layer. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Interlock Mechanism (Tier 2, Uncommon)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Manganese and Lithium. It is a key component in the fabrication of Safety Interlock. A staple of industrial districts from the Core to the frontier.
Iridium (Tier 4, Epic)¶
A refined metallic element, smelted from raw Iridium Ore in high-temperature orbital foundries, crafted from Iridium Ore. It is a key component in the fabrication of Dodiline Crystals Extractor, Iridium Ore Extractor, Rhodium Ore Extractor, and 2 other products. Its quality determines the performance ceiling of everything built from it.
Iridium Armor Plating (Tier 4, Epic)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Iridium. It is a key component in the fabrication of Dodiline Crystals Extractor, Defense Coordination Core. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Iron (Tier 1, Common)¶
A refined metallic element, smelted from raw Iron Ore in high-temperature orbital foundries, crafted from Iron Ore. It is a key component in the fabrication of Field Harmonizer Processor, Ironshell Cactus Extractor, Ironshell Cactus Farm, and 2 other products. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Jasphorus Propulsion Core (Tier 5, Legendary)¶
An industrial-grade engineering component, built to channel immense pressures and temperatures without failure, crafted from Jasphorus Crystals and Phase Drive Core. It is a key component in the fabrication of Drive Assembly Core. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Jasphorus Weapon Matrix (Tier 5, Legendary)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Jasphorus Crystals and Em Weapon Interface. It is a key component in the fabrication of Weapon Synchronization Matrix. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Joint Connectors (Tier 1, Common)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Tin and Rhenium. It is a key component in the fabrication of Shield Generator Processor, Reinforcement Matrix, Structural Framework. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Kinetic Beryllium Core (Tier 5, Legendary)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Beryllium Crystals and Titanium Framework. It is a key component in the fabrication of Beryllium Crystals Extractor, Strontium Crystals Extractor, Titan Scale Framework. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Kinetic Force Matrix (Tier 4, Epic)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Hicenium Crystals and Iridium. It is a key component in the fabrication of Strontium Kinetic Matrix, Structural Control Array. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Kinetic Projectiles (Tier 1, Common)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Chromite and Iron. It is a key component in the fabrication of Kinetic Payload Kit. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Kinetic Resonance Core (Tier 5, Legendary)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Strontium Crystals and Vanadium Alloy. It is a key component in the fabrication of Resonium Ore Extractor, Titan Scale Framework. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Kinetic Stabilizer (Tier 1, Common)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Chromite and Zinc. It is a key component in the fabrication of Oceanic Extraction Hub, Explosive Compound Processor, Field Harmonizer Processor, and 2 other products. Trade convoys carrying this material are often assigned military escort — it's that valuable.
Kinetic Stabilizer Core (Tier 4, Epic)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Iridium and Zirconium. It is a key component in the fabrication of Germanium Ore Extractor, Rhodium Ore Extractor, Kinetic Support Matrix. Indispensable to the supply chains that keep Galia's economy turning.
Kinetic Support Matrix (Tier 4, Epic)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Hicenium Lattice and Kinetic Stabilizer Core. It is a key component in the fabrication of Hicenium Crystals Extractor, Zirconium Ore Extractor, Megastructure Support System. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Launch Control Core (Tier 4, Epic)¶
A precision-forged structural material, tempered under controlled gravitational fields to achieve superior tensile strength, crafted from Advanced Weapon Frame and Rhodium Weapon Matrix. It is a key component in the fabrication of Dodiline Crystals Extractor, Iridium Ore Extractor, Launch Platform Core, and 1 other products. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Launch Platform Core (Tier 5, Legendary)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Weapon Synchronization Matrix, Fire Control Core, Launch Control Core, and Weapon Targeting Core. It is a key component in the fabrication of Titan Launch Platform. Its market value fluctuates with the tides of war and commerce alike.
Launch Rails (Tier 1, Common)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Arco and Copper. It is a key component in the fabrication of Launch Mechanism. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Life Support Hub (Tier 3, Rare)¶
A precision-cut crystalline assembly whose facets refract energy along calculated vectors, crafted from Vanadium Alloy, Cryogenic Core, and Tenon Gas. It is a key component in the fabrication of Frostcore Bryophyte Extractor, Frostcore Bryophyte Farm, Aegis Barrier Cactus Farm, and 2 other products. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
Lifting Mechanism (Tier 1, Common)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Iron and Neodymium Magnets. It is a key component in the fabrication of Loading Mechanism. Its reliability has made it the default choice in both military and civilian applications for generations.
Lightning Rod (Tier 1, Common)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Iron and Rhenium. It is a key component in the fabrication of Grounding System. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Lithium (Tier 2, Uncommon)¶
A refined metallic element, smelted from raw Lithium Ore in high-temperature orbital foundries, crafted from Lithium Ore. It is a key component in the fabrication of Ballistene Processor, Spectral Lichen Extractor, Spectral Lichen Farm, and 2 other products. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Living Metal Network (Tier 5, Legendary)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Living Metal Symbionts and Palladium Conductor. It is a key component in the fabrication of Living Metal Symbionts Extractor, Strontium Crystals Extractor, Assembly Control Matrix, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Load Bearing Beams (Tier 1, Common)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Chromite and Iron. It is a key component in the fabrication of Storage Module, Chromite Processor, Dispersal Gas Mix Processor, and 2 other products. Its market value fluctuates with the tides of war and commerce alike.
Loader Assembly (Tier 1, Common)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Osmium and Tin. It is a key component in the fabrication of Loading Mechanism. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Luminous Shield Matrix (Tier 3, Rare)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Emerald Crystals and Platinum. It is a key component in the fabrication of Defense Integration Core, Emergency Matrix Core, Lunar Defense Network. Trade convoys carrying this material are often assigned military escort — it's that valuable.
Lunar Defense Network (Tier 5, Legendary)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Lunar Echo Crystals and Luminous Shield Matrix. It is a key component in the fabrication of Advanced Defense Core. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Lunar Energy Matrix (Tier 5, Legendary)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Lunar Echo Crystals and Energy Crystal Matrix. It is a key component in the fabrication of Fusion Defense Matrix Processor, Quantum Drive Matrix Processor, Quantum Interface Core Processor, and 2 other products. Pirates have been known to raid freighters specifically targeting shipments of this component.
Magnet (Tier 2, Uncommon)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Iron. It is a key component in the fabrication of Electromagnet. Manufacturing this component requires expertise that takes years to develop and seconds to lose.
Magnetic Accelerator (Tier 1, Common)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Neodymium Magnets and Tantalum. It is a key component in the fabrication of Launch Mechanism. Pirates have been known to raid freighters specifically targeting shipments of this component.
Magnetic Gripper (Tier 2, Uncommon)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Scandium and Hafnium. It is a key component in the fabrication of Magnetic Clamp. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Maneuver Control Core (Tier 3, Rare)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Phase Drive Core and Propulsion Gas Mix. It is a key component in the fabrication of Cryostabilin Processor, Ballistene Processor, Kinetic Amplifier Processor, and 2 other products. Its quality determines the performance ceiling of everything built from it.
Manganese (Tier 2, Uncommon)¶
A refined metallic element, smelted from raw Manganese Ore in high-temperature orbital foundries, crafted from Manganese Ore. It is a key component in the fabrication of Blazing Snapdragon Extractor, Aluminum Ore Extractor, Argon Extractor, and 2 other products. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Matter Containment (Tier 2, Uncommon)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Xenon and Aluminum. It is a key component in the fabrication of Rainbow Gu, Exotic Matter Stabilizer. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Medical Hub Core (Tier 3, Rare)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Vanadium Alloy and Neon Buffer. It is a key component in the fabrication of Frostcore Bryophyte Farm, Aegis Barrier Cactus Extractor, Aegis Barrier Cactus Farm, and 2 other products. Prized by master crafters who understand that excellence begins with materials.
Medical Nanites (Tier 2, Uncommon)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Rochinol, Boron, and Peridot Crystals. It is a key component in the fabrication of Healing Protocol. Without it, entire production lines would grind to a halt.
Mega Framework Core (Tier 4, Epic)¶
An industrial-grade engineering component, built to channel immense pressures and temperatures without failure, crafted from Hicenium Lattice and Zirconium Framework. It is a key component in the fabrication of Hicenium Crystals Extractor, Zirconium Ore Extractor, Titan Support Core, and 1 other products. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Mine Control Core (Tier 3, Rare)¶
A precision-cut crystalline assembly whose facets refract energy along calculated vectors, crafted from Em Weapon Interface and Vanadium Alloy. It is a key component in the fabrication of Mine Control System. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Mining Interface (Tier 1, Common)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Quartz Crystals and Copper. It is a key component in the fabrication of Mining Controller. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Monitoring Circuits (Tier 1, Common)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Quartz Crystals and Copper. It is a key component in the fabrication of Oceanic Storage Hub, Field Harmonizer Processor, Photon Emitters Processor, and 2 other products. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Multi-Drive Core (Tier 2, Uncommon)¶
Grown in controlled hydrothermal vents on ocean worlds, this material's formation process mirrors natural geological wonders, crafted from Aluminum and Manganese. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Nanomaterial Base (Tier 1, Common)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Carbon and Tritium. It is a key component in the fabrication of Gray Goo Payload Kit, Repair Nanobots. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Navigation Control Core (Tier 4, Epic)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Quantum Processor, Zirconium Control Hub, and Abyssal Energy Crystals. It is a key component in the fabrication of Dysprosium Processor, Dysprosium Shield Processor, Germanium Ingot Processor, and 2 other products. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Neodymium (Tier 1, Common)¶
A refined metallic element, smelted from raw Neodymium Ore in high-temperature orbital foundries, crafted from Neodymium Ore. It is a key component in the fabrication of Volcanic Central Hub, Volcanic Cultivation Hub, Volcanic Processing Hub, and 2 other products. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Neodymium Magnets (Tier 1, Common)¶
A versatile manufactured component, ubiquitous in workshops and shipyards across the Galia Expanse, crafted from Neodymium and Iron. It is a key component in the fabrication of Gas Circulation System, Generator Coils, Lifting Mechanism, and 2 other products. Pirates have been known to raid freighters specifically targeting shipments of this component.
Neon Buffer (Tier 3, Rare)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Neon and Aluminum. It is a key component in the fabrication of Aegis Barrier Cactus Extractor, Drywater Extractor, Emerald Crystals Extractor, and 2 other products. Prized by master crafters who understand that excellence begins with materials.
Neural Interface (Tier 3, Rare)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Neural Coral Compounds, Palladium, and Nanosil. It is a key component in the fabrication of Psyconine Processor, Neural Harmonizer Processor, Kinetic Amplifier Processor, and 2 other products. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Optical Components (Tier 2, Uncommon)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Silicon Crystal and Garnet Crystals. It is a key component in the fabrication of Energy Focuser, Hologram Generator, Scatter Pattern Generator, and 2 other products. Pirates have been known to raid freighters specifically targeting shipments of this component.
Osmium (Tier 1, Common)¶
A refined metallic element, smelted from raw Osmium Ore in high-temperature orbital foundries, crafted from Osmium Ore. It is a key component in the fabrication of Flow Controller, Foundation Anchor, Loader Assembly, and 2 other products. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Palladium (Tier 3, Rare)¶
A refined metallic element, smelted from raw Palladium Ore in high-temperature orbital foundries, crafted from Palladium Ore. It is a key component in the fabrication of Neural Interface, Palladium Conductor. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Palladium Conductor (Tier 3, Rare)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Palladium and Nanosil. It is a key component in the fabrication of Mind Shade Fungus Farm, Nanosil Extractor, Platinum Ore Extractor, and 2 other products. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Particle Accelerator (Tier 5, Legendary)¶
A defensive systems component, engineered to absorb and redistribute kinetic and thermal energy, crafted from Strange Emitter and Super Conductor. It is a key component in the fabrication of Beryllium Matrix Processor, EM Bio Core Processor, Fusion Defense Matrix Processor, and 2 other products. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Passenger Hub Core (Tier 3, Rare)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Titanium Framework and Oxygen. It is a key component in the fabrication of Mineral Metabolizer Processor, Chisenic Processor Processor, Energy Crystal Matrix Processor, and 2 other products. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Phase Drive Core (Tier 3, Rare)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Phase Shift Crystals and Platinum. It is a key component in the fabrication of Jasphorus Propulsion Core, Maneuver Control Core, Sublight Matrix Core, and 1 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Photon Emitters (Tier 1, Common)¶
A biomedical engineering product, synthesized under sterile conditions for safe biological integration, crafted from Lumanite and Silicon Crystal. It is a key component in the fabrication of Photon Payload Kit. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Plasma Cell (Tier 3, Rare)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Plasma Containment Minerals. It is a key component in the fabrication of Palladium Ore Extractor, Suppression Hub Core, Thermal Core Assembly, and 1 other products. A testament to the ingenuity of galactic metallurgy and material science.
Plastic Components (Tier 1, Common)¶
A defensive systems component, engineered to absorb and redistribute kinetic and thermal energy, crafted from Thermal Regulator Stone and Carbon. It is a key component in the fabrication of Energy Cells, Storage Matrix, Tank Shell, and 2 other products. The blueprints for its creation are tattooed into the tradition of the galaxy's oldest engineering guilds.
Platinum (Tier 3, Rare)¶
A refined metallic element, smelted from raw Platinum Ore in high-temperature orbital foundries, crafted from Platinum Ore. It is a key component in the fabrication of Diamond Extractor, Palladium Ore Extractor, Plasma Containment Minerals Extractor, and 2 other products. Pirates have been known to raid freighters specifically targeting shipments of this component.
Platinum Grid (Tier 3, Rare)¶
Synthesized at temperatures rivaling stellar corona, its molecular bonds are among the strongest ever achieved by galactic industry, crafted from Platinum and Nanosil. It is a key component in the fabrication of Nanosil Extractor, Neon Extractor, Titanium Ore Extractor, and 2 other products. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Polymer (Tier 1, Common)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Hydrocarbon. It is a key component in the fabrication of Electronics, Energy Substrate, Strange Emitter. Sought after by manufacturers across all three factions for its reliability.
Power Distribution Hub (Tier 2, Uncommon)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Copper and Silver. It is a key component in the fabrication of Power Coupling Array. Manufacturing this component requires expertise that takes years to develop and seconds to lose.
Power Management Core (Tier 4, Epic)¶
A quantum-bonded substrate whose lattice resonates at frequencies that amplify energy transfer, crafted from Abyssal Energy Core and Rhodium Power Core. It is a key component in the fabrication of Dodiline Matrix Processor, Dysprosium Processor, Dysprosium Shield Processor, and 2 other products. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
Power Router (Tier 2, Uncommon)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Lithium and Silver. It is a key component in the fabrication of Power Distribution Network. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Power Source (Tier 1, Common)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Graphene and Lumanite. It is a key component in the fabrication of Emergency Beacon, Power Generator. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Precision Detonator (Tier 2, Uncommon)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Rochinol and Quartz Crystals. It is a key component in the fabrication of Detonation Matrix. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Pressure Relief (Tier 2, Uncommon)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Aluminum and Thermodyne. It is a key component in the fabrication of Vanadium Processor, Safety Valve. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Pressure Wave Generator (Tier 1, Common)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Osmium and Thermal Regulator Stone. It is a key component in the fabrication of Shockwave Payload Kit. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Processing Chamber (Tier 1, Common)¶
A precision-forged structural material, tempered under controlled gravitational fields to achieve superior tensile strength, crafted from Chromite and Silicon Crystal. It is a key component in the fabrication of Material Processor. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Processing Control Core (Tier 3, Rare)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Chisenic Processor and Neural Interface. It is a key component in the fabrication of Psyconine Processor, Ballistene Processor, Neural Harmonizer Processor, and 2 other products. A testament to the ingenuity of galactic metallurgy and material science.
Processing Core (Tier 1, Common)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Silicon Wafers and Tritium. It is a key component in the fabrication of Oceanic Central Hub, Oceanic Cultivation Hub, Oceanic Processing Hub, and 2 other products. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Processing Integration Core (Tier 5, Legendary)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Em Bio Core, Living Metal Network, Quantum Interface Core, Electromagnetic Resonator, and Dodiline Matrix. It is a key component in the fabrication of Beryllium Matrix Processor, EM Bio Core Processor, Quantum Drive Matrix Processor, and 2 other products. Prized by master crafters who understand that excellence begins with materials.
Processing Matrix (Tier 2, Uncommon)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Boron and Copper. It is a key component in the fabrication of Ignisol Processor, Thalassine Processor, Phasmine Processor, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Processing Platform Core (Tier 5, Legendary)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Utility Integration Core, Assembly Control Matrix, and Service Management Core. It is a key component in the fabrication of Fusion Defense Matrix Processor, Fusion Catalyst Deposits Extractor, Jasphorus Crystals Extractor, and 2 other products. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Projection Matrix (Tier 1, Common)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Silica and Processing Core. It is a key component in the fabrication of Holographic Projector. The blueprints for its creation are tattooed into the tradition of the galaxy's oldest engineering guilds.
Propulsion Gas Mix (Tier 3, Rare, MUD only)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Tenon Gas. It is a key component in the fabrication of Tenon Gas Extractor, Cooling Network Hub, Fuel Control Core, and 2 other products. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Protective Coating (Tier 1, Common)¶
A defensive systems component, engineered to absorb and redistribute kinetic and thermal energy, crafted from Thermal Regulator Stone and Zinc. It is a key component in the fabrication of Pyroclast Energen Extractor, Blazing Snapdragon Extractor, Arco Extractor, and 2 other products. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Proximity Detector (Tier 1, Common)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Quartz Crystals and Tritium. It is a key component in the fabrication of Proximity Sensor. Pirates have been known to raid freighters specifically targeting shipments of this component.
Pulse Generator (Tier 1, Common)¶
A high-precision electronic assembly, its micro-etched pathways carrying data and power with near-zero signal loss, crafted from Tritium and Neodymium Magnets. It is a key component in the fabrication of EMP Payload Kit. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Pump Assembly (Tier 1, Common)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Osmium and Neodymium Magnets. It is a key component in the fabrication of Chromite Processor, Energy Modulator Processor, Explosive Compound Processor, and 2 other products. Its quality determines the performance ceiling of everything built from it.
Pyrotechnic Material (Tier 1, Common)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Biomass and Thermal Regulator Stone. It is a key component in the fabrication of Pyrotechnic Charge. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Quantum Drive Matrix (Tier 5, Legendary)¶
A multi-phase alloy grown in zero-gravity crucibles, each molecular layer purposefully aligned for peak conductivity, crafted from Quantum Particle and Propulsion Gas Mix. It is a key component in the fabrication of Beryllium Crystals Extractor, Quantum Particle Extractor, Drive Assembly Core. Manufacturing this component requires expertise that takes years to develop and seconds to lose.
Quantum Interface Core (Tier 5, Legendary)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Quantum Particle and Viscovite Crystals. It is a key component in the fabrication of Assembly Control Matrix, Processing Integration Core. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Quantum Processor (Tier 4, Epic)¶
A biomedical engineering product, synthesized under sterile conditions for safe biological integration, crafted from Quantum Computational Substrate and Platinum Grid. It is a key component in the fabrication of Quantum Computational Substrate Extractor, Drive Assembly Core, Navigation Control Core. Manufacturing this component requires expertise that takes years to develop and seconds to lose.
Quantum Weapon Core (Tier 5, Legendary)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Quantum Particle and Tungsten Core. It is a key component in the fabrication of Weapon Synchronization Matrix. Trade convoys carrying this material are often assigned military escort — it's that valuable.
Radiation Absorber (Tier 4, Epic)¶
A precision-forged structural material, tempered under controlled gravitational fields to achieve superior tensile strength, crafted from Crystal Lattice and Energy Substrate. It is a key component in the fabrication of Dodiline Matrix Processor, Dysprosium Processor, Dysprosium Shield Processor, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Radiation Blocker (Tier 1, Common)¶
A carefully synthesized chemical compound, its volatile reagents stabilized through proprietary processing techniques, crafted from Osmium and Zinc. It is a key component in the fabrication of Radiation Shield. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Rapid Cycle Timer (Tier 1, Common)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Quartz Crystals and Neodymium Magnets. It is a key component in the fabrication of Rapidfire Controller. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Reactive Coating (Tier 2, Uncommon)¶
A precision-forged structural material, tempered under controlled gravitational fields to achieve superior tensile strength, crafted from Fluorine Gas and Boron Composite. It is a key component in the fabrication of Spectral Lichen Farm, Argon Extractor, Hafnium Ore Extractor, and 2 other products. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Reinforcement Lattice (Tier 2, Uncommon)¶
An exotic metamaterial that exhibits negative thermal expansion, maintaining dimensional stability across extreme temperature swings, crafted from Manganese and Hafnium. It is a key component in the fabrication of Reinforcement Matrix. Its quality determines the performance ceiling of everything built from it.
Repair Kit (Tier 2, Uncommon)¶
A biomedical engineering product, synthesized under sterile conditions for safe biological integration, crafted from Iron. It serves as a terminal crafting product, valued for its refined properties in the galactic economy. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Repair Protocol (Tier 1, Common)¶
A precision-cut crystalline assembly whose facets refract energy along calculated vectors, crafted from Silicon Crystal and Tritium. It is a key component in the fabrication of Repair Nanobots. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Replication Catalyst (Tier 1, Common)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Biomass and Silicon Crystal. It is a key component in the fabrication of Gray Goo Payload Kit. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Resin Sealant (Tier 2, Uncommon)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Thermodyne. It is a key component in the fabrication of Access Control. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Resistive Coils (Tier 1, Common)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Carbon and Rhenium. It is a key component in the fabrication of Heating Element. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Resonance Utility Matrix (Tier 5, Legendary)¶
A precision-cut crystalline assembly whose facets refract energy along calculated vectors, crafted from Lunar Echo Crystals and Gold Contacts. It is a key component in the fabrication of Beryllium Matrix Processor, Quantum Drive Matrix Processor, Quantum Interface Core Processor, and 2 other products. First synthesized during the colonization era, its formula has been refined but never fundamentally changed.
Resonium (Tier 5, Legendary, MUD only)¶
A refined metallic element, smelted from raw Resonium Ore in high-temperature orbital foundries, crafted from Resonium Ore. It is a key component in the fabrication of Resonium Kinetic Core, Resonium Utility Matrix. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Resonium Kinetic Core (Tier 5, Legendary)¶
A carefully synthesized chemical compound, its volatile reagents stabilized through proprietary processing techniques, crafted from Resonium and Hicenium Lattice. It is a key component in the fabrication of Jasphorus Crystals Extractor, Resonium Ore Extractor, Titan Scale Framework, and 1 other products. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Resonium Utility Matrix (Tier 5, Legendary)¶
A radiation-hardened composite designed to maintain structural coherence even in the shadow of a supernova remnant, crafted from Resonium and Utility Matrix. It is a key component in the fabrication of Jasphorus Crystals Extractor, Resonium Ore Extractor, Storage Platform Core, and 1 other products. A testament to the ingenuity of galactic metallurgy and material science.
Resource Hub Core (Tier 3, Rare)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Utility Core and Vanadium Alloy. It is a key component in the fabrication of Psyconine Processor, Ballistene Processor, Cooling Network Hub Processor, and 2 other products. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Rhenium (Tier 1, Common)¶
A refined metallic element, smelted from raw Rhenium Ore in high-temperature orbital foundries, crafted from Rhenium Ore. It is a key component in the fabrication of Bastion Agave Farm, Gas Giant Central Hub, Gas Giant Cultivation Hub, and 2 other products. A single defective batch once caused a cascade failure in an orbital station — quality control is paramount.
Rhodium (Tier 4, Epic)¶
A refined metallic element, smelted from raw Rhodium Ore in high-temperature orbital foundries, crafted from Rhodium Ore. It is a key component in the fabrication of Rhodium Power Core, Rhodium Weapon Matrix. Indispensable to the supply chains that keep Galia's economy turning.
Rhodium Power Core (Tier 4, Epic)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Rhodium. It is a key component in the fabrication of Advanced Weapon Core, Energy Network Core, Power Management Core. Prized by master crafters who understand that excellence begins with materials.
Rhodium Weapon Matrix (Tier 4, Epic)¶
An industrial-grade engineering component, built to channel immense pressures and temperatures without failure, crafted from Rhodium. It is a key component in the fabrication of Fire Control Core, Launch Control Core, Strontium Weapon Core. Its market value fluctuates with the tides of war and commerce alike.
Safety Buffer (Tier 2, Uncommon)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Aluminum. It is a key component in the fabrication of Safety Interlock. The blueprints for its creation are tattooed into the tradition of the galaxy's oldest engineering guilds.
Safety Shutoff (Tier 2, Uncommon)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Aluminum. It is a key component in the fabrication of Safety Valve. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Scaling Interface (Tier 3, Rare)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Chisenic Processor and Titanium Framework. It is a key component in the fabrication of Mind Shade Fungus Farm, Utility Scaling Framework. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Scandium (Tier 2, Uncommon)¶
A refined metallic element, smelted from raw Scandium Ore in high-temperature orbital foundries, crafted from Scandium Ore. It is a key component in the fabrication of Scandium Ore Extractor, Xenon Extractor, Energy Connector, and 2 other products. A staple of industrial districts from the Core to the frontier.
Scatter Pattern Generator (Tier 2, Uncommon)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Tantalum and Optical Components. It is a key component in the fabrication of Scatterfire Controller. Sought after by manufacturers across all three factions for its reliability.
Security Lock (Tier 2, Uncommon)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Hafnium Alloy and Boron Composite. It is a key component in the fabrication of Access Control. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Sensor Array (Tier 1, Common)¶
Developed through decades of faction-funded research, this composite represents the bleeding edge of material science, crafted from Silica and Copper. It is a key component in the fabrication of Oceanic Processing Hub, Oceanic Crew Quarters, Storage Module, and 2 other products. Sought after by manufacturers across all three factions for its reliability.
Sensor Elements (Tier 1, Common)¶
A versatile manufactured component, ubiquitous in workshops and shipyards across the Galia Expanse, crafted from Silica. It is a key component in the fabrication of Thermal Control Unit, Thermal Tracker, Access Control, and 2 other products. Pirates have been known to raid freighters specifically targeting shipments of this component.
Sensor Hub Core (Tier 3, Rare)¶
A biomedical engineering product, synthesized under sterile conditions for safe biological integration, crafted from Neural Interface and Palladium Conductor. It is a key component in the fabrication of Cryostabilin Processor, Psyconine Processor, Cooling Network Hub Processor, and 2 other products. Pirates have been known to raid freighters specifically targeting shipments of this component.
Service Management Core (Tier 4, Epic)¶
A carefully synthesized chemical compound, its volatile reagents stabilized through proprietary processing techniques, crafted from Utility Matrix and Zirconium Control Hub. It is a key component in the fabrication of Dysprosium Ore Extractor, Germanium Ore Extractor, Hicenium Crystals Extractor, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Shield Framework (Tier 1, Common)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Arco and Iron. It is a key component in the fabrication of Radiation Shield. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Shield Generator (Tier 1, Common)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Lumanite and Hydrogen. It is a key component in the fabrication of Shield Emitter. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Signal Amplifier Array (Tier 2, Uncommon)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Topaz Crystals and Silver. It is a key component in the fabrication of Signal Processor. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Signal Booster (Tier 2, Uncommon)¶
Grown in controlled hydrothermal vents on ocean worlds, this material's formation process mirrors natural geological wonders, crafted from Argon. It is a key component in the fabrication of Emergency Beacon, Sensor Module. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Signal Coupling (Tier 2, Uncommon)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Topaz Crystals. It is a key component in the fabrication of Power Coupling. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Signal Modulator (Tier 3, Rare)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Viscovite Crystals, Neural Coral Compounds, and Raw Chisenic. It is a key component in the fabrication of Ballistene Processor, Mineral Metabolizer Processor, Crystal Lattice Ustur Processor, and 2 other products. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Signal Recorder (Tier 1, Common)¶
Grown in controlled hydrothermal vents on ocean worlds, this material's formation process mirrors natural geological wonders, crafted from Tritium and Quartz Crystals. It is a key component in the fabrication of Signal Mimicry. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Silicon Wafers (Tier 1, Common)¶
A biomedical engineering product, synthesized under sterile conditions for safe biological integration, crafted from Silicon Crystal and Tritium. It is a key component in the fabrication of Control Circuit, Energy Burst Controller, Guidance Processor, and 2 other products. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Silver (Tier 2, Uncommon)¶
A refined metallic element, smelted from raw Silver Ore in high-temperature orbital foundries, crafted from Silver Ore. It is a key component in the fabrication of Mineral Metabolizer Processor, Spectral Lichen Extractor, Bastion Agave Farm, and 2 other products. Without it, entire production lines would grind to a halt.
Spray Nozzles (Tier 1, Common)¶
A precision-cut crystalline assembly whose facets refract energy along calculated vectors, crafted from Tin and Nitrogen. It is a key component in the fabrication of Suppression System. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Stabilization Field (Tier 2, Uncommon)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Lithium. It is a key component in the fabrication of Exotic Matter Stabilizer. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Steel (Tier 3, Rare)¶
This adaptive material changes its molecular configuration in response to electromagnetic fields, making it uniquely versatile, crafted from Carbon and Iron. It is a key component in the fabrication of Mind Shade Fungus Extractor, Mind Shade Fungus Farm, Aegis Barrier Cactus Extractor, and 2 other products. A staple of industrial districts from the Core to the frontier.
Storage Control Core (Tier 3, Rare, ONI only)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Chisenic Processor. It is a key component in the fabrication of Thermoplastic Resin Extractor, Storage Platform Core, Storage Coordination System, and 1 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Storage Hub Core (Tier 3, Rare)¶
A versatile manufactured component, ubiquitous in workshops and shipyards across the Galia Expanse, crafted from Bathysphere Pearls and Titanium Framework. It is a key component in the fabrication of Neural Harmonizer Processor, Crystal Lattice ONI Processor, EM Weapon Interface Processor, and 2 other products. Its quality determines the performance ceiling of everything built from it.
Storage Matrix (Tier 1, Common)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Lumanite and Plastic Components. It is a key component in the fabrication of Energy Storage Cell. Trade convoys carrying this material are often assigned military escort — it's that valuable.
Storage Platform Core (Tier 5, Legendary)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Resonium Utility Matrix, Beryllium Matrix, Capacity Control Core, and Storage Control Core. It is a key component in the fabrication of Quantum Drive Matrix Processor, Resonium Utility Matrix Processor, Jasphorus Crystals Extractor, and 2 other products. Prized by master crafters who understand that excellence begins with materials.
Strange Emitter (Tier 5, Legendary)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Lumanite and Polymer. It is a key component in the fabrication of Beryllium Matrix Processor, Fusion Defense Matrix Processor, Quantum Interface Core Processor, and 2 other products. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Strontium Kinetic Matrix (Tier 5, Legendary)¶
Grown in controlled hydrothermal vents on ocean worlds, this material's formation process mirrors natural geological wonders, crafted from Strontium Crystals and Kinetic Force Matrix. It is a key component in the fabrication of Strontium Crystals Extractor, Titan Scale Framework. Without it, entire production lines would grind to a halt.
Strontium Weapon Core (Tier 5, Legendary)¶
A military-grade weapons component, manufactured under strict ordnance protocols for reliable lethality, crafted from Strontium Crystals and Rhodium Weapon Matrix. It is a key component in the fabrication of Weapon Synchronization Matrix. Indispensable to the supply chains that keep Galia's economy turning.
Structural Anchor (Tier 2, Uncommon)¶
A meticulously layered compound whose crystalline bonds were designed to channel enormous force without fracture, crafted from Manganese and Iron. It is a key component in the fabrication of Magnetic Clamp. Its reliability has made it the default choice in both military and civilian applications for generations.
Structural Brace (Tier 3, Rare)¶
A carefully synthesized chemical compound, its volatile reagents stabilized through proprietary processing techniques, crafted from Aluminum and Titanium Framework. It is a key component in the fabrication of Frostcore Bryophyte Farm, Mind Shade Fungus Extractor, Aegis Barrier Cactus Extractor, and 2 other products. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Structural Control Array (Tier 4, Epic)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Zirconium Framework, Kinetic Force Matrix, and Abyssal Energy Crystals. It is a key component in the fabrication of Dodiline Matrix Processor, Dysprosium Shield Processor, EM Quantum Core Processor, and 2 other products. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Structural Joint (Tier 1, Common)¶
Grown in controlled hydrothermal vents on ocean worlds, this material's formation process mirrors natural geological wonders, crafted from Arco and Iron. It is a key component in the fabrication of Cryogenic Catalyst Processor, Shield Generator Processor, Swiftvine Farm, and 2 other products. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Structural Shell (Tier 1, Common)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Alloy Frame and Insulation Material. It is a key component in the fabrication of Oceanic Central Hub, Oceanic Cultivation Hub, Oceanic Processing Hub, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Sublight Matrix Core (Tier 3, Rare)¶
A defensive systems component, engineered to absorb and redistribute kinetic and thermal energy, crafted from Titanium Framework, Phase Drive Core, and Tenon Gas. It is a key component in the fabrication of Aerogel Processor, Neon Buffer Processor, Plasma Cell Processor, and 2 other products. The blueprints for its creation are tattooed into the tradition of the galaxy's oldest engineering guilds.
Subspace Coils (Tier 1, Common)¶
A quantum-bonded substrate whose lattice resonates at frequencies that amplify energy transfer, crafted from Arco and Lumanite. It is a key component in the fabrication of Subspace Conduit. The blueprints for its creation are tattooed into the tradition of the galaxy's oldest engineering guilds.
Subwarp Drive Matrix (Tier 1, Common)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Sodium Crystals and Tritium. It is a key component in the fabrication of Subwarp Core. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Super Conductor (Tier 5, Legendary)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Copper Wire and Graphene. It is a key component in the fabrication of EM Bio Core Processor, Resonium Processor, Resonium Utility Matrix Processor, and 2 other products. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Suppression Hub Core (Tier 3, Rare)¶
A piezoelectric compound that converts mechanical stress directly into electrical potential, making it self-powering under vibration, crafted from Plasma Cell and Tungsten Core. It is a key component in the fabrication of Vanadium Ore Extractor, Suppression Control Hub. Pirates have been known to raid freighters specifically targeting shipments of this component.
Tank Shell (Tier 1, Common)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Rhenium and Plastic Components. It is a key component in the fabrication of Cryogenic Catalyst Processor, Fuel Storage Tank. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Tantalum (Tier 1, Common)¶
A refined metallic element, smelted from raw Tantalum Ore in high-temperature orbital foundries, crafted from Tantalum Ore. It is a key component in the fabrication of Magnetic Accelerator, Scatter Pattern Generator, Targeting Array, and 2 other products. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Targeting Array (Tier 1, Common)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Tantalum and Copper Wire. It is a key component in the fabrication of Bastion Agave Extractor, Missile Guidance Core. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Temperature Regulator (Tier 2, Uncommon)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Aluminum and Thermodyne. It is a key component in the fabrication of Temperature Control. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Temperature Sensor (Tier 1, Common)¶
An industrial-grade engineering component, built to channel immense pressures and temperatures without failure, crafted from Tritium and Silicon Crystal. It is a key component in the fabrication of Oceanic Processing Hub, Adrenoline Processor, Thermogenin Processor, and 2 other products. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Thermal Catalyst (Tier 2, Uncommon)¶
An industrial-grade engineering component, built to channel immense pressures and temperatures without failure, crafted from Thermodyne and Ruby Crystals. It is a key component in the fabrication of Ignisol Processor, Thalassine Processor, Phasmine Processor, and 2 other products. Counterfeit versions flood black markets, but experienced engineers can always tell the difference.
Thermal Charges (Tier 1, Common)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Thermal Regulator Stone and Sodium Crystals. It is a key component in the fabrication of Heat Payload Kit. Some claim its discovery was accidental — a happy byproduct of an unrelated weapons experiment.
Thermal Control Unit (Tier 1, Common)¶
An advanced composite material engineered at the molecular level, its internal structure optimized for maximum energy throughput, crafted from Insulation Material and Sensor Elements. It is a key component in the fabrication of Environmental Control, Life Support Core, Temperature Control. Its market value fluctuates with the tides of war and commerce alike.
Thermal Core Assembly (Tier 3, Rare)¶
A quantum-bonded substrate whose lattice resonates at frequencies that amplify energy transfer, crafted from Cryogenic Core, Plasma Cell, and Drywater. It is a key component in the fabrication of Frostcore Bryophyte Extractor, Aegis Barrier Cactus Farm, Sapphire Crystals Extractor, and 2 other products. Entire economies on frontier worlds revolve around the extraction of its raw materials.
Thermal Tracker (Tier 1, Common)¶
A military-grade weapons component, manufactured under strict ordnance protocols for reliable lethality, crafted from Thermal Regulator Stone and Sensor Elements. It is a key component in the fabrication of Missile Guidance Core. Veteran mechanics can gauge its quality by weight alone — precision matters down to the microgram.
Thermal Transfer Matrix (Tier 1, Common)¶
An industrial-grade engineering component, built to channel immense pressures and temperatures without failure, crafted from Thermal Regulator Stone and Silica. It is a key component in the fabrication of Heat Exchanger, Thermal Distribution. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Thrust Chamber (Tier 1, Common)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Osmium and Chromite. It is a key component in the fabrication of Propulsion Core. Its creation demands energy inputs that only large-scale orbital facilities can sustainably provide.
Thrust Modulator (Tier 2, Uncommon)¶
A specialized atmospheric compound, pressurized and purified to exacting industrial standards, crafted from Lithium. It is a key component in the fabrication of Thrust Vectoring Array. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Tin (Tier 1, Common)¶
A refined metallic element, smelted from raw Tin Ore in high-temperature orbital foundries, crafted from Tin Ore. It is a key component in the fabrication of Oceanic Central Hub, Oceanic Cultivation Hub, Oceanic Processing Hub, and 2 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Titan Scale Framework (Tier 5, Legendary)¶
A military-grade weapons component, manufactured under strict ordnance protocols for reliable lethality, crafted from Kinetic Beryllium Core, Kinetic Resonance Core, Resonium Kinetic Core, and Strontium Kinetic Matrix. It is a key component in the fabrication of Jasphorus Crystals Extractor, Resonium Ore Extractor, Strontium Crystals Extractor, and 2 other products. Sought after by manufacturers across all three factions for its reliability.
Titan Support Core (Tier 5, Legendary)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Titan Scale Framework, Mega Framework Core, and Structural Control Array. It is a key component in the fabrication of Fusion Catalyst Deposits Extractor, Jasphorus Crystals Extractor, Lunar Echo Crystals Extractor, and 1 other products. Every major starport maintains strategic reserves, knowing that shortages can cripple entire fleets.
Titanium (Tier 4, Epic)¶
A refined metallic element, smelted from raw Titanium Ore in high-temperature orbital foundries, crafted from Titanium Ore. It is a key component in the fabrication of Titanium Framework, Vanadium Alloy. Logistics AIs across the Expanse continuously recalculate optimal distribution routes for this commodity.
Titanium Framework (Tier 4, Epic)¶
A military-grade weapons component, manufactured under strict ordnance protocols for reliable lethality, crafted from Titanium and Nanosil. It is a key component in the fabrication of Coupling Control Core, Hicenium Lattice, Kinetic Beryllium Core, and 2 other products. Sought after by manufacturers across all three factions for its reliability.
Tow Cable (Tier 1, Common)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Arco and Iron. It is a key component in the fabrication of Tow Assembly. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Transfer Lines (Tier 1, Common)¶
Precision-cast in vacuum chambers to eliminate microscopic impurities, this material sets the standard for industrial excellence, crafted from Tin and Plastic Components. It is a key component in the fabrication of Oceanic Central Hub, Oceanic Crew Quarters, Chromite Processor, and 2 other products. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Transmission Unit (Tier 1, Common)¶
A military-grade weapons component, manufactured under strict ordnance protocols for reliable lethality, crafted from Copper Wire and Krypton. It is a key component in the fabrication of Signal Mimicry. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Tritium (Tier 1, Common)¶
A refined metallic element, smelted from raw Tritium Ore in high-temperature orbital foundries, crafted from Tritium Ore. It is a key component in the fabrication of Ice Giant Cultivation Hub, Ice Giant Processing Hub, Ice Giant Extraction Hub, and 2 other products. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Tungsten (Tier 3, Rare)¶
A refined metallic element, smelted from raw Tungsten Ore in high-temperature orbital foundries, crafted from Tungsten Ore. It is a key component in the fabrication of Aegis Barrier Cactus Extractor, Aegis Barrier Cactus Farm, Tungsten Ore Extractor, and 2 other products. A staple of industrial districts from the Core to the frontier.
Tungsten Core (Tier 3, Rare)¶
Born in the plasma furnaces of deep-space refineries, this compound achieves structural tolerances measured in picometers, crafted from Tungsten. It is a key component in the fabrication of Tungsten Ore Extractor, Ammo Control Core, Flare Control Core, and 2 other products. Its market value fluctuates with the tides of war and commerce alike.
Utility Conduit (Tier 2, Uncommon)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Peridot Crystals and Oxygen. It is a key component in the fabrication of Ignisol Processor, Thalassine Processor, Phasmine Processor, and 2 other products. Sought after by manufacturers across all three factions for its reliability.
Utility Core (Tier 3, Rare)¶
A superdense crystalline matrix whose internal geometry was computationally optimized over millions of simulation cycles, crafted from Bathysphere Pearls. It is a key component in the fabrication of Cryostabilin Processor, Psyconine Processor, Ballistene Processor, and 2 other products. Prized by master crafters who understand that excellence begins with materials.
Utility Integration Core (Tier 5, Legendary)¶
Forged in orbital foundries above gas giants, this material achieves purity levels impossible under planetary gravity, crafted from Beryllium Matrix, Bioluminescent Interface, Adaptive Utility Core, Resonance Utility Matrix, and Resonium Utility Matrix. It is a key component in the fabrication of EM Bio Core Processor, Fusion Defense Matrix Processor, Fusion Catalyst Deposits Extractor, and 2 other products. Without it, entire production lines would grind to a halt.
Utility Interface (Tier 1, Common)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Silicon Crystal and Tantalum. It is a key component in the fabrication of Utility Controller. Field repair crews carry this as standard issue — it's the duct tape of interstellar engineering.
Utility Matrix (Tier 4, Epic)¶
Refined through a centrifugal distillation process that separates isotopes to achieve unprecedented elemental purity, crafted from Hicenium Crystals and Dysprosium. It is a key component in the fabrication of Dysprosium Ore Extractor, Capacity Control Core, Resonium Utility Matrix, and 1 other products. Indispensable to the supply chains that keep Galia's economy turning.
Vanadium (Tier 3, Rare)¶
A refined metallic element, smelted from raw Vanadium Ore in high-temperature orbital foundries, crafted from Vanadium Ore. It is a key component in the fabrication of Vanadium Ore Extractor, Vanadium Alloy. Its quality determines the performance ceiling of everything built from it.
Vanadium Alloy (Tier 4, Epic)¶
This material's unique phase-transition properties allow it to absorb catastrophic impacts and redistribute the energy harmlessly, crafted from Vanadium and Titanium. It is a key component in the fabrication of Ammo Control Core, Kinetic Resonance Core, Life Support Hub, and 2 other products. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
Vector Controller (Tier 2, Uncommon)¶
A versatile manufactured component, ubiquitous in workshops and shipyards across the Galia Expanse, crafted from Xenon and Methane. It is a key component in the fabrication of Thrust Vectoring Array. The blueprints for its creation are tattooed into the tradition of the galaxy's oldest engineering guilds.
Voltage Regulator (Tier 2, Uncommon)¶
A military-grade weapons component, manufactured under strict ordnance protocols for reliable lethality, crafted from Garnet Crystals and Scandium. It is a key component in the fabrication of Power Regulation Module. Its market value fluctuates with the tides of war and commerce alike.
Warp Coils (Tier 1, Common)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Lumanite and Osmium. It is a key component in the fabrication of Warp Field Generator. Shipyard foremen sleep easier knowing their supply manifest includes this item.
Warp Control Core (Tier 3, Rare)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Phase Drive Core and Energy Crystal Matrix. It is a key component in the fabrication of Cryostabilin Processor, Mineral Metabolizer Processor, Neural Harmonizer Processor, and 2 other products. The characteristic blue spark it emits during installation tells an engineer the connection is good.
Weapon Amplifier (Tier 4, Epic, USTUR only)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Dodiline Crystals. It is a key component in the fabrication of Weapon Targeting Core, Opal Womp. Its consistent performance across wildly different environments speaks to extraordinary engineering.
Weapon Catalyst (Tier 2, Uncommon)¶
Its surface shimmers with an iridescent quality — a side effect of quantum interference patterns locked into its crystalline structure, crafted from Rochinol and Peridot Crystals. It is a key component in the fabrication of Propulsion Unit. It hums faintly when exposed to strong magnetic fields, a quirk that helps inspectors verify authenticity.
Weapon Frame (Tier 2, Uncommon)¶
Nano-engineered to specifications so exact that even a single misplaced atom would compromise its function, crafted from Hafnium and Manganese. It is a key component in the fabrication of Weapon Housing. Sought after by manufacturers across all three factions for its reliability.
Weapon Synchronization Matrix (Tier 5, Legendary)¶
A bio-synthetic hybrid material whose organic filaments self-repair under stress, extending operational lifespan indefinitely, crafted from Fusion Weapon Core, Jasphorus Weapon Matrix, Quantum Weapon Core, and Strontium Weapon Core. It is a key component in the fabrication of Launch Platform Core, Weapon Synchronization Core. Its quality determines the performance ceiling of everything built from it.
Weapon Targeting Core (Tier 4, Epic)¶
A precision-cut crystalline assembly whose facets refract energy along calculated vectors, crafted from Weapon Amplifier and Advanced Weapon Frame. It is a key component in the fabrication of Launch Platform Core, Target Coordination System. Pirates have been known to raid freighters specifically targeting shipments of this component.
Winch Mechanism (Tier 1, Common)¶
A propulsion engineering component that converts raw energy into controlled thrust with minimal waste heat, crafted from Rhenium and Neodymium Magnets. It is a key component in the fabrication of Tow Assembly. Indispensable to the supply chains that keep Galia's economy turning.
Zinc (Tier 1, Common)¶
A refined metallic element, smelted from raw Zinc Ore in high-temperature orbital foundries, crafted from Zinc Ore. It is a key component in the fabrication of Tin Processor, Arco Extractor, Biomass Extractor, and 2 other products. Station markets list it among the top twenty most-traded industrial goods in the Expanse.
Zirconium (Tier 4, Epic)¶
A refined metallic element, smelted from raw Zirconium Ore in high-temperature orbital foundries, crafted from Zirconium Ore. It is a key component in the fabrication of Germanium Ore Extractor, Zirconium Ore Extractor, Kinetic Stabilizer Core, and 2 other products. The blueprints for its creation are tattooed into the tradition of the galaxy's oldest engineering guilds.
Zirconium Control Hub (Tier 4, Epic)¶
A classified alloy whose exact composition is a closely guarded trade secret among the faction's top metallurgists, crafted from Zirconium. It is a key component in the fabrication of Assembly Control Matrix, Capacity Control Core, Navigation Control Core, and 1 other products. Recycling this component is almost as complex as fabricating it — every atom was placed with intent.
Zirconium Framework (Tier 4, Epic)¶
Smelted from ores harvested across multiple star systems, blending elemental properties impossible to replicate from a single source, crafted from Zirconium. It is a key component in the fabrication of Germanium Ore Extractor, Mega Framework Core, Structural Control Array. Scarcity of this component has, on more than one occasion, delayed entire fleet deployments.
🔩 Ingredients (Intermediate Assemblies)¶
149 unique items
Absorption Matrix (Tier 2, Uncommon)¶
A propulsion subsystem component, vibrating with contained kinetic potential, assembled from Crystal Matrix, Reactive Coating, and Energy Absorption Core. Integrated into the production of Negative Rem Plating CAP T1, Negative Rem Plating CAP T2, Negative Rem Plating CAP T3 and 2 other systems. The molecular signature of each unit is registered in central databases for traceability.
Access Control (Tier 2, Uncommon)¶
A gravitational compensation module that maintains equipment calibration through acceleration changes, assembled from Security Lock, Resin Sealant, Sensor Elements, and Electronics. Integrated into the production of Ammunition Control Matrix, Processing Control Matrix, Storage Management System and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Advanced Control Matrix (Tier 4, Epic)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Control System Core, Sensor Coordination Hub, Emp Protection Matrix, Processing Control Matrix, and Energy Substrate. Integrated into the production of Calico XPL, Fimbul ECOS Spybot, Titan Processing Core and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Advanced Defense Matrix (Tier 4, Epic)¶
An industrial containment system built to secure volatile materials under extreme conditions, assembled from Defense Coordination Core, Defense Integration System, Radiation Absorber, and Emp Protection Matrix. Integrated into the production of Decoy CAP T1, Decoy CAP T2, Decoy CAP T3 and 2 other systems. Assembly technicians handle it with practiced care — its tolerances leave no room for error.
Advanced Power Grid (Tier 4, Epic)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Power Management Core, Energy Coordination System, Capacitor Control Matrix, Power Distribution Network, and Energy Substrate. Integrated into the production of Titan Energy Network, Power Core CAP T1, Power Core CAP T2 and 2 other systems. Demand for this component surges predictably before major fleet engagements across the Expanse.
Ammo Feed System (Tier 1, Common)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Alloy Frame, Plastic Components, and Copper. Integrated into the production of Pearce Hulltank, Ammo CAP T1, Ammo CAP T2 and 2 other systems. Advanced manufacturing AI monitors every stage of its production to guarantee consistent output.
Ammunition Control Matrix (Tier 3, Rare)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Ammo Control Core, Detonation Matrix, and Access Control. Integrated into the production of Fire Control Matrix, Launch Coordination Matrix, Weapon Synchronization Core and 2 other systems. Its blueprints are closely guarded by the engineering guilds that perfected its design.
Architectural Framework (Tier 5, Legendary)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Titan Scale Framework, Megastructure Support System, Structural Reinforcement Grid, Megastructural Framework, and Thermal Management System. Integrated into the production of Hab Cargo Storage T5. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Armor Plating (Tier 1, Common)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Heavy Alloy and Zinc. Integrated into the production of Hull Reinforcement CAP T1, Hull Reinforcement CAP T2, Hull Reinforcement CAP T3 and 2 other systems. Journeyman engineers earn their accreditation precisely by demonstrating mastery of this assembly's integration.
Assembly Integration Matrix (Tier 5, Legendary)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Assembly Control Matrix, Processing Control Matrix, Multi System Coordinator, Deployment Control System, and Resource Processing Hub. Integrated into the production of Titan Processing Platform, Emp CLASS8 T1, Emp CLASS8 T2 and 2 other systems. Without this piece, the larger assemblies it feeds into would remain incomplete abstractions.
Beam Control Interface (Tier 3, Rare)¶
A stabilization engineering module that tames chaotic forces into controlled output, assembled from Beam Interface Core, Extraction Beam, and Power Coupling. Integrated into the production of Navigation Coordination Hub, Tractor Beam CAP T1, Tractor Beam CAP T2 and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Beam Focusing Array (Tier 2, Uncommon)¶
A photonic relay hub that converts electrical signals to light pulses for interference-free transmission, assembled from Optical Components, Copper Wire, Lumanite, and Graphene. Integrated into the production of Emp Beam CAP T1, Emp Beam CAP T2, Emp Beam CAP T3 and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Bio Monitor (Tier 2, Uncommon)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Sensor Elements, Inert Gas Canisters, Copper, and Monitoring Circuits. Integrated into the production of Healing Nanobots CAP T1, Healing Nanobots CAP T2, Healing Nanobots CAP T3 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Burst Actuator (Tier 1, Common)¶
A systems integration interface that bridges disparate technologies into a unified whole, assembled from Osmium, Energy Cells, and Rhenium. Integrated into the production of Emp Burst CAP T1, Emp Burst CAP T2, Emp Burst CAP T3 and 2 other systems. Found in the hold of every well-stocked supply frigate crossing the Expanse.
Cannon Breech (Tier 1, Common)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Tritium, Tantalum, and Heavy Alloy. Integrated into the production of Emp Cannon CAP T1, Emp Cannon CAP T2, Emp Cannon CAP T3 and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Capacitor Control Matrix (Tier 3, Rare)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Capacitor Matrix Core, Power Regulation Module, and Energy Distributor. Integrated into the production of Energy Capacitor CAP T1, Energy Capacitor CAP T2, Energy Capacitor CAP T3 and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Capacity Management System (Tier 4, Epic)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Capacity Control Core, Storage Coordination System, Emergency Response Matrix, and Utility Scaling Framework. Integrated into the production of Armstrong IMP Tote, Pearce D1, Titan Utility Core and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Cargo Container (Tier 1, Common)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Tin, Insulation Material, and Nitrogen. Integrated into the production of Armstrong IMP Tote, Pearce D1, Ammo CAP T1 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Charge Controller (Tier 1, Common)¶
A protective materials assembly, layered and bonded for maximum impact absorption, assembled from Tritium, Neodymium Magnets, and Silicon Wafers. Integrated into the production of Energy Capacitor CAP T1, Energy Capacitor CAP T2, Energy Capacitor CAP T3 and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Conductive Mesh (Tier 1, Common)¶
A precision control assembly whose feedback loops operate at nanosecond resolution, assembled from Copper Wire and Silica. Integrated into the production of Faraday Shielding CAP T1, Faraday Shielding CAP T2, Faraday Shielding CAP T3 and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Connection Assembly (Tier 2, Uncommon)¶
A stabilization engineering module that tames chaotic forces into controlled output, assembled from Utility Conduit, Gas Stabilizer, and Copper. Integrated into the production of Deployment Control System, Storage Coordination Hub, Structural Coupling System and 2 other systems. Its blueprints are closely guarded by the engineering guilds that perfected its design.
Cooling Distribution Network (Tier 3, Rare)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Cooling Network Hub, Temperature Control, and Power Coupling. Integrated into the production of Heat Sink CAP T1, Heat Sink CAP T2, Heat Sink CAP T3 and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Defense Coordination Node (Tier 3, Rare)¶
A stabilization engineering module that tames chaotic forces into controlled output, assembled from Defense Command Node, Healing Protocol, and Emergency Beacon. Integrated into the production of Pearce D1, Shield Generator CAP T1, Shield Generator CAP T2 and 2 other systems. Installation requires specialized tools that most frontier workshops simply don't possess.
Defense Integration System (Tier 4, Epic)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Defense Integration Core, Absorption Matrix, Signal Processor, Crystal Lattice, and Germanium Ingot. Integrated into the production of Decoy CAP T1, Decoy CAP T2, Decoy CAP T3 and 2 other systems. Demand for this component surges predictably before major fleet engagements across the Expanse.
Deployment Control System (Tier 3, Rare)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Deployment Interface, Connection Assembly, and Magnetic Clamp. Integrated into the production of Assembly Integration Matrix, Service Coordination Hub, Drone Port CAP T1 and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Detection Matrix (Tier 1, Common)¶
An integrated systems matrix, its layered architecture channeling power and data in perfect synchrony, assembled from Processing Core and Copper Wire. Integrated into the production of Calico XPL, Scanner Array CAP T1, Scanner Array CAP T2 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Detonation Matrix (Tier 2, Uncommon)¶
An electromagnetic coupling interface, its superconducting filaments woven for maximum field density, assembled from Precision Detonator, Energy Absorption Core, and Control Circuit. Integrated into the production of Mine CAP T1, Mine CAP T2, Mine CAP T3 and 2 other systems. Assembly technicians handle it with practiced care — its tolerances leave no room for error.
Diagnostic Suite (Tier 2, Uncommon)¶
A systems integration interface that bridges disparate technologies into a unified whole, assembled from Advanced Sensor Grid, Processing Core, Boron Composite, and Electronics. Integrated into the production of VZUS fixif, Processing Control Matrix, Storage Coordination System and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Dispersion Array (Tier 1, Common)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Lumanite and Dispersal Gas Mix. Integrated into the production of Flare CAP T1, Flare CAP T2, Flare CAP T3 and 2 other systems. Advanced manufacturing AI monitors every stage of its production to guarantee consistent output.
Docking Clamp (Tier 1, Common)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Structural Joint and Zinc. Integrated into the production of Hab Landing Pad XXS, Hab Landing Pad XS, Hab Landing Pad S and 1 other systems. Found in the hold of every well-stocked supply frigate crossing the Expanse.
Drone Controller (Tier 1, Common)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Processing Core, Copper, and Electronics. Integrated into the production of Armstrong IMP Tink, Armstrong IMP Tote, Busan Dust Draw and 2 other systems. The molecular signature of each unit is registered in central databases for traceability.
EMP Payload Kit (Tier 1, Common)¶
A photonic relay hub that converts electrical signals to light pulses for interference-free transmission, assembled from Pulse Generator and Conductive Mesh. Used as a final-stage manufacturing input. Failure analysis reports cite this component less often than almost any peer-class assembly.
EMP Protection Matrix (Tier 3, Rare)¶
A high-density energy core, radiating a faint warmth even when dormant, assembled from Emp Matrix Core, Insulation Layer, Signal Processor, and Electromagnet. Used as a final-stage manufacturing input. Without this piece, the larger assemblies it feeds into would remain incomplete abstractions.
Emergency Beacon (Tier 2, Uncommon)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Emergency Transmitter, Signal Booster, and Power Source. Integrated into the production of Pearce R1, Defense Coordination Node, Emergency Response Matrix and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Emergency Response Matrix (Tier 3, Rare)¶
An integrated systems matrix, its layered architecture channeling power and data in perfect synchrony, assembled from Emergency Matrix Core, Emergency Response Protocol, and Emergency Beacon. Integrated into the production of Capacity Management System, Megastructural Framework, Titan Utility Core and 2 other systems. Journeyman engineers earn their accreditation precisely by demonstrating mastery of this assembly's integration.
Emergency Response Protocol (Tier 2, Uncommon)¶
A propulsion subsystem component, vibrating with contained kinetic potential, assembled from Thermal Catalyst, Emergency Suppressant, and Monitoring Circuits. Integrated into the production of Fire Suppressor CAP T1, Fire Suppressor CAP T2, Fire Suppressor CAP T3 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Energy Coordination System (Tier 3, Rare)¶
A kinetic dampening system that absorbs vibrational harmonics before they compromise structural integrity, assembled from Energy Management Hub, Energy Distributor, Power Regulation Module, and Crystal Lattice. Integrated into the production of Advanced Power Grid, Titan Energy Network, Power Core CAP T1 and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Energy Distributor (Tier 1, Common)¶
A systems integration interface that bridges disparate technologies into a unified whole, assembled from Copper Wire and Lumanite. Integrated into the production of Capacitor Control Matrix, Energy Coordination System, Scatterfire Controller and 2 other systems. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Energy Payload Kit (Tier 1, Common)¶
A thermal management subsystem that prevents catastrophic overheating during sustained operations, assembled from Explosive Compound and Energy Cells. Integrated into the production of Fimbul Naga Pew, Pearce Shocktank, Energy Beam CAP T1 and 2 other systems. Without this piece, the larger assemblies it feeds into would remain incomplete abstractions.
Energy Regulator (Tier 2, Uncommon)¶
An integrated systems matrix, its layered architecture channeling power and data in perfect synchrony, assembled from Control Circuit and Optical Components. Integrated into the production of Power Core CAP T1, Power Core CAP T2, Power Core CAP T3 and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Energy Storage Cell (Tier 1, Common)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Storage Matrix and Tantalum. Integrated into the production of Energy Capacitor CAP T1, Energy Capacitor CAP T2, Energy Capacitor CAP T3 and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Engine Manifold (Tier 1, Common)¶
A gravitational compensation module that maintains equipment calibration through acceleration changes, assembled from Flow Controller and Alloy Frame. Integrated into the production of Maneuvering Thrusters CAP T1, Maneuvering Thrusters CAP T2, Maneuvering Thrusters CAP T3 and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Environmental Control (Tier 1, Common)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Gas Circulation System, Thermal Control Unit, and Electronics. Integrated into the production of Passenger CAP T1, Passenger CAP T2, Passenger CAP T3 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Exotic Matter Stabilizer (Tier 2, Uncommon)¶
A gravitational compensation module that maintains equipment calibration through acceleration changes, assembled from Matter Containment, Stabilization Field, and Field Coils. Integrated into the production of Warp Control System, Warp Drive CAP T1, Warp Drive CAP T2 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Explosive Payload Kit (Tier 1, Common)¶
A gravitational compensation module that maintains equipment calibration through acceleration changes, assembled from Blast Charges and Monitoring Circuits. Integrated into the production of Mine CAP T1, Mine CAP T2, Mine CAP T3 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Extraction Beam (Tier 2, Uncommon)¶
A photonic relay hub that converts electrical signals to light pulses for interference-free transmission, assembled from Beam Emitter, Utility Conduit, and Optical Components. Integrated into the production of Armstrong IMP Tink, Fimbul Scrapup, Beam Control Interface and 2 other systems. Its blueprints are closely guarded by the engineering guilds that perfected its design.
Field Projector (Tier 1, Common)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Field Coils and Processing Core. Integrated into the production of Tractor Beam CAP T1, Tractor Beam CAP T2, Tractor Beam CAP T3 and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Fire Control Matrix (Tier 4, Epic)¶
A protective materials assembly, layered and bonded for maximum impact absorption, assembled from Fire Control Core, Flare Control Matrix, Ammunition Control Matrix, Mine Control System, and Diamond. Integrated into the production of Fimbul ECOS Crybot, Fimbul Naga, Fimbul Naga Pew and 2 other systems. Its blueprints are closely guarded by the engineering guilds that perfected its design.
Fire Detector (Tier 1, Common)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Heat Sensor and Copper Wire. Integrated into the production of Fire Suppressor CAP T1, Fire Suppressor CAP T2, Fire Suppressor CAP T3 and 2 other systems. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Flare Control Matrix (Tier 3, Rare)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Flare Control Core, Ignition System, and Power Coupling. Integrated into the production of Flare CAP T1, Flare CAP T2, Flare CAP T3 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Fuel Injection System (Tier 2, Uncommon)¶
A systems integration interface that bridges disparate technologies into a unified whole, assembled from Injection Controller, Fuel Atomizer, and Pump Assembly. Integrated into the production of Fuel Management System, Sublight Control Matrix, Subwarp Engine CAP T1 and 2 other systems. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Fuel Management System (Tier 3, Rare)¶
A signal-processing relay whose crystalline amplifiers boost transmission fidelity across vast distances, assembled from Fuel Control Core, Fuel Injection System, and Safety Valve. Integrated into the production of Navigation Coordination Hub, Titan Drive Assembly, Fuel CAP T1 and 2 other systems. Its blueprints are closely guarded by the engineering guilds that perfected its design.
Fuel Storage Tank (Tier 1, Common)¶
An integrated systems matrix, its layered architecture channeling power and data in perfect synchrony, assembled from Tank Shell, Alloy Frame, and Hydrocarbon. Integrated into the production of Fuel CAP T1, Fuel CAP T2, Fuel CAP T3 and 2 other systems. Without this piece, the larger assemblies it feeds into would remain incomplete abstractions.
Fuel Transfer System (Tier 1, Common)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Pump Assembly and Transfer Lines. Integrated into the production of Refuel Rig CAP T1, Refuel Rig CAP T2, Refuel Rig CAP T3 and 2 other systems. Without this piece, the larger assemblies it feeds into would remain incomplete abstractions.
Graviton Emitter (Tier 1, Common)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Exotic Matter Core and Field Coils. Integrated into the production of Tractor Beam CAP T1, Tractor Beam CAP T2, Tractor Beam CAP T3 and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Gray Goo Payload Kit (Tier 1, Common)¶
A gravitational compensation module that maintains equipment calibration through acceleration changes, assembled from Nanomaterial Base and Replication Catalyst. Integrated into the production of Rainbow Gu, Gray Goo CAP T1, Gray Goo CAP T2 and 2 other systems. Found in the hold of every well-stocked supply frigate crossing the Expanse.
Grounding System (Tier 1, Common)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Ground Plate and Lightning Rod. Integrated into the production of Faraday Shielding CAP T1, Faraday Shielding CAP T2, Faraday Shielding CAP T3 and 2 other systems. Found in the hold of every well-stocked supply frigate crossing the Expanse.
Habitat Module (Tier 1, Common)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Life Support Core and Structural Shell. Integrated into the production of Passenger CAP T1, Passenger CAP T2, Passenger CAP T3 and 2 other systems. Installation requires specialized tools that most frontier workshops simply don't possess.
Healing Protocol (Tier 2, Uncommon)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Medical Nanites, Bio Stabilizer, and Sensor Elements. Integrated into the production of Healing Nanobots CAP T1, Healing Nanobots CAP T2, Healing Nanobots CAP T3 and 2 other systems. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Heat Exchanger (Tier 1, Common)¶
A stabilization engineering module that tames chaotic forces into controlled output, assembled from Heat Exchange Coils and Thermal Transfer Matrix. Integrated into the production of Heat Sink CAP T1, Heat Sink CAP T2, Heat Sink CAP T3 and 2 other systems. Its blueprints are closely guarded by the engineering guilds that perfected its design.
Heat Payload Kit (Tier 2, Uncommon)¶
A propulsion subsystem component, vibrating with contained kinetic potential, assembled from Thermal Charges and Incendiary Mix. Integrated into the production of Tufa Pyra, Heat CAP T1, Heat CAP T2 and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Heating Element (Tier 1, Common)¶
A kinetic dampening system that absorbs vibrational harmonics before they compromise structural integrity, assembled from Resistive Coils and Heat Distribution Grid. Integrated into the production of Warming Plates CAP T1, Warming Plates CAP T2, Warming Plates CAP T3 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Holographic Projector (Tier 1, Common)¶
A high-density energy core, radiating a faint warmth even when dormant, assembled from Hologram Generator and Projection Matrix. Integrated into the production of Decoy CAP T1, Decoy CAP T2, Decoy CAP T3 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Ignition System (Tier 2, Uncommon)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Ignition Core, Fuel Primer, and Rochinol. Integrated into the production of Flare CAP T1, Flare CAP T2, Flare CAP T3 and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Industrial Control Matrix (Tier 1, Common)¶
A protective materials assembly, layered and bonded for maximum impact absorption, assembled from Industrial Processor, Control Interface, and Electronics. Integrated into the production of Armstrong IMP Tink, Busan Dust Draw, Fimbul Scrapup and 2 other systems. Installation requires specialized tools that most frontier workshops simply don't possess.
Insulation Layer (Tier 2, Uncommon)¶
A propulsion subsystem component, vibrating with contained kinetic potential, assembled from Electromagnetic Barrier, Interference Shield, and Boron Composite. Integrated into the production of Faraday Shielding CAP T1, Faraday Shielding CAP T2, Faraday Shielding CAP T3 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Kinetic Payload Kit (Tier 1, Common)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Kinetic Projectiles and Impact Charges. Integrated into the production of Fimbul Naga, Pearce Hulltank, Kinetic Burst CAP T1 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Launch Coordination Matrix (Tier 4, Epic)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Launch Control Core, Target Coordination System, Fire Control Matrix, and Ammunition Control Matrix. Integrated into the production of Weapon Synchronization Core, Drone Port CAP T1, Drone Port CAP T2 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Launch Mechanism (Tier 1, Common)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Launch Rails and Magnetic Accelerator. Integrated into the production of Drone Port CAP T1, Drone Port CAP T2, Drone Port CAP T3 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Life Support Coordination (Tier 3, Rare)¶
A systems integration interface that bridges disparate technologies into a unified whole, assembled from Life Support Hub, Temperature Control, and Emergency Response Protocol. Integrated into the production of Hab T3, Hab T4, Hab T5. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Life Support Core (Tier 1, Common)¶
A propulsion subsystem component, vibrating with contained kinetic potential, assembled from Nitrogen and Thermal Control Unit. Integrated into the production of Calico Medrone, Habitat Module, Rescue Rig CAP T1 and 2 other systems. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Loading Mechanism (Tier 1, Common)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Loader Assembly and Lifting Mechanism. Integrated into the production of Cargo CAP T1, Cargo CAP T2, Cargo CAP T3 and 2 other systems. Assembly technicians handle it with practiced care — its tolerances leave no room for error.
Magnetic Clamp (Tier 2, Uncommon)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Magnetic Gripper, Structural Anchor, and Neodymium Magnets. Integrated into the production of Deployment Control System, Resource Processing Hub, Storage Coordination System and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Maneuver Control System (Tier 4, Epic)¶
A photonic relay hub that converts electrical signals to light pulses for interference-free transmission, assembled from Maneuver Control Core, Thrust Vectoring Array, Safety Valve, Steel, and Germanium Ingot. Integrated into the production of Navigation Coordination Hub, Titan Drive Assembly, Maneuvering Thrusters CAP T1 and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Material Processor (Tier 1, Common)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Processing Chamber, Extraction Tools, and Insulation Material. Integrated into the production of Armstrong IMP Tink, Busan Dust Draw, Fimbul Scrapup and 2 other systems. Journeyman engineers earn their accreditation precisely by demonstrating mastery of this assembly's integration.
Medical Control System (Tier 3, Rare)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Medical Hub Core, Healing Protocol, and Emergency Response Protocol. Integrated into the production of Healing Nanobots CAP T1, Healing Nanobots CAP T2, Healing Nanobots CAP T3 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Megastructural Framework (Tier 4, Epic)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Mega Framework Core, Thermal Management System, Storage Coordination Hub, Emergency Response Matrix, and Germanium Ingot. Integrated into the production of Architectural Framework, Heat Sink CAP T1, Heat Sink CAP T2 and 2 other systems. The molecular signature of each unit is registered in central databases for traceability.
Megastructure Support System (Tier 4, Epic)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Kinetic Support Matrix, Structural Coupling System, Reinforcement Matrix, Multi System Coordinator, and Steel. Integrated into the production of Architectural Framework. Advanced manufacturing AI monitors every stage of its production to guarantee consistent output.
Mine Control System (Tier 3, Rare)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Mine Control Core, Detonation Matrix, and Signal Processor. Integrated into the production of Mine CAP T1, Mine CAP T2, Mine CAP T3 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Mining Controller (Tier 1, Common)¶
A high-density energy core, radiating a faint warmth even when dormant, assembled from Mining Interface, Control Circuit, and Electronics. Integrated into the production of Armstrong IMP Tink, Mining Rig CAP T1, Mining Rig CAP T2 and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Missile Guidance Core (Tier 1, Common)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Guidance Processor, Thermal Tracker, Kinetic Stabilizer, and Targeting Array. Integrated into the production of Emp CAP T1, Emp CAP T2, Emp CAP T3 and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Multi-System Coordinator (Tier 3, Rare)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Coordination Matrix, Power Distribution Network, and Signal Processor. Used as a final-stage manufacturing input. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Navigation Coordination Hub (Tier 4, Epic)¶
An integrated systems matrix, its layered architecture channeling power and data in perfect synchrony, assembled from Navigation Control Core, Maneuver Control System, Warp Control System, Fuel Management System, Beam Control Interface, and Energy Substrate. Integrated into the production of Armstrong IMP Tote, Titan Drive Assembly, Maneuvering Thrusters CAP T1 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Passenger Control System (Tier 3, Rare)¶
An integrated systems matrix, its layered architecture channeling power and data in perfect synchrony, assembled from Passenger Hub Core, Safety Interlock, and Emergency Response Protocol. Integrated into the production of Passenger CAP T1, Passenger CAP T2, Passenger CAP T3 and 2 other systems. Without this piece, the larger assemblies it feeds into would remain incomplete abstractions.
Photon Payload Kit (Tier 1, Common)¶
A propulsion subsystem component, vibrating with contained kinetic potential, assembled from Photon Emitters and Energy Focuser. Integrated into the production of Photon CAP T1, Photon CAP T2, Photon CAP T3 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Power Coupling (Tier 2, Uncommon)¶
An electromagnetic coupling interface, its superconducting filaments woven for maximum field density, assembled from Energy Connector, Signal Coupling, and Copper. Integrated into the production of Decoy CAP T1, Decoy CAP T2, Decoy CAP T3 and 2 other systems. Advanced manufacturing AI monitors every stage of its production to guarantee consistent output.
Power Coupling Array (Tier 2, Uncommon)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Power Distribution Hub, Coupling Interface, and Copper Wire. Integrated into the production of Warp Control System, Tractor Beam CAP T1, Tractor Beam CAP T2 and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Power Distribution Network (Tier 2, Uncommon)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Power Router, Grid Controller, Copper Wire, and Electromagnet. Integrated into the production of Advanced Power Grid, Multi-System Coordinator, Titan Energy Network and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Power Generator (Tier 1, Common)¶
An integrated systems matrix, its layered architecture channeling power and data in perfect synchrony, assembled from Power Source and Generator Coils. Integrated into the production of Power Core CAP T1, Power Core CAP T2, Power Core CAP T3 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Power Regulation Module (Tier 2, Uncommon)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Voltage Regulator, Current Limiter, and Control Circuit. Integrated into the production of Capacitor Control Matrix, Energy Coordination System, Emp Beam CAP T1 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Processing Control Matrix (Tier 3, Rare)¶
A propulsion subsystem component, vibrating with contained kinetic potential, assembled from Processing Control Core, Diagnostic Suite, Access Control, and Electronics. Integrated into the production of Advanced Control Matrix, Assembly Integration Matrix, Target Coordination System and 2 other systems. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Propulsion Core (Tier 1, Common)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Thrust Chamber and Fuel Injector. Integrated into the production of Armstrong IMP Tote, Maneuvering Thrusters CAP T1, Maneuvering Thrusters CAP T2 and 2 other systems. Found in the hold of every well-stocked supply frigate crossing the Expanse.
Propulsion Unit (Tier 2, Uncommon)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Multi Drive Core, Weapon Catalyst, and Heat Dissipator. Integrated into the production of Sublight Control Matrix, Emp CAP T1, Emp CAP T2 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Protective Layer (Tier 1, Common)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Barrier Material and Protective Coating. Integrated into the production of Negative Rem Plating CAP T1, Negative Rem Plating CAP T2, Negative Rem Plating CAP T3 and 2 other systems. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Proximity Sensor (Tier 1, Common)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Proximity Detector and Signal Decoder. Integrated into the production of Mine CAP T1, Mine CAP T2, Mine CAP T3 and 2 other systems. Assembly technicians handle it with practiced care — its tolerances leave no room for error.
Pyrotechnic Charge (Tier 1, Common)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Pyrotechnic Material and Dispersal Mechanism. Integrated into the production of Flare CAP T1, Flare CAP T2, Flare CAP T3 and 2 other systems. The molecular signature of each unit is registered in central databases for traceability.
Radiation Control System (Tier 4, Epic)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Radiation Absorber, Absorption Matrix, and Safety Interlock. Integrated into the production of Negative Rem Plating CAP T1, Negative Rem Plating CAP T2, Negative Rem Plating CAP T3 and 2 other systems. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Radiation Shield (Tier 1, Common)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Radiation Blocker and Shield Framework. Integrated into the production of Negative Rem Plating CAP T1, Negative Rem Plating CAP T2, Negative Rem Plating CAP T3 and 2 other systems. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Radiator Assembly (Tier 2, Uncommon)¶
A systems integration interface that bridges disparate technologies into a unified whole, assembled from Heat Dissipator, Coolant Circulator, and Alloy Frame. Integrated into the production of Thermal Management System, Heat Sink CAP T1, Heat Sink CAP T2 and 2 other systems. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Rapidfire Controller (Tier 1, Common)¶
A stabilization engineering module that tames chaotic forces into controlled output, assembled from Rapid Cycle Timer and Energy Burst Controller. Integrated into the production of Emp Rapidfire CAP T1, Emp Rapidfire CAP T2, Emp Rapidfire CAP T3 and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Reinforcement Matrix (Tier 3, Rare)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Reinforcement Lattice, Structural Brace, and Joint Connectors. Integrated into the production of Megastructure Support System, Structural Coupling System, Titan Support Matrix and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Repair Nanobots (Tier 1, Common)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Nanomaterial Base and Repair Protocol. Integrated into the production of Healing Nanobots CAP T1, Healing Nanobots CAP T2, Healing Nanobots CAP T3 and 2 other systems. Installation requires specialized tools that most frontier workshops simply don't possess.
Resource Processing Hub (Tier 3, Rare)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Resource Hub Core, Extraction Beam, and Magnetic Clamp. Integrated into the production of Assembly Integration Matrix, Service Coordination Hub, Mining Rig CAP T1 and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Safety Interlock (Tier 2, Uncommon)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Interlock Mechanism, Safety Buffer, and Monitoring Circuits. Integrated into the production of Passenger Control System, Radiation Control System, Storage Management System and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Safety Valve (Tier 2, Uncommon)¶
A detection and tracking subassembly that extends a vessel's awareness deep into the void, assembled from Pressure Relief, Safety Shutoff, and Flow Controller. Integrated into the production of Fuel Management System, Maneuver Control System, Fuel CAP T1 and 2 other systems. Assembly technicians handle it with practiced care — its tolerances leave no room for error.
Scatterfire Controller (Tier 2, Uncommon)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Scatter Pattern Generator and Energy Distributor. Integrated into the production of Emp Scatterfire CAP T1, Emp Scatterfire CAP T2, Emp Scatterfire CAP T3 and 2 other systems. Journeyman engineers earn their accreditation precisely by demonstrating mastery of this assembly's integration.
Sensor Coordination Hub (Tier 3, Rare)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Sensor Hub Core, Signal Processor, Insulation Layer, Electromagnet, and Thermoplastic Resin. Integrated into the production of Advanced Control Matrix, Target Coordination System, Titan Processing Core and 2 other systems. The molecular signature of each unit is registered in central databases for traceability.
Sensor Module (Tier 2, Uncommon)¶
A signal-processing relay whose crystalline amplifiers boost transmission fidelity across vast distances, assembled from Sensor Array and Signal Booster. Integrated into the production of Calico XPL, Fimbul ECOS Spybot, Scanner Array CAP T1 and 2 other systems. Its modular form factor was standardized by an inter-faction engineering committee decades ago.
Service Coordination Hub (Tier 4, Epic)¶
An industrial containment system built to secure volatile materials under extreme conditions, assembled from Service Management Core, Storage Management System, Resource Processing Hub, and Deployment Control System. Integrated into the production of Calico Medrone, Pearce R1, VZUS fixif and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Shield Emitter (Tier 1, Common)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Shield Generator and Energy Modulator. Integrated into the production of Shield Generator CAP T1, Shield Generator CAP T2, Shield Generator CAP T3 and 2 other systems. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Shockwave Payload Kit (Tier 1, Common)¶
An industrial containment system built to secure volatile materials under extreme conditions, assembled from Explosive Core and Pressure Wave Generator. Integrated into the production of Opal Womp, Shockwave CAP T1, Shockwave CAP T2 and 2 other systems. Advanced manufacturing AI monitors every stage of its production to guarantee consistent output.
Signal Decoder (Tier 1, Common)¶
A kinetic dampening system that absorbs vibrational harmonics before they compromise structural integrity, assembled from Silicon Wafers and Tantalum. Integrated into the production of Proximity Sensor. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Signal Mimicry (Tier 1, Common)¶
A resource distribution subsystem engineered for zero-loss transfer under operational pressures, assembled from Signal Recorder and Transmission Unit. Integrated into the production of Decoy CAP T1, Decoy CAP T2, Decoy CAP T3 and 2 other systems. Fleet commissioning officers verify its presence before signing off on combat readiness.
Signal Processor (Tier 2, Uncommon)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Signal Amplifier Array, Processing Matrix, and Control Circuit. Integrated into the production of Calico XPL, Defense Integration System, EMP Protection Matrix and 2 other systems. Its modular form factor was standardized by an inter-faction engineering committee decades ago.
Storage Coordination Hub (Tier 3, Rare)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Storage Hub Core, Storage Management System, and Connection Assembly. Integrated into the production of Megastructural Framework, Titan Storage Platform, Cargo CAP T1 and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Storage Coordination System (Tier 3, Rare)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Storage Control Core, Magnetic Clamp, and Diagnostic Suite. Integrated into the production of Capacity Management System, Titan Storage Platform, Titan Utility Core and 2 other systems. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Storage Management System (Tier 3, Rare)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Storage Control Core, Access Control, and Safety Interlock. Integrated into the production of Service Coordination Hub, Storage Coordination Hub, Titan Processing Platform and 2 other systems. Found in the hold of every well-stocked supply frigate crossing the Expanse.
Structural Coupling System (Tier 3, Rare)¶
A gravitational compensation module that maintains equipment calibration through acceleration changes, assembled from Coupling Control Core, Connection Assembly, Reinforcement Matrix, and Steel. Integrated into the production of Megastructure Support System, Titan Support Matrix, Tow Rig CAP T1 and 2 other systems. Found in the hold of every well-stocked supply frigate crossing the Expanse.
Structural Foundation (Tier 1, Common)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Foundation Anchor and Base Structure. Integrated into the production of Hab Cargo Storage T1, Hab Cargo Storage T2, Hab Cargo Storage T3 and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Structural Framework (Tier 1, Common)¶
A flow-regulation assembly whose micro-valves respond to pressure changes in microseconds, assembled from Load Bearing Beams and Joint Connectors. Integrated into the production of Hull Reinforcement CAP T1, Hull Reinforcement CAP T2, Hull Reinforcement CAP T3 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Structural Reinforcement Grid (Tier 4, Epic)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Structural Control Array, Utility Scaling Framework, Defense Integration System, and Connection Assembly. Integrated into the production of Architectural Framework, Hab Cargo Storage T4, Hab Cargo Storage T5 and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Sublight Control Matrix (Tier 3, Rare)¶
An electromagnetic coupling interface, its superconducting filaments woven for maximum field density, assembled from Sublight Matrix Core, Propulsion Unit, and Fuel Injection System. Integrated into the production of Titan Drive Assembly, Subwarp Engine CAP T1, Subwarp Engine CAP T2 and 2 other systems. Assembly technicians handle it with practiced care — its tolerances leave no room for error.
Subspace Conduit (Tier 1, Common)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Subspace Coils and Dimensional Stabilizer. Integrated into the production of Warp Drive CAP T1, Warp Drive CAP T2, Warp Drive CAP T3 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Subwarp Core (Tier 1, Common)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Subwarp Drive Matrix and Core Stabilizer. Integrated into the production of Subwarp Engine CAP T1, Subwarp Engine CAP T2, Subwarp Engine CAP T3 and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Superchill Payload Kit (Tier 1, Common)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Cryogenic Catalyst and Freeze Dispersal Unit. Integrated into the production of Fimbul ECOS Crybot, Superchill CAP T1, Superchill CAP T2 and 2 other systems. Demand for this component surges predictably before major fleet engagements across the Expanse.
Suppression Control Hub (Tier 3, Rare)¶
A precision-engineered intermediate assembly, representing hours of specialized fabrication, assembled from Suppression Hub Core, Emergency Response Protocol, and Temperature Control. Integrated into the production of Fire Suppressor CAP T1, Fire Suppressor CAP T2, Fire Suppressor CAP T3 and 2 other systems. Quality certification for this assembly involves over forty separate inspection checkpoints.
Suppression System (Tier 1, Common)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Fire Suppressant and Spray Nozzles. Integrated into the production of Fire Suppressor CAP T1, Fire Suppressor CAP T2, Fire Suppressor CAP T3 and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Target Coordination System (Tier 4, Epic)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Weapon Targeting Core, Sensor Coordination Hub, Processing Control Matrix, and Signal Processor. Integrated into the production of Launch Coordination Matrix, Weapon Synchronization Core, Emp CAP T1 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Temperature Control (Tier 2, Uncommon)¶
A photonic relay hub that converts electrical signals to light pulses for interference-free transmission, assembled from Climate Controller, Temperature Regulator, and Thermal Control Unit. Integrated into the production of Warming Plates CAP T1, Warming Plates CAP T2, Warming Plates CAP T3 and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Thermal Distribution (Tier 1, Common)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Heat Circulation Pipes and Thermal Transfer Matrix. Integrated into the production of Warming Plates CAP T1, Warming Plates CAP T2, Warming Plates CAP T3 and 2 other systems. Assembly technicians handle it with practiced care — its tolerances leave no room for error.
Thermal Management System (Tier 3, Rare)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Thermal Core Assembly, Temperature Control, Radiator Assembly, and Aerogel. Integrated into the production of Warming Plates CAP T1, Warming Plates CAP T2, Warming Plates CAP T3 and 2 other systems. Installation requires specialized tools that most frontier workshops simply don't possess.
Thermal Regulator (Tier 1, Common)¶
A protective materials assembly, layered and bonded for maximum impact absorption, assembled from Temperature Sensor and Heat Distribution Grid. Integrated into the production of Heat Sink CAP T1, Heat Sink CAP T2, Heat Sink CAP T3 and 2 other systems. Installation requires specialized tools that most frontier workshops simply don't possess.
Thrust Vectoring Array (Tier 2, Uncommon)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Vector Controller, Thrust Modulator, and Field Coils. Integrated into the production of Maneuver Control System, Maneuvering Thrusters CAP T1, Maneuvering Thrusters CAP T2 and 2 other systems. Its compact footprint belies the enormous engineering effort compressed within its housing.
Titan Defense Network (Tier 5, Legendary)¶
A stabilization engineering module that tames chaotic forces into controlled output, assembled from Advanced Defense Core, Advanced Defense Matrix, Radiation Control System, Emp Protection Matrix, and Defense Integration System. Integrated into the production of Decoy CLASS8 T1, Decoy CLASS8 T2, Decoy CLASS8 T3 and 2 other systems. Its modular form factor was standardized by an inter-faction engineering committee decades ago.
Titan Drive Assembly (Tier 5, Legendary)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Drive Assembly Core, Navigation Coordination Hub, Maneuver Control System, Warp Control System, Fuel Management System, and Sublight Control Matrix. Integrated into the production of Maneuvering Thrusters CLASS8 T1, Maneuvering Thrusters CLASS8 T2, Maneuvering Thrusters CLASS8 T3 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Titan Energy Network (Tier 5, Legendary)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Energy Network Core, Advanced Power Grid, Energy Coordination System, Capacitor Control Matrix, Power Distribution Network, Super Conductor, and Particle Accelerator. Integrated into the production of Power Core CLASS8 T1, Power Core CLASS8 T2, Power Core CLASS8 T3 and 2 other systems. Its blueprints are closely guarded by the engineering guilds that perfected its design.
Titan Launch Platform (Tier 5, Legendary)¶
A systems integration interface that bridges disparate technologies into a unified whole, assembled from Launch Platform Core, Weapon Synchronization Core, Mine Control System, Flare Control Matrix, and Suppression Control Hub. Integrated into the production of Drone Port CLASS8 T1, Drone Port CLASS8 T2, Drone Port CLASS8 T3 and 2 other systems. Experienced mechanics can feel through their gloves whether the calibration is within tolerance.
Titan Processing Core (Tier 5, Legendary)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Processing Integration Core, Advanced Control Matrix, Sensor Coordination Hub, Signal Processor, Insulation Layer, Super Conductor, and Strange Emitter. Integrated into the production of Scanner Array CLASS8 T1, Scanner Array CLASS8 T2, Scanner Array CLASS8 T3 and 2 other systems. Journeyman engineers earn their accreditation precisely by demonstrating mastery of this assembly's integration.
Titan Processing Platform (Tier 5, Legendary)¶
A pressure-rated containment module certified for deployment in deep-space vacuum and planetary atmosphere alike, assembled from Processing Platform Core, Assembly Integration Matrix, Storage Management System, Diagnostic Suite, and Access Control. Integrated into the production of Mining Rig CLASS8 T1, Mining Rig CLASS8 T2, Mining Rig CLASS8 T3 and 2 other systems. A product of the galaxy's endless appetite for ever-more-sophisticated machinery.
Titan Storage Platform (Tier 5, Legendary)¶
A thermal management subsystem that prevents catastrophic overheating during sustained operations, assembled from Storage Platform Core, Storage Coordination Hub, Storage Coordination System, Magnetic Clamp, and Safety Interlock. Integrated into the production of Ammo CLASS8 T1, Ammo CLASS8 T2, Ammo CLASS8 T3 and 2 other systems. Journeyman engineers earn their accreditation precisely by demonstrating mastery of this assembly's integration.
Titan Support Matrix (Tier 5, Legendary)¶
An industrial containment system built to secure volatile materials under extreme conditions, assembled from Titan Support Core, Structural Coupling System, Utility Scaling Framework, Connection Assembly, and Reinforcement Matrix. Integrated into the production of Heat Sink CLASS8 T1, Heat Sink CLASS8 T2, Heat Sink CLASS8 T3 and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Titan Utility Core (Tier 5, Legendary)¶
An industrial containment system built to secure volatile materials under extreme conditions, assembled from Utility Integration Core, Service Coordination Hub, Capacity Management System, Emergency Response Matrix, and Storage Coordination System. Integrated into the production of Refuel Rig CLASS8 T1, Refuel Rig CLASS8 T2, Refuel Rig CLASS8 T3 and 2 other systems. Its failure cascades through connected systems within seconds — redundancy protocols always include spares.
Tow Assembly (Tier 1, Common)¶
A multi-spectral focusing array that channels energy across several wavelengths simultaneously, assembled from Tow Cable and Winch Mechanism. Integrated into the production of Fimbul Scrapup, Tow Rig CAP T1, Tow Rig CAP T2 and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Utility Controller (Tier 1, Common)¶
A high-density energy core, radiating a faint warmth even when dormant, assembled from Utility Interface and Command Module. Integrated into the production of Mining Rig CAP T1, Mining Rig CAP T2, Mining Rig CAP T3 and 2 other systems. The kind of component that separates a functioning ship from a floating coffin.
Utility Scaling Framework (Tier 3, Rare)¶
A structural engineering framework, load-tested to withstand the rigors of deep-space travel, assembled from Scaling Interface, Reinforcement Matrix, and Connection Assembly. Integrated into the production of Capacity Management System, Structural Reinforcement Grid, Titan Support Matrix and 2 other systems. The mark of a skilled technician is knowing exactly when this component needs replacing.
Warp Control System (Tier 3, Rare)¶
An environmental processing subsystem that maintains habitable conditions even in the most hostile environments, assembled from Warp Control Core, Exotic Matter Stabilizer, Power Coupling Array, and Field Stabilizer. Integrated into the production of Navigation Coordination Hub, Titan Drive Assembly, Warp Drive CAP T1 and 2 other systems. Advanced manufacturing AI monitors every stage of its production to guarantee consistent output.
Warp Field Generator (Tier 1, Common)¶
A weapons engineering subassembly, precision-machined to military specification, assembled from Warp Coils and Field Harmonizer. Integrated into the production of Warp Drive CAP T1, Warp Drive CAP T2, Warp Drive CAP T3 and 2 other systems. When supply lines fail, field engineers have been known to improvise substitutes — with mixed results.
Weapon Housing (Tier 2, Uncommon)¶
An advanced computational module, its quantum-etched pathways processing millions of calculations per cycle, assembled from Weapon Frame, Em Shielding, and Structural Shell. Integrated into the production of Fimbul Naga, Fimbul Naga Pew, Pearce Hulltank and 2 other systems. Failure analysis reports cite this component less often than almost any peer-class assembly.
Weapon Synchronization Core (Tier 5, Legendary)¶
An industrial containment system built to secure volatile materials under extreme conditions, assembled from Weapon Synchronization Matrix, Target Coordination System, Fire Control Matrix, Launch Coordination Matrix, Ammunition Control Matrix, Strange Emitter, and Particle Accelerator. Integrated into the production of Titan Launch Platform, Emp Beam CLASS8 T1, Emp Beam CLASS8 T2 and 2 other systems. Demand for this component surges predictably before major fleet engagements across the Expanse.
🤖 Drones¶
19 unique items
Armstrong IMP Tink (Tier 5, Legendary)¶
Manufactured by Armstrong, this micro-repair drone that welds fractures and patches breaches with mechanical precision no human hand could match. Assembled from Drone Controller, Mining Controller, Extraction Beam, Material Processor, and Industrial Control Matrix. Pilots who've served alongside these drones speak of an almost uncanny operational intuition.
Armstrong IMP Tote (Tier 5, Legendary)¶
Manufactured by Armstrong, this utility cargo drone optimized for hauling materials between facilities and ships with zero-error logistics. Assembled from Drone Controller, Cargo Container, Propulsion Core, Navigation Coordination Hub, and Capacity Management System. Its modular hardpoint system accepts a wider range of payloads than most competing platforms.
Busan Dust Draw (Tier 5, Legendary)¶
Manufactured by Busan, this automated resource collection drone, designed to harvest and transport raw materials with tireless efficiency. Assembled from Drone Controller, Material Processor, Industrial Control Matrix, Absorption Matrix, Suppression System, and Drywater. A familiar sight in the drone bays of experienced fleet commanders.
Calico Medrone (Tier 5, Legendary)¶
Manufactured by Calico, this autonomous repair and maintenance drone, capable of performing hull restoration and emergency repairs in active combat zones. Assembled from Drone Controller, Repair Nanobots, Bio Monitor, Life Support Core, Service Coordination Hub, and Drywater. Its autonomous protocols have been battle-proven across Galia's most contested sectors.
Calico XPL (Tier 5, Legendary)¶
Manufactured by Calico, this long-range exploration drone equipped with multi-spectrum scanners for surveying uncharted planetary surfaces. Assembled from Drone Controller, Sensor Module, Advanced Control Matrix, Detection Matrix, and Signal Processor. Field reports consistently rank this platform among the top in its class for survivability.
Fimbul ECOS Crybot (Tier 5, Legendary)¶
Manufactured by Fimbul, this cryogenic operations drone specialized in cold-environment tasks, thermal containment, and cryo-extraction. Assembled from Drone Controller, Superchill Payload Kit, Cryogenic Core, Thermal Management System, Fire Control Matrix, and Drywater. Its neural network adapts to its operator's tactical preferences over time, becoming an extension of their will.
Fimbul ECOS Spybot (Tier 5, Legendary)¶
Manufactured by Fimbul, this reconnaissance drone outfitted with passive sensor arrays for covert intelligence gathering deep in hostile territory. Assembled from Drone Controller, Sensor Module, Advanced Control Matrix, Holographic Projector, Signal Mimicry, and Ink. Drone bay chiefs maintain these units with almost paternal devotion — they've earned it.
Fimbul Naga (Tier 5, Legendary)¶
Manufactured by Fimbul, this versatile multi-role drone platform adaptable to combat, reconnaissance, and utility configurations. Assembled from Drone Controller, Kinetic Payload Kit, Fire Control Matrix, Weapon Housing, and Explosive Payload Kit. Engineering crews compete informally over who can achieve the fastest turnaround between deployments.
Fimbul Naga Pew (Tier 5, Legendary)¶
Manufactured by Fimbul, this precision-strike combat drone that delivers focused energy bursts against hardened targets. Assembled from Drone Controller, Energy Payload Kit, Fire Control Matrix, Weapon Housing, and Charge Controller. The drone's low thermal signature makes it nearly invisible to passive detection arrays.
Fimbul Scrapup (Tier 5, Legendary)¶
Manufactured by Fimbul, this salvage-recovery drone that dismantles derelict structures and reclaims usable materials. Assembled from Drone Controller, Tow Assembly, Industrial Control Matrix, Extraction Beam, and Material Processor. Its self-diagnostic routines can identify and compensate for damage mid-operation.
Fimbul Zap (Tier 5, Legendary)¶
Manufactured by Fimbul, this close-support combat drone armed with rapid-fire energy emitters for suppressive engagement. Assembled from Drone Controller, Emp Payload Kit, Emp Matrix Core, Electromagnetic Resonator, Fire Control Matrix, and Drywater. After-action reports credit these drones with turning the tide in more engagements than any pilot cares to count.
Opal Womp (Tier 5, Legendary)¶
Manufactured by Opal, this electronic warfare drone projecting sensor-disrupting fields across wide engagement zones. Assembled from Drone Controller, Shockwave Payload Kit, Weapon Amplifier, Resonium Kinetic Core, Fire Control Matrix, and Ink. A familiar sight in the drone bays of experienced fleet commanders.
Pearce D1 (Tier 5, Legendary)¶
Manufactured by Pearce, this autonomous operational drone deployed from shipboard drone ports. Assembled from Drone Controller, Capacity Management System, Defense Coordination Node, Cargo Container, and Energy Storage Cell. Its sensor suite detects threats that human operators would miss entirely.
Pearce Hulltank (Tier 5, Legendary)¶
Manufactured by Pearce, this heavily armored defensive drone designed to absorb incoming fire and shield allied vessels. Assembled from Drone Controller, Kinetic Payload Kit, Ammo Feed System, Weapon Housing, and Fire Control Matrix. The characteristic whine of its engines has become a sound of relief for pinned-down crews.
Pearce R1 (Tier 5, Legendary)¶
Manufactured by Pearce, this autonomous operational drone deployed from shipboard drone ports. Assembled from Drone Controller, Emergency Beacon, Emergency Response Protocol, Service Coordination Hub, Radiation Shield, and Drywater. Its neural network adapts to its operator's tactical preferences over time, becoming an extension of their will.
Pearce Shocktank (Tier 5, Legendary)¶
Manufactured by Pearce, this assault drone built around a high-capacitance shock projector for devastating area-denial strikes. Assembled from Drone Controller, Energy Payload Kit, Fire Control Matrix, Weapon Housing, and Energy Storage Cell. Its modular hardpoint system accepts a wider range of payloads than most competing platforms.
Rainbow Gu (Tier 5, Legendary)¶
Manufactured by Rainbow, this micro-scale disruption drone that infiltrates enemy sensor networks and corrupts targeting data. Assembled from Drone Controller, Gray Goo Payload Kit, Living Metal Network, Matter Containment, Fire Control Matrix, and Ink. Its operational ceiling extends well beyond what its compact frame would suggest.
Tufa Pyra (Tier 5, Legendary)¶
Manufactured by Tufa, this incendiary combat drone deploying thermal payloads that overwhelm enemy heat management systems. Assembled from Drone Controller, Heat Payload Kit, Heating Element, Plasma Cell, Fire Control Matrix, and Drywater. After-action reports credit these drones with turning the tide in more engagements than any pilot cares to count.
VZUS fixif (Tier 5, Legendary)¶
Manufactured by VZUS, this precision engineering drone designed for in-field equipment calibration using micro-manipulator arrays. Assembled from Drone Controller, Repair Nanobots, Diagnostic Suite, Service Coordination Hub, Healing Protocol, and Ink. Its autonomous protocols have been battle-proven across Galia's most contested sectors.
🏠 Habitat Assets¶
21 unique items
Hab Cargo Storage T1 (Tier 1, Common)¶
A habitat cargo storage module that expands the holding capacity of planetary bases, constructed from Cargo Container and Structural Foundation. Morale studies consistently show that quality habitat infrastructure correlates directly with crew retention.
Hab Cargo Storage T2 (Tier 2, Uncommon)¶
A habitat cargo storage module that expands the holding capacity of planetary bases, constructed from Hab Cargo Storage T1, Cargo Container, Structural Foundation, and Safety Interlock. The first thing any seasoned base commander builds. Everything else depends on it.
Hab Cargo Storage T3 (Tier 3, Rare)¶
A habitat cargo storage module that expands the holding capacity of planetary bases, constructed from Hab Cargo Storage T2, Cargo Container, Structural Foundation, Safety Interlock, and Storage Coordination System. Its power-efficient design draws minimal energy from the base grid while maximizing utility.
Hab Cargo Storage T4 (Tier 4, Epic)¶
A habitat cargo storage module that expands the holding capacity of planetary bases, constructed from Hab Cargo Storage T3, Cargo Container, Structural Foundation, Safety Interlock, Storage Coordination System, and Structural Reinforcement Grid. Crews vote with their feet — bases with better facilities attract better talent.
Hab Cargo Storage T5 (Tier 5, Legendary)¶
A habitat cargo storage module that expands the holding capacity of planetary bases, constructed from Hab Cargo Storage T4, Cargo Container, Structural Foundation, Safety Interlock, Storage Coordination System, Structural Reinforcement Grid, and Architectural Framework. Construction crews can assemble this module in hours, a testament to standardized engineering.
Hab Crafting Station M (Tier 1, Common)¶
A M-class habitat crafting station enabling on-site manufacturing within planetary bases, assembled from Hab Crafting Station S, Material Processor, Industrial Control Matrix, Safety Interlock, Structural Foundation, and Structural Reinforcement Grid. Construction crews can assemble this module in hours, a testament to standardized engineering.
Hab Crafting Station S (Tier 1, Common)¶
A S-class habitat crafting station enabling on-site manufacturing within planetary bases, assembled from Hab Crafting Station Xs, Material Processor, Industrial Control Matrix, Safety Interlock, and Structural Foundation. Every module added to a base brings it one step closer to true self-sufficiency.
Hab Crafting Station XS (Tier 1, Common)¶
A XS-class habitat crafting station enabling on-site manufacturing within planetary bases, assembled from Hab Crafting Station Xxs, Material Processor, Industrial Control Matrix, and Safety Interlock. Every commander knows that logistics wins wars — and infrastructure wins logistics.
Hab Crafting Station XXS (Tier 1, Common)¶
A XXS-class habitat crafting station enabling on-site manufacturing within planetary bases, assembled from Material Processor and Industrial Control Matrix. The first thing any seasoned base commander builds. Everything else depends on it.
Hab Exterior Paint (Tier 1, Common)¶
Specialized exterior hull coating for habitat customization, crafted from Material Processor and Protective Layer. The first thing any seasoned base commander builds. Everything else depends on it.
Hab Interior Paint (Tier 1, Common)¶
Specialized interior coating for habitat customization, crafted from Material Processor and Environmental Control. The warm glow of its interior lighting is visible from orbit — a beacon of civilization in the wilderness.
Hab Landing Pad M (Tier 1, Common)¶
A M-class landing pad providing docking facilities for ships at planetary bases, constructed from Hab Landing Pad S, Structural Foundation, Docking Clamp, Safety Interlock, Fuel Storage Tank, and Structural Reinforcement Grid. Its guidance beacons cut through atmospheric interference, guiding pilots safely to the surface.
Hab Landing Pad S (Tier 1, Common)¶
A S-class landing pad providing docking facilities for ships at planetary bases, constructed from Hab Landing Pad Xs, Structural Foundation, Docking Clamp, Safety Interlock, and Fuel Storage Tank. Construction crews can assemble this module in hours, a testament to standardized engineering.
Hab Landing Pad XS (Tier 1, Common)¶
A XS-class landing pad providing docking facilities for ships at planetary bases, constructed from Hab Landing Pad Xxs, Structural Foundation, Docking Clamp, and Safety Interlock. Every module added to a base brings it one step closer to true self-sufficiency.
Hab Landing Pad XXS (Tier 1, Common)¶
A XXS-class landing pad providing docking facilities for ships at planetary bases, constructed from Structural Foundation and Docking Clamp. In the vastness of space, even small touches of personalization remind crew that a base is more than metal — it's home.
Hab Pet House (Tier 1, Common)¶
A companion habitat module providing shelter and enrichment for onboard pets and biological companions, crafted from Habitat Module and Environmental Control. Its environmental seals maintain positive pressure even during the worst dust storms.
Hab T1 (Tier 1, Common)¶
A habitat module serving as foundational living quarters for planetary base operations, constructed from Habitat Module and Environmental Control. It transforms barren rock into a place worth defending. The warm glow of its interior lighting is visible from orbit — a beacon of civilization in the wilderness.
Hab T2 (Tier 2, Uncommon)¶
A habitat module serving as foundational living quarters for planetary base operations, constructed from Hab T1, Habitat Module, Environmental Control, and Safety Interlock. It transforms barren rock into a place worth defending. Every commander knows that logistics wins wars — and infrastructure wins logistics.
Hab T3 (Tier 3, Rare)¶
A habitat module serving as foundational living quarters for planetary base operations, constructed from Hab T2, Habitat Module, Environmental Control, Safety Interlock, Life Support Coordination, and Drywater. It transforms barren rock into a place worth defending. Its environmental seals maintain positive pressure even during the worst dust storms.
Hab T4 (Tier 4, Epic)¶
A habitat module serving as foundational living quarters for planetary base operations, constructed from Hab T3, Habitat Module, Environmental Control, Safety Interlock, Life Support Coordination, Structural Reinforcement Grid, and Drywater. It transforms barren rock into a place worth defending. Its power-efficient design draws minimal energy from the base grid while maximizing utility.
Hab T5 (Tier 5, Legendary)¶
A habitat module serving as foundational living quarters for planetary base operations, constructed from Hab T4, Habitat Module, Environmental Control, Safety Interlock, Life Support Coordination, Structural Reinforcement Grid, and Drywater. It transforms barren rock into a place worth defending. The difference between a camp and a colony is the quality of its permanent structures.
⚔️ Ship Weapons¶
1200 unique items
Emp Beam CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Beam CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Emp Beam Cap T1, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Beam CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Emp Beam Cap T2, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Beam CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Emp Beam Cap T3, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Beam CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Emp Beam Cap T4, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Beam CLASS8 T1 (Tier 1, Common)¶
This directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Beam CLASS8 T2 (Tier 2, Uncommon)¶
This directed energy weapon system is forged from Emp Beam Class8 T1, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Emp Beam CLASS8 T3 (Tier 3, Rare)¶
This directed energy weapon system is forged from Emp Beam Class8 T2, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Beam CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This directed energy weapon system is forged from Emp Beam Class8 T3, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Beam CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This directed energy weapon system is forged from Emp Beam Class8 T4, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Emp Beam CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Beam CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Emp Beam Cmd T1, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Emp Beam CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Emp Beam Cmd T2, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Beam CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Emp Beam Cmd T3, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Beam CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Emp Beam Cmd T4, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Beam L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Beam L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Emp Beam L T1, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Emp Beam L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Emp Beam L T2, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Beam L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Emp Beam L T3, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Beam L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Emp Beam L T4, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Emp Beam M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Beam M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Emp Beam M T1, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Beam M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Emp Beam M T2, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Emp Beam M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Emp Beam M T3, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Beam M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Emp Beam M T4, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Beam S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Beam S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Emp Beam S T1, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Beam S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Emp Beam S T2, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Beam S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Emp Beam S T3, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Beam S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Emp Beam S T4, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Beam TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Beam TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Emp Beam Ttn T1, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Beam TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Emp Beam Ttn T2, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Beam TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Emp Beam Ttn T3, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Beam TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Emp Beam Ttn T4, Emp Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Beam XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Beam XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Emp Beam Xs T1, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Beam XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Emp Beam Xs T2, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Emp Beam XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Emp Beam Xs T3, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Beam XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Emp Beam Xs T4, Emp Payload Kit, Beam Focusing Array, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Beam XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Emp Payload Kit and Beam Focusing Array. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Beam XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxs T1, Emp Payload Kit, and Beam Focusing Array. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Beam XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxs T2, Emp Payload Kit, and Beam Focusing Array. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Beam XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxs T3, Emp Payload Kit, and Beam Focusing Array. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Beam XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxs T4, Emp Payload Kit, and Beam Focusing Array. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Beam XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Emp Payload Kit and Beam Focusing Array. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Emp Beam XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxxs T1, Emp Payload Kit, and Beam Focusing Array. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Beam XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxxs T2, Emp Payload Kit, and Beam Focusing Array. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Beam XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxxs T3, Emp Payload Kit, and Beam Focusing Array. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Beam XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Emp Beam Xxxs T4, Emp Payload Kit, and Beam Focusing Array. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Burst CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Emp Burst CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cap T1, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Burst CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cap T2, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Burst CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cap T3, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Burst CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cap T4, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Burst CLASS8 T1 (Tier 1, Common)¶
This electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Emp Burst CLASS8 T2 (Tier 2, Uncommon)¶
This electromagnetic pulse weapon is forged from Emp Burst Class8 T1, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Burst CLASS8 T3 (Tier 3, Rare)¶
This electromagnetic pulse weapon is forged from Emp Burst Class8 T2, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Burst CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This electromagnetic pulse weapon is forged from Emp Burst Class8 T3, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Emp Burst CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This electromagnetic pulse weapon is forged from Emp Burst Class8 T4, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Burst CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Burst CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cmd T1, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Burst CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cmd T2, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Burst CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cmd T3, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Burst CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Cmd T4, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Burst L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Burst L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Burst L T1, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Burst L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Burst L T2, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Burst L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Burst L T3, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Burst L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Burst L T4, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Burst M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Burst M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Burst M T1, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Burst M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Burst M T2, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Burst M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Burst M T3, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Burst M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Burst M T4, Emp Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Burst S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Burst S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Burst S T1, Emp Payload Kit, Burst Actuator, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Burst S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Burst S T2, Emp Payload Kit, Burst Actuator, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Burst S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Burst S T3, Emp Payload Kit, Burst Actuator, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Burst S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Burst S T4, Emp Payload Kit, Burst Actuator, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Burst TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Emp Burst TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Ttn T1, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Burst TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Ttn T2, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Burst TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Ttn T3, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Burst TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Ttn T4, Emp Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Emp Burst XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Burst Actuator, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Burst XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xs T1, Emp Payload Kit, Burst Actuator, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Burst XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xs T2, Emp Payload Kit, Burst Actuator, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Burst XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xs T3, Emp Payload Kit, Burst Actuator, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Burst XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xs T4, Emp Payload Kit, Burst Actuator, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Burst XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit and Burst Actuator. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Burst XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxs T1, Emp Payload Kit, and Burst Actuator. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Burst XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxs T2, Emp Payload Kit, and Burst Actuator. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Burst XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxs T3, Emp Payload Kit, and Burst Actuator. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Burst XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxs T4, Emp Payload Kit, and Burst Actuator. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Burst XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit and Burst Actuator. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Burst XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxxs T1, Emp Payload Kit, and Burst Actuator. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Burst XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxxs T2, Emp Payload Kit, and Burst Actuator. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Burst XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxxs T3, Emp Payload Kit, and Burst Actuator. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Burst XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Burst Xxxs T4, Emp Payload Kit, and Burst Actuator. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Cannon CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Cannon CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cap T1, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Cannon CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cap T2, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Cannon CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cap T3, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Cannon CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cap T4, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Cannon CLASS8 T1 (Tier 1, Common)¶
This kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Cannon CLASS8 T2 (Tier 2, Uncommon)¶
This kinetic projectile weapon is forged from Emp Cannon Class8 T1, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Cannon CLASS8 T3 (Tier 3, Rare)¶
This kinetic projectile weapon is forged from Emp Cannon Class8 T2, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Cannon CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This kinetic projectile weapon is forged from Emp Cannon Class8 T3, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Cannon CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This kinetic projectile weapon is forged from Emp Cannon Class8 T4, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Cannon CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Cannon CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cmd T1, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Cannon CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cmd T2, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Cannon CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cmd T3, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Cannon CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Emp Cannon Cmd T4, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Cannon L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Cannon L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Emp Cannon L T1, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Cannon L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Emp Cannon L T2, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Cannon L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Emp Cannon L T3, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Cannon L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Emp Cannon L T4, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Cannon M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Emp Cannon M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Emp Cannon M T1, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Cannon M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Emp Cannon M T2, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Cannon M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Emp Cannon M T3, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Cannon M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Emp Cannon M T4, Emp Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Cannon S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Cannon S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Emp Cannon S T1, Emp Payload Kit, Cannon Breech, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Cannon S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Emp Cannon S T2, Emp Payload Kit, Cannon Breech, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Cannon S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Emp Cannon S T3, Emp Payload Kit, Cannon Breech, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Cannon S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Emp Cannon S T4, Emp Payload Kit, Cannon Breech, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Cannon TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Cannon TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Emp Cannon Ttn T1, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Cannon TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Emp Cannon Ttn T2, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Cannon TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Emp Cannon Ttn T3, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Cannon TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Emp Cannon Ttn T4, Emp Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Cannon XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit, Cannon Breech, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Cannon XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xs T1, Emp Payload Kit, Cannon Breech, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Cannon XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xs T2, Emp Payload Kit, Cannon Breech, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Cannon XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xs T3, Emp Payload Kit, Cannon Breech, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Cannon XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xs T4, Emp Payload Kit, Cannon Breech, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Cannon XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit and Cannon Breech. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Cannon XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxs T1, Emp Payload Kit, and Cannon Breech. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Cannon XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxs T2, Emp Payload Kit, and Cannon Breech. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Cannon XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxs T3, Emp Payload Kit, and Cannon Breech. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Cannon XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxs T4, Emp Payload Kit, and Cannon Breech. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Cannon XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Emp Payload Kit and Cannon Breech. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Cannon XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxxs T1, Emp Payload Kit, and Cannon Breech. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Cannon XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxxs T2, Emp Payload Kit, and Cannon Breech. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Cannon XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxxs T3, Emp Payload Kit, and Cannon Breech. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Cannon XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Emp Cannon Xxxs T4, Emp Payload Kit, and Cannon Breech. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Rapidfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Rapidfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cap T1, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Emp Rapidfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cap T2, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Emp Rapidfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cap T3, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Rapidfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cap T4, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Rapidfire CLASS8 T1 (Tier 1, Common)¶
This electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Rapidfire CLASS8 T2 (Tier 2, Uncommon)¶
This electromagnetic pulse weapon is forged from Emp Rapidfire Class8 T1, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Rapidfire CLASS8 T3 (Tier 3, Rare)¶
This electromagnetic pulse weapon is forged from Emp Rapidfire Class8 T2, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Rapidfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This electromagnetic pulse weapon is forged from Emp Rapidfire Class8 T3, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Rapidfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This electromagnetic pulse weapon is forged from Emp Rapidfire Class8 T4, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Emp Rapidfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Rapidfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cmd T1, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Rapidfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cmd T2, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Emp Rapidfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cmd T3, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Rapidfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Cmd T4, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Rapidfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Rapidfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire L T1, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Rapidfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire L T2, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Emp Rapidfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire L T3, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Rapidfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire L T4, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Rapidfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Rapidfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire M T1, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Rapidfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire M T2, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Rapidfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire M T3, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Rapidfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire M T4, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Rapidfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Rapidfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire S T1, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Rapidfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire S T2, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Rapidfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire S T3, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Emp Rapidfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire S T4, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Rapidfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Rapidfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Ttn T1, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Rapidfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Ttn T2, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Rapidfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Ttn T3, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Rapidfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Ttn T4, Emp Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Emp Rapidfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Rapidfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xs T1, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Rapidfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xs T2, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Rapidfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xs T3, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Emp Rapidfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xs T4, Emp Payload Kit, Rapidfire Controller, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Rapidfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit and Rapidfire Controller. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Emp Rapidfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxs T1, Emp Payload Kit, and Rapidfire Controller. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Rapidfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxs T2, Emp Payload Kit, and Rapidfire Controller. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Rapidfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxs T3, Emp Payload Kit, and Rapidfire Controller. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Rapidfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxs T4, Emp Payload Kit, and Rapidfire Controller. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Rapidfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit and Rapidfire Controller. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Rapidfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxxs T1, Emp Payload Kit, and Rapidfire Controller. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Rapidfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxxs T2, Emp Payload Kit, and Rapidfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Rapidfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxxs T3, Emp Payload Kit, and Rapidfire Controller. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Rapidfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Rapidfire Xxxs T4, Emp Payload Kit, and Rapidfire Controller. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Emp Scatterfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Scatterfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cap T1, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Scatterfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cap T2, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Scatterfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cap T3, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Scatterfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cap T4, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Scatterfire CLASS8 T1 (Tier 1, Common)¶
This electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Scatterfire CLASS8 T2 (Tier 2, Uncommon)¶
This electromagnetic pulse weapon is forged from Emp Scatterfire Class8 T1, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Emp Scatterfire CLASS8 T3 (Tier 3, Rare)¶
This electromagnetic pulse weapon is forged from Emp Scatterfire Class8 T2, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Emp Scatterfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This electromagnetic pulse weapon is forged from Emp Scatterfire Class8 T3, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Scatterfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This electromagnetic pulse weapon is forged from Emp Scatterfire Class8 T4, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Scatterfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Scatterfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cmd T1, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Scatterfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cmd T2, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Scatterfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cmd T3, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Scatterfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Cmd T4, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Scatterfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Emp Scatterfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire L T1, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Scatterfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire L T2, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Scatterfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire L T3, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Emp Scatterfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire L T4, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Scatterfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Emp Scatterfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire M T1, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Scatterfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire M T2, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Scatterfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire M T3, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Scatterfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire M T4, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Scatterfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Emp Scatterfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire S T1, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Emp Scatterfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire S T2, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Scatterfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire S T3, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Emp Scatterfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire S T4, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Emp Scatterfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Emp Scatterfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Ttn T1, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Scatterfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Ttn T2, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Emp Scatterfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Ttn T3, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Scatterfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Ttn T4, Emp Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Scatterfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Scatterfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xs T1, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Scatterfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xs T2, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Scatterfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xs T3, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Emp Scatterfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xs T4, Emp Payload Kit, Scatterfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Scatterfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit and Scatterfire Controller. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Scatterfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxs T1, Emp Payload Kit, and Scatterfire Controller. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Emp Scatterfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxs T2, Emp Payload Kit, and Scatterfire Controller. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Emp Scatterfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxs T3, Emp Payload Kit, and Scatterfire Controller. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Emp Scatterfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxs T4, Emp Payload Kit, and Scatterfire Controller. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Emp Scatterfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Payload Kit and Scatterfire Controller. Its targeting algorithms have been refined through decades of interstellar conflict.
Emp Scatterfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxxs T1, Emp Payload Kit, and Scatterfire Controller. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Emp Scatterfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxxs T2, Emp Payload Kit, and Scatterfire Controller. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Emp Scatterfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxxs T3, Emp Payload Kit, and Scatterfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Emp Scatterfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this electromagnetic pulse weapon is forged from Emp Scatterfire Xxxs T4, Emp Payload Kit, and Scatterfire Controller. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Beam CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Beam CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Energy Beam Cap T1, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Beam CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Energy Beam Cap T2, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Beam CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Energy Beam Cap T3, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Beam CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Energy Beam Cap T4, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Beam CLASS8 T1 (Tier 1, Common)¶
This directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Beam CLASS8 T2 (Tier 2, Uncommon)¶
This directed energy weapon system is forged from Energy Beam Class8 T1, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Beam CLASS8 T3 (Tier 3, Rare)¶
This directed energy weapon system is forged from Energy Beam Class8 T2, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Beam CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This directed energy weapon system is forged from Energy Beam Class8 T3, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Beam CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This directed energy weapon system is forged from Energy Beam Class8 T4, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Beam CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Beam CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Energy Beam Cmd T1, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Beam CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Energy Beam Cmd T2, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Beam CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Energy Beam Cmd T3, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Beam CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Energy Beam Cmd T4, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Beam L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Beam L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Energy Beam L T1, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Beam L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Energy Beam L T2, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Beam L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Energy Beam L T3, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Beam L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Energy Beam L T4, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Beam M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Beam M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Energy Beam M T1, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Beam M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Energy Beam M T2, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Beam M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Energy Beam M T3, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Beam M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Energy Beam M T4, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Beam S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Beam S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Energy Beam S T1, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Beam S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Energy Beam S T2, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Energy Beam S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Energy Beam S T3, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Beam S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Energy Beam S T4, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Beam TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Beam TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Energy Beam Ttn T1, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Beam TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Energy Beam Ttn T2, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Beam TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Energy Beam Ttn T3, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Beam TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Energy Beam Ttn T4, Energy Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Beam XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Beam XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Energy Beam Xs T1, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Beam XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Energy Beam Xs T2, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Beam XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Energy Beam Xs T3, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Beam XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Energy Beam Xs T4, Energy Payload Kit, Beam Focusing Array, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Beam XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Energy Payload Kit and Beam Focusing Array. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Beam XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxs T1, Energy Payload Kit, and Beam Focusing Array. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Beam XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxs T2, Energy Payload Kit, and Beam Focusing Array. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Beam XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxs T3, Energy Payload Kit, and Beam Focusing Array. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Beam XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxs T4, Energy Payload Kit, and Beam Focusing Array. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Beam XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Energy Payload Kit and Beam Focusing Array. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Beam XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxxs T1, Energy Payload Kit, and Beam Focusing Array. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Beam XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxxs T2, Energy Payload Kit, and Beam Focusing Array. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Beam XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxxs T3, Energy Payload Kit, and Beam Focusing Array. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Beam XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Energy Beam Xxxs T4, Energy Payload Kit, and Beam Focusing Array. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Burst CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Burst CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cap T1, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Burst CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cap T2, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Burst CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cap T3, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Burst CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cap T4, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Burst CLASS8 T1 (Tier 1, Common)¶
This concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Burst CLASS8 T2 (Tier 2, Uncommon)¶
This concentrated energy burst emitter is forged from Energy Burst Class8 T1, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Burst CLASS8 T3 (Tier 3, Rare)¶
This concentrated energy burst emitter is forged from Energy Burst Class8 T2, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Burst CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This concentrated energy burst emitter is forged from Energy Burst Class8 T3, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Burst CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This concentrated energy burst emitter is forged from Energy Burst Class8 T4, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Burst CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Burst CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cmd T1, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Burst CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cmd T2, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Energy Burst CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cmd T3, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Burst CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this concentrated energy burst emitter is forged from Energy Burst Cmd T4, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Energy Burst L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Burst L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this concentrated energy burst emitter is forged from Energy Burst L T1, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Burst L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this concentrated energy burst emitter is forged from Energy Burst L T2, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Burst L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this concentrated energy burst emitter is forged from Energy Burst L T3, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Burst L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this concentrated energy burst emitter is forged from Energy Burst L T4, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Burst M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Energy Burst M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this concentrated energy burst emitter is forged from Energy Burst M T1, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Burst M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this concentrated energy burst emitter is forged from Energy Burst M T2, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Burst M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this concentrated energy burst emitter is forged from Energy Burst M T3, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Burst M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this concentrated energy burst emitter is forged from Energy Burst M T4, Energy Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Burst S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Burst S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this concentrated energy burst emitter is forged from Energy Burst S T1, Energy Payload Kit, Burst Actuator, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Burst S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this concentrated energy burst emitter is forged from Energy Burst S T2, Energy Payload Kit, Burst Actuator, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Burst S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this concentrated energy burst emitter is forged from Energy Burst S T3, Energy Payload Kit, Burst Actuator, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Burst S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this concentrated energy burst emitter is forged from Energy Burst S T4, Energy Payload Kit, Burst Actuator, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Burst TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Burst TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this concentrated energy burst emitter is forged from Energy Burst Ttn T1, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Burst TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this concentrated energy burst emitter is forged from Energy Burst Ttn T2, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Burst TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this concentrated energy burst emitter is forged from Energy Burst Ttn T3, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Burst TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this concentrated energy burst emitter is forged from Energy Burst Ttn T4, Energy Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Burst XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit, Burst Actuator, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Burst XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xs T1, Energy Payload Kit, Burst Actuator, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Burst XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xs T2, Energy Payload Kit, Burst Actuator, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Burst XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xs T3, Energy Payload Kit, Burst Actuator, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Burst XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xs T4, Energy Payload Kit, Burst Actuator, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Burst XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit and Burst Actuator. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Burst XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxs T1, Energy Payload Kit, and Burst Actuator. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Burst XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxs T2, Energy Payload Kit, and Burst Actuator. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Burst XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxs T3, Energy Payload Kit, and Burst Actuator. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Burst XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxs T4, Energy Payload Kit, and Burst Actuator. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Burst XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this concentrated energy burst emitter is forged from Energy Payload Kit and Burst Actuator. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Burst XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxxs T1, Energy Payload Kit, and Burst Actuator. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Burst XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxxs T2, Energy Payload Kit, and Burst Actuator. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Burst XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxxs T3, Energy Payload Kit, and Burst Actuator. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Burst XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this concentrated energy burst emitter is forged from Energy Burst Xxxs T4, Energy Payload Kit, and Burst Actuator. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Cannon CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Cannon CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cap T1, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Cannon CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cap T2, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Cannon CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cap T3, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Cannon CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cap T4, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Cannon CLASS8 T1 (Tier 1, Common)¶
This kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Cannon CLASS8 T2 (Tier 2, Uncommon)¶
This kinetic projectile weapon is forged from Energy Cannon Class8 T1, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Cannon CLASS8 T3 (Tier 3, Rare)¶
This kinetic projectile weapon is forged from Energy Cannon Class8 T2, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Cannon CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This kinetic projectile weapon is forged from Energy Cannon Class8 T3, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Cannon CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This kinetic projectile weapon is forged from Energy Cannon Class8 T4, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Cannon CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Cannon CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cmd T1, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Cannon CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cmd T2, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Cannon CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cmd T3, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Cannon CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Energy Cannon Cmd T4, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Cannon L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Cannon L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Energy Cannon L T1, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Cannon L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Energy Cannon L T2, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Energy Cannon L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Energy Cannon L T3, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Cannon L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Energy Cannon L T4, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Cannon M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Cannon M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Energy Cannon M T1, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Cannon M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Energy Cannon M T2, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Cannon M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Energy Cannon M T3, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Cannon M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Energy Cannon M T4, Energy Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Cannon S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Cannon S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Energy Cannon S T1, Energy Payload Kit, Cannon Breech, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Cannon S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Energy Cannon S T2, Energy Payload Kit, Cannon Breech, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Cannon S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Energy Cannon S T3, Energy Payload Kit, Cannon Breech, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Cannon S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Energy Cannon S T4, Energy Payload Kit, Cannon Breech, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Cannon TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Energy Cannon TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Energy Cannon Ttn T1, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Cannon TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Energy Cannon Ttn T2, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Cannon TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Energy Cannon Ttn T3, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Cannon TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Energy Cannon Ttn T4, Energy Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Cannon XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit, Cannon Breech, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Cannon XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xs T1, Energy Payload Kit, Cannon Breech, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Cannon XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xs T2, Energy Payload Kit, Cannon Breech, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Cannon XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xs T3, Energy Payload Kit, Cannon Breech, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Cannon XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xs T4, Energy Payload Kit, Cannon Breech, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Energy Cannon XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit and Cannon Breech. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Cannon XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxs T1, Energy Payload Kit, and Cannon Breech. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Cannon XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxs T2, Energy Payload Kit, and Cannon Breech. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Cannon XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxs T3, Energy Payload Kit, and Cannon Breech. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Cannon XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxs T4, Energy Payload Kit, and Cannon Breech. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Cannon XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Energy Payload Kit and Cannon Breech. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Cannon XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxxs T1, Energy Payload Kit, and Cannon Breech. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Cannon XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxxs T2, Energy Payload Kit, and Cannon Breech. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Cannon XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxxs T3, Energy Payload Kit, and Cannon Breech. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Cannon XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Energy Cannon Xxxs T4, Energy Payload Kit, and Cannon Breech. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Rapidfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Rapidfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Rapidfire Cap T1, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Rapidfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Rapidfire Cap T2, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Rapidfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Rapidfire Cap T3, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Rapidfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Rapidfire Cap T4, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Energy Rapidfire CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Rapidfire CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Energy Rapidfire Class8 T1, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Rapidfire CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Energy Rapidfire Class8 T2, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Rapidfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Energy Rapidfire Class8 T3, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Rapidfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Energy Rapidfire Class8 T4, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Rapidfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Rapidfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Rapidfire Cmd T1, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Rapidfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Rapidfire Cmd T2, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Rapidfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Rapidfire Cmd T3, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Rapidfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Rapidfire Cmd T4, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Rapidfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Rapidfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Rapidfire L T1, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Rapidfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Rapidfire L T2, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Rapidfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Rapidfire L T3, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Rapidfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Rapidfire L T4, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Rapidfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Rapidfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Rapidfire M T1, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Rapidfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Rapidfire M T2, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Rapidfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Rapidfire M T3, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Rapidfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Rapidfire M T4, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Rapidfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Rapidfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Rapidfire S T1, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Rapidfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Rapidfire S T2, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Rapidfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Rapidfire S T3, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Rapidfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Rapidfire S T4, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Rapidfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Rapidfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Rapidfire Ttn T1, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Rapidfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Rapidfire Ttn T2, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Rapidfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Rapidfire Ttn T3, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Rapidfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Rapidfire Ttn T4, Energy Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Energy Rapidfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Rapidfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Rapidfire Xs T1, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Rapidfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Rapidfire Xs T2, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Energy Rapidfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Rapidfire Xs T3, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Energy Rapidfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Rapidfire Xs T4, Energy Payload Kit, Rapidfire Controller, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Rapidfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Payload Kit and Rapidfire Controller. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Rapidfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxs T1, Energy Payload Kit, and Rapidfire Controller. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Rapidfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxs T2, Energy Payload Kit, and Rapidfire Controller. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Rapidfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxs T3, Energy Payload Kit, and Rapidfire Controller. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Rapidfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxs T4, Energy Payload Kit, and Rapidfire Controller. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Rapidfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Payload Kit and Rapidfire Controller. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Rapidfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxxs T1, Energy Payload Kit, and Rapidfire Controller. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Rapidfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxxs T2, Energy Payload Kit, and Rapidfire Controller. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Energy Rapidfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxxs T3, Energy Payload Kit, and Rapidfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Rapidfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Rapidfire Xxxs T4, Energy Payload Kit, and Rapidfire Controller. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Scatterfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Scatterfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Scatterfire Cap T1, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Scatterfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Scatterfire Cap T2, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Energy Scatterfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Scatterfire Cap T3, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Scatterfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Energy Scatterfire Cap T4, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Scatterfire CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Scatterfire CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Energy Scatterfire Class8 T1, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Scatterfire CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Energy Scatterfire Class8 T2, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Scatterfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Energy Scatterfire Class8 T3, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Scatterfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Energy Scatterfire Class8 T4, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Scatterfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Scatterfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Scatterfire Cmd T1, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Scatterfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Scatterfire Cmd T2, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Scatterfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Scatterfire Cmd T3, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Scatterfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Energy Scatterfire Cmd T4, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Scatterfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Scatterfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Scatterfire L T1, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Scatterfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Scatterfire L T2, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Energy Scatterfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Scatterfire L T3, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Scatterfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Energy Scatterfire L T4, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Scatterfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Energy Scatterfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Scatterfire M T1, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Scatterfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Scatterfire M T2, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Scatterfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Scatterfire M T3, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Energy Scatterfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Energy Scatterfire M T4, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Scatterfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Energy Scatterfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Scatterfire S T1, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Scatterfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Scatterfire S T2, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Scatterfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Scatterfire S T3, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Scatterfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Energy Scatterfire S T4, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Scatterfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Scatterfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Scatterfire Ttn T1, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Energy Scatterfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Scatterfire Ttn T2, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Energy Scatterfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Scatterfire Ttn T3, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Energy Scatterfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Energy Scatterfire Ttn T4, Energy Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Scatterfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Scatterfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Scatterfire Xs T1, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Scatterfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Scatterfire Xs T2, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Scatterfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Scatterfire Xs T3, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Energy Scatterfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Energy Scatterfire Xs T4, Energy Payload Kit, Scatterfire Controller, and Power Regulation Module. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Energy Scatterfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Payload Kit and Scatterfire Controller. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Scatterfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxs T1, Energy Payload Kit, and Scatterfire Controller. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Energy Scatterfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxs T2, Energy Payload Kit, and Scatterfire Controller. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Energy Scatterfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxs T3, Energy Payload Kit, and Scatterfire Controller. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Energy Scatterfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxs T4, Energy Payload Kit, and Scatterfire Controller. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Energy Scatterfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Payload Kit and Scatterfire Controller. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Energy Scatterfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxxs T1, Energy Payload Kit, and Scatterfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Energy Scatterfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxxs T2, Energy Payload Kit, and Scatterfire Controller. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Energy Scatterfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxxs T3, Energy Payload Kit, and Scatterfire Controller. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Energy Scatterfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Energy Scatterfire Xxxs T4, Energy Payload Kit, and Scatterfire Controller. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Gray Goo Burst CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Gray Goo Burst CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Gray Goo Burst Cap T1, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Gray Goo Burst CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Gray Goo Burst Cap T2, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Gray Goo Burst CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Gray Goo Burst Cap T3, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Gray Goo Burst CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Gray Goo Burst Cap T4, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Gray Goo Burst CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Gray Goo Burst CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Gray Goo Burst Class8 T1, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Gray Goo Burst CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Gray Goo Burst Class8 T2, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Gray Goo Burst CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Gray Goo Burst Class8 T3, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Gray Goo Burst CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Gray Goo Burst Class8 T4, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Gray Goo Burst CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Gray Goo Burst CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Gray Goo Burst Cmd T1, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Gray Goo Burst CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Gray Goo Burst Cmd T2, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Gray Goo Burst CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Gray Goo Burst Cmd T3, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Gray Goo Burst CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Gray Goo Burst Cmd T4, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Gray Goo Burst L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Gray Goo Burst L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Gray Goo Burst L T1, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Gray Goo Burst L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Gray Goo Burst L T2, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Gray Goo Burst L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Gray Goo Burst L T3, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Gray Goo Burst L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Gray Goo Burst L T4, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Gray Goo Burst M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Gray Goo Burst M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Gray Goo Burst M T1, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Gray Goo Burst M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Gray Goo Burst M T2, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Gray Goo Burst M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Gray Goo Burst M T3, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Gray Goo Burst M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Gray Goo Burst M T4, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Gray Goo Burst S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Gray Goo Burst S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Gray Goo Burst S T1, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Gray Goo Burst S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Gray Goo Burst S T2, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Gray Goo Burst S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Gray Goo Burst S T3, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Gray Goo Burst S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Gray Goo Burst S T4, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Gray Goo Burst TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Gray Goo Burst TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Gray Goo Burst Ttn T1, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Gray Goo Burst TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Gray Goo Burst Ttn T2, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Gray Goo Burst TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Gray Goo Burst Ttn T3, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Gray Goo Burst TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Gray Goo Burst Ttn T4, Gray Goo Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Gray Goo Burst XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Gray Goo Burst XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Gray Goo Burst Xs T1, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Gray Goo Burst XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Gray Goo Burst Xs T2, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Gray Goo Burst XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Gray Goo Burst Xs T3, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Gray Goo Burst XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Gray Goo Burst Xs T4, Gray Goo Payload Kit, Burst Actuator, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Gray Goo Burst XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Gray Goo Payload Kit and Burst Actuator. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Gray Goo Burst XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxs T1, Gray Goo Payload Kit, and Burst Actuator. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Gray Goo Burst XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxs T2, Gray Goo Payload Kit, and Burst Actuator. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Gray Goo Burst XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxs T3, Gray Goo Payload Kit, and Burst Actuator. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Gray Goo Burst XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxs T4, Gray Goo Payload Kit, and Burst Actuator. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Gray Goo Burst XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Gray Goo Payload Kit and Burst Actuator. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Gray Goo Burst XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxxs T1, Gray Goo Payload Kit, and Burst Actuator. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Gray Goo Burst XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxxs T2, Gray Goo Payload Kit, and Burst Actuator. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Gray Goo Burst XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxxs T3, Gray Goo Payload Kit, and Burst Actuator. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Gray Goo Burst XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Gray Goo Burst Xxxs T4, Gray Goo Payload Kit, and Burst Actuator. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Gray Goo Cannon CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Gray Goo Cannon CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cap T1, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Gray Goo Cannon CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cap T2, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Gray Goo Cannon CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cap T3, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Gray Goo Cannon CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cap T4, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Gray Goo Cannon CLASS8 T1 (Tier 1, Common)¶
This kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Gray Goo Cannon CLASS8 T2 (Tier 2, Uncommon)¶
This kinetic projectile weapon is forged from Gray Goo Cannon Class8 T1, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Gray Goo Cannon CLASS8 T3 (Tier 3, Rare)¶
This kinetic projectile weapon is forged from Gray Goo Cannon Class8 T2, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Gray Goo Cannon CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This kinetic projectile weapon is forged from Gray Goo Cannon Class8 T3, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Gray Goo Cannon CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This kinetic projectile weapon is forged from Gray Goo Cannon Class8 T4, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Gray Goo Cannon CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Gray Goo Cannon CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cmd T1, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Gray Goo Cannon CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cmd T2, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Gray Goo Cannon CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cmd T3, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Gray Goo Cannon CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Cmd T4, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Gray Goo Cannon L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Gray Goo Cannon L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon L T1, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Gray Goo Cannon L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon L T2, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Gray Goo Cannon L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon L T3, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Gray Goo Cannon L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon L T4, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Gray Goo Cannon M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Gray Goo Cannon M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon M T1, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Gray Goo Cannon M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon M T2, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Gray Goo Cannon M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon M T3, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Gray Goo Cannon M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon M T4, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Gray Goo Cannon S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Gray Goo Cannon S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon S T1, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Gray Goo Cannon S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon S T2, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Gray Goo Cannon S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon S T3, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Gray Goo Cannon S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon S T4, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Gray Goo Cannon TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Gray Goo Cannon TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Ttn T1, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Gray Goo Cannon TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Ttn T2, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Gray Goo Cannon TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Ttn T3, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Gray Goo Cannon TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Ttn T4, Gray Goo Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Gray Goo Cannon XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Gray Goo Cannon XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xs T1, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Gray Goo Cannon XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xs T2, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Gray Goo Cannon XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xs T3, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Gray Goo Cannon XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xs T4, Gray Goo Payload Kit, Cannon Breech, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Gray Goo Cannon XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit and Cannon Breech. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Gray Goo Cannon XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxs T1, Gray Goo Payload Kit, and Cannon Breech. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Gray Goo Cannon XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxs T2, Gray Goo Payload Kit, and Cannon Breech. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Gray Goo Cannon XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxs T3, Gray Goo Payload Kit, and Cannon Breech. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Gray Goo Cannon XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxs T4, Gray Goo Payload Kit, and Cannon Breech. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Gray Goo Cannon XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Payload Kit and Cannon Breech. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Gray Goo Cannon XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxxs T1, Gray Goo Payload Kit, and Cannon Breech. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Gray Goo Cannon XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxxs T2, Gray Goo Payload Kit, and Cannon Breech. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Gray Goo Cannon XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxxs T3, Gray Goo Payload Kit, and Cannon Breech. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Gray Goo Cannon XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Gray Goo Cannon Xxxs T4, Gray Goo Payload Kit, and Cannon Breech. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Heat Beam CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Heat Beam CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Heat Beam Cap T1, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Heat Beam CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Heat Beam Cap T2, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Heat Beam CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Heat Beam Cap T3, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Heat Beam CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Heat Beam Cap T4, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Heat Beam CLASS8 T1 (Tier 1, Common)¶
This directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Heat Beam CLASS8 T2 (Tier 2, Uncommon)¶
This directed energy weapon system is forged from Heat Beam Class8 T1, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Heat Beam CLASS8 T3 (Tier 3, Rare)¶
This directed energy weapon system is forged from Heat Beam Class8 T2, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Heat Beam CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This directed energy weapon system is forged from Heat Beam Class8 T3, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Heat Beam CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This directed energy weapon system is forged from Heat Beam Class8 T4, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Heat Beam CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Heat Beam CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Heat Beam Cmd T1, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Heat Beam CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Heat Beam Cmd T2, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Heat Beam CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Heat Beam Cmd T3, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Heat Beam CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Heat Beam Cmd T4, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Heat Beam L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Heat Beam L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Heat Beam L T1, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Heat Beam L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Heat Beam L T2, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Heat Beam L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Heat Beam L T3, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Heat Beam L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Heat Beam L T4, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Heat Beam M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Heat Beam M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Heat Beam M T1, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Heat Beam M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Heat Beam M T2, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Heat Beam M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Heat Beam M T3, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Heat Beam M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Heat Beam M T4, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Heat Beam S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Heat Beam S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Heat Beam S T1, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Heat Beam S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Heat Beam S T2, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Heat Beam S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Heat Beam S T3, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Heat Beam S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Heat Beam S T4, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Heat Beam TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Heat Beam TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Heat Beam Ttn T1, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Heat Beam TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Heat Beam Ttn T2, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Heat Beam TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Heat Beam Ttn T3, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Heat Beam TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Heat Beam Ttn T4, Heat Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Heat Beam XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Heat Beam XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Heat Beam Xs T1, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Heat Beam XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Heat Beam Xs T2, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Heat Beam XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Heat Beam Xs T3, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Heat Beam XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Heat Beam Xs T4, Heat Payload Kit, Beam Focusing Array, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Heat Beam XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Heat Payload Kit and Beam Focusing Array. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Heat Beam XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxs T1, Heat Payload Kit, and Beam Focusing Array. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Heat Beam XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxs T2, Heat Payload Kit, and Beam Focusing Array. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Heat Beam XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxs T3, Heat Payload Kit, and Beam Focusing Array. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Heat Beam XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxs T4, Heat Payload Kit, and Beam Focusing Array. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Heat Beam XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Heat Payload Kit and Beam Focusing Array. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Heat Beam XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxxs T1, Heat Payload Kit, and Beam Focusing Array. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Heat Beam XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxxs T2, Heat Payload Kit, and Beam Focusing Array. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Heat Beam XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxxs T3, Heat Payload Kit, and Beam Focusing Array. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Heat Beam XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Heat Beam Xxxs T4, Heat Payload Kit, and Beam Focusing Array. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Burst CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Burst CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Burst Cap T1, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Burst CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Burst Cap T2, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Kinetic Burst CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Burst Cap T3, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Burst CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Burst Cap T4, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Burst CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Burst CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Kinetic Burst Class8 T1, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Burst CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Kinetic Burst Class8 T2, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Burst CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Kinetic Burst Class8 T3, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Burst CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Kinetic Burst Class8 T4, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Burst CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Burst CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Burst Cmd T1, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Kinetic Burst CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Burst Cmd T2, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Kinetic Burst CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Burst Cmd T3, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Burst CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Burst Cmd T4, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Burst L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Burst L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Burst L T1, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Burst L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Burst L T2, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Burst L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Burst L T3, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Burst L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Burst L T4, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Burst M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Burst M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Burst M T1, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Burst M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Burst M T2, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Burst M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Burst M T3, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Burst M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Burst M T4, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Kinetic Burst S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Burst S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Burst S T1, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Burst S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Burst S T2, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Burst S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Burst S T3, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Burst S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Burst S T4, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Burst TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Burst TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Burst Ttn T1, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Burst TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Burst Ttn T2, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Burst TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Burst Ttn T3, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Burst TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Burst Ttn T4, Kinetic Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Burst XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Burst XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Burst Xs T1, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Burst XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Burst Xs T2, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Burst XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Burst Xs T3, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Kinetic Burst XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Burst Xs T4, Kinetic Payload Kit, Burst Actuator, and Power Regulation Module. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Burst XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Payload Kit and Burst Actuator. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Burst XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Burst Xxs T1, Kinetic Payload Kit, and Burst Actuator. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Burst XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Burst Xxs T2, Kinetic Payload Kit, and Burst Actuator. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Burst XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Burst Xxs T3, Kinetic Payload Kit, and Burst Actuator. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Kinetic Burst XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Burst Xxs T4, Kinetic Payload Kit, and Burst Actuator. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Burst XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Payload Kit and Burst Actuator. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Burst XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Burst Xxxs T1, Kinetic Payload Kit, and Burst Actuator. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Kinetic Burst XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Burst Xxxs T2, Kinetic Payload Kit, and Burst Actuator. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Burst XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Burst Xxxs T3, Kinetic Payload Kit, and Burst Actuator. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Burst XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Burst Xxxs T4, Kinetic Payload Kit, and Burst Actuator. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Cannon CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Cannon CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cap T1, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Kinetic Cannon CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cap T2, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Cannon CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cap T3, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Cannon CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cap T4, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Kinetic Cannon CLASS8 T1 (Tier 1, Common)¶
This kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Cannon CLASS8 T2 (Tier 2, Uncommon)¶
This kinetic projectile weapon is forged from Kinetic Cannon Class8 T1, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Cannon CLASS8 T3 (Tier 3, Rare)¶
This kinetic projectile weapon is forged from Kinetic Cannon Class8 T2, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Cannon CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This kinetic projectile weapon is forged from Kinetic Cannon Class8 T3, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Cannon CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This kinetic projectile weapon is forged from Kinetic Cannon Class8 T4, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Cannon CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Cannon CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cmd T1, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Cannon CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cmd T2, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Cannon CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cmd T3, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Kinetic Cannon CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Cmd T4, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Cannon L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Cannon L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon L T1, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Cannon L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon L T2, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Cannon L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon L T3, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Cannon L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon L T4, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Cannon M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Cannon M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon M T1, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Cannon M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon M T2, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Cannon M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon M T3, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Cannon M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon M T4, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Cannon S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Cannon S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon S T1, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Cannon S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon S T2, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Cannon S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon S T3, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Cannon S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon S T4, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Cannon TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Cannon TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Ttn T1, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Cannon TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Ttn T2, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Cannon TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Ttn T3, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Cannon TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Ttn T4, Kinetic Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Cannon XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Cannon XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xs T1, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Cannon XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xs T2, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Kinetic Cannon XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xs T3, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Cannon XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xs T4, Kinetic Payload Kit, Cannon Breech, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Cannon XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit and Cannon Breech. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Cannon XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxs T1, Kinetic Payload Kit, and Cannon Breech. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Cannon XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxs T2, Kinetic Payload Kit, and Cannon Breech. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Cannon XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxs T3, Kinetic Payload Kit, and Cannon Breech. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Cannon XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxs T4, Kinetic Payload Kit, and Cannon Breech. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Cannon XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Kinetic Payload Kit and Cannon Breech. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Kinetic Cannon XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxxs T1, Kinetic Payload Kit, and Cannon Breech. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Cannon XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxxs T2, Kinetic Payload Kit, and Cannon Breech. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Cannon XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxxs T3, Kinetic Payload Kit, and Cannon Breech. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Kinetic Cannon XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Kinetic Cannon Xxxs T4, Kinetic Payload Kit, and Cannon Breech. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Rapidfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Rapidfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Rapidfire Cap T1, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Rapidfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Rapidfire Cap T2, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Kinetic Rapidfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Rapidfire Cap T3, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Rapidfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Rapidfire Cap T4, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Rapidfire CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Rapidfire CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Kinetic Rapidfire Class8 T1, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Rapidfire CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Kinetic Rapidfire Class8 T2, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Rapidfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Kinetic Rapidfire Class8 T3, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Rapidfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Kinetic Rapidfire Class8 T4, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Rapidfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Rapidfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Rapidfire Cmd T1, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Rapidfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Rapidfire Cmd T2, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Rapidfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Rapidfire Cmd T3, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Rapidfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Rapidfire Cmd T4, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Rapidfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Rapidfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Rapidfire L T1, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Rapidfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Rapidfire L T2, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Kinetic Rapidfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Rapidfire L T3, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Kinetic Rapidfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Rapidfire L T4, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Rapidfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Rapidfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Rapidfire M T1, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Rapidfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Rapidfire M T2, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Rapidfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Rapidfire M T3, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Rapidfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Rapidfire M T4, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Rapidfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Kinetic Rapidfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Rapidfire S T1, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Rapidfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Rapidfire S T2, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Rapidfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Rapidfire S T3, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Rapidfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Rapidfire S T4, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Rapidfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Kinetic Rapidfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Rapidfire Ttn T1, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Kinetic Rapidfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Rapidfire Ttn T2, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Kinetic Rapidfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Rapidfire Ttn T3, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Rapidfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Rapidfire Ttn T4, Kinetic Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Rapidfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Kinetic Rapidfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xs T1, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Kinetic Rapidfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xs T2, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Kinetic Rapidfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xs T3, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Rapidfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xs T4, Kinetic Payload Kit, Rapidfire Controller, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Kinetic Rapidfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Payload Kit and Rapidfire Controller. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Rapidfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxs T1, Kinetic Payload Kit, and Rapidfire Controller. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Kinetic Rapidfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxs T2, Kinetic Payload Kit, and Rapidfire Controller. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Kinetic Rapidfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxs T3, Kinetic Payload Kit, and Rapidfire Controller. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Rapidfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxs T4, Kinetic Payload Kit, and Rapidfire Controller. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Rapidfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Payload Kit and Rapidfire Controller. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Kinetic Rapidfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxxs T1, Kinetic Payload Kit, and Rapidfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Rapidfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxxs T2, Kinetic Payload Kit, and Rapidfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Rapidfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxxs T3, Kinetic Payload Kit, and Rapidfire Controller. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Rapidfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Rapidfire Xxxs T4, Kinetic Payload Kit, and Rapidfire Controller. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Scatterfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Kinetic Scatterfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Scatterfire Cap T1, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Scatterfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Scatterfire Cap T2, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Scatterfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Scatterfire Cap T3, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Scatterfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Kinetic Scatterfire Cap T4, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Kinetic Scatterfire CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Scatterfire CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Kinetic Scatterfire Class8 T1, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Scatterfire CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Kinetic Scatterfire Class8 T2, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Scatterfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Kinetic Scatterfire Class8 T3, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Scatterfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Kinetic Scatterfire Class8 T4, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Scatterfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Kinetic Scatterfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Scatterfire Cmd T1, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Scatterfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Scatterfire Cmd T2, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Scatterfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Scatterfire Cmd T3, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Scatterfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Kinetic Scatterfire Cmd T4, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Scatterfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Scatterfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Scatterfire L T1, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Scatterfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Scatterfire L T2, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Scatterfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Scatterfire L T3, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Scatterfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Kinetic Scatterfire L T4, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Kinetic Scatterfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Scatterfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Scatterfire M T1, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Scatterfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Scatterfire M T2, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Kinetic Scatterfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Scatterfire M T3, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Scatterfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Kinetic Scatterfire M T4, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Scatterfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Scatterfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Scatterfire S T1, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Scatterfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Scatterfire S T2, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Scatterfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Scatterfire S T3, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Kinetic Scatterfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Kinetic Scatterfire S T4, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Scatterfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Kinetic Scatterfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Scatterfire Ttn T1, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Scatterfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Scatterfire Ttn T2, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Kinetic Scatterfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Scatterfire Ttn T3, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Scatterfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Kinetic Scatterfire Ttn T4, Kinetic Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Scatterfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Kinetic Scatterfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xs T1, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Scatterfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xs T2, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Kinetic Scatterfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xs T3, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Scatterfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xs T4, Kinetic Payload Kit, Scatterfire Controller, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Scatterfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Payload Kit and Scatterfire Controller. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Kinetic Scatterfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxs T1, Kinetic Payload Kit, and Scatterfire Controller. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Kinetic Scatterfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxs T2, Kinetic Payload Kit, and Scatterfire Controller. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Kinetic Scatterfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxs T3, Kinetic Payload Kit, and Scatterfire Controller. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Kinetic Scatterfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxs T4, Kinetic Payload Kit, and Scatterfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Scatterfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Payload Kit and Scatterfire Controller. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Kinetic Scatterfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxxs T1, Kinetic Payload Kit, and Scatterfire Controller. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Scatterfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxxs T2, Kinetic Payload Kit, and Scatterfire Controller. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Kinetic Scatterfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxxs T3, Kinetic Payload Kit, and Scatterfire Controller. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Kinetic Scatterfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Kinetic Scatterfire Xxxs T4, Kinetic Payload Kit, and Scatterfire Controller. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Shockwave Burst CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Burst CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Shockwave Burst Cap T1, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Burst CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Shockwave Burst Cap T2, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Shockwave Burst CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Shockwave Burst Cap T3, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Burst CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Shockwave Burst Cap T4, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Shockwave Burst CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Shockwave Burst CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Shockwave Burst Class8 T1, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Shockwave Burst CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Shockwave Burst Class8 T2, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Shockwave Burst CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Shockwave Burst Class8 T3, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Burst CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Shockwave Burst Class8 T4, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Shockwave Burst CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Shockwave Burst CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Shockwave Burst Cmd T1, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Shockwave Burst CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Shockwave Burst Cmd T2, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Burst CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Shockwave Burst Cmd T3, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Burst CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Shockwave Burst Cmd T4, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Burst L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Burst L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Shockwave Burst L T1, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Shockwave Burst L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Shockwave Burst L T2, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Burst L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Shockwave Burst L T3, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Shockwave Burst L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Shockwave Burst L T4, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Burst M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Shockwave Burst M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Shockwave Burst M T1, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Shockwave Burst M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Shockwave Burst M T2, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Shockwave Burst M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Shockwave Burst M T3, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Shockwave Burst M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Shockwave Burst M T4, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Burst S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Shockwave Burst S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Shockwave Burst S T1, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Burst S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Shockwave Burst S T2, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Shockwave Burst S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Shockwave Burst S T3, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Shockwave Burst S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Shockwave Burst S T4, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Burst TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Burst TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Shockwave Burst Ttn T1, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Shockwave Burst TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Shockwave Burst Ttn T2, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Burst TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Shockwave Burst Ttn T3, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Shockwave Burst TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Shockwave Burst Ttn T4, Shockwave Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Shockwave Burst XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Burst XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Shockwave Burst Xs T1, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Burst XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Shockwave Burst Xs T2, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Shockwave Burst XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Shockwave Burst Xs T3, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Shockwave Burst XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Shockwave Burst Xs T4, Shockwave Payload Kit, Burst Actuator, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Burst XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Shockwave Payload Kit and Burst Actuator. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Burst XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Shockwave Burst Xxs T1, Shockwave Payload Kit, and Burst Actuator. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Shockwave Burst XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Shockwave Burst Xxs T2, Shockwave Payload Kit, and Burst Actuator. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Burst XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Shockwave Burst Xxs T3, Shockwave Payload Kit, and Burst Actuator. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Burst XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Shockwave Burst Xxs T4, Shockwave Payload Kit, and Burst Actuator. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Burst XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Shockwave Payload Kit and Burst Actuator. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Burst XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Shockwave Burst Xxxs T1, Shockwave Payload Kit, and Burst Actuator. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Shockwave Burst XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Shockwave Burst Xxxs T2, Shockwave Payload Kit, and Burst Actuator. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Burst XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Shockwave Burst Xxxs T3, Shockwave Payload Kit, and Burst Actuator. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Burst XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Shockwave Burst Xxxs T4, Shockwave Payload Kit, and Burst Actuator. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Shockwave Cannon CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Cannon CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cap T1, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Shockwave Cannon CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cap T2, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Shockwave Cannon CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cap T3, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Cannon CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cap T4, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Shockwave Cannon CLASS8 T1 (Tier 1, Common)¶
This kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Cannon CLASS8 T2 (Tier 2, Uncommon)¶
This kinetic projectile weapon is forged from Shockwave Cannon Class8 T1, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Cannon CLASS8 T3 (Tier 3, Rare)¶
This kinetic projectile weapon is forged from Shockwave Cannon Class8 T2, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Cannon CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This kinetic projectile weapon is forged from Shockwave Cannon Class8 T3, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Cannon CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This kinetic projectile weapon is forged from Shockwave Cannon Class8 T4, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Cannon CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Shockwave Cannon CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cmd T1, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Shockwave Cannon CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cmd T2, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Shockwave Cannon CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cmd T3, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Cannon CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Cmd T4, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Shockwave Cannon L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Shockwave Cannon L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon L T1, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Shockwave Cannon L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon L T2, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Shockwave Cannon L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon L T3, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Shockwave Cannon L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon L T4, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Shockwave Cannon M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Cannon M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon M T1, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Shockwave Cannon M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon M T2, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Shockwave Cannon M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon M T3, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Cannon M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon M T4, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Cannon S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Shockwave Cannon S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon S T1, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Shockwave Cannon S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon S T2, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Shockwave Cannon S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon S T3, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Cannon S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon S T4, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Shockwave Cannon TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Cannon TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Ttn T1, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Cannon TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Ttn T2, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Cannon TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Ttn T3, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Cannon TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Ttn T4, Shockwave Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Shockwave Cannon XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Shockwave Cannon XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xs T1, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Shockwave Cannon XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xs T2, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Shockwave Cannon XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xs T3, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Cannon XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xs T4, Shockwave Payload Kit, Cannon Breech, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Shockwave Cannon XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit and Cannon Breech. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Shockwave Cannon XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxs T1, Shockwave Payload Kit, and Cannon Breech. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Shockwave Cannon XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxs T2, Shockwave Payload Kit, and Cannon Breech. Its targeting algorithms have been refined through decades of interstellar conflict.
Shockwave Cannon XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxs T3, Shockwave Payload Kit, and Cannon Breech. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Shockwave Cannon XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxs T4, Shockwave Payload Kit, and Cannon Breech. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Shockwave Cannon XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Shockwave Payload Kit and Cannon Breech. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Shockwave Cannon XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxxs T1, Shockwave Payload Kit, and Cannon Breech. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Shockwave Cannon XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxxs T2, Shockwave Payload Kit, and Cannon Breech. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Shockwave Cannon XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxxs T3, Shockwave Payload Kit, and Cannon Breech. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Shockwave Cannon XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Shockwave Cannon Xxxs T4, Shockwave Payload Kit, and Cannon Breech. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Beam CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Beam CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Superchill Beam Cap T1, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Beam CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Superchill Beam Cap T2, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Beam CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Superchill Beam Cap T3, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Beam CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Superchill Beam Cap T4, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Beam CLASS8 T1 (Tier 1, Common)¶
This directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Beam CLASS8 T2 (Tier 2, Uncommon)¶
This directed energy weapon system is forged from Superchill Beam Class8 T1, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Beam CLASS8 T3 (Tier 3, Rare)¶
This directed energy weapon system is forged from Superchill Beam Class8 T2, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Beam CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This directed energy weapon system is forged from Superchill Beam Class8 T3, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Beam CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This directed energy weapon system is forged from Superchill Beam Class8 T4, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Beam CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Beam CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Superchill Beam Cmd T1, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Beam CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Superchill Beam Cmd T2, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Beam CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Superchill Beam Cmd T3, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Beam CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Superchill Beam Cmd T4, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Beam L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Beam L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Superchill Beam L T1, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Beam L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Superchill Beam L T2, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Beam L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Superchill Beam L T3, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Beam L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Superchill Beam L T4, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Beam M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Beam M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Superchill Beam M T1, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Beam M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Superchill Beam M T2, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Beam M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Superchill Beam M T3, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Beam M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Superchill Beam M T4, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Beam S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Beam S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Superchill Beam S T1, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Beam S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Superchill Beam S T2, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Beam S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Superchill Beam S T3, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Beam S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Superchill Beam S T4, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Beam TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Beam TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Superchill Beam Ttn T1, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Beam TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Superchill Beam Ttn T2, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Beam TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Superchill Beam Ttn T3, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Beam TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Superchill Beam Ttn T4, Superchill Payload Kit, Beam Focusing Array, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Beam XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Beam XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Superchill Beam Xs T1, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Beam XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Superchill Beam Xs T2, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Beam XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Superchill Beam Xs T3, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Beam XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Superchill Beam Xs T4, Superchill Payload Kit, Beam Focusing Array, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Beam XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Superchill Payload Kit and Beam Focusing Array. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Beam XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxs T1, Superchill Payload Kit, and Beam Focusing Array. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Beam XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxs T2, Superchill Payload Kit, and Beam Focusing Array. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Beam XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxs T3, Superchill Payload Kit, and Beam Focusing Array. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Beam XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxs T4, Superchill Payload Kit, and Beam Focusing Array. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Beam XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Superchill Payload Kit and Beam Focusing Array. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Beam XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxxs T1, Superchill Payload Kit, and Beam Focusing Array. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Beam XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxxs T2, Superchill Payload Kit, and Beam Focusing Array. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Beam XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxxs T3, Superchill Payload Kit, and Beam Focusing Array. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Beam XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this directed energy weapon system is forged from Superchill Beam Xxxs T4, Superchill Payload Kit, and Beam Focusing Array. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Burst CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Burst CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Burst Cap T1, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Burst CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Burst Cap T2, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Burst CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Burst Cap T3, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Burst CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Burst Cap T4, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Burst CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Burst CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Superchill Burst Class8 T1, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Burst CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Superchill Burst Class8 T2, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Burst CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Superchill Burst Class8 T3, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Burst CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Superchill Burst Class8 T4, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Burst CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Burst CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Burst Cmd T1, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Burst CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Burst Cmd T2, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Burst CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Burst Cmd T3, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Burst CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Burst Cmd T4, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Burst L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Burst L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Burst L T1, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Burst L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Burst L T2, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Burst L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Burst L T3, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Burst L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Burst L T4, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Burst M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Burst M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Burst M T1, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Burst M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Burst M T2, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Burst M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Burst M T3, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Burst M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Burst M T4, Superchill Payload Kit, Burst Actuator, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Burst S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Payload Kit, Burst Actuator, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Burst S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Burst S T1, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Burst S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Burst S T2, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Burst S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Burst S T3, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Burst S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Burst S T4, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Burst TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Burst TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Burst Ttn T1, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Burst TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Burst Ttn T2, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Burst TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Burst Ttn T3, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Burst TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Burst Ttn T4, Superchill Payload Kit, Burst Actuator, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Burst XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Payload Kit, Burst Actuator, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Burst XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Burst Xs T1, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Burst XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Burst Xs T2, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Burst XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Burst Xs T3, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Burst XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Burst Xs T4, Superchill Payload Kit, Burst Actuator, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Burst XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Payload Kit and Burst Actuator. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Burst XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Burst Xxs T1, Superchill Payload Kit, and Burst Actuator. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Burst XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Burst Xxs T2, Superchill Payload Kit, and Burst Actuator. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Burst XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Burst Xxs T3, Superchill Payload Kit, and Burst Actuator. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Burst XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Burst Xxs T4, Superchill Payload Kit, and Burst Actuator. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Burst XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Payload Kit and Burst Actuator. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Burst XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Burst Xxxs T1, Superchill Payload Kit, and Burst Actuator. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Burst XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Burst Xxxs T2, Superchill Payload Kit, and Burst Actuator. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Burst XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Burst Xxxs T3, Superchill Payload Kit, and Burst Actuator. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Burst XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Burst Xxxs T4, Superchill Payload Kit, and Burst Actuator. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Cannon CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Cannon CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cap T1, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Cannon CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cap T2, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Cannon CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cap T3, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Cannon CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cap T4, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Cannon CLASS8 T1 (Tier 1, Common)¶
This kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Cannon CLASS8 T2 (Tier 2, Uncommon)¶
This kinetic projectile weapon is forged from Superchill Cannon Class8 T1, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Cannon CLASS8 T3 (Tier 3, Rare)¶
This kinetic projectile weapon is forged from Superchill Cannon Class8 T2, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Cannon CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This kinetic projectile weapon is forged from Superchill Cannon Class8 T3, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Cannon CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This kinetic projectile weapon is forged from Superchill Cannon Class8 T4, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Cannon CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Cannon CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cmd T1, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Cannon CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cmd T2, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Cannon CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cmd T3, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Cannon CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Cmd T4, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Superchill Cannon L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Cannon L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Superchill Cannon L T1, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Cannon L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Superchill Cannon L T2, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Cannon L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Superchill Cannon L T3, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Cannon L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this kinetic projectile weapon is forged from Superchill Cannon L T4, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Cannon M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Cannon M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Superchill Cannon M T1, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Cannon M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Superchill Cannon M T2, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Cannon M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Superchill Cannon M T3, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Cannon M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this kinetic projectile weapon is forged from Superchill Cannon M T4, Superchill Payload Kit, Cannon Breech, Power Regulation Module, and Thermal Management System. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Cannon S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Cannon S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Superchill Cannon S T1, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Cannon S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Superchill Cannon S T2, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Superchill Cannon S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Superchill Cannon S T3, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Cannon S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this kinetic projectile weapon is forged from Superchill Cannon S T4, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Cannon TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Cannon TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Ttn T1, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Cannon TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Ttn T2, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Cannon TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Ttn T3, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Superchill Cannon TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Ttn T4, Superchill Payload Kit, Cannon Breech, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Cannon XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit, Cannon Breech, and Power Regulation Module. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Cannon XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xs T1, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Cannon XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xs T2, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Cannon XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xs T3, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Cannon XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xs T4, Superchill Payload Kit, Cannon Breech, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Cannon XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit and Cannon Breech. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Cannon XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxs T1, Superchill Payload Kit, and Cannon Breech. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Cannon XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxs T2, Superchill Payload Kit, and Cannon Breech. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Cannon XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxs T3, Superchill Payload Kit, and Cannon Breech. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Cannon XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxs T4, Superchill Payload Kit, and Cannon Breech. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Cannon XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Superchill Payload Kit and Cannon Breech. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Cannon XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxxs T1, Superchill Payload Kit, and Cannon Breech. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Cannon XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxxs T2, Superchill Payload Kit, and Cannon Breech. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Cannon XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxxs T3, Superchill Payload Kit, and Cannon Breech. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Cannon XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this kinetic projectile weapon is forged from Superchill Cannon Xxxs T4, Superchill Payload Kit, and Cannon Breech. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Rapidfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Rapidfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Rapidfire Cap T1, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Rapidfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Rapidfire Cap T2, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Rapidfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Rapidfire Cap T3, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Rapidfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Rapidfire Cap T4, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Rapidfire CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Rapidfire CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Superchill Rapidfire Class8 T1, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Rapidfire CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Superchill Rapidfire Class8 T2, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Rapidfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Superchill Rapidfire Class8 T3, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Rapidfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Superchill Rapidfire Class8 T4, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Rapidfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Rapidfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Rapidfire Cmd T1, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Rapidfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Rapidfire Cmd T2, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Rapidfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Rapidfire Cmd T3, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Rapidfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Rapidfire Cmd T4, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Rapidfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Rapidfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Rapidfire L T1, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Rapidfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Rapidfire L T2, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Rapidfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Rapidfire L T3, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Rapidfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Rapidfire L T4, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Rapidfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Rapidfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Rapidfire M T1, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Rapidfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Rapidfire M T2, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Rapidfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Rapidfire M T3, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Rapidfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Rapidfire M T4, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, and Thermal Management System. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Rapidfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Rapidfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Rapidfire S T1, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Rapidfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Rapidfire S T2, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Rapidfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Rapidfire S T3, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Rapidfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Rapidfire S T4, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Rapidfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Rapidfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Rapidfire Ttn T1, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Rapidfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Rapidfire Ttn T2, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Rapidfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Rapidfire Ttn T3, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Rapidfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Rapidfire Ttn T4, Superchill Payload Kit, Rapidfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Superchill Rapidfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Rapidfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Rapidfire Xs T1, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Rapidfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Rapidfire Xs T2, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Rapidfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Rapidfire Xs T3, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Rapidfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Rapidfire Xs T4, Superchill Payload Kit, Rapidfire Controller, and Power Regulation Module. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Rapidfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Payload Kit and Rapidfire Controller. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Rapidfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxs T1, Superchill Payload Kit, and Rapidfire Controller. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Rapidfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxs T2, Superchill Payload Kit, and Rapidfire Controller. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Rapidfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxs T3, Superchill Payload Kit, and Rapidfire Controller. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Rapidfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxs T4, Superchill Payload Kit, and Rapidfire Controller. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Rapidfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Payload Kit and Rapidfire Controller. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Rapidfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxxs T1, Superchill Payload Kit, and Rapidfire Controller. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Rapidfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxxs T2, Superchill Payload Kit, and Rapidfire Controller. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Rapidfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxxs T3, Superchill Payload Kit, and Rapidfire Controller. Originally developed during the early faction wars, its design has been perfected through relentless iteration.
Superchill Rapidfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Rapidfire Xxxs T4, Superchill Payload Kit, and Rapidfire Controller. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Scatterfire CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Scatterfire CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Scatterfire Cap T1, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Scatterfire CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Scatterfire Cap T2, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Scatterfire CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Scatterfire Cap T3, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Scatterfire CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Superchill Scatterfire Cap T4, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Scatterfire CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Scatterfire CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Superchill Scatterfire Class8 T1, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Scatterfire CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Superchill Scatterfire Class8 T2, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Scatterfire CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Superchill Scatterfire Class8 T3, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Scatterfire CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Superchill Scatterfire Class8 T4, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Scatterfire CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Scatterfire CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Scatterfire Cmd T1, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Salvage crews have found these weapons still operational in derelict ships centuries old — built to last.
Superchill Scatterfire CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Scatterfire Cmd T2, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Scatterfire CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Scatterfire Cmd T3, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Scatterfire CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Superchill Scatterfire Cmd T4, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, and Fire Control Matrix. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Scatterfire L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Scatterfire L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Scatterfire L T1, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Scatterfire L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Scatterfire L T2, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Scatterfire L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Scatterfire L T3, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Scatterfire L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Superchill Scatterfire L T4, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Scatterfire M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Scatterfire M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Scatterfire M T1, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Its electromagnetic shielding prevents enemy ECM from disrupting targeting at critical moments.
Superchill Scatterfire M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Scatterfire M T2, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Scatterfire M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Scatterfire M T3, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Scatterfire M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Superchill Scatterfire M T4, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, and Thermal Management System. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Scatterfire S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Scatterfire S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Scatterfire S T1, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Its recoil compensation system is so refined that operators barely notice the weapon firing.
Superchill Scatterfire S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Scatterfire S T2, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Scatterfire S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Scatterfire S T3, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Ace pilots customize their loadouts around this weapon's unique firing characteristics.
Superchill Scatterfire S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Superchill Scatterfire S T4, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Scatterfire TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Scatterfire TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Scatterfire Ttn T1, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The weapon's thermal management allows sustained fire rates that overwhelm enemy countermeasures.
Superchill Scatterfire TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Scatterfire Ttn T2, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Its modular barrel assembly can be swapped between configurations in under fifteen minutes.
Superchill Scatterfire TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Scatterfire Ttn T3, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. Combat recordings from the faction wars show this weapon class deciding more engagements than any other.
Superchill Scatterfire TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Superchill Scatterfire Ttn T4, Superchill Payload Kit, Scatterfire Controller, Power Regulation Module, Thermal Management System, Fire Control Matrix, and Weapon Synchronization Core. The characteristic muzzle flash has become an iconic symbol of Galia's military might.
Superchill Scatterfire XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Scatterfire XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Scatterfire Xs T1, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Its targeting algorithms have been refined through decades of interstellar conflict.
Superchill Scatterfire XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Scatterfire Xs T2, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Scatterfire XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Scatterfire Xs T3, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Test-firing ranges for this system require reinforced bulkheads and automated evacuation protocols.
Superchill Scatterfire XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Superchill Scatterfire Xs T4, Superchill Payload Kit, Scatterfire Controller, and Power Regulation Module. Feared by pirates and faction rivals alike, its destructive potential is matched only by its precision.
Superchill Scatterfire XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Payload Kit and Scatterfire Controller. Gunnery officers trained on this system consistently outperform peers equipped with competing platforms.
Superchill Scatterfire XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxs T1, Superchill Payload Kit, and Scatterfire Controller. Weapons dealers across the Expanse maintain waitlists for surplus units of this model.
Superchill Scatterfire XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxs T2, Superchill Payload Kit, and Scatterfire Controller. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Scatterfire XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxs T3, Superchill Payload Kit, and Scatterfire Controller. The hum of its capacitors charging is often the last sound an enemy pilot registers.
Superchill Scatterfire XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxs T4, Superchill Payload Kit, and Scatterfire Controller. Fleet procurement officers list this system as priority alpha for frontline vessel refits.
Superchill Scatterfire XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Payload Kit and Scatterfire Controller. A cornerstone of fleet doctrine, trusted by commanders who accept nothing less than decisive firepower.
Superchill Scatterfire XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxxs T1, Superchill Payload Kit, and Scatterfire Controller. A weapon that has earned its reputation across countless engagements in Galia's contested sectors.
Superchill Scatterfire XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxxs T2, Superchill Payload Kit, and Scatterfire Controller. Battle-tested across the Galia Expanse, this system delivers devastating firepower when it matters most.
Superchill Scatterfire XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxxs T3, Superchill Payload Kit, and Scatterfire Controller. Whispered about in the taverns of MRZ-1, where pilots trade stories of its devastating volleys.
Superchill Scatterfire XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this specialized system component is forged from Superchill Scatterfire Xxxs T4, Superchill Payload Kit, and Scatterfire Controller. The hum of its capacitors charging is often the last sound an enemy pilot registers.
🛡️ Ship Components¶
765 unique items
Drone Port CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Drone Port CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cap T1, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Maintenance manuals for this component are required reading at every naval academy in Galia.
Drone Port CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cap T2, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Drone Port CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cap T3, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Drone Port CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cap T4, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Drone Port CLASS8 T1 (Tier 1, Common)¶
This autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Drone Port CLASS8 T2 (Tier 2, Uncommon)¶
This autonomous drone deployment and recovery bay is forged from Drone Port Class8 T1, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Drone Port CLASS8 T3 (Tier 3, Rare)¶
This autonomous drone deployment and recovery bay is forged from Drone Port Class8 T2, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Drone Port CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This autonomous drone deployment and recovery bay is forged from Drone Port Class8 T3, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Drone Port CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This autonomous drone deployment and recovery bay is forged from Drone Port Class8 T4, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Drone Port CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Drone Port CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cmd T1, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Drone Port CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cmd T2, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Maintenance manuals for this component are required reading at every naval academy in Galia.
Drone Port CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cmd T3, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Reliability data spanning three decades confirms its position as the gold standard in its category.
Drone Port CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Cmd T4, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, and Launch Coordination Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Drone Port L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Drone Port L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port L T1, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Crews on long-duration missions depend on its consistent performance for their survival.
Drone Port L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port L T2, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Drone Port L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port L T3, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Drone Port L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port L T4, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Drone Port M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Fleet standardization committees voted unanimously to adopt this as the default specification.
Drone Port M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port M T1, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Drone Port M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port M T2, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Reliability data spanning three decades confirms its position as the gold standard in its category.
Drone Port M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port M T3, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Drone Port M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port M T4, Drone Controller, Launch Mechanism, Weapon Housing, and Deployment Control System. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Drone Port S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, and Weapon Housing. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Drone Port S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port S T1, Drone Controller, Launch Mechanism, and Weapon Housing. Reliability data spanning three decades confirms its position as the gold standard in its category.
Drone Port S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port S T2, Drone Controller, Launch Mechanism, and Weapon Housing. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Drone Port S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port S T3, Drone Controller, Launch Mechanism, and Weapon Housing. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Drone Port S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port S T4, Drone Controller, Launch Mechanism, and Weapon Housing. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Drone Port TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Drone Port TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Ttn T1, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. Engineers consider this component essential — a vessel without one is a vessel half-built.
Drone Port TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Ttn T2, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Drone Port TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Ttn T3, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Drone Port TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Ttn T4, Drone Controller, Launch Mechanism, Weapon Housing, Deployment Control System, Launch Coordination Matrix, and Titan Launch Platform. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Drone Port XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller, Launch Mechanism, and Weapon Housing. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Drone Port XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xs T1, Drone Controller, Launch Mechanism, and Weapon Housing. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Drone Port XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xs T2, Drone Controller, Launch Mechanism, and Weapon Housing. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Drone Port XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xs T3, Drone Controller, Launch Mechanism, and Weapon Housing. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Drone Port XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xs T4, Drone Controller, Launch Mechanism, and Weapon Housing. Reliability data spanning three decades confirms its position as the gold standard in its category.
Drone Port XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Controller and Launch Mechanism. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Drone Port XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xxs T1, Drone Controller, and Launch Mechanism. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Drone Port XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xxs T2, Drone Controller, and Launch Mechanism. Fleet standardization committees voted unanimously to adopt this as the default specification.
Drone Port XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xxs T3, Drone Controller, and Launch Mechanism. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Drone Port XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this autonomous drone deployment and recovery bay is forged from Drone Port Xxs T4, Drone Controller, and Launch Mechanism. Fleet standardization committees voted unanimously to adopt this as the default specification.
Heat Sink CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Maintenance manuals for this component are required reading at every naval academy in Galia.
Heat Sink CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Heat Sink Cap T1, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Heat Sink CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Heat Sink Cap T2, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Heat Sink CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Heat Sink Cap T3, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Crews on long-duration missions depend on its consistent performance for their survival.
Heat Sink CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Heat Sink Cap T4, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Engineers consider this component essential — a vessel without one is a vessel half-built.
Heat Sink CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Crews on long-duration missions depend on its consistent performance for their survival.
Heat Sink CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Heat Sink Class8 T1, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Heat Sink CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Heat Sink Class8 T2, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Heat Sink CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Heat Sink Class8 T3, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Ship surveyors check this component first — if it's compromised, nothing else matters.
Heat Sink CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Heat Sink Class8 T4, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Heat Sink CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Reliability data spanning three decades confirms its position as the gold standard in its category.
Heat Sink CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Heat Sink Cmd T1, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Heat Sink CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Heat Sink Cmd T2, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Heat Sink CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Heat Sink Cmd T3, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. Ship surveyors check this component first — if it's compromised, nothing else matters.
Heat Sink CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Heat Sink Cmd T4, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, and Megastructural Framework. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Heat Sink L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Heat Sink L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Heat Sink L T1, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. Engineers consider this component essential — a vessel without one is a vessel half-built.
Heat Sink L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Heat Sink L T2, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. Maintenance manuals for this component are required reading at every naval academy in Galia.
Heat Sink L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Heat Sink L T3, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Heat Sink L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Heat Sink L T4, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Heat Sink M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Heat Sink M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Heat Sink M T1, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. Crews on long-duration missions depend on its consistent performance for their survival.
Heat Sink M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Heat Sink M T2, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. Engineers consider this component essential — a vessel without one is a vessel half-built.
Heat Sink M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Heat Sink M T3, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Heat Sink M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Heat Sink M T4, Thermal Regulator, Heat Exchanger, Radiator Assembly, and Cooling Distribution Network. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Heat Sink S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Thermal Regulator, Heat Exchanger, and Radiator Assembly. Fleet standardization committees voted unanimously to adopt this as the default specification.
Heat Sink S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Heat Sink S T1, Thermal Regulator, Heat Exchanger, and Radiator Assembly. Its failure rate per million operational hours is among the lowest in its class.
Heat Sink S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Heat Sink S T2, Thermal Regulator, Heat Exchanger, and Radiator Assembly. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Heat Sink S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Heat Sink S T3, Thermal Regulator, Heat Exchanger, and Radiator Assembly. Its failure rate per million operational hours is among the lowest in its class.
Heat Sink S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Heat Sink S T4, Thermal Regulator, Heat Exchanger, and Radiator Assembly. Fleet standardization committees voted unanimously to adopt this as the default specification.
Heat Sink TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Engineers consider this component essential — a vessel without one is a vessel half-built.
Heat Sink TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Heat Sink Ttn T1, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Heat Sink TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Heat Sink Ttn T2, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Heat Sink TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Heat Sink Ttn T3, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Reliability data spanning three decades confirms its position as the gold standard in its category.
Heat Sink TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Heat Sink Ttn T4, Thermal Regulator, Heat Exchanger, Radiator Assembly, Cooling Distribution Network, Megastructural Framework, and Titan Support Matrix. Maintenance manuals for this component are required reading at every naval academy in Galia.
Heat Sink XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Thermal Regulator, Heat Exchanger, and Radiator Assembly. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Heat Sink XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Heat Sink Xs T1, Thermal Regulator, Heat Exchanger, and Radiator Assembly. Engineers consider this component essential — a vessel without one is a vessel half-built.
Heat Sink XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Heat Sink Xs T2, Thermal Regulator, Heat Exchanger, and Radiator Assembly. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Heat Sink XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Heat Sink Xs T3, Thermal Regulator, Heat Exchanger, and Radiator Assembly. Reliability data spanning three decades confirms its position as the gold standard in its category.
Heat Sink XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Heat Sink Xs T4, Thermal Regulator, Heat Exchanger, and Radiator Assembly. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Heat Sink XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Thermal Regulator and Heat Exchanger. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Heat Sink XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Heat Sink Xxs T1, Thermal Regulator, and Heat Exchanger. Crews on long-duration missions depend on its consistent performance for their survival.
Heat Sink XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Heat Sink Xxs T2, Thermal Regulator, and Heat Exchanger. Crews on long-duration missions depend on its consistent performance for their survival.
Heat Sink XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Heat Sink Xxs T3, Thermal Regulator, and Heat Exchanger. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Heat Sink XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Heat Sink Xxs T4, Thermal Regulator, and Heat Exchanger. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Hull Reinforcement CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Reliability data spanning three decades confirms its position as the gold standard in its category.
Hull Reinforcement CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Hull Reinforcement Cap T1, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Hull Reinforcement CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Hull Reinforcement Cap T2, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Hull Reinforcement CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Hull Reinforcement Cap T3, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Reliability data spanning three decades confirms its position as the gold standard in its category.
Hull Reinforcement CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Hull Reinforcement Cap T4, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Engineers consider this component essential — a vessel without one is a vessel half-built.
Hull Reinforcement CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Hull Reinforcement CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Hull Reinforcement Class8 T1, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Crews on long-duration missions depend on its consistent performance for their survival.
Hull Reinforcement CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Hull Reinforcement Class8 T2, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Hull Reinforcement CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Hull Reinforcement Class8 T3, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Hull Reinforcement CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Hull Reinforcement Class8 T4, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Hull Reinforcement CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Hull Reinforcement CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Hull Reinforcement Cmd T1, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Hull Reinforcement CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Hull Reinforcement Cmd T2, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Its failure rate per million operational hours is among the lowest in its class.
Hull Reinforcement CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Hull Reinforcement Cmd T3, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Engineers consider this component essential — a vessel without one is a vessel half-built.
Hull Reinforcement CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Hull Reinforcement Cmd T4, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, and Megastructural Framework. Maintenance manuals for this component are required reading at every naval academy in Galia.
Hull Reinforcement L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Hull Reinforcement L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Hull Reinforcement L T1, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Hull Reinforcement L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Hull Reinforcement L T2, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Hull Reinforcement L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Hull Reinforcement L T3, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. Ship surveyors check this component first — if it's compromised, nothing else matters.
Hull Reinforcement L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Hull Reinforcement L T4, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Hull Reinforcement M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. Its failure rate per million operational hours is among the lowest in its class.
Hull Reinforcement M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Hull Reinforcement M T1, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Hull Reinforcement M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Hull Reinforcement M T2, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Hull Reinforcement M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Hull Reinforcement M T3, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Hull Reinforcement M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Hull Reinforcement M T4, Armor Plating, Structural Framework, Reinforcement Matrix, and Defense Integration System. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Hull Reinforcement S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Armor Plating, Structural Framework, and Reinforcement Matrix. Crews on long-duration missions depend on its consistent performance for their survival.
Hull Reinforcement S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Hull Reinforcement S T1, Armor Plating, Structural Framework, and Reinforcement Matrix. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Hull Reinforcement S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Hull Reinforcement S T2, Armor Plating, Structural Framework, and Reinforcement Matrix. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Hull Reinforcement S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Hull Reinforcement S T3, Armor Plating, Structural Framework, and Reinforcement Matrix. Its failure rate per million operational hours is among the lowest in its class.
Hull Reinforcement S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Hull Reinforcement S T4, Armor Plating, Structural Framework, and Reinforcement Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Hull Reinforcement TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Hull Reinforcement TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Hull Reinforcement Ttn T1, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Hull Reinforcement TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Hull Reinforcement Ttn T2, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Hull Reinforcement TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Hull Reinforcement Ttn T3, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Hull Reinforcement TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Hull Reinforcement Ttn T4, Armor Plating, Structural Framework, Reinforcement Matrix, Defense Integration System, Megastructural Framework, and Titan Support Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Hull Reinforcement XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Armor Plating, Structural Framework, and Reinforcement Matrix. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Hull Reinforcement XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Hull Reinforcement Xs T1, Armor Plating, Structural Framework, and Reinforcement Matrix. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Hull Reinforcement XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Hull Reinforcement Xs T2, Armor Plating, Structural Framework, and Reinforcement Matrix. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Hull Reinforcement XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Hull Reinforcement Xs T3, Armor Plating, Structural Framework, and Reinforcement Matrix. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Hull Reinforcement XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Hull Reinforcement Xs T4, Armor Plating, Structural Framework, and Reinforcement Matrix. Engineers consider this component essential — a vessel without one is a vessel half-built.
Hull Reinforcement XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Armor Plating and Structural Framework. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Hull Reinforcement XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Hull Reinforcement Xxs T1, Armor Plating, and Structural Framework. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Hull Reinforcement XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Hull Reinforcement Xxs T2, Armor Plating, and Structural Framework. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Hull Reinforcement XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Hull Reinforcement Xxs T3, Armor Plating, and Structural Framework. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Hull Reinforcement XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Hull Reinforcement Xxs T4, Armor Plating, and Structural Framework. Its failure rate per million operational hours is among the lowest in its class.
Maneuvering Thrusters CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this sublight propulsion system is forged from Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Maneuvering Thrusters CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cap T1, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Maintenance manuals for this component are required reading at every naval academy in Galia.
Maneuvering Thrusters CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cap T2, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Crews on long-duration missions depend on its consistent performance for their survival.
Maneuvering Thrusters CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cap T3, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Maneuvering Thrusters CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cap T4, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Its failure rate per million operational hours is among the lowest in its class.
Maneuvering Thrusters CLASS8 T1 (Tier 1, Common)¶
This sublight propulsion system is forged from Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. Reliability data spanning three decades confirms its position as the gold standard in its category.
Maneuvering Thrusters CLASS8 T2 (Tier 2, Uncommon)¶
This sublight propulsion system is forged from Maneuvering Thrusters Class8 T1, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Maneuvering Thrusters CLASS8 T3 (Tier 3, Rare)¶
This sublight propulsion system is forged from Maneuvering Thrusters Class8 T2, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. Its failure rate per million operational hours is among the lowest in its class.
Maneuvering Thrusters CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This sublight propulsion system is forged from Maneuvering Thrusters Class8 T3, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Maneuvering Thrusters CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This sublight propulsion system is forged from Maneuvering Thrusters Class8 T4, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Maneuvering Thrusters CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this sublight propulsion system is forged from Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Maneuvering Thrusters CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cmd T1, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Maintenance manuals for this component are required reading at every naval academy in Galia.
Maneuvering Thrusters CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cmd T2, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Maneuvering Thrusters CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cmd T3, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Maneuvering Thrusters CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Cmd T4, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, and Navigation Coordination Hub. Reliability data spanning three decades confirms its position as the gold standard in its category.
Maneuvering Thrusters L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this sublight propulsion system is forged from Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Maneuvering Thrusters L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters L T1, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Maneuvering Thrusters L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters L T2, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Maneuvering Thrusters L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters L T3, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Maneuvering Thrusters L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters L T4, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Maneuvering Thrusters M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this sublight propulsion system is forged from Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Maneuvering Thrusters M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters M T1, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Crews on long-duration missions depend on its consistent performance for their survival.
Maneuvering Thrusters M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters M T2, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Maneuvering Thrusters M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters M T3, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Engineers consider this component essential — a vessel without one is a vessel half-built.
Maneuvering Thrusters M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters M T4, Propulsion Core, Engine Manifold, Thrust Vectoring Array, and Maneuver Control System. Engineers consider this component essential — a vessel without one is a vessel half-built.
Maneuvering Thrusters S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this sublight propulsion system is forged from Propulsion Core, Engine Manifold, and Thrust Vectoring Array. Maintenance manuals for this component are required reading at every naval academy in Galia.
Maneuvering Thrusters S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters S T1, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Maneuvering Thrusters S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters S T2, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Maneuvering Thrusters S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters S T3, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. Reliability data spanning three decades confirms its position as the gold standard in its category.
Maneuvering Thrusters S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters S T4, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. Crews on long-duration missions depend on its consistent performance for their survival.
Maneuvering Thrusters TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this sublight propulsion system is forged from Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Maneuvering Thrusters TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Ttn T1, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Maneuvering Thrusters TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Ttn T2, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. Fleet standardization committees voted unanimously to adopt this as the default specification.
Maneuvering Thrusters TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Ttn T3, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. Crews on long-duration missions depend on its consistent performance for their survival.
Maneuvering Thrusters TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Ttn T4, Propulsion Core, Engine Manifold, Thrust Vectoring Array, Maneuver Control System, Navigation Coordination Hub, and Titan Drive Assembly. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Maneuvering Thrusters XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this sublight propulsion system is forged from Propulsion Core, Engine Manifold, and Thrust Vectoring Array. Engineers consider this component essential — a vessel without one is a vessel half-built.
Maneuvering Thrusters XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xs T1, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Maneuvering Thrusters XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xs T2, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Maneuvering Thrusters XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xs T3, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. Its failure rate per million operational hours is among the lowest in its class.
Maneuvering Thrusters XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xs T4, Propulsion Core, Engine Manifold, and Thrust Vectoring Array. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Maneuvering Thrusters XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this sublight propulsion system is forged from Propulsion Core and Engine Manifold. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Maneuvering Thrusters XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xxs T1, Propulsion Core, and Engine Manifold. Crews on long-duration missions depend on its consistent performance for their survival.
Maneuvering Thrusters XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xxs T2, Propulsion Core, and Engine Manifold. Ship surveyors check this component first — if it's compromised, nothing else matters.
Maneuvering Thrusters XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xxs T3, Propulsion Core, and Engine Manifold. Reliability data spanning three decades confirms its position as the gold standard in its category.
Maneuvering Thrusters XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this sublight propulsion system is forged from Maneuvering Thrusters Xxs T4, Propulsion Core, and Engine Manifold. Fleet standardization committees voted unanimously to adopt this as the default specification.
Mining Rig CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this resource extraction system is forged from Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Mining Rig CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this resource extraction system is forged from Mining Rig Cap T1, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this resource extraction system is forged from Mining Rig Cap T2, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Mining Rig CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this resource extraction system is forged from Mining Rig Cap T3, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Mining Rig CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this resource extraction system is forged from Mining Rig Cap T4, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig CLASS8 T1 (Tier 1, Common)¶
This resource extraction system is forged from Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Ship surveyors check this component first — if it's compromised, nothing else matters.
Mining Rig CLASS8 T2 (Tier 2, Uncommon)¶
This resource extraction system is forged from Mining Rig Class8 T1, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Reliability data spanning three decades confirms its position as the gold standard in its category.
Mining Rig CLASS8 T3 (Tier 3, Rare)¶
This resource extraction system is forged from Mining Rig Class8 T2, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Mining Rig CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This resource extraction system is forged from Mining Rig Class8 T3, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This resource extraction system is forged from Mining Rig Class8 T4, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Maintenance manuals for this component are required reading at every naval academy in Galia.
Mining Rig CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this resource extraction system is forged from Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Crews on long-duration missions depend on its consistent performance for their survival.
Mining Rig CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this resource extraction system is forged from Mining Rig Cmd T1, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Mining Rig CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this resource extraction system is forged from Mining Rig Cmd T2, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this resource extraction system is forged from Mining Rig Cmd T3, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, and Industrial Control Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Mining Rig CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this resource extraction system is forged from Mining Rig Cmd T4, Mining Controller, Utility Controller, Extraction Beam, Industrial Control Matrix, and Adrenoline. Engineers consider this component essential — a vessel without one is a vessel half-built.
Mining Rig L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this resource extraction system is forged from Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Mining Rig L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this resource extraction system is forged from Mining Rig L T1, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. Ship surveyors check this component first — if it's compromised, nothing else matters.
Mining Rig L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this resource extraction system is forged from Mining Rig L T2, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Mining Rig L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this resource extraction system is forged from Mining Rig L T3, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Mining Rig L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this resource extraction system is forged from Mining Rig L T4, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this resource extraction system is forged from Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. Its failure rate per million operational hours is among the lowest in its class.
Mining Rig M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this resource extraction system is forged from Mining Rig M T1, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Mining Rig M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this resource extraction system is forged from Mining Rig M T2, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Mining Rig M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this resource extraction system is forged from Mining Rig M T3, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Mining Rig M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this resource extraction system is forged from Mining Rig M T4, Mining Controller, Utility Controller, Extraction Beam, and Resource Processing Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Mining Rig S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this resource extraction system is forged from Mining Controller, Utility Controller, and Extraction Beam. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Mining Rig S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this resource extraction system is forged from Mining Rig S T1, Mining Controller, Utility Controller, and Extraction Beam. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Mining Rig S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this resource extraction system is forged from Mining Rig S T2, Mining Controller, Utility Controller, and Extraction Beam. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Mining Rig S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this resource extraction system is forged from Mining Rig S T3, Mining Controller, Utility Controller, and Extraction Beam. Ship surveyors check this component first — if it's compromised, nothing else matters.
Mining Rig S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this resource extraction system is forged from Mining Rig S T4, Mining Controller, Utility Controller, and Extraction Beam. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Mining Rig TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this resource extraction system is forged from Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Mining Rig TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this resource extraction system is forged from Mining Rig Ttn T1, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Crews on long-duration missions depend on its consistent performance for their survival.
Mining Rig TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this resource extraction system is forged from Mining Rig Ttn T2, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Mining Rig TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this resource extraction system is forged from Mining Rig Ttn T3, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Ship surveyors check this component first — if it's compromised, nothing else matters.
Mining Rig TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this resource extraction system is forged from Mining Rig Ttn T4, Mining Controller, Utility Controller, Extraction Beam, Resource Processing Hub, Industrial Control Matrix, and Titan Processing Platform. Fleet standardization committees voted unanimously to adopt this as the default specification.
Mining Rig XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this resource extraction system is forged from Mining Controller, Utility Controller, and Extraction Beam. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this resource extraction system is forged from Mining Rig Xs T1, Mining Controller, Utility Controller, and Extraction Beam. Maintenance manuals for this component are required reading at every naval academy in Galia.
Mining Rig XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this resource extraction system is forged from Mining Rig Xs T2, Mining Controller, Utility Controller, and Extraction Beam. Reliability data spanning three decades confirms its position as the gold standard in its category.
Mining Rig XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this resource extraction system is forged from Mining Rig Xs T3, Mining Controller, Utility Controller, and Extraction Beam. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Mining Rig XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this resource extraction system is forged from Mining Rig Xs T4, Mining Controller, Utility Controller, and Extraction Beam. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this resource extraction system is forged from Mining Controller and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this resource extraction system is forged from Mining Rig Xxs T1, Mining Controller, and Utility Controller. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Mining Rig XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this resource extraction system is forged from Mining Rig Xxs T2, Mining Controller, and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this resource extraction system is forged from Mining Rig Xxs T3, Mining Controller, and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Mining Rig XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this resource extraction system is forged from Mining Rig Xxs T4, Mining Controller, and Utility Controller. Fleet standardization committees voted unanimously to adopt this as the default specification.
Missile Bay CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Fleet standardization committees voted unanimously to adopt this as the default specification.
Missile Bay CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this guided ordnance delivery system is forged from Missile Bay Cap T1, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Reliability data spanning three decades confirms its position as the gold standard in its category.
Missile Bay CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this guided ordnance delivery system is forged from Missile Bay Cap T2, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Missile Bay CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this guided ordnance delivery system is forged from Missile Bay Cap T3, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Missile Bay CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this guided ordnance delivery system is forged from Missile Bay Cap T4, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Missile Bay CLASS8 T1 (Tier 1, Common)¶
This guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Missile Bay CLASS8 T2 (Tier 2, Uncommon)¶
This guided ordnance delivery system is forged from Missile Bay Class8 T1, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Missile Bay CLASS8 T3 (Tier 3, Rare)¶
This guided ordnance delivery system is forged from Missile Bay Class8 T2, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Missile Bay CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This guided ordnance delivery system is forged from Missile Bay Class8 T3, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. Fleet standardization committees voted unanimously to adopt this as the default specification.
Missile Bay CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This guided ordnance delivery system is forged from Missile Bay Class8 T4, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Missile Bay CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Reliability data spanning three decades confirms its position as the gold standard in its category.
Missile Bay CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this guided ordnance delivery system is forged from Missile Bay Cmd T1, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Missile Bay CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this guided ordnance delivery system is forged from Missile Bay Cmd T2, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Missile Bay CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this guided ordnance delivery system is forged from Missile Bay Cmd T3, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Missile Bay CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this guided ordnance delivery system is forged from Missile Bay Cmd T4, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, and Launch Coordination Matrix. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Missile Bay L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Missile Bay L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this guided ordnance delivery system is forged from Missile Bay L T1, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Missile Bay L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this guided ordnance delivery system is forged from Missile Bay L T2, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Ship surveyors check this component first — if it's compromised, nothing else matters.
Missile Bay L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this guided ordnance delivery system is forged from Missile Bay L T3, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Missile Bay L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this guided ordnance delivery system is forged from Missile Bay L T4, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Fleet standardization committees voted unanimously to adopt this as the default specification.
Missile Bay M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Missile Bay M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this guided ordnance delivery system is forged from Missile Bay M T1, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Reliability data spanning three decades confirms its position as the gold standard in its category.
Missile Bay M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this guided ordnance delivery system is forged from Missile Bay M T2, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Missile Bay M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this guided ordnance delivery system is forged from Missile Bay M T3, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Crews on long-duration missions depend on its consistent performance for their survival.
Missile Bay M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this guided ordnance delivery system is forged from Missile Bay M T4, Missile Guidance Core, Launch Mechanism, Weapon Housing, and Storage Management System. Crews on long-duration missions depend on its consistent performance for their survival.
Missile Bay S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, and Weapon Housing. Ship surveyors check this component first — if it's compromised, nothing else matters.
Missile Bay S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this guided ordnance delivery system is forged from Missile Bay S T1, Missile Guidance Core, Launch Mechanism, and Weapon Housing. Fleet standardization committees voted unanimously to adopt this as the default specification.
Missile Bay S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this guided ordnance delivery system is forged from Missile Bay S T2, Missile Guidance Core, Launch Mechanism, and Weapon Housing. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Missile Bay S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this guided ordnance delivery system is forged from Missile Bay S T3, Missile Guidance Core, Launch Mechanism, and Weapon Housing. Fleet standardization committees voted unanimously to adopt this as the default specification.
Missile Bay S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this guided ordnance delivery system is forged from Missile Bay S T4, Missile Guidance Core, Launch Mechanism, and Weapon Housing. Maintenance manuals for this component are required reading at every naval academy in Galia.
Missile Bay TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Missile Bay TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this guided ordnance delivery system is forged from Missile Bay Ttn T1, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Missile Bay TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this guided ordnance delivery system is forged from Missile Bay Ttn T2, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Missile Bay TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this guided ordnance delivery system is forged from Missile Bay Ttn T3, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Missile Bay TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this guided ordnance delivery system is forged from Missile Bay Ttn T4, Missile Guidance Core, Launch Mechanism, Weapon Housing, Storage Management System, Launch Coordination Matrix, and Titan Launch Platform. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Missile Bay XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core, Launch Mechanism, and Weapon Housing. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Missile Bay XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xs T1, Missile Guidance Core, Launch Mechanism, and Weapon Housing. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Missile Bay XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xs T2, Missile Guidance Core, Launch Mechanism, and Weapon Housing. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Missile Bay XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xs T3, Missile Guidance Core, Launch Mechanism, and Weapon Housing. Fleet standardization committees voted unanimously to adopt this as the default specification.
Missile Bay XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xs T4, Missile Guidance Core, Launch Mechanism, and Weapon Housing. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Missile Bay XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this guided ordnance delivery system is forged from Missile Guidance Core and Launch Mechanism. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Missile Bay XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xxs T1, Missile Guidance Core, and Launch Mechanism. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Missile Bay XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xxs T2, Missile Guidance Core, and Launch Mechanism. Maintenance manuals for this component are required reading at every naval academy in Galia.
Missile Bay XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xxs T3, Missile Guidance Core, and Launch Mechanism. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Missile Bay XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this guided ordnance delivery system is forged from Missile Bay Xxs T4, Missile Guidance Core, and Launch Mechanism. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Power Core CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this power generation unit is forged from Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Maintenance manuals for this component are required reading at every naval academy in Galia.
Power Core CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this power generation unit is forged from Power Core Cap T1, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Power Core CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this power generation unit is forged from Power Core Cap T2, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Ship surveyors check this component first — if it's compromised, nothing else matters.
Power Core CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this power generation unit is forged from Power Core Cap T3, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Power Core CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this power generation unit is forged from Power Core Cap T4, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Power Core CLASS8 T1 (Tier 1, Common)¶
This power generation unit is forged from Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Power Core CLASS8 T2 (Tier 2, Uncommon)¶
This power generation unit is forged from Power Core Class8 T1, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Reliability data spanning three decades confirms its position as the gold standard in its category.
Power Core CLASS8 T3 (Tier 3, Rare)¶
This power generation unit is forged from Power Core Class8 T2, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Its failure rate per million operational hours is among the lowest in its class.
Power Core CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This power generation unit is forged from Power Core Class8 T3, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Maintenance manuals for this component are required reading at every naval academy in Galia.
Power Core CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This power generation unit is forged from Power Core Class8 T4, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Power Core CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this power generation unit is forged from Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Power Core CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this power generation unit is forged from Power Core Cmd T1, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Reliability data spanning three decades confirms its position as the gold standard in its category.
Power Core CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this power generation unit is forged from Power Core Cmd T2, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Power Core CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this power generation unit is forged from Power Core Cmd T3, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Power Core CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this power generation unit is forged from Power Core Cmd T4, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, and Advanced Power Grid. Reliability data spanning three decades confirms its position as the gold standard in its category.
Power Core L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this power generation unit is forged from Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Power Core L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this power generation unit is forged from Power Core L T1, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Power Core L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this power generation unit is forged from Power Core L T2, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Power Core L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this power generation unit is forged from Power Core L T3, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. Fleet standardization committees voted unanimously to adopt this as the default specification.
Power Core L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this power generation unit is forged from Power Core L T4, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Power Core M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this power generation unit is forged from Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. Fleet standardization committees voted unanimously to adopt this as the default specification.
Power Core M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this power generation unit is forged from Power Core M T1, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Power Core M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this power generation unit is forged from Power Core M T2, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. Reliability data spanning three decades confirms its position as the gold standard in its category.
Power Core M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this power generation unit is forged from Power Core M T3, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. Reliability data spanning three decades confirms its position as the gold standard in its category.
Power Core M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this power generation unit is forged from Power Core M T4, Power Generator, Energy Regulator, Power Distribution Network, and Energy Coordination System. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Power Core S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this power generation unit is forged from Power Generator, Energy Regulator, and Power Distribution Network. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Power Core S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this power generation unit is forged from Power Core S T1, Power Generator, Energy Regulator, and Power Distribution Network. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Power Core S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this power generation unit is forged from Power Core S T2, Power Generator, Energy Regulator, and Power Distribution Network. Maintenance manuals for this component are required reading at every naval academy in Galia.
Power Core S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this power generation unit is forged from Power Core S T3, Power Generator, Energy Regulator, and Power Distribution Network. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Power Core S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this power generation unit is forged from Power Core S T4, Power Generator, Energy Regulator, and Power Distribution Network. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Power Core TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this power generation unit is forged from Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Engineers consider this component essential — a vessel without one is a vessel half-built.
Power Core TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this power generation unit is forged from Power Core Ttn T1, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Power Core TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this power generation unit is forged from Power Core Ttn T2, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Power Core TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this power generation unit is forged from Power Core Ttn T3, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. Maintenance manuals for this component are required reading at every naval academy in Galia.
Power Core TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this power generation unit is forged from Power Core Ttn T4, Power Generator, Energy Regulator, Power Distribution Network, Energy Coordination System, Advanced Power Grid, and Titan Energy Network. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Power Core XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this power generation unit is forged from Power Generator, Energy Regulator, and Power Distribution Network. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Power Core XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this power generation unit is forged from Power Core Xs T1, Power Generator, Energy Regulator, and Power Distribution Network. Its failure rate per million operational hours is among the lowest in its class.
Power Core XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this power generation unit is forged from Power Core Xs T2, Power Generator, Energy Regulator, and Power Distribution Network. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Power Core XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this power generation unit is forged from Power Core Xs T3, Power Generator, Energy Regulator, and Power Distribution Network. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Power Core XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this power generation unit is forged from Power Core Xs T4, Power Generator, Energy Regulator, and Power Distribution Network. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Power Core XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this power generation unit is forged from Power Generator and Energy Regulator. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Power Core XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this power generation unit is forged from Power Core Xxs T1, Power Generator, and Energy Regulator. Crews on long-duration missions depend on its consistent performance for their survival.
Power Core XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this power generation unit is forged from Power Core Xxs T2, Power Generator, and Energy Regulator. Reliability data spanning three decades confirms its position as the gold standard in its category.
Power Core XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this power generation unit is forged from Power Core Xxs T3, Power Generator, and Energy Regulator. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Power Core XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this power generation unit is forged from Power Core Xxs T4, Power Generator, and Energy Regulator. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Refuel Rig CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this fuel management system is forged from Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Ship surveyors check this component first — if it's compromised, nothing else matters.
Refuel Rig CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this fuel management system is forged from Refuel Rig Cap T1, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Refuel Rig CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this fuel management system is forged from Refuel Rig Cap T2, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Refuel Rig CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this fuel management system is forged from Refuel Rig Cap T3, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Refuel Rig CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this fuel management system is forged from Refuel Rig Cap T4, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Engineers consider this component essential — a vessel without one is a vessel half-built.
Refuel Rig CLASS8 T1 (Tier 1, Common)¶
This fuel management system is forged from Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, Titan Utility Core, and Adaptive Utility Core. Fleet standardization committees voted unanimously to adopt this as the default specification.
Refuel Rig CLASS8 T2 (Tier 2, Uncommon)¶
This fuel management system is forged from Refuel Rig Class8 T1, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Refuel Rig CLASS8 T3 (Tier 3, Rare)¶
This fuel management system is forged from Refuel Rig Class8 T2, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Refuel Rig CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This fuel management system is forged from Refuel Rig Class8 T3, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Engineers consider this component essential — a vessel without one is a vessel half-built.
Refuel Rig CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This fuel management system is forged from Refuel Rig Class8 T4, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Crews on long-duration missions depend on its consistent performance for their survival.
Refuel Rig CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this fuel management system is forged from Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Refuel Rig CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this fuel management system is forged from Refuel Rig Cmd T1, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Refuel Rig CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this fuel management system is forged from Refuel Rig Cmd T2, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Refuel Rig CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this fuel management system is forged from Refuel Rig Cmd T3, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. Engineers consider this component essential — a vessel without one is a vessel half-built.
Refuel Rig CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this fuel management system is forged from Refuel Rig Cmd T4, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, and Service Coordination Hub. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Refuel Rig L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this fuel management system is forged from Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Refuel Rig L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this fuel management system is forged from Refuel Rig L T1, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Refuel Rig L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this fuel management system is forged from Refuel Rig L T2, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Refuel Rig L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this fuel management system is forged from Refuel Rig L T3, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Refuel Rig L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this fuel management system is forged from Refuel Rig L T4, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Crews on long-duration missions depend on its consistent performance for their survival.
Refuel Rig M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this fuel management system is forged from Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Reliability data spanning three decades confirms its position as the gold standard in its category.
Refuel Rig M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this fuel management system is forged from Refuel Rig M T1, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Refuel Rig M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this fuel management system is forged from Refuel Rig M T2, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Refuel Rig M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this fuel management system is forged from Refuel Rig M T3, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Refuel Rig M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this fuel management system is forged from Refuel Rig M T4, Fuel Transfer System, Utility Controller, Connection Assembly, and Utility Scaling Framework. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Refuel Rig S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this fuel management system is forged from Fuel Transfer System, Utility Controller, and Connection Assembly. Fleet standardization committees voted unanimously to adopt this as the default specification.
Refuel Rig S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this fuel management system is forged from Refuel Rig S T1, Fuel Transfer System, Utility Controller, and Connection Assembly. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Refuel Rig S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this fuel management system is forged from Refuel Rig S T2, Fuel Transfer System, Utility Controller, and Connection Assembly. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Refuel Rig S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this fuel management system is forged from Refuel Rig S T3, Fuel Transfer System, Utility Controller, and Connection Assembly. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Refuel Rig S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this fuel management system is forged from Refuel Rig S T4, Fuel Transfer System, Utility Controller, and Connection Assembly. Reliability data spanning three decades confirms its position as the gold standard in its category.
Refuel Rig TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this fuel management system is forged from Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Refuel Rig TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this fuel management system is forged from Refuel Rig Ttn T1, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Refuel Rig TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this fuel management system is forged from Refuel Rig Ttn T2, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Maintenance manuals for this component are required reading at every naval academy in Galia.
Refuel Rig TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this fuel management system is forged from Refuel Rig Ttn T3, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Ship surveyors check this component first — if it's compromised, nothing else matters.
Refuel Rig TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this fuel management system is forged from Refuel Rig Ttn T4, Fuel Transfer System, Utility Controller, Connection Assembly, Utility Scaling Framework, Service Coordination Hub, and Titan Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Refuel Rig XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this fuel management system is forged from Fuel Transfer System, Utility Controller, and Connection Assembly. Engineers consider this component essential — a vessel without one is a vessel half-built.
Refuel Rig XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this fuel management system is forged from Refuel Rig Xs T1, Fuel Transfer System, Utility Controller, and Connection Assembly. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Refuel Rig XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this fuel management system is forged from Refuel Rig Xs T2, Fuel Transfer System, Utility Controller, and Connection Assembly. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Refuel Rig XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this fuel management system is forged from Refuel Rig Xs T3, Fuel Transfer System, Utility Controller, and Connection Assembly. Fleet standardization committees voted unanimously to adopt this as the default specification.
Refuel Rig XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this fuel management system is forged from Refuel Rig Xs T4, Fuel Transfer System, Utility Controller, and Connection Assembly. Ship surveyors check this component first — if it's compromised, nothing else matters.
Refuel Rig XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this fuel management system is forged from Fuel Transfer System and Utility Controller. Engineers consider this component essential — a vessel without one is a vessel half-built.
Refuel Rig XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this fuel management system is forged from Refuel Rig Xxs T1, Fuel Transfer System, and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Refuel Rig XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this fuel management system is forged from Refuel Rig Xxs T2, Fuel Transfer System, and Utility Controller. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Refuel Rig XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this fuel management system is forged from Refuel Rig Xxs T3, Fuel Transfer System, and Utility Controller. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Refuel Rig XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this fuel management system is forged from Refuel Rig Xxs T4, Fuel Transfer System, and Utility Controller. Ship surveyors check this component first — if it's compromised, nothing else matters.
Repair Rig CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Repair Rig CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this hull repair and maintenance system is forged from Repair Rig Cap T1, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Repair Rig CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this hull repair and maintenance system is forged from Repair Rig Cap T2, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Repair Rig CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this hull repair and maintenance system is forged from Repair Rig Cap T3, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Repair Rig CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this hull repair and maintenance system is forged from Repair Rig Cap T4, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Repair Rig CLASS8 T1 (Tier 1, Common)¶
This hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, Titan Utility Core, and Adaptive Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Repair Rig CLASS8 T2 (Tier 2, Uncommon)¶
This hull repair and maintenance system is forged from Repair Rig Class8 T1, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Reliability data spanning three decades confirms its position as the gold standard in its category.
Repair Rig CLASS8 T3 (Tier 3, Rare)¶
This hull repair and maintenance system is forged from Repair Rig Class8 T2, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Reliability data spanning three decades confirms its position as the gold standard in its category.
Repair Rig CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This hull repair and maintenance system is forged from Repair Rig Class8 T3, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Repair Rig CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This hull repair and maintenance system is forged from Repair Rig Class8 T4, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Repair Rig CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. Ship surveyors check this component first — if it's compromised, nothing else matters.
Repair Rig CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this hull repair and maintenance system is forged from Repair Rig Cmd T1, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Repair Rig CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this hull repair and maintenance system is forged from Repair Rig Cmd T2, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Repair Rig CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this hull repair and maintenance system is forged from Repair Rig Cmd T3, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. Crews on long-duration missions depend on its consistent performance for their survival.
Repair Rig CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this hull repair and maintenance system is forged from Repair Rig Cmd T4, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, and Service Coordination Hub. Fleet standardization committees voted unanimously to adopt this as the default specification.
Repair Rig L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Its failure rate per million operational hours is among the lowest in its class.
Repair Rig L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this hull repair and maintenance system is forged from Repair Rig L T1, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Its failure rate per million operational hours is among the lowest in its class.
Repair Rig L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this hull repair and maintenance system is forged from Repair Rig L T2, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Repair Rig L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this hull repair and maintenance system is forged from Repair Rig L T3, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Reliability data spanning three decades confirms its position as the gold standard in its category.
Repair Rig L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this hull repair and maintenance system is forged from Repair Rig L T4, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Repair Rig M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Maintenance manuals for this component are required reading at every naval academy in Galia.
Repair Rig M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this hull repair and maintenance system is forged from Repair Rig M T1, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Its failure rate per million operational hours is among the lowest in its class.
Repair Rig M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this hull repair and maintenance system is forged from Repair Rig M T2, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Repair Rig M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this hull repair and maintenance system is forged from Repair Rig M T3, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Repair Rig M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this hull repair and maintenance system is forged from Repair Rig M T4, Repair Nanobots, Utility Controller, Diagnostic Suite, and Multi System Coordinator. Fleet standardization committees voted unanimously to adopt this as the default specification.
Repair Rig S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, and Diagnostic Suite. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Repair Rig S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this hull repair and maintenance system is forged from Repair Rig S T1, Repair Nanobots, Utility Controller, and Diagnostic Suite. Maintenance manuals for this component are required reading at every naval academy in Galia.
Repair Rig S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this hull repair and maintenance system is forged from Repair Rig S T2, Repair Nanobots, Utility Controller, and Diagnostic Suite. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Repair Rig S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this hull repair and maintenance system is forged from Repair Rig S T3, Repair Nanobots, Utility Controller, and Diagnostic Suite. Reliability data spanning three decades confirms its position as the gold standard in its category.
Repair Rig S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this hull repair and maintenance system is forged from Repair Rig S T4, Repair Nanobots, Utility Controller, and Diagnostic Suite. Maintenance manuals for this component are required reading at every naval academy in Galia.
Repair Rig TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, Titan Utility Core, and Adaptive Utility Core. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Repair Rig TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this hull repair and maintenance system is forged from Repair Rig Ttn T1, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Reliability data spanning three decades confirms its position as the gold standard in its category.
Repair Rig TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this hull repair and maintenance system is forged from Repair Rig Ttn T2, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Repair Rig TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this hull repair and maintenance system is forged from Repair Rig Ttn T3, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Maintenance manuals for this component are required reading at every naval academy in Galia.
Repair Rig TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this hull repair and maintenance system is forged from Repair Rig Ttn T4, Repair Nanobots, Utility Controller, Diagnostic Suite, Multi System Coordinator, Service Coordination Hub, and Titan Utility Core. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Repair Rig XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this hull repair and maintenance system is forged from Repair Nanobots, Utility Controller, and Diagnostic Suite. Fleet standardization committees voted unanimously to adopt this as the default specification.
Repair Rig XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xs T1, Repair Nanobots, Utility Controller, and Diagnostic Suite. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Repair Rig XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xs T2, Repair Nanobots, Utility Controller, and Diagnostic Suite. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Repair Rig XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xs T3, Repair Nanobots, Utility Controller, and Diagnostic Suite. Crews on long-duration missions depend on its consistent performance for their survival.
Repair Rig XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xs T4, Repair Nanobots, Utility Controller, and Diagnostic Suite. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Repair Rig XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this hull repair and maintenance system is forged from Repair Nanobots and Utility Controller. Ship surveyors check this component first — if it's compromised, nothing else matters.
Repair Rig XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xxs T1, Repair Nanobots, and Utility Controller. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Repair Rig XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xxs T2, Repair Nanobots, and Utility Controller. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Repair Rig XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xxs T3, Repair Nanobots, and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Repair Rig XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this hull repair and maintenance system is forged from Repair Rig Xxs T4, Repair Nanobots, and Utility Controller. Reliability data spanning three decades confirms its position as the gold standard in its category.
Rescue Rig CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Rescue Rig CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Rescue Rig Cap T1, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Rescue Rig CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Rescue Rig Cap T2, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Rescue Rig CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Rescue Rig Cap T3, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. Engineers consider this component essential — a vessel without one is a vessel half-built.
Rescue Rig CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Rescue Rig Cap T4, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. Reliability data spanning three decades confirms its position as the gold standard in its category.
Rescue Rig CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Rescue Rig CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Rescue Rig Class8 T1, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Rescue Rig CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Rescue Rig Class8 T2, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Rescue Rig CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Rescue Rig Class8 T3, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Rescue Rig CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Rescue Rig Class8 T4, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Rescue Rig CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Rescue Rig CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Rescue Rig Cmd T1, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Rescue Rig CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Rescue Rig Cmd T2, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Rescue Rig CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Rescue Rig Cmd T3, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Rescue Rig CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Rescue Rig Cmd T4, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, and Service Coordination Hub. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Rescue Rig L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. Engineers consider this component essential — a vessel without one is a vessel half-built.
Rescue Rig L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Rescue Rig L T1, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Rescue Rig L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Rescue Rig L T2, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Rescue Rig L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Rescue Rig L T3, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Rescue Rig L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Rescue Rig L T4, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Rescue Rig M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Rescue Rig M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Rescue Rig M T1, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. Fleet standardization committees voted unanimously to adopt this as the default specification.
Rescue Rig M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Rescue Rig M T2, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Rescue Rig M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Rescue Rig M T3, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Rescue Rig M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Rescue Rig M T4, Life Support Core, Utility Controller, Emergency Beacon, and Emergency Response Matrix. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Rescue Rig S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Life Support Core, Utility Controller, and Emergency Beacon. Ship surveyors check this component first — if it's compromised, nothing else matters.
Rescue Rig S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Rescue Rig S T1, Life Support Core, Utility Controller, and Emergency Beacon. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Rescue Rig S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Rescue Rig S T2, Life Support Core, Utility Controller, and Emergency Beacon. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Rescue Rig S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Rescue Rig S T3, Life Support Core, Utility Controller, and Emergency Beacon. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Rescue Rig S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Rescue Rig S T4, Life Support Core, Utility Controller, and Emergency Beacon. Fleet standardization committees voted unanimously to adopt this as the default specification.
Rescue Rig TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Rescue Rig TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Rescue Rig Ttn T1, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Rescue Rig TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Rescue Rig Ttn T2, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Rescue Rig TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Rescue Rig Ttn T3, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. Ship surveyors check this component first — if it's compromised, nothing else matters.
Rescue Rig TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Rescue Rig Ttn T4, Life Support Core, Utility Controller, Emergency Beacon, Emergency Response Matrix, Service Coordination Hub, and Titan Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Rescue Rig XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Life Support Core, Utility Controller, and Emergency Beacon. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Rescue Rig XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Rescue Rig Xs T1, Life Support Core, Utility Controller, and Emergency Beacon. Its failure rate per million operational hours is among the lowest in its class.
Rescue Rig XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Rescue Rig Xs T2, Life Support Core, Utility Controller, and Emergency Beacon. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Rescue Rig XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Rescue Rig Xs T3, Life Support Core, Utility Controller, and Emergency Beacon. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Rescue Rig XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Rescue Rig Xs T4, Life Support Core, Utility Controller, and Emergency Beacon. Ship surveyors check this component first — if it's compromised, nothing else matters.
Rescue Rig XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Life Support Core and Utility Controller. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Rescue Rig XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Rescue Rig Xxs T1, Life Support Core, and Utility Controller. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Rescue Rig XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Rescue Rig Xxs T2, Life Support Core, and Utility Controller. Its failure rate per million operational hours is among the lowest in its class.
Rescue Rig XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Rescue Rig Xxs T3, Life Support Core, and Utility Controller. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Rescue Rig XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Rescue Rig Xxs T4, Life Support Core, and Utility Controller. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Salvage Rig CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Salvage Rig CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Salvage Rig Cap T1, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Ship surveyors check this component first — if it's compromised, nothing else matters.
Salvage Rig CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Salvage Rig Cap T2, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Fleet standardization committees voted unanimously to adopt this as the default specification.
Salvage Rig CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Salvage Rig Cap T3, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Maintenance manuals for this component are required reading at every naval academy in Galia.
Salvage Rig CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Salvage Rig Cap T4, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Salvage Rig CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Salvage Rig CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Salvage Rig Class8 T1, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Salvage Rig CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Salvage Rig Class8 T2, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Engineers consider this component essential — a vessel without one is a vessel half-built.
Salvage Rig CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Salvage Rig Class8 T3, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Salvage Rig CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Salvage Rig Class8 T4, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Salvage Rig CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Salvage Rig CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Salvage Rig Cmd T1, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Crews on long-duration missions depend on its consistent performance for their survival.
Salvage Rig CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Salvage Rig Cmd T2, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Salvage Rig CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Salvage Rig Cmd T3, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Salvage Rig CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Salvage Rig Cmd T4, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, and Industrial Control Matrix. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Salvage Rig L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Salvage Rig L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Salvage Rig L T1, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Salvage Rig L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Salvage Rig L T2, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Salvage Rig L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Salvage Rig L T3, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Engineers consider this component essential — a vessel without one is a vessel half-built.
Salvage Rig L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Salvage Rig L T4, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Salvage Rig M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Salvage Rig M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Salvage Rig M T1, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Maintenance manuals for this component are required reading at every naval academy in Galia.
Salvage Rig M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Salvage Rig M T2, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Salvage Rig M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Salvage Rig M T3, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Its failure rate per million operational hours is among the lowest in its class.
Salvage Rig M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Salvage Rig M T4, Material Processor, Utility Controller, Extraction Beam, and Processing Control Matrix. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Salvage Rig S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Material Processor, Utility Controller, and Extraction Beam. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Salvage Rig S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Salvage Rig S T1, Material Processor, Utility Controller, and Extraction Beam. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Salvage Rig S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Salvage Rig S T2, Material Processor, Utility Controller, and Extraction Beam. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Salvage Rig S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Salvage Rig S T3, Material Processor, Utility Controller, and Extraction Beam. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Salvage Rig S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Salvage Rig S T4, Material Processor, Utility Controller, and Extraction Beam. Crews on long-duration missions depend on its consistent performance for their survival.
Salvage Rig TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Salvage Rig TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Salvage Rig Ttn T1, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Salvage Rig TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Salvage Rig Ttn T2, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Salvage Rig TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Salvage Rig Ttn T3, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Salvage Rig TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Salvage Rig Ttn T4, Material Processor, Utility Controller, Extraction Beam, Processing Control Matrix, Industrial Control Matrix, and Titan Processing Platform. Fleet standardization committees voted unanimously to adopt this as the default specification.
Salvage Rig XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Material Processor, Utility Controller, and Extraction Beam. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Salvage Rig XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Salvage Rig Xs T1, Material Processor, Utility Controller, and Extraction Beam. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Salvage Rig XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Salvage Rig Xs T2, Material Processor, Utility Controller, and Extraction Beam. Its failure rate per million operational hours is among the lowest in its class.
Salvage Rig XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Salvage Rig Xs T3, Material Processor, Utility Controller, and Extraction Beam. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Salvage Rig XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Salvage Rig Xs T4, Material Processor, Utility Controller, and Extraction Beam. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Salvage Rig XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Material Processor and Utility Controller. Crews on long-duration missions depend on its consistent performance for their survival.
Salvage Rig XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Salvage Rig Xxs T1, Material Processor, and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Salvage Rig XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Salvage Rig Xxs T2, Material Processor, and Utility Controller. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Salvage Rig XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Salvage Rig Xxs T3, Material Processor, and Utility Controller. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Salvage Rig XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Salvage Rig Xxs T4, Material Processor, and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this detection and scanning array is forged from Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this detection and scanning array is forged from Scanner Array Cap T1, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Its failure rate per million operational hours is among the lowest in its class.
Scanner Array CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this detection and scanning array is forged from Scanner Array Cap T2, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Scanner Array CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this detection and scanning array is forged from Scanner Array Cap T3, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Scanner Array CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this detection and scanning array is forged from Scanner Array Cap T4, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Crews on long-duration missions depend on its consistent performance for their survival.
Scanner Array CLASS8 T1 (Tier 1, Common)¶
This detection and scanning array is forged from Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Scanner Array CLASS8 T2 (Tier 2, Uncommon)¶
This detection and scanning array is forged from Scanner Array Class8 T1, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. Fleet standardization committees voted unanimously to adopt this as the default specification.
Scanner Array CLASS8 T3 (Tier 3, Rare)¶
This detection and scanning array is forged from Scanner Array Class8 T2, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Scanner Array CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This detection and scanning array is forged from Scanner Array Class8 T3, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Scanner Array CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This detection and scanning array is forged from Scanner Array Class8 T4, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. Ship surveyors check this component first — if it's compromised, nothing else matters.
Scanner Array CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this detection and scanning array is forged from Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Scanner Array CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this detection and scanning array is forged from Scanner Array Cmd T1, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Scanner Array CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this detection and scanning array is forged from Scanner Array Cmd T2, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Fleet standardization committees voted unanimously to adopt this as the default specification.
Scanner Array CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this detection and scanning array is forged from Scanner Array Cmd T3, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Scanner Array CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this detection and scanning array is forged from Scanner Array Cmd T4, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, and Advanced Control Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this detection and scanning array is forged from Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Scanner Array L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this detection and scanning array is forged from Scanner Array L T1, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this detection and scanning array is forged from Scanner Array L T2, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. Crews on long-duration missions depend on its consistent performance for their survival.
Scanner Array L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this detection and scanning array is forged from Scanner Array L T3, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Scanner Array L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this detection and scanning array is forged from Scanner Array L T4, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this detection and scanning array is forged from Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Scanner Array M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this detection and scanning array is forged from Scanner Array M T1, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Scanner Array M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this detection and scanning array is forged from Scanner Array M T2, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this detection and scanning array is forged from Scanner Array M T3, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Scanner Array M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this detection and scanning array is forged from Scanner Array M T4, Sensor Module, Detection Matrix, Signal Processor, and Sensor Coordination Hub. Ship surveyors check this component first — if it's compromised, nothing else matters.
Scanner Array S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this detection and scanning array is forged from Sensor Module, Detection Matrix, and Signal Processor. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Scanner Array S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this detection and scanning array is forged from Scanner Array S T1, Sensor Module, Detection Matrix, and Signal Processor. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Scanner Array S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this detection and scanning array is forged from Scanner Array S T2, Sensor Module, Detection Matrix, and Signal Processor. Crews on long-duration missions depend on its consistent performance for their survival.
Scanner Array S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this detection and scanning array is forged from Scanner Array S T3, Sensor Module, Detection Matrix, and Signal Processor. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Scanner Array S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this detection and scanning array is forged from Scanner Array S T4, Sensor Module, Detection Matrix, and Signal Processor. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Scanner Array TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this detection and scanning array is forged from Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Scanner Array TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this detection and scanning array is forged from Scanner Array Ttn T1, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Scanner Array TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this detection and scanning array is forged from Scanner Array Ttn T2, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this detection and scanning array is forged from Scanner Array Ttn T3, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. Its failure rate per million operational hours is among the lowest in its class.
Scanner Array TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this detection and scanning array is forged from Scanner Array Ttn T4, Sensor Module, Detection Matrix, Signal Processor, Sensor Coordination Hub, Advanced Control Matrix, and Titan Processing Core. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Scanner Array XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this detection and scanning array is forged from Sensor Module, Detection Matrix, and Signal Processor. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Scanner Array XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this detection and scanning array is forged from Scanner Array Xs T1, Sensor Module, Detection Matrix, and Signal Processor. Engineers consider this component essential — a vessel without one is a vessel half-built.
Scanner Array XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this detection and scanning array is forged from Scanner Array Xs T2, Sensor Module, Detection Matrix, and Signal Processor. Its failure rate per million operational hours is among the lowest in its class.
Scanner Array XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this detection and scanning array is forged from Scanner Array Xs T3, Sensor Module, Detection Matrix, and Signal Processor. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Scanner Array XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this detection and scanning array is forged from Scanner Array Xs T4, Sensor Module, Detection Matrix, and Signal Processor. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Scanner Array XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this detection and scanning array is forged from Sensor Module and Detection Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Scanner Array XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this detection and scanning array is forged from Scanner Array Xxs T1, Sensor Module, and Detection Matrix. Maintenance manuals for this component are required reading at every naval academy in Galia.
Scanner Array XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this detection and scanning array is forged from Scanner Array Xxs T2, Sensor Module, and Detection Matrix. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Scanner Array XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this detection and scanning array is forged from Scanner Array Xxs T3, Sensor Module, and Detection Matrix. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Scanner Array XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this detection and scanning array is forged from Scanner Array Xxs T4, Sensor Module, and Detection Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Shield Generator CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Shield Generator CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive energy barrier system is forged from Shield Generator Cap T1, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Shield Generator CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive energy barrier system is forged from Shield Generator Cap T2, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Shield Generator CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive energy barrier system is forged from Shield Generator Cap T3, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Shield Generator CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive energy barrier system is forged from Shield Generator Cap T4, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Maintenance manuals for this component are required reading at every naval academy in Galia.
Shield Generator CLASS8 T1 (Tier 1, Common)¶
This defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Shield Generator CLASS8 T2 (Tier 2, Uncommon)¶
This defensive energy barrier system is forged from Shield Generator Class8 T1, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Shield Generator CLASS8 T3 (Tier 3, Rare)¶
This defensive energy barrier system is forged from Shield Generator Class8 T2, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Shield Generator CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive energy barrier system is forged from Shield Generator Class8 T3, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Shield Generator CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive energy barrier system is forged from Shield Generator Class8 T4, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Shield Generator CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Shield Generator CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive energy barrier system is forged from Shield Generator Cmd T1, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Shield Generator CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive energy barrier system is forged from Shield Generator Cmd T2, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Shield Generator CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive energy barrier system is forged from Shield Generator Cmd T3, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Shield Generator CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive energy barrier system is forged from Shield Generator Cmd T4, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Shield Generator L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Shield Generator L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive energy barrier system is forged from Shield Generator L T1, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Shield Generator L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive energy barrier system is forged from Shield Generator L T2, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Shield Generator L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive energy barrier system is forged from Shield Generator L T3, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Shield Generator L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive energy barrier system is forged from Shield Generator L T4, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, and Advanced Power Grid. Ship surveyors check this component first — if it's compromised, nothing else matters.
Shield Generator M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, Energy Distributor, and Defense Coordination Node. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Shield Generator M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive energy barrier system is forged from Shield Generator M T1, Shield Emitter, Field Stabilizer, Energy Distributor, and Defense Coordination Node. Reliability data spanning three decades confirms its position as the gold standard in its category.
Shield Generator M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive energy barrier system is forged from Shield Generator M T2, Shield Emitter, Field Stabilizer, Energy Distributor, and Defense Coordination Node. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Shield Generator M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive energy barrier system is forged from Shield Generator M T3, Shield Emitter, Field Stabilizer, Energy Distributor, and Defense Coordination Node. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Shield Generator M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive energy barrier system is forged from Shield Generator M T4, Shield Emitter, Field Stabilizer, Energy Distributor, and Defense Coordination Node. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Shield Generator S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, and Energy Distributor. Ship surveyors check this component first — if it's compromised, nothing else matters.
Shield Generator S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive energy barrier system is forged from Shield Generator S T1, Shield Emitter, Field Stabilizer, and Energy Distributor. Reliability data spanning three decades confirms its position as the gold standard in its category.
Shield Generator S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive energy barrier system is forged from Shield Generator S T2, Shield Emitter, Field Stabilizer, and Energy Distributor. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Shield Generator S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive energy barrier system is forged from Shield Generator S T3, Shield Emitter, Field Stabilizer, and Energy Distributor. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Shield Generator S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive energy barrier system is forged from Shield Generator S T4, Shield Emitter, Field Stabilizer, and Energy Distributor. Engineers consider this component essential — a vessel without one is a vessel half-built.
Shield Generator TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Ship surveyors check this component first — if it's compromised, nothing else matters.
Shield Generator TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive energy barrier system is forged from Shield Generator Ttn T1, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Shield Generator TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive energy barrier system is forged from Shield Generator Ttn T2, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Reliability data spanning three decades confirms its position as the gold standard in its category.
Shield Generator TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive energy barrier system is forged from Shield Generator Ttn T3, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Shield Generator TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive energy barrier system is forged from Shield Generator Ttn T4, Shield Emitter, Field Stabilizer, Energy Distributor, Defense Coordination Node, Advanced Power Grid, and Titan Energy Network. Crews on long-duration missions depend on its consistent performance for their survival.
Shield Generator XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive energy barrier system is forged from Shield Emitter, Field Stabilizer, and Energy Distributor. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Shield Generator XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive energy barrier system is forged from Shield Generator Xs T1, Shield Emitter, Field Stabilizer, and Energy Distributor. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Shield Generator XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive energy barrier system is forged from Shield Generator Xs T2, Shield Emitter, Field Stabilizer, and Energy Distributor. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Shield Generator XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive energy barrier system is forged from Shield Generator Xs T3, Shield Emitter, Field Stabilizer, and Energy Distributor. Reliability data spanning three decades confirms its position as the gold standard in its category.
Shield Generator XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive energy barrier system is forged from Shield Generator Xs T4, Shield Emitter, Field Stabilizer, and Energy Distributor. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Shield Generator XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive energy barrier system is forged from Shield Emitter and Field Stabilizer. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Shield Generator XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive energy barrier system is forged from Shield Generator Xxs T1, Shield Emitter, and Field Stabilizer. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Shield Generator XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive energy barrier system is forged from Shield Generator Xxs T2, Shield Emitter, and Field Stabilizer. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Shield Generator XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive energy barrier system is forged from Shield Generator Xxs T3, Shield Emitter, and Field Stabilizer. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Shield Generator XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive energy barrier system is forged from Shield Generator Xxs T4, Shield Emitter, and Field Stabilizer. Reliability data spanning three decades confirms its position as the gold standard in its category.
Subwarp Engine CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Fleet standardization committees voted unanimously to adopt this as the default specification.
Subwarp Engine CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cap T1, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Fleet standardization committees voted unanimously to adopt this as the default specification.
Subwarp Engine CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cap T2, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Subwarp Engine CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cap T3, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Subwarp Engine CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cap T4, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Subwarp Engine CLASS8 T1 (Tier 1, Common)¶
This faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Engineers consider this component essential — a vessel without one is a vessel half-built.
Subwarp Engine CLASS8 T2 (Tier 2, Uncommon)¶
This faster-than-light propulsion drive is forged from Subwarp Engine Class8 T1, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Subwarp Engine CLASS8 T3 (Tier 3, Rare)¶
This faster-than-light propulsion drive is forged from Subwarp Engine Class8 T2, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Engineers consider this component essential — a vessel without one is a vessel half-built.
Subwarp Engine CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This faster-than-light propulsion drive is forged from Subwarp Engine Class8 T3, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Subwarp Engine CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This faster-than-light propulsion drive is forged from Subwarp Engine Class8 T4, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Subwarp Engine CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Crews on long-duration missions depend on its consistent performance for their survival.
Subwarp Engine CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cmd T1, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Subwarp Engine CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cmd T2, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Subwarp Engine CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cmd T3, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Its failure rate per million operational hours is among the lowest in its class.
Subwarp Engine CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Cmd T4, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, and Navigation Coordination Hub. Engineers consider this component essential — a vessel without one is a vessel half-built.
Subwarp Engine L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Its failure rate per million operational hours is among the lowest in its class.
Subwarp Engine L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine L T1, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Subwarp Engine L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine L T2, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Subwarp Engine L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine L T3, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Subwarp Engine L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine L T4, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Ship surveyors check this component first — if it's compromised, nothing else matters.
Subwarp Engine M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Ship surveyors check this component first — if it's compromised, nothing else matters.
Subwarp Engine M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine M T1, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Subwarp Engine M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine M T2, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Subwarp Engine M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine M T3, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Subwarp Engine M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine M T4, Subwarp Core, Engine Manifold, Fuel Injection System, and Sublight Control Matrix. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Subwarp Engine S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, and Fuel Injection System. Crews on long-duration missions depend on its consistent performance for their survival.
Subwarp Engine S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine S T1, Subwarp Core, Engine Manifold, and Fuel Injection System. Engineers consider this component essential — a vessel without one is a vessel half-built.
Subwarp Engine S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine S T2, Subwarp Core, Engine Manifold, and Fuel Injection System. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Subwarp Engine S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine S T3, Subwarp Core, Engine Manifold, and Fuel Injection System. Its failure rate per million operational hours is among the lowest in its class.
Subwarp Engine S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine S T4, Subwarp Core, Engine Manifold, and Fuel Injection System. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Subwarp Engine TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Subwarp Engine TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Ttn T1, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Crews on long-duration missions depend on its consistent performance for their survival.
Subwarp Engine TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Ttn T2, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Subwarp Engine TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Ttn T3, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Subwarp Engine TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Ttn T4, Subwarp Core, Engine Manifold, Fuel Injection System, Sublight Control Matrix, Navigation Coordination Hub, and Titan Drive Assembly. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Subwarp Engine XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core, Engine Manifold, and Fuel Injection System. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Subwarp Engine XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xs T1, Subwarp Core, Engine Manifold, and Fuel Injection System. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Subwarp Engine XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xs T2, Subwarp Core, Engine Manifold, and Fuel Injection System. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Subwarp Engine XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xs T3, Subwarp Core, Engine Manifold, and Fuel Injection System. Ship surveyors check this component first — if it's compromised, nothing else matters.
Subwarp Engine XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xs T4, Subwarp Core, Engine Manifold, and Fuel Injection System. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Subwarp Engine XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Core and Engine Manifold. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Subwarp Engine XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xxs T1, Subwarp Core, and Engine Manifold. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Subwarp Engine XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xxs T2, Subwarp Core, and Engine Manifold. Its failure rate per million operational hours is among the lowest in its class.
Subwarp Engine XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xxs T3, Subwarp Core, and Engine Manifold. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Subwarp Engine XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Subwarp Engine Xxs T4, Subwarp Core, and Engine Manifold. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Tow Rig CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Tow Rig CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Tow Rig Cap T1, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Reliability data spanning three decades confirms its position as the gold standard in its category.
Tow Rig CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Tow Rig Cap T2, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Reliability data spanning three decades confirms its position as the gold standard in its category.
Tow Rig CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Tow Rig Cap T3, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Tow Rig CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Tow Rig Cap T4, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Tow Rig CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Engineers consider this component essential — a vessel without one is a vessel half-built.
Tow Rig CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Tow Rig Class8 T1, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tow Rig CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Tow Rig Class8 T2, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Tow Rig CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Tow Rig Class8 T3, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Tow Rig CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Tow Rig Class8 T4, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tow Rig CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Tow Rig CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Tow Rig Cmd T1, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Tow Rig CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Tow Rig Cmd T2, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Tow Rig CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Tow Rig Cmd T3, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Tow Rig CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Tow Rig Cmd T4, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, and Service Coordination Hub. Its failure rate per million operational hours is among the lowest in its class.
Tow Rig L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Tow Rig L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Tow Rig L T1, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. Its failure rate per million operational hours is among the lowest in its class.
Tow Rig L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Tow Rig L T2, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Tow Rig L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Tow Rig L T3, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Tow Rig L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Tow Rig L T4, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Tow Rig M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Tow Rig M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Tow Rig M T1, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. Its failure rate per million operational hours is among the lowest in its class.
Tow Rig M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Tow Rig M T2, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. Its failure rate per million operational hours is among the lowest in its class.
Tow Rig M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Tow Rig M T3, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Tow Rig M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Tow Rig M T4, Tow Assembly, Utility Controller, Magnetic Clamp, and Structural Coupling System. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tow Rig S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Tow Assembly, Utility Controller, and Magnetic Clamp. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Tow Rig S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Tow Rig S T1, Tow Assembly, Utility Controller, and Magnetic Clamp. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Tow Rig S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Tow Rig S T2, Tow Assembly, Utility Controller, and Magnetic Clamp. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Tow Rig S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Tow Rig S T3, Tow Assembly, Utility Controller, and Magnetic Clamp. Maintenance manuals for this component are required reading at every naval academy in Galia.
Tow Rig S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Tow Rig S T4, Tow Assembly, Utility Controller, and Magnetic Clamp. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Tow Rig TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tow Rig TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Tow Rig Ttn T1, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Tow Rig TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Tow Rig Ttn T2, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Crews on long-duration missions depend on its consistent performance for their survival.
Tow Rig TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Tow Rig Ttn T3, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Tow Rig TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Tow Rig Ttn T4, Tow Assembly, Utility Controller, Magnetic Clamp, Structural Coupling System, Service Coordination Hub, and Titan Utility Core. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Tow Rig XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Tow Assembly, Utility Controller, and Magnetic Clamp. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Tow Rig XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Tow Rig Xs T1, Tow Assembly, Utility Controller, and Magnetic Clamp. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Tow Rig XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Tow Rig Xs T2, Tow Assembly, Utility Controller, and Magnetic Clamp. Engineers consider this component essential — a vessel without one is a vessel half-built.
Tow Rig XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Tow Rig Xs T3, Tow Assembly, Utility Controller, and Magnetic Clamp. Ship surveyors check this component first — if it's compromised, nothing else matters.
Tow Rig XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Tow Rig Xs T4, Tow Assembly, Utility Controller, and Magnetic Clamp. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tow Rig XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Tow Assembly and Utility Controller. Crews on long-duration missions depend on its consistent performance for their survival.
Tow Rig XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Tow Rig Xxs T1, Tow Assembly, and Utility Controller. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Tow Rig XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Tow Rig Xxs T2, Tow Assembly, and Utility Controller. Engineers consider this component essential — a vessel without one is a vessel half-built.
Tow Rig XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Tow Rig Xxs T3, Tow Assembly, and Utility Controller. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Tow Rig XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Tow Rig Xxs T4, Tow Assembly, and Utility Controller. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tractor Beam CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Tractor Beam CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Tractor Beam Cap T1, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Crews on long-duration missions depend on its consistent performance for their survival.
Tractor Beam CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Tractor Beam Cap T2, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Fleet standardization committees voted unanimously to adopt this as the default specification.
Tractor Beam CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Tractor Beam Cap T3, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Tractor Beam CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this directed energy weapon system is forged from Tractor Beam Cap T4, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Ship surveyors check this component first — if it's compromised, nothing else matters.
Tractor Beam CLASS8 T1 (Tier 1, Common)¶
This directed energy weapon system is forged from Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Tractor Beam CLASS8 T2 (Tier 2, Uncommon)¶
This directed energy weapon system is forged from Tractor Beam Class8 T1, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. Crews on long-duration missions depend on its consistent performance for their survival.
Tractor Beam CLASS8 T3 (Tier 3, Rare)¶
This directed energy weapon system is forged from Tractor Beam Class8 T2, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Tractor Beam CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This directed energy weapon system is forged from Tractor Beam Class8 T3, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. Its failure rate per million operational hours is among the lowest in its class.
Tractor Beam CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This directed energy weapon system is forged from Tractor Beam Class8 T4, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. Its failure rate per million operational hours is among the lowest in its class.
Tractor Beam CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Maintenance manuals for this component are required reading at every naval academy in Galia.
Tractor Beam CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Tractor Beam Cmd T1, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Ship surveyors check this component first — if it's compromised, nothing else matters.
Tractor Beam CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Tractor Beam Cmd T2, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Its failure rate per million operational hours is among the lowest in its class.
Tractor Beam CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Tractor Beam Cmd T3, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Tractor Beam CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this directed energy weapon system is forged from Tractor Beam Cmd T4, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, and Navigation Coordination Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Tractor Beam L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Tractor Beam L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Tractor Beam L T1, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. Ship surveyors check this component first — if it's compromised, nothing else matters.
Tractor Beam L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Tractor Beam L T2, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Tractor Beam L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Tractor Beam L T3, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Tractor Beam L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this directed energy weapon system is forged from Tractor Beam L T4, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Tractor Beam M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. Engineers consider this component essential — a vessel without one is a vessel half-built.
Tractor Beam M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Tractor Beam M T1, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. Reliability data spanning three decades confirms its position as the gold standard in its category.
Tractor Beam M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Tractor Beam M T2, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Tractor Beam M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Tractor Beam M T3, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. Fleet standardization committees voted unanimously to adopt this as the default specification.
Tractor Beam M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this directed energy weapon system is forged from Tractor Beam M T4, Graviton Emitter, Field Projector, Power Coupling Array, and Beam Control Interface. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Tractor Beam S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Graviton Emitter, Field Projector, and Power Coupling Array. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Tractor Beam S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Tractor Beam S T1, Graviton Emitter, Field Projector, and Power Coupling Array. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Tractor Beam S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Tractor Beam S T2, Graviton Emitter, Field Projector, and Power Coupling Array. Crews on long-duration missions depend on its consistent performance for their survival.
Tractor Beam S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Tractor Beam S T3, Graviton Emitter, Field Projector, and Power Coupling Array. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Tractor Beam S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this directed energy weapon system is forged from Tractor Beam S T4, Graviton Emitter, Field Projector, and Power Coupling Array. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Tractor Beam TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Tractor Beam TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Tractor Beam Ttn T1, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Tractor Beam TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Tractor Beam Ttn T2, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Tractor Beam TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Tractor Beam Ttn T3, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Tractor Beam TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this directed energy weapon system is forged from Tractor Beam Ttn T4, Graviton Emitter, Field Projector, Power Coupling Array, Beam Control Interface, Navigation Coordination Hub, and Titan Drive Assembly. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tractor Beam XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Graviton Emitter, Field Projector, and Power Coupling Array. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Tractor Beam XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Tractor Beam Xs T1, Graviton Emitter, Field Projector, and Power Coupling Array. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Tractor Beam XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Tractor Beam Xs T2, Graviton Emitter, Field Projector, and Power Coupling Array. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Tractor Beam XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Tractor Beam Xs T3, Graviton Emitter, Field Projector, and Power Coupling Array. Ship surveyors check this component first — if it's compromised, nothing else matters.
Tractor Beam XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this directed energy weapon system is forged from Tractor Beam Xs T4, Graviton Emitter, Field Projector, and Power Coupling Array. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Tractor Beam XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Graviton Emitter and Field Projector. Maintenance manuals for this component are required reading at every naval academy in Galia.
Tractor Beam XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Tractor Beam Xxs T1, Graviton Emitter, and Field Projector. Engineers consider this component essential — a vessel without one is a vessel half-built.
Tractor Beam XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Tractor Beam Xxs T2, Graviton Emitter, and Field Projector. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Tractor Beam XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Tractor Beam Xxs T3, Graviton Emitter, and Field Projector. Reliability data spanning three decades confirms its position as the gold standard in its category.
Tractor Beam XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this directed energy weapon system is forged from Tractor Beam Xxs T4, Graviton Emitter, and Field Projector. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Warp Drive CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Maintenance manuals for this component are required reading at every naval academy in Galia.
Warp Drive CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cap T1, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Starport technicians recognize its signature immediately, a hallmark of dependable engineering.
Warp Drive CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cap T2, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Ship surveyors check this component first — if it's compromised, nothing else matters.
Warp Drive CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cap T3, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Warp Drive CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cap T4, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Warp Drive CLASS8 T1 (Tier 1, Common)¶
This faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, Navigation Coordination Hub, and Titan Drive Assembly. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Warp Drive CLASS8 T2 (Tier 2, Uncommon)¶
This faster-than-light propulsion drive is forged from Warp Drive Class8 T1, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Warp Drive CLASS8 T3 (Tier 3, Rare)¶
This faster-than-light propulsion drive is forged from Warp Drive Class8 T2, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Warp Drive CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This faster-than-light propulsion drive is forged from Warp Drive Class8 T3, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Warp Drive CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This faster-than-light propulsion drive is forged from Warp Drive Class8 T4, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Warp Drive CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Insurance underwriters offer premium discounts for vessels equipped with certified units.
Warp Drive CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cmd T1, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Warp Drive CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cmd T2, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Warp Drive CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cmd T3, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Its failure rate per million operational hours is among the lowest in its class.
Warp Drive CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Cmd T4, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, and Navigation Coordination Hub. Its failure rate per million operational hours is among the lowest in its class.
Warp Drive L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Engineers consider this component essential — a vessel without one is a vessel half-built.
Warp Drive L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Warp Drive L T1, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Shipyard workers refer to installing this component as 'giving the ship its spine.'
Warp Drive L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Warp Drive L T2, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Warp Drive L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Warp Drive L T3, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Engineers consider this component essential — a vessel without one is a vessel half-built.
Warp Drive L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this faster-than-light propulsion drive is forged from Warp Drive L T4, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. A reliable backbone of shipboard operations, trusted across fleets of every faction.
Warp Drive M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Reliability data spanning three decades confirms its position as the gold standard in its category.
Warp Drive M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Warp Drive M T1, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Fleet standardization committees voted unanimously to adopt this as the default specification.
Warp Drive M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Warp Drive M T2, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Crews on long-duration missions depend on its consistent performance for their survival.
Warp Drive M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Warp Drive M T3, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Maintenance manuals for this component are required reading at every naval academy in Galia.
Warp Drive M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this faster-than-light propulsion drive is forged from Warp Drive M T4, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, and Warp Control System. Reliability data spanning three decades confirms its position as the gold standard in its category.
Warp Drive S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. Captains who skimp on this component learn the hard way that space does not forgive shortcuts.
Warp Drive S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Warp Drive S T1, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. Designed to withstand the stresses of deep-space travel and the chaos of combat alike.
Warp Drive S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Warp Drive S T2, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Warp Drive S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Warp Drive S T3, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Warp Drive S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this faster-than-light propulsion drive is forged from Warp Drive S T4, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Warp Drive TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, Navigation Coordination Hub, and Titan Drive Assembly. Maintenance manuals for this component are required reading at every naval academy in Galia.
Warp Drive TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Ttn T1, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, Navigation Coordination Hub, and Titan Drive Assembly. Fleet logistics officers prize this system for its low maintenance overhead and high reliability.
Warp Drive TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Ttn T2, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, Navigation Coordination Hub, and Titan Drive Assembly. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Warp Drive TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Ttn T3, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, Navigation Coordination Hub, and Titan Drive Assembly. Its electromagnetic compatibility testing exceeds military specification by a comfortable margin.
Warp Drive TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Ttn T4, Warp Field Generator, Subspace Conduit, Exotic Matter Stabilizer, Warp Control System, Navigation Coordination Hub, and Titan Drive Assembly. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Warp Drive XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. The system interfaces seamlessly with both legacy and next-generation shipboard architectures.
Warp Drive XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xs T1, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. Fleet standardization committees voted unanimously to adopt this as the default specification.
Warp Drive XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xs T2, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. Fleet standardization committees voted unanimously to adopt this as the default specification.
Warp Drive XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xs T3, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. Crews on long-duration missions depend on its consistent performance for their survival.
Warp Drive XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xs T4, Warp Field Generator, Subspace Conduit, and Exotic Matter Stabilizer. Its power-draw efficiency has improved with each generation while maintaining backward compatibility.
Warp Drive XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Warp Field Generator and Subspace Conduit. The system's self-diagnostic alert has saved countless vessels from catastrophic in-flight failures.
Warp Drive XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xxs T1, Warp Field Generator, and Subspace Conduit. Its modular design allows rapid field installation, a necessity in the unpredictable void.
Warp Drive XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xxs T2, Warp Field Generator, and Subspace Conduit. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Warp Drive XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xxs T3, Warp Field Generator, and Subspace Conduit. The component's thermal profile remains stable through combat maneuvers that would stress lesser systems.
Warp Drive XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this faster-than-light propulsion drive is forged from Warp Drive Xxs T4, Warp Field Generator, and Subspace Conduit. Reliability data spanning three decades confirms its position as the gold standard in its category.
📡 Ship Modules¶
180 unique items
Ammo CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. Engineering logs consistently credit this module with extending hull life beyond projections.
Ammo CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Ammo Cap T1, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Ammo CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Ammo Cap T2, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. The module underwent seven years of testing before receiving its combat-certification rating.
Ammo CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Ammo Cap T3, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Ammo CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Ammo Cap T4, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Ammo CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. Performance gains from this module compound with each additional compatible system installed.
Ammo CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Ammo Class8 T1, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. The module underwent seven years of testing before receiving its combat-certification rating.
Ammo CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Ammo Class8 T2, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. Performance gains from this module compound with each additional compatible system installed.
Ammo CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Ammo Class8 T3, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. This module transforms raw engineering potential into operational capability.
Ammo CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Ammo Class8 T4, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. This module transforms raw engineering potential into operational capability.
Ammo CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. Its power-to-performance ratio has set industry benchmarks since its introduction.
Ammo CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Ammo Cmd T1, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Ammo CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Ammo Cmd T2, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Ammo CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Ammo Cmd T3, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Ammo CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Ammo Cmd T4, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, and Capacity Management System. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Ammo L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Ammo L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Ammo L T1, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Ammo L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Ammo L T2, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. Shipwrights across Galia regard this module as indispensable to any serious build.
Ammo L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Ammo L T3, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. Shipwrights across Galia regard this module as indispensable to any serious build.
Ammo L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Ammo L T4, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Ammo M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. This module transforms raw engineering potential into operational capability.
Ammo M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Ammo M T1, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. This module transforms raw engineering potential into operational capability.
Ammo M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Ammo M T2, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Ammo M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Ammo M T3, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. Performance gains from this module compound with each additional compatible system installed.
Ammo M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Ammo M T4, Cargo Container, Ammo Feed System, Safety Interlock, and Ammunition Control Matrix. The module underwent seven years of testing before receiving its combat-certification rating.
Ammo S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Cargo Container, Ammo Feed System, and Safety Interlock. The module's adaptive firmware updates itself based on operational telemetry data.
Ammo S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Ammo S T1, Cargo Container, Ammo Feed System, and Safety Interlock. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Ammo S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Ammo S T2, Cargo Container, Ammo Feed System, and Safety Interlock. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Ammo S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Ammo S T3, Cargo Container, Ammo Feed System, and Safety Interlock. Its power-to-performance ratio has set industry benchmarks since its introduction.
Ammo S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Ammo S T4, Cargo Container, Ammo Feed System, and Safety Interlock. Engineering logs consistently credit this module with extending hull life beyond projections.
Ammo TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. Without modules like this, even the mightiest hull is little more than drifting metal.
Ammo TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Ammo Ttn T1, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. This module transforms raw engineering potential into operational capability.
Ammo TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Ammo Ttn T2, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. A critical subsystem that defines a vessel's performance envelope in the field.
Ammo TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Ammo Ttn T3, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. Its power-to-performance ratio has set industry benchmarks since its introduction.
Ammo TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Ammo Ttn T4, Cargo Container, Ammo Feed System, Safety Interlock, Ammunition Control Matrix, Capacity Management System, and Titan Storage Platform. Its compact form factor leaves room for additional systems that would otherwise be impossible to install.
Ammo XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Cargo Container, Ammo Feed System, and Safety Interlock. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Ammo XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Ammo Xs T1, Cargo Container, Ammo Feed System, and Safety Interlock. The module's adaptive firmware updates itself based on operational telemetry data.
Ammo XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Ammo Xs T2, Cargo Container, Ammo Feed System, and Safety Interlock. Performance gains from this module compound with each additional compatible system installed.
Ammo XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Ammo Xs T3, Cargo Container, Ammo Feed System, and Safety Interlock. A critical subsystem that defines a vessel's performance envelope in the field.
Ammo XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Ammo Xs T4, Cargo Container, Ammo Feed System, and Safety Interlock. The module's adaptive firmware updates itself based on operational telemetry data.
Ammo XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Cargo Container and Ammo Feed System. The module's adaptive firmware updates itself based on operational telemetry data.
Ammo XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Ammo Xxs T1, Cargo Container, and Ammo Feed System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Ammo XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Ammo Xxs T2, Cargo Container, and Ammo Feed System. The module underwent seven years of testing before receiving its combat-certification rating.
Ammo XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Ammo Xxs T3, Cargo Container, and Ammo Feed System. Without modules like this, even the mightiest hull is little more than drifting metal.
Ammo XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Ammo Xxs T4, Cargo Container, and Ammo Feed System. Performance gains from this module compound with each additional compatible system installed.
Cargo CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this cargo storage and management system is forged from Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Cargo CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this cargo storage and management system is forged from Cargo Cap T1, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. Fleet mechanics consider a ship 'properly outfitted' only after this module passes its integration check.
Cargo CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this cargo storage and management system is forged from Cargo Cap T2, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Cargo CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this cargo storage and management system is forged from Cargo Cap T3, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. Its compact form factor leaves room for additional systems that would otherwise be impossible to install.
Cargo CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this cargo storage and management system is forged from Cargo Cap T4, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. The module underwent seven years of testing before receiving its combat-certification rating.
Cargo CLASS8 T1 (Tier 1, Common)¶
This cargo storage and management system is forged from Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Cargo CLASS8 T2 (Tier 2, Uncommon)¶
This cargo storage and management system is forged from Cargo Class8 T1, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Cargo CLASS8 T3 (Tier 3, Rare)¶
This cargo storage and management system is forged from Cargo Class8 T2, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. Fleet mechanics consider a ship 'properly outfitted' only after this module passes its integration check.
Cargo CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This cargo storage and management system is forged from Cargo Class8 T3, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. The module underwent seven years of testing before receiving its combat-certification rating.
Cargo CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This cargo storage and management system is forged from Cargo Class8 T4, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Cargo CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this cargo storage and management system is forged from Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Cargo CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this cargo storage and management system is forged from Cargo Cmd T1, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Cargo CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this cargo storage and management system is forged from Cargo Cmd T2, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. The module's adaptive firmware updates itself based on operational telemetry data.
Cargo CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this cargo storage and management system is forged from Cargo Cmd T3, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. Performance gains from this module compound with each additional compatible system installed.
Cargo CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this cargo storage and management system is forged from Cargo Cmd T4, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, and Capacity Management System. A critical subsystem that defines a vessel's performance envelope in the field.
Cargo L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this cargo storage and management system is forged from Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. The module's adaptive firmware updates itself based on operational telemetry data.
Cargo L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this cargo storage and management system is forged from Cargo L T1, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Cargo L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this cargo storage and management system is forged from Cargo L T2, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Cargo L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this cargo storage and management system is forged from Cargo L T3, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Cargo L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this cargo storage and management system is forged from Cargo L T4, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. The module's adaptive firmware updates itself based on operational telemetry data.
Cargo M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this cargo storage and management system is forged from Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. A critical subsystem that defines a vessel's performance envelope in the field.
Cargo M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this cargo storage and management system is forged from Cargo M T1, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. Performance gains from this module compound with each additional compatible system installed.
Cargo M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this cargo storage and management system is forged from Cargo M T2, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Cargo M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this cargo storage and management system is forged from Cargo M T3, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. Performance gains from this module compound with each additional compatible system installed.
Cargo M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this cargo storage and management system is forged from Cargo M T4, Cargo Container, Loading Mechanism, Access Control, and Storage Coordination Hub. Engineering logs consistently credit this module with extending hull life beyond projections.
Cargo S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this cargo storage and management system is forged from Cargo Container, Loading Mechanism, and Access Control. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Cargo S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this cargo storage and management system is forged from Cargo S T1, Cargo Container, Loading Mechanism, and Access Control. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Cargo S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this cargo storage and management system is forged from Cargo S T2, Cargo Container, Loading Mechanism, and Access Control. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Cargo S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this cargo storage and management system is forged from Cargo S T3, Cargo Container, Loading Mechanism, and Access Control. The module's adaptive firmware updates itself based on operational telemetry data.
Cargo S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this cargo storage and management system is forged from Cargo S T4, Cargo Container, Loading Mechanism, and Access Control. Without modules like this, even the mightiest hull is little more than drifting metal.
Cargo TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this cargo storage and management system is forged from Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Cargo TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this cargo storage and management system is forged from Cargo Ttn T1, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. Shipwrights across Galia regard this module as indispensable to any serious build.
Cargo TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this cargo storage and management system is forged from Cargo Ttn T2, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Cargo TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this cargo storage and management system is forged from Cargo Ttn T3, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. The module underwent seven years of testing before receiving its combat-certification rating.
Cargo TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this cargo storage and management system is forged from Cargo Ttn T4, Cargo Container, Loading Mechanism, Access Control, Storage Coordination Hub, Capacity Management System, and Titan Storage Platform. Engineering logs consistently credit this module with extending hull life beyond projections.
Cargo XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this cargo storage and management system is forged from Cargo Container, Loading Mechanism, and Access Control. Performance gains from this module compound with each additional compatible system installed.
Cargo XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this cargo storage and management system is forged from Cargo Xs T1, Cargo Container, Loading Mechanism, and Access Control. This module transforms raw engineering potential into operational capability.
Cargo XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this cargo storage and management system is forged from Cargo Xs T2, Cargo Container, Loading Mechanism, and Access Control. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Cargo XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this cargo storage and management system is forged from Cargo Xs T3, Cargo Container, Loading Mechanism, and Access Control. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Cargo XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this cargo storage and management system is forged from Cargo Xs T4, Cargo Container, Loading Mechanism, and Access Control. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Cargo XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this cargo storage and management system is forged from Cargo Container and Loading Mechanism. A critical subsystem that defines a vessel's performance envelope in the field.
Cargo XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this cargo storage and management system is forged from Cargo Xxs T1, Cargo Container, and Loading Mechanism. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Cargo XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this cargo storage and management system is forged from Cargo Xxs T2, Cargo Container, and Loading Mechanism. The module underwent seven years of testing before receiving its combat-certification rating.
Cargo XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this cargo storage and management system is forged from Cargo Xxs T3, Cargo Container, and Loading Mechanism. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Cargo XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this cargo storage and management system is forged from Cargo Xxs T4, Cargo Container, and Loading Mechanism. Engineering logs consistently credit this module with extending hull life beyond projections.
Fuel CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. The module underwent seven years of testing before receiving its combat-certification rating.
Fuel CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this fuel management system is forged from Fuel Cap T1, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. The module underwent seven years of testing before receiving its combat-certification rating.
Fuel CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this fuel management system is forged from Fuel Cap T2, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Fuel CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this fuel management system is forged from Fuel Cap T3, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. Fleet mechanics consider a ship 'properly outfitted' only after this module passes its integration check.
Fuel CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this fuel management system is forged from Fuel Cap T4, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. Its power-to-performance ratio has set industry benchmarks since its introduction.
Fuel CLASS8 T1 (Tier 1, Common)¶
This fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. Performance gains from this module compound with each additional compatible system installed.
Fuel CLASS8 T2 (Tier 2, Uncommon)¶
This fuel management system is forged from Fuel Class8 T1, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. Engineering logs consistently credit this module with extending hull life beyond projections.
Fuel CLASS8 T3 (Tier 3, Rare)¶
This fuel management system is forged from Fuel Class8 T2, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. The module's adaptive firmware updates itself based on operational telemetry data.
Fuel CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This fuel management system is forged from Fuel Class8 T3, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. This module transforms raw engineering potential into operational capability.
Fuel CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This fuel management system is forged from Fuel Class8 T4, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Fuel CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Fuel CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this fuel management system is forged from Fuel Cmd T1, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. Without modules like this, even the mightiest hull is little more than drifting metal.
Fuel CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this fuel management system is forged from Fuel Cmd T2, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Fuel CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this fuel management system is forged from Fuel Cmd T3, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. Performance gains from this module compound with each additional compatible system installed.
Fuel CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this fuel management system is forged from Fuel Cmd T4, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, and Capacity Management System. The module underwent seven years of testing before receiving its combat-certification rating.
Fuel L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. Its power-to-performance ratio has set industry benchmarks since its introduction.
Fuel L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this fuel management system is forged from Fuel L T1, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Fuel L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this fuel management system is forged from Fuel L T2, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. Without modules like this, even the mightiest hull is little more than drifting metal.
Fuel L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this fuel management system is forged from Fuel L T3, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. The module underwent seven years of testing before receiving its combat-certification rating.
Fuel L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this fuel management system is forged from Fuel L T4, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. The module underwent seven years of testing before receiving its combat-certification rating.
Fuel M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. Engineering logs consistently credit this module with extending hull life beyond projections.
Fuel M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this fuel management system is forged from Fuel M T1, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. This module transforms raw engineering potential into operational capability.
Fuel M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this fuel management system is forged from Fuel M T2, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Fuel M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this fuel management system is forged from Fuel M T3, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. Its power-to-performance ratio has set industry benchmarks since its introduction.
Fuel M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this fuel management system is forged from Fuel M T4, Fuel Storage Tank, Fuel Transfer System, Safety Valve, and Fuel Management System. A critical subsystem that defines a vessel's performance envelope in the field.
Fuel S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Without modules like this, even the mightiest hull is little more than drifting metal.
Fuel S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this fuel management system is forged from Fuel S T1, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Its power-to-performance ratio has set industry benchmarks since its introduction.
Fuel S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this fuel management system is forged from Fuel S T2, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Fuel S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this fuel management system is forged from Fuel S T3, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. A critical subsystem that defines a vessel's performance envelope in the field.
Fuel S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this fuel management system is forged from Fuel S T4, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Fleet mechanics consider a ship 'properly outfitted' only after this module passes its integration check.
Fuel TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. A critical subsystem that defines a vessel's performance envelope in the field.
Fuel TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this fuel management system is forged from Fuel Ttn T1, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. Engineering logs consistently credit this module with extending hull life beyond projections.
Fuel TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this fuel management system is forged from Fuel Ttn T2, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. Without modules like this, even the mightiest hull is little more than drifting metal.
Fuel TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this fuel management system is forged from Fuel Ttn T3, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Fuel TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this fuel management system is forged from Fuel Ttn T4, Fuel Storage Tank, Fuel Transfer System, Safety Valve, Fuel Management System, Capacity Management System, and Titan Storage Platform. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Fuel XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this fuel management system is forged from Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Engineering logs consistently credit this module with extending hull life beyond projections.
Fuel XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this fuel management system is forged from Fuel Xs T1, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Fuel XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this fuel management system is forged from Fuel Xs T2, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Fuel XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this fuel management system is forged from Fuel Xs T3, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Its power-to-performance ratio has set industry benchmarks since its introduction.
Fuel XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this fuel management system is forged from Fuel Xs T4, Fuel Storage Tank, Fuel Transfer System, and Safety Valve. Shipwrights across Galia regard this module as indispensable to any serious build.
Fuel XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this fuel management system is forged from Fuel Storage Tank and Fuel Transfer System. The module underwent seven years of testing before receiving its combat-certification rating.
Fuel XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this fuel management system is forged from Fuel Xxs T1, Fuel Storage Tank, and Fuel Transfer System. Performance gains from this module compound with each additional compatible system installed.
Fuel XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this fuel management system is forged from Fuel Xxs T2, Fuel Storage Tank, and Fuel Transfer System. Its power-to-performance ratio has set industry benchmarks since its introduction.
Fuel XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this fuel management system is forged from Fuel Xxs T3, Fuel Storage Tank, and Fuel Transfer System. Fleet mechanics consider a ship 'properly outfitted' only after this module passes its integration check.
Fuel XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this fuel management system is forged from Fuel Xxs T4, Fuel Storage Tank, and Fuel Transfer System. Its compact form factor leaves room for additional systems that would otherwise be impossible to install.
Passenger CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this specialized system component is forged from Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Passenger CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this specialized system component is forged from Passenger Cap T1, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Passenger CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this specialized system component is forged from Passenger Cap T2, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Fleet mechanics consider a ship 'properly outfitted' only after this module passes its integration check.
Passenger CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Passenger Cap T3, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Shipwrights across Galia regard this module as indispensable to any serious build.
Passenger CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this specialized system component is forged from Passenger Cap T4, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. This module transforms raw engineering potential into operational capability.
Passenger CLASS8 T1 (Tier 1, Common)¶
This specialized system component is forged from Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. Without modules like this, even the mightiest hull is little more than drifting metal.
Passenger CLASS8 T2 (Tier 2, Uncommon)¶
This specialized system component is forged from Passenger Class8 T1, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. The module underwent seven years of testing before receiving its combat-certification rating.
Passenger CLASS8 T3 (Tier 3, Rare)¶
This specialized system component is forged from Passenger Class8 T2, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. A critical subsystem that defines a vessel's performance envelope in the field.
Passenger CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This specialized system component is forged from Passenger Class8 T3, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. The module underwent seven years of testing before receiving its combat-certification rating.
Passenger CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This specialized system component is forged from Passenger Class8 T4, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. Without modules like this, even the mightiest hull is little more than drifting metal.
Passenger CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this specialized system component is forged from Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Its compact form factor leaves room for additional systems that would otherwise be impossible to install.
Passenger CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this specialized system component is forged from Passenger Cmd T1, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Performance gains from this module compound with each additional compatible system installed.
Passenger CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this specialized system component is forged from Passenger Cmd T2, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Passenger CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Passenger Cmd T3, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Passenger CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this specialized system component is forged from Passenger Cmd T4, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, and Capacity Management System. Its compact form factor leaves room for additional systems that would otherwise be impossible to install.
Passenger L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this specialized system component is forged from Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. The module underwent seven years of testing before receiving its combat-certification rating.
Passenger L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this specialized system component is forged from Passenger L T1, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Passenger L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this specialized system component is forged from Passenger L T2, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Passenger L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Passenger L T3, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Passenger L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this specialized system component is forged from Passenger L T4, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. This module transforms raw engineering potential into operational capability.
Passenger M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this specialized system component is forged from Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. Its power-to-performance ratio has set industry benchmarks since its introduction.
Passenger M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this specialized system component is forged from Passenger M T1, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. Engineering logs consistently credit this module with extending hull life beyond projections.
Passenger M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this specialized system component is forged from Passenger M T2, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Passenger M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Passenger M T3, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Passenger M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this specialized system component is forged from Passenger M T4, Habitat Module, Life Support Core, Environmental Control, and Passenger Control System. Performance gains from this module compound with each additional compatible system installed.
Passenger S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this specialized system component is forged from Habitat Module, Life Support Core, and Environmental Control. Engineering logs consistently credit this module with extending hull life beyond projections.
Passenger S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this specialized system component is forged from Passenger S T1, Habitat Module, Life Support Core, and Environmental Control. Without modules like this, even the mightiest hull is little more than drifting metal.
Passenger S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this specialized system component is forged from Passenger S T2, Habitat Module, Life Support Core, and Environmental Control. Without modules like this, even the mightiest hull is little more than drifting metal.
Passenger S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Passenger S T3, Habitat Module, Life Support Core, and Environmental Control. Performance gains from this module compound with each additional compatible system installed.
Passenger S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this specialized system component is forged from Passenger S T4, Habitat Module, Life Support Core, and Environmental Control. A critical subsystem that defines a vessel's performance envelope in the field.
Passenger TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this specialized system component is forged from Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. Its compact form factor leaves room for additional systems that would otherwise be impossible to install.
Passenger TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this specialized system component is forged from Passenger Ttn T1, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. The module's harmonic resonance with the ship's power grid produces efficiency gains that compound over time.
Passenger TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this specialized system component is forged from Passenger Ttn T2, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. Fleet mechanics consider a ship 'properly outfitted' only after this module passes its integration check.
Passenger TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Passenger Ttn T3, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Passenger TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this specialized system component is forged from Passenger Ttn T4, Habitat Module, Life Support Core, Environmental Control, Passenger Control System, Capacity Management System, and Titan Storage Platform. A critical subsystem that defines a vessel's performance envelope in the field.
Passenger XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this specialized system component is forged from Habitat Module, Life Support Core, and Environmental Control. Captains who've flown with and without this module unanimously refuse to deploy without it again.
Passenger XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this specialized system component is forged from Passenger Xs T1, Habitat Module, Life Support Core, and Environmental Control. The module underwent seven years of testing before receiving its combat-certification rating.
Passenger XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this specialized system component is forged from Passenger Xs T2, Habitat Module, Life Support Core, and Environmental Control. The module underwent seven years of testing before receiving its combat-certification rating.
Passenger XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Passenger Xs T3, Habitat Module, Life Support Core, and Environmental Control. Its integration into a vessel's architecture fundamentally expands operational possibilities.
Passenger XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this specialized system component is forged from Passenger Xs T4, Habitat Module, Life Support Core, and Environmental Control. Performance gains from this module compound with each additional compatible system installed.
Passenger XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this specialized system component is forged from Habitat Module and Life Support Core. Its installation transforms a hull from a transport into a vessel capable of independent operations.
Passenger XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this specialized system component is forged from Passenger Xxs T1, Habitat Module, and Life Support Core. Its compact form factor leaves room for additional systems that would otherwise be impossible to install.
Passenger XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this specialized system component is forged from Passenger Xxs T2, Habitat Module, and Life Support Core. Performance gains from this module compound with each additional compatible system installed.
Passenger XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Passenger Xxs T3, Habitat Module, and Life Support Core. Its power-to-performance ratio has set industry benchmarks since its introduction.
Passenger XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this specialized system component is forged from Passenger Xxs T4, Habitat Module, and Life Support Core. Its power-to-performance ratio has set industry benchmarks since its introduction.
🎯 Countermeasures¶
450 unique items
Decoy CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cap T1, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cap T2, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cap T3, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Decoy CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cap T4, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy CLASS8 T1 (Tier 1, Common)¶
This electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy CLASS8 T2 (Tier 2, Uncommon)¶
This electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Class8 T1, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Decoy CLASS8 T3 (Tier 3, Rare)¶
This electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Class8 T2, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Class8 T3, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Decoy CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Class8 T4, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Decoy CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cmd T1, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Decoy CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cmd T2, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Decoy CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cmd T3, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Decoy CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Cmd T4, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Decoy L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy L T1, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Decoy L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy L T2, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Decoy L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy L T3, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Decoy L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy L T4, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Decoy M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy M T1, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy M T2, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Decoy M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy M T3, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Decoy M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy M T4, Holographic Projector, Signal Mimicry, Power Coupling, and Defense Integration System. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Decoy S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, and Power Coupling. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy S T1, Holographic Projector, Signal Mimicry, and Power Coupling. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Decoy S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy S T2, Holographic Projector, Signal Mimicry, and Power Coupling. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy S T3, Holographic Projector, Signal Mimicry, and Power Coupling. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Decoy S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy S T4, Holographic Projector, Signal Mimicry, and Power Coupling. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Decoy TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Decoy TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Ttn T1, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Decoy TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Ttn T2, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Decoy TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Ttn T3, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Ttn T4, Holographic Projector, Signal Mimicry, Power Coupling, Defense Integration System, Advanced Defense Matrix, and Titan Defense Network. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector, Signal Mimicry, and Power Coupling. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Decoy XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xs T1, Holographic Projector, Signal Mimicry, and Power Coupling. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xs T2, Holographic Projector, Signal Mimicry, and Power Coupling. The system requires minimal operator input — it reads the threat environment and acts.
Decoy XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xs T3, Holographic Projector, Signal Mimicry, and Power Coupling. Pilots who've survived missile locks credit their countermeasures before their own flying.
Decoy XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xs T4, Holographic Projector, Signal Mimicry, and Power Coupling. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Decoy XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector and Signal Mimicry. The system's reaction time outpaces biological reflexes by orders of magnitude.
Decoy XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxs T1, Holographic Projector, and Signal Mimicry. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxs T2, Holographic Projector, and Signal Mimicry. The system requires minimal operator input — it reads the threat environment and acts.
Decoy XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxs T3, Holographic Projector, and Signal Mimicry. Evasion instructors drill students on this system until its activation becomes pure reflex.
Decoy XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxs T4, Holographic Projector, and Signal Mimicry. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Holographic Projector and Signal Mimicry. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Decoy XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxxs T1, Holographic Projector, and Signal Mimicry. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Decoy XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxxs T2, Holographic Projector, and Signal Mimicry. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Decoy XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxxs T3, Holographic Projector, and Signal Mimicry. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Decoy XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this electronic countermeasure system generates false sensor signatures sophisticated enough to mislead even advanced targeting AI. Forged from Decoy Xxxs T4, Holographic Projector, and Signal Mimicry. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Energy Capacitor CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Energy Capacitor CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cap T1, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Energy Capacitor CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cap T2, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Energy Capacitor CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cap T3, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cap T4, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Energy Capacitor CLASS8 T1 (Tier 1, Common)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Energy Capacitor CLASS8 T2 (Tier 2, Uncommon)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Class8 T1, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Energy Capacitor CLASS8 T3 (Tier 3, Rare)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Class8 T2, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Energy Capacitor CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Class8 T3, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Energy Capacitor CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Class8 T4, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Energy Capacitor CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Energy Capacitor CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cmd T1, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cmd T2, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Energy Capacitor CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cmd T3, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Energy Capacitor CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Cmd T4, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Energy Capacitor L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Energy Capacitor L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor L T1, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Energy Capacitor L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor L T2, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Energy Capacitor L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor L T3, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Energy Capacitor L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor L T4, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Energy Capacitor M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Energy Capacitor M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor M T1, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Energy Capacitor M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor M T2, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Energy Capacitor M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor M T3, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor M T4, Energy Storage Cell, Charge Controller, Power Coupling, and Capacitor Control Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, and Power Coupling. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Energy Capacitor S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor S T1, Energy Storage Cell, Charge Controller, and Power Coupling. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Energy Capacitor S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor S T2, Energy Storage Cell, Charge Controller, and Power Coupling. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor S T3, Energy Storage Cell, Charge Controller, and Power Coupling. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Energy Capacitor S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor S T4, Energy Storage Cell, Charge Controller, and Power Coupling. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Energy Capacitor TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Energy Capacitor TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Ttn T1, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Ttn T2, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Energy Capacitor TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Ttn T3, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Energy Capacitor TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Ttn T4, Energy Storage Cell, Charge Controller, Power Coupling, Capacitor Control Matrix, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell, Charge Controller, and Power Coupling. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Energy Capacitor XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xs T1, Energy Storage Cell, Charge Controller, and Power Coupling. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xs T2, Energy Storage Cell, Charge Controller, and Power Coupling. Evasion instructors drill students on this system until its activation becomes pure reflex.
Energy Capacitor XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xs T3, Energy Storage Cell, Charge Controller, and Power Coupling. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xs T4, Energy Storage Cell, Charge Controller, and Power Coupling. Pilots who've survived missile locks credit their countermeasures before their own flying.
Energy Capacitor XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell and Charge Controller. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Energy Capacitor XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxs T1, Energy Storage Cell, and Charge Controller. The system requires minimal operator input — it reads the threat environment and acts.
Energy Capacitor XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxs T2, Energy Storage Cell, and Charge Controller. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Energy Capacitor XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxs T3, Energy Storage Cell, and Charge Controller. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Energy Capacitor XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxs T4, Energy Storage Cell, and Charge Controller. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Energy Capacitor XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Storage Cell and Charge Controller. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Energy Capacitor XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxxs T1, Energy Storage Cell, and Charge Controller. Pilots who've survived missile locks credit their countermeasures before their own flying.
Energy Capacitor XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxxs T2, Energy Storage Cell, and Charge Controller. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Energy Capacitor XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxxs T3, Energy Storage Cell, and Charge Controller. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Energy Capacitor XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Energy Capacitor Xxxs T4, Energy Storage Cell, and Charge Controller. Evasion instructors drill students on this system until its activation becomes pure reflex.
Faraday Shielding CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Faraday Shielding CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cap T1, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Faraday Shielding CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cap T2, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Faraday Shielding CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cap T3, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Faraday Shielding CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cap T4, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Faraday Shielding CLASS8 T1 (Tier 1, Common)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Faraday Shielding CLASS8 T2 (Tier 2, Uncommon)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Class8 T1, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Faraday Shielding CLASS8 T3 (Tier 3, Rare)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Class8 T2, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Faraday Shielding CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Class8 T3, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Faraday Shielding CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Class8 T4, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Faraday Shielding CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Faraday Shielding CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cmd T1, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Faraday Shielding CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cmd T2, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Faraday Shielding CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cmd T3, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Faraday Shielding CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Cmd T4, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Faraday Shielding L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Faraday Shielding L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding L T1, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Faraday Shielding L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding L T2, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Faraday Shielding L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding L T3, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Faraday Shielding L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding L T4, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Faraday Shielding M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Faraday Shielding M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding M T1, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Faraday Shielding M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding M T2, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Faraday Shielding M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding M T3, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Faraday Shielding M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding M T4, Conductive Mesh, Grounding System, Insulation Layer, and Emp Protection Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Faraday Shielding S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, and Insulation Layer. Pilots who've survived missile locks credit their countermeasures before their own flying.
Faraday Shielding S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding S T1, Conductive Mesh, Grounding System, and Insulation Layer. Evasion instructors drill students on this system until its activation becomes pure reflex.
Faraday Shielding S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding S T2, Conductive Mesh, Grounding System, and Insulation Layer. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Faraday Shielding S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding S T3, Conductive Mesh, Grounding System, and Insulation Layer. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Faraday Shielding S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding S T4, Conductive Mesh, Grounding System, and Insulation Layer. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Faraday Shielding TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Faraday Shielding TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Ttn T1, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Faraday Shielding TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Ttn T2, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Faraday Shielding TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Ttn T3, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Faraday Shielding TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Ttn T4, Conductive Mesh, Grounding System, Insulation Layer, Emp Protection Matrix, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Faraday Shielding XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh, Grounding System, and Insulation Layer. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Faraday Shielding XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xs T1, Conductive Mesh, Grounding System, and Insulation Layer. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Faraday Shielding XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xs T2, Conductive Mesh, Grounding System, and Insulation Layer. Pilots who've survived missile locks credit their countermeasures before their own flying.
Faraday Shielding XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xs T3, Conductive Mesh, Grounding System, and Insulation Layer. The system's reaction time outpaces biological reflexes by orders of magnitude.
Faraday Shielding XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xs T4, Conductive Mesh, Grounding System, and Insulation Layer. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Faraday Shielding XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh and Grounding System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Faraday Shielding XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxs T1, Conductive Mesh, and Grounding System. The system requires minimal operator input — it reads the threat environment and acts.
Faraday Shielding XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxs T2, Conductive Mesh, and Grounding System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Faraday Shielding XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxs T3, Conductive Mesh, and Grounding System. Pilots who've survived missile locks credit their countermeasures before their own flying.
Faraday Shielding XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxs T4, Conductive Mesh, and Grounding System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Faraday Shielding XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Conductive Mesh and Grounding System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Faraday Shielding XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxxs T1, Conductive Mesh, and Grounding System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Faraday Shielding XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxxs T2, Conductive Mesh, and Grounding System. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Faraday Shielding XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxxs T3, Conductive Mesh, and Grounding System. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Faraday Shielding XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Faraday Shielding Xxxs T4, Conductive Mesh, and Grounding System. The system requires minimal operator input — it reads the threat environment and acts.
Fire Suppressor CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cap T1, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Fire Suppressor CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cap T2, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Fire Suppressor CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cap T3, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Fire Suppressor CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cap T4, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Fire Suppressor CLASS8 T1 (Tier 1, Common)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Fire Suppressor CLASS8 T2 (Tier 2, Uncommon)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Class8 T1, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Fire Suppressor CLASS8 T3 (Tier 3, Rare)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Class8 T2, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. The system's reaction time outpaces biological reflexes by orders of magnitude.
Fire Suppressor CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Class8 T3, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Class8 T4, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Fire Suppressor CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Fire Suppressor CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cmd T1, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cmd T2, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Fire Suppressor CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cmd T3, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Fire Suppressor CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Cmd T4, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Fire Suppressor L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Fire Suppressor L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor L T1, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. Pilots who've survived missile locks credit their countermeasures before their own flying.
Fire Suppressor L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor L T2, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. The system requires minimal operator input — it reads the threat environment and acts.
Fire Suppressor L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor L T3, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor L T4, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. The system's reaction time outpaces biological reflexes by orders of magnitude.
Fire Suppressor M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. Pilots who've survived missile locks credit their countermeasures before their own flying.
Fire Suppressor M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor M T1, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. The system requires minimal operator input — it reads the threat environment and acts.
Fire Suppressor M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor M T2, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. Evasion instructors drill students on this system until its activation becomes pure reflex.
Fire Suppressor M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor M T3, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. The system's reaction time outpaces biological reflexes by orders of magnitude.
Fire Suppressor M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor M T4, Suppression System, Fire Detector, Emergency Response Protocol, and Suppression Control Hub. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Fire Suppressor S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, and Emergency Response Protocol. Evasion instructors drill students on this system until its activation becomes pure reflex.
Fire Suppressor S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor S T1, Suppression System, Fire Detector, and Emergency Response Protocol. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Fire Suppressor S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor S T2, Suppression System, Fire Detector, and Emergency Response Protocol. Evasion instructors drill students on this system until its activation becomes pure reflex.
Fire Suppressor S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor S T3, Suppression System, Fire Detector, and Emergency Response Protocol. Pilots who've survived missile locks credit their countermeasures before their own flying.
Fire Suppressor S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor S T4, Suppression System, Fire Detector, and Emergency Response Protocol. The system's reaction time outpaces biological reflexes by orders of magnitude.
Fire Suppressor TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Ttn T1, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Fire Suppressor TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Ttn T2, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Ttn T3, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Fire Suppressor TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Ttn T4, Suppression System, Fire Detector, Emergency Response Protocol, Suppression Control Hub, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Fire Suppressor XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System, Fire Detector, and Emergency Response Protocol. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Fire Suppressor XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xs T1, Suppression System, Fire Detector, and Emergency Response Protocol. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Fire Suppressor XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xs T2, Suppression System, Fire Detector, and Emergency Response Protocol. The system requires minimal operator input — it reads the threat environment and acts.
Fire Suppressor XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xs T3, Suppression System, Fire Detector, and Emergency Response Protocol. The system's reaction time outpaces biological reflexes by orders of magnitude.
Fire Suppressor XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xs T4, Suppression System, Fire Detector, and Emergency Response Protocol. Evasion instructors drill students on this system until its activation becomes pure reflex.
Fire Suppressor XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System and Fire Detector. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Fire Suppressor XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxs T1, Suppression System, and Fire Detector. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Fire Suppressor XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxs T2, Suppression System, and Fire Detector. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Fire Suppressor XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxs T3, Suppression System, and Fire Detector. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Fire Suppressor XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxs T4, Suppression System, and Fire Detector. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Fire Suppressor XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Suppression System and Fire Detector. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxxs T1, Suppression System, and Fire Detector. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Fire Suppressor XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxxs T2, Suppression System, and Fire Detector. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Fire Suppressor XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxxs T3, Suppression System, and Fire Detector. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Fire Suppressor XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Fire Suppressor Xxxs T4, Suppression System, and Fire Detector. Evasion instructors drill students on this system until its activation becomes pure reflex.
Flare CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Flare CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cap T1, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cap T2, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Flare CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cap T3, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Flare CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cap T4, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Flare CLASS8 T1 (Tier 1, Common)¶
This thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare CLASS8 T2 (Tier 2, Uncommon)¶
This thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Class8 T1, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Flare CLASS8 T3 (Tier 3, Rare)¶
This thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Class8 T2, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Flare CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Class8 T3, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Class8 T4, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cmd T1, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cmd T2, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cmd T3, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Cmd T4, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Flare L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Flare L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare L T1, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Flare L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare L T2, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Flare L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare L T3, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Flare L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare L T4, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Flare M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Flare M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare M T1, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare M T2, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Flare M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare M T3, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Flare M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare M T4, Pyrotechnic Charge, Dispersion Array, Ignition System, and Flare Control Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Flare S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, and Ignition System. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Flare S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare S T1, Pyrotechnic Charge, Dispersion Array, and Ignition System. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Flare S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare S T2, Pyrotechnic Charge, Dispersion Array, and Ignition System. The system requires minimal operator input — it reads the threat environment and acts.
Flare S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare S T3, Pyrotechnic Charge, Dispersion Array, and Ignition System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Flare S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare S T4, Pyrotechnic Charge, Dispersion Array, and Ignition System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Flare TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Ttn T1, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Flare TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Ttn T2, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Flare TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Ttn T3, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Ttn T4, Pyrotechnic Charge, Dispersion Array, Ignition System, Flare Control Matrix, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge, Dispersion Array, and Ignition System. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xs T1, Pyrotechnic Charge, Dispersion Array, and Ignition System. The system requires minimal operator input — it reads the threat environment and acts.
Flare XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xs T2, Pyrotechnic Charge, Dispersion Array, and Ignition System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xs T3, Pyrotechnic Charge, Dispersion Array, and Ignition System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Flare XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xs T4, Pyrotechnic Charge, Dispersion Array, and Ignition System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Flare XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge and Dispersion Array. Pilots who've survived missile locks credit their countermeasures before their own flying.
Flare XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxs T1, Pyrotechnic Charge, and Dispersion Array. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Flare XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxs T2, Pyrotechnic Charge, and Dispersion Array. Evasion instructors drill students on this system until its activation becomes pure reflex.
Flare XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxs T3, Pyrotechnic Charge, and Dispersion Array. The system's reaction time outpaces biological reflexes by orders of magnitude.
Flare XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxs T4, Pyrotechnic Charge, and Dispersion Array. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Flare XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Pyrotechnic Charge and Dispersion Array. Evasion instructors drill students on this system until its activation becomes pure reflex.
Flare XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxxs T1, Pyrotechnic Charge, and Dispersion Array. The system's reaction time outpaces biological reflexes by orders of magnitude.
Flare XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxxs T2, Pyrotechnic Charge, and Dispersion Array. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Flare XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxxs T3, Pyrotechnic Charge, and Dispersion Array. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Flare XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this thermal countermeasure launcher deploys searing heat signatures to divert incoming guided missiles from their true target. Forged from Flare Xxxs T4, Pyrotechnic Charge, and Dispersion Array. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Healing Nanobots CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Healing Nanobots CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cap T1, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cap T2, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cap T3, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Healing Nanobots CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cap T4, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Healing Nanobots CLASS8 T1 (Tier 1, Common)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Healing Nanobots CLASS8 T2 (Tier 2, Uncommon)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Class8 T1, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots CLASS8 T3 (Tier 3, Rare)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Class8 T2, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Healing Nanobots CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Class8 T3, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Class8 T4, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Healing Nanobots CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cmd T1, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Healing Nanobots CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cmd T2, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Healing Nanobots CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cmd T3, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Cmd T4, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Healing Nanobots L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots L T1, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Healing Nanobots L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots L T2, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Healing Nanobots L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots L T3, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Healing Nanobots L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots L T4, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. Pilots who've survived missile locks credit their countermeasures before their own flying.
Healing Nanobots M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots M T1, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots M T2, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots M T3, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots M T4, Repair Nanobots, Bio Monitor, Healing Protocol, and Medical Control System. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Healing Nanobots S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, and Healing Protocol. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Healing Nanobots S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots S T1, Repair Nanobots, Bio Monitor, and Healing Protocol. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Healing Nanobots S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots S T2, Repair Nanobots, Bio Monitor, and Healing Protocol. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Healing Nanobots S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots S T3, Repair Nanobots, Bio Monitor, and Healing Protocol. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Healing Nanobots S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots S T4, Repair Nanobots, Bio Monitor, and Healing Protocol. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Healing Nanobots TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Ttn T1, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Ttn T2, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Ttn T3, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Ttn T4, Repair Nanobots, Bio Monitor, Healing Protocol, Medical Control System, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Healing Nanobots XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots, Bio Monitor, and Healing Protocol. Pilots who've survived missile locks credit their countermeasures before their own flying.
Healing Nanobots XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xs T1, Repair Nanobots, Bio Monitor, and Healing Protocol. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xs T2, Repair Nanobots, Bio Monitor, and Healing Protocol. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xs T3, Repair Nanobots, Bio Monitor, and Healing Protocol. Evasion instructors drill students on this system until its activation becomes pure reflex.
Healing Nanobots XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xs T4, Repair Nanobots, Bio Monitor, and Healing Protocol. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots and Bio Monitor. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxs T1, Repair Nanobots, and Bio Monitor. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Healing Nanobots XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxs T2, Repair Nanobots, and Bio Monitor. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Healing Nanobots XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxs T3, Repair Nanobots, and Bio Monitor. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Healing Nanobots XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxs T4, Repair Nanobots, and Bio Monitor. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Healing Nanobots XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Repair Nanobots and Bio Monitor. The system's reaction time outpaces biological reflexes by orders of magnitude.
Healing Nanobots XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxxs T1, Repair Nanobots, and Bio Monitor. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Healing Nanobots XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxxs T2, Repair Nanobots, and Bio Monitor. The system's reaction time outpaces biological reflexes by orders of magnitude.
Healing Nanobots XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxxs T3, Repair Nanobots, and Bio Monitor. The system requires minimal operator input — it reads the threat environment and acts.
Healing Nanobots XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Healing Nanobots Xxxs T4, Repair Nanobots, and Bio Monitor. Pilots who've survived missile locks credit their countermeasures before their own flying.
Mine CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Mine CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cap T1, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Mine CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cap T2, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Mine CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cap T3, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Mine CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cap T4, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Mine CLASS8 T1 (Tier 1, Common)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine CLASS8 T2 (Tier 2, Uncommon)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Class8 T1, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Mine CLASS8 T3 (Tier 3, Rare)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Class8 T2, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Mine CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Class8 T3, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Mine CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Class8 T4, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Mine CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Mine CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cmd T1, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Mine CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cmd T2, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cmd T3, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Mine CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Cmd T4, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Mine L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Mine L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine L T1, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Mine L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine L T2, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Mine L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine L T3, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Mine L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine L T4, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine M T1, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Mine M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine M T2, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Evasion instructors drill students on this system until its activation becomes pure reflex.
Mine M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine M T3, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Mine M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine M T4, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, and Mine Control System. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Mine S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Mine S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine S T1, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Mine S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine S T2, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Mine S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine S T3, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Mine S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine S T4, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Ttn T1, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Mine TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Ttn T2, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Mine TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Ttn T3, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Mine TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Ttn T4, Proximity Sensor, Explosive Payload Kit, Detonation Matrix, Mine Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Mine XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Mine XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xs T1, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Mine XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xs T2, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Mine XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xs T3, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Mine XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xs T4, Proximity Sensor, Explosive Payload Kit, and Detonation Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Mine XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor and Explosive Payload Kit. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Mine XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxs T1, Proximity Sensor, and Explosive Payload Kit. The system requires minimal operator input — it reads the threat environment and acts.
Mine XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxs T2, Proximity Sensor, and Explosive Payload Kit. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Mine XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxs T3, Proximity Sensor, and Explosive Payload Kit. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Mine XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxs T4, Proximity Sensor, and Explosive Payload Kit. Pilots who've survived missile locks credit their countermeasures before their own flying.
Mine XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Proximity Sensor and Explosive Payload Kit. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxxs T1, Proximity Sensor, and Explosive Payload Kit. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Mine XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxxs T2, Proximity Sensor, and Explosive Payload Kit. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Mine XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxxs T3, Proximity Sensor, and Explosive Payload Kit. The system's reaction time outpaces biological reflexes by orders of magnitude.
Mine XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Mine Xxxs T4, Proximity Sensor, and Explosive Payload Kit. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Negative Rem Plating CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cap T1, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Negative Rem Plating CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cap T2, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Negative Rem Plating CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cap T3, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Negative Rem Plating CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cap T4, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Negative Rem Plating CLASS8 T1 (Tier 1, Common)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Negative Rem Plating CLASS8 T2 (Tier 2, Uncommon)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Class8 T1, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Negative Rem Plating CLASS8 T3 (Tier 3, Rare)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Class8 T2, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Class8 T3, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Class8 T4, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Negative Rem Plating CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Negative Rem Plating CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cmd T1, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Negative Rem Plating CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cmd T2, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cmd T3, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Negative Rem Plating CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Cmd T4, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Negative Rem Plating L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Negative Rem Plating L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating L T1, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating L T2, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating L T3, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating L T4, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. Pilots who've survived missile locks credit their countermeasures before their own flying.
Negative Rem Plating M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating M T1, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Negative Rem Plating M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating M T2, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating M T3, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Negative Rem Plating M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating M T4, Radiation Shield, Protective Layer, Absorption Matrix, and Radiation Control System. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, and Absorption Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating S T1, Radiation Shield, Protective Layer, and Absorption Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Negative Rem Plating S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating S T2, Radiation Shield, Protective Layer, and Absorption Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Negative Rem Plating S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating S T3, Radiation Shield, Protective Layer, and Absorption Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating S T4, Radiation Shield, Protective Layer, and Absorption Matrix. Evasion instructors drill students on this system until its activation becomes pure reflex.
Negative Rem Plating TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Negative Rem Plating TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Ttn T1, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Negative Rem Plating TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Ttn T2, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Evasion instructors drill students on this system until its activation becomes pure reflex.
Negative Rem Plating TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Ttn T3, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Negative Rem Plating TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Ttn T4, Radiation Shield, Protective Layer, Absorption Matrix, Radiation Control System, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Negative Rem Plating XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield, Protective Layer, and Absorption Matrix. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Negative Rem Plating XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xs T1, Radiation Shield, Protective Layer, and Absorption Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Negative Rem Plating XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xs T2, Radiation Shield, Protective Layer, and Absorption Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Negative Rem Plating XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xs T3, Radiation Shield, Protective Layer, and Absorption Matrix. The system's reaction time outpaces biological reflexes by orders of magnitude.
Negative Rem Plating XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xs T4, Radiation Shield, Protective Layer, and Absorption Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield and Protective Layer. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Negative Rem Plating XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxs T1, Radiation Shield, and Protective Layer. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Negative Rem Plating XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxs T2, Radiation Shield, and Protective Layer. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Negative Rem Plating XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxs T3, Radiation Shield, and Protective Layer. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Negative Rem Plating XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxs T4, Radiation Shield, and Protective Layer. Evasion instructors drill students on this system until its activation becomes pure reflex.
Negative Rem Plating XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Radiation Shield and Protective Layer. Evasion instructors drill students on this system until its activation becomes pure reflex.
Negative Rem Plating XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxxs T1, Radiation Shield, and Protective Layer. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxxs T2, Radiation Shield, and Protective Layer. The system requires minimal operator input — it reads the threat environment and acts.
Negative Rem Plating XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxxs T3, Radiation Shield, and Protective Layer. Pilots who've survived missile locks credit their countermeasures before their own flying.
Negative Rem Plating XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Negative Rem Plating Xxxs T4, Radiation Shield, and Protective Layer. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Warming Plates CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cap T1, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Warming Plates CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cap T2, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Warming Plates CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cap T3, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. The system requires minimal operator input — it reads the threat environment and acts.
Warming Plates CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cap T4, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Warming Plates CLASS8 T1 (Tier 1, Common)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates CLASS8 T2 (Tier 2, Uncommon)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Class8 T1, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates CLASS8 T3 (Tier 3, Rare)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Class8 T2, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Class8 T3, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Class8 T4, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Warming Plates CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cmd T1, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Warming Plates CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cmd T2, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cmd T3, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Cmd T4, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, and Advanced Defense Matrix. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates L T1, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. The system requires minimal operator input — it reads the threat environment and acts.
Warming Plates L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates L T2, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Warming Plates L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates L T3, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates L T4, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates M T1, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Warming Plates M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates M T2, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates M T3, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Warming Plates M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates M T4, Heating Element, Thermal Distribution, Temperature Control, and Thermal Management System. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Warming Plates S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, and Temperature Control. The system requires minimal operator input — it reads the threat environment and acts.
Warming Plates S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates S T1, Heating Element, Thermal Distribution, and Temperature Control. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates S T2, Heating Element, Thermal Distribution, and Temperature Control. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates S T3, Heating Element, Thermal Distribution, and Temperature Control. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Warming Plates S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates S T4, Heating Element, Thermal Distribution, and Temperature Control. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Warming Plates TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. The system requires minimal operator input — it reads the threat environment and acts.
Warming Plates TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Ttn T1, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Warming Plates TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Ttn T2, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. In the chaos of combat, a well-timed countermeasure is worth more than a dozen guns.
Warming Plates TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Ttn T3, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Ttn T4, Heating Element, Thermal Distribution, Temperature Control, Thermal Management System, Advanced Defense Matrix, and Titan Defense Network. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element, Thermal Distribution, and Temperature Control. Veteran pilots consider these systems non-negotiable — survival often depends on deception.
Warming Plates XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xs T1, Heating Element, Thermal Distribution, and Temperature Control. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xs T2, Heating Element, Thermal Distribution, and Temperature Control. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xs T3, Heating Element, Thermal Distribution, and Temperature Control. Its rapid deployment sequence can mean the difference between a near-miss and a direct hit.
Warming Plates XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xs T4, Heating Element, Thermal Distribution, and Temperature Control. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element and Thermal Distribution. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxs T1, Heating Element, and Thermal Distribution. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxs T2, Heating Element, and Thermal Distribution. Pilots who've survived missile locks credit their countermeasures before their own flying.
Warming Plates XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxs T3, Heating Element, and Thermal Distribution. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxs T4, Heating Element, and Thermal Distribution. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
Warming Plates XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Heating Element and Thermal Distribution. The system's reaction time outpaces biological reflexes by orders of magnitude.
Warming Plates XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxxs T1, Heating Element, and Thermal Distribution. Combat analysts attribute a measurable survival increase to vessels equipped with this system.
Warming Plates XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxxs T2, Heating Element, and Thermal Distribution. Fleet doctrine mandates this system be armed and ready before entering any contested zone.
Warming Plates XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxxs T3, Heating Element, and Thermal Distribution. The system requires minimal operator input — it reads the threat environment and acts.
Warming Plates XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this defensive countermeasure system neutralizes incoming threats through a combination of electronic and physical deception. Forged from Warming Plates Xxxs T4, Heating Element, and Thermal Distribution. Its deployment pattern was optimized using combat telemetry from thousands of engagements.
🚀 Missiles¶
350 unique items
Emp CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its warhead detonation sequence is calibrated for maximum structural disruption.
Emp CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cap T1, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Emp CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cap T2, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Emp CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cap T3, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Emp CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cap T4, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp CLASS8 T1 (Tier 1, Common)¶
This EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Emp CLASS8 T2 (Tier 2, Uncommon)¶
This EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Class8 T1, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Emp CLASS8 T3 (Tier 3, Rare)¶
This EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Class8 T2, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Emp CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Class8 T3, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Emp CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Class8 T4, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Emp CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cmd T1, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Emp CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cmd T2, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Emp CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cmd T3, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Emp CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Cmd T4, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Emp L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp L T1, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp L T2, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Emp L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp L T3, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp L T4, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Emp M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Once locked on, few targets survive the closing seconds before impact.
Emp M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp M T1, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Once locked on, few targets survive the closing seconds before impact.
Emp M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp M T2, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp M T3, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Emp M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp M T4, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Emp S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. Point-defense systems struggle against its low-observable approach profile.
Emp S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp S T1, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp S T2, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Emp S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp S T3, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Emp S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp S T4, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Emp TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Emp TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Ttn T1, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Point-defense systems struggle against its low-observable approach profile.
Emp TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Ttn T2, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Emp TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Ttn T3, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Emp TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Ttn T4, Emp Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Emp XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xs T1, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Emp XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xs T2, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Emp XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xs T3, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xs T4, Emp Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Emp XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Emp XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxs T1, Emp Payload Kit, and Missile Guidance Core. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Emp XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxs T2, Emp Payload Kit, and Missile Guidance Core. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Emp XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxs T3, Emp Payload Kit, and Missile Guidance Core. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Emp XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxs T4, Emp Payload Kit, and Missile Guidance Core. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Emp XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Payload Kit and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Emp XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxxs T1, Emp Payload Kit, and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Emp XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxxs T2, Emp Payload Kit, and Missile Guidance Core. Once locked on, few targets survive the closing seconds before impact.
Emp XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxxs T3, Emp Payload Kit, and Missile Guidance Core. Point-defense systems struggle against its low-observable approach profile.
Emp XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this EMP-warhead guided missile disables enemy electronic systems on impact, leaving vessels dark and defenseless. Assembled from Emp Xxxs T4, Emp Payload Kit, and Missile Guidance Core. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Explosive CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Explosive CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cap T1, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Explosive CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cap T2, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cap T3, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Point-defense systems struggle against its low-observable approach profile.
Explosive CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cap T4, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive CLASS8 T1 (Tier 1, Common)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Explosive CLASS8 T2 (Tier 2, Uncommon)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Class8 T1, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Explosive CLASS8 T3 (Tier 3, Rare)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Class8 T2, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Class8 T3, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Explosive CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Class8 T4, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Point-defense systems struggle against its low-observable approach profile.
Explosive CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Explosive CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cmd T1, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Explosive CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cmd T2, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Explosive CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cmd T3, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Explosive CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Cmd T4, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Explosive L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Point-defense systems struggle against its low-observable approach profile.
Explosive L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive L T1, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Explosive L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive L T2, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Explosive L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive L T3, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Explosive L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive L T4, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Once locked on, few targets survive the closing seconds before impact.
Explosive M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The faint contrail it leaves across the void is the last thing many captains ever see.
Explosive M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive M T1, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Explosive M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive M T2, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive M T3, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Point-defense systems struggle against its low-observable approach profile.
Explosive M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive M T4, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Explosive S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Explosive S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive S T1, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Once locked on, few targets survive the closing seconds before impact.
Explosive S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive S T2, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Explosive S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive S T3, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. The faint contrail it leaves across the void is the last thing many captains ever see.
Explosive S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive S T4, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Explosive TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Once locked on, few targets survive the closing seconds before impact.
Explosive TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Ttn T1, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Explosive TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Ttn T2, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Explosive TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Ttn T3, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Point-defense systems struggle against its low-observable approach profile.
Explosive TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Ttn T4, Explosive Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Point-defense systems struggle against its low-observable approach profile.
Explosive XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Explosive XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xs T1, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Once locked on, few targets survive the closing seconds before impact.
Explosive XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xs T2, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xs T3, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Explosive XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xs T4, Explosive Payload Kit, Missile Guidance Core, and Propulsion Unit. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Explosive XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxs T1, Explosive Payload Kit, and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxs T2, Explosive Payload Kit, and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Explosive XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxs T3, Explosive Payload Kit, and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Explosive XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxs T4, Explosive Payload Kit, and Missile Guidance Core. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Explosive XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Payload Kit and Missile Guidance Core. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Explosive XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxxs T1, Explosive Payload Kit, and Missile Guidance Core. Once locked on, few targets survive the closing seconds before impact.
Explosive XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxxs T2, Explosive Payload Kit, and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Explosive XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxxs T3, Explosive Payload Kit, and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Explosive XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Explosive Xxxs T4, Explosive Payload Kit, and Missile Guidance Core. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Gray Goo CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Gray Goo CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cap T1, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Gray Goo CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cap T2, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Gray Goo CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cap T3, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Gray Goo CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cap T4, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Gray Goo CLASS8 T1 (Tier 1, Common)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Gray Goo CLASS8 T2 (Tier 2, Uncommon)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Class8 T1, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Gray Goo CLASS8 T3 (Tier 3, Rare)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Class8 T2, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Once locked on, few targets survive the closing seconds before impact.
Gray Goo CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Class8 T3, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Gray Goo CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Class8 T4, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Gray Goo CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Gray Goo CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cmd T1, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its warhead detonation sequence is calibrated for maximum structural disruption.
Gray Goo CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cmd T2, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Gray Goo CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cmd T3, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The faint contrail it leaves across the void is the last thing many captains ever see.
Gray Goo CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Cmd T4, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Gray Goo L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Gray Goo L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo L T1, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Gray Goo L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo L T2, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its warhead detonation sequence is calibrated for maximum structural disruption.
Gray Goo L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo L T3, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Gray Goo L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo L T4, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its warhead detonation sequence is calibrated for maximum structural disruption.
Gray Goo M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Gray Goo M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo M T1, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Once locked on, few targets survive the closing seconds before impact.
Gray Goo M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo M T2, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Gray Goo M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo M T3, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Point-defense systems struggle against its low-observable approach profile.
Gray Goo M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo M T4, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Point-defense systems struggle against its low-observable approach profile.
Gray Goo S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Gray Goo S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo S T1, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Gray Goo S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo S T2, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Point-defense systems struggle against its low-observable approach profile.
Gray Goo S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo S T3, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Point-defense systems struggle against its low-observable approach profile.
Gray Goo S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo S T4, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Once locked on, few targets survive the closing seconds before impact.
Gray Goo TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Gray Goo TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Ttn T1, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Once locked on, few targets survive the closing seconds before impact.
Gray Goo TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Ttn T2, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Once locked on, few targets survive the closing seconds before impact.
Gray Goo TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Ttn T3, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Gray Goo TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Ttn T4, Gray Goo Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Point-defense systems struggle against its low-observable approach profile.
Gray Goo XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Once locked on, few targets survive the closing seconds before impact.
Gray Goo XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xs T1, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Gray Goo XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xs T2, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Gray Goo XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xs T3, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Gray Goo XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xs T4, Gray Goo Payload Kit, Missile Guidance Core, and Propulsion Unit. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Gray Goo XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Gray Goo XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxs T1, Gray Goo Payload Kit, and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Gray Goo XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxs T2, Gray Goo Payload Kit, and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Gray Goo XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxs T3, Gray Goo Payload Kit, and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Gray Goo XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxs T4, Gray Goo Payload Kit, and Missile Guidance Core. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Gray Goo XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Payload Kit and Missile Guidance Core. Once locked on, few targets survive the closing seconds before impact.
Gray Goo XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxxs T1, Gray Goo Payload Kit, and Missile Guidance Core. Once locked on, few targets survive the closing seconds before impact.
Gray Goo XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxxs T2, Gray Goo Payload Kit, and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Gray Goo XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxxs T3, Gray Goo Payload Kit, and Missile Guidance Core. Once locked on, few targets survive the closing seconds before impact.
Gray Goo XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Gray Goo Xxxs T4, Gray Goo Payload Kit, and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Heat CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its warhead detonation sequence is calibrated for maximum structural disruption.
Heat CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cap T1, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Heat CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cap T2, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Heat CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cap T3, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Heat CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cap T4, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Point-defense systems struggle against its low-observable approach profile.
Heat CLASS8 T1 (Tier 1, Common)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Heat CLASS8 T2 (Tier 2, Uncommon)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Class8 T1, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Heat CLASS8 T3 (Tier 3, Rare)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Class8 T2, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Heat CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Class8 T3, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The faint contrail it leaves across the void is the last thing many captains ever see.
Heat CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Class8 T4, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Point-defense systems struggle against its low-observable approach profile.
Heat CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Heat CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cmd T1, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The faint contrail it leaves across the void is the last thing many captains ever see.
Heat CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cmd T2, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Heat CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cmd T3, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Heat CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Cmd T4, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Heat L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Once locked on, few targets survive the closing seconds before impact.
Heat L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat L T1, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Heat L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat L T2, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Heat L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat L T3, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Heat L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat L T4, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Heat M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Heat M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat M T1, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Heat M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat M T2, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Heat M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat M T3, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Heat M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat M T4, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its warhead detonation sequence is calibrated for maximum structural disruption.
Heat S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Heat S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat S T1, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Its warhead detonation sequence is calibrated for maximum structural disruption.
Heat S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat S T2, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Heat S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat S T3, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Heat S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat S T4, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Heat TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Heat TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Ttn T1, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Heat TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Ttn T2, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The faint contrail it leaves across the void is the last thing many captains ever see.
Heat TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Ttn T3, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Heat TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Ttn T4, Heat Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Heat XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Its warhead detonation sequence is calibrated for maximum structural disruption.
Heat XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xs T1, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Once locked on, few targets survive the closing seconds before impact.
Heat XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xs T2, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Heat XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xs T3, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Heat XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xs T4, Heat Payload Kit, Missile Guidance Core, and Propulsion Unit. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Heat XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Heat XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxs T1, Heat Payload Kit, and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Heat XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxs T2, Heat Payload Kit, and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Heat XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxs T3, Heat Payload Kit, and Missile Guidance Core. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Heat XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxs T4, Heat Payload Kit, and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Heat XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Payload Kit and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Heat XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxxs T1, Heat Payload Kit, and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Heat XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxxs T2, Heat Payload Kit, and Missile Guidance Core. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Heat XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxxs T3, Heat Payload Kit, and Missile Guidance Core. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Heat XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Heat Xxxs T4, Heat Payload Kit, and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Photon CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cap T1, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Photon CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cap T2, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Point-defense systems struggle against its low-observable approach profile.
Photon CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cap T3, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Photon CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cap T4, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Photon CLASS8 T1 (Tier 1, Common)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon CLASS8 T2 (Tier 2, Uncommon)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Class8 T1, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Photon CLASS8 T3 (Tier 3, Rare)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Class8 T2, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Photon CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Class8 T3, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Class8 T4, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Photon CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Photon CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cmd T1, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Photon CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cmd T2, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its warhead detonation sequence is calibrated for maximum structural disruption.
Photon CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cmd T3, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Photon CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Cmd T4, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Photon L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Photon L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon L T1, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its warhead detonation sequence is calibrated for maximum structural disruption.
Photon L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon L T2, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Photon L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon L T3, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon L T4, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Photon M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Photon M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon M T1, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Photon M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon M T2, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Once locked on, few targets survive the closing seconds before impact.
Photon M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon M T3, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Photon M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon M T4, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Point-defense systems struggle against its low-observable approach profile.
Photon S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Photon S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon S T1, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Photon S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon S T2, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Photon S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon S T3, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Photon S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon S T4, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Photon TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Ttn T1, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Ttn T2, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Once locked on, few targets survive the closing seconds before impact.
Photon TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Ttn T3, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Photon TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Ttn T4, Photon Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its warhead detonation sequence is calibrated for maximum structural disruption.
Photon XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Photon XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xs T1, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Photon XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xs T2, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Photon XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xs T3, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. Its warhead detonation sequence is calibrated for maximum structural disruption.
Photon XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xs T4, Photon Payload Kit, Missile Guidance Core, and Propulsion Unit. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Photon XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Photon XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxs T1, Photon Payload Kit, and Missile Guidance Core. Point-defense systems struggle against its low-observable approach profile.
Photon XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxs T2, Photon Payload Kit, and Missile Guidance Core. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Photon XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxs T3, Photon Payload Kit, and Missile Guidance Core. Point-defense systems struggle against its low-observable approach profile.
Photon XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxs T4, Photon Payload Kit, and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Payload Kit and Missile Guidance Core. The faint contrail it leaves across the void is the last thing many captains ever see.
Photon XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxxs T1, Photon Payload Kit, and Missile Guidance Core. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Photon XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxxs T2, Photon Payload Kit, and Missile Guidance Core. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Photon XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxxs T3, Photon Payload Kit, and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Photon XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Photon Xxxs T4, Photon Payload Kit, and Missile Guidance Core. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Shockwave CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Shockwave CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cap T1, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Point-defense systems struggle against its low-observable approach profile.
Shockwave CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cap T2, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Shockwave CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cap T3, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Shockwave CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cap T4, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Shockwave CLASS8 T1 (Tier 1, Common)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Shockwave CLASS8 T2 (Tier 2, Uncommon)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Class8 T1, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Shockwave CLASS8 T3 (Tier 3, Rare)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Class8 T2, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Shockwave CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Class8 T3, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Shockwave CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Class8 T4, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Shockwave CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Shockwave CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cmd T1, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Shockwave CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cmd T2, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The faint contrail it leaves across the void is the last thing many captains ever see.
Shockwave CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cmd T3, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Shockwave CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Cmd T4, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Shockwave L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Shockwave L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave L T1, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Point-defense systems struggle against its low-observable approach profile.
Shockwave L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave L T2, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Point-defense systems struggle against its low-observable approach profile.
Shockwave L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave L T3, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Shockwave L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave L T4, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Shockwave M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Once locked on, few targets survive the closing seconds before impact.
Shockwave M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave M T1, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Shockwave M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave M T2, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Shockwave M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave M T3, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Shockwave M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave M T4, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Shockwave S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Shockwave S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave S T1, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Shockwave S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave S T2, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Shockwave S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave S T3, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Shockwave S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave S T4, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Shockwave TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Shockwave TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Ttn T1, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Shockwave TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Ttn T2, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Shockwave TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Ttn T3, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Shockwave TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Ttn T4, Shockwave Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Shockwave XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Shockwave XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xs T1, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Shockwave XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xs T2, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Shockwave XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xs T3, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Once locked on, few targets survive the closing seconds before impact.
Shockwave XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xs T4, Shockwave Payload Kit, Missile Guidance Core, and Propulsion Unit. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Shockwave XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit and Missile Guidance Core. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Shockwave XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxs T1, Shockwave Payload Kit, and Missile Guidance Core. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Shockwave XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxs T2, Shockwave Payload Kit, and Missile Guidance Core. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Shockwave XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxs T3, Shockwave Payload Kit, and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Shockwave XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxs T4, Shockwave Payload Kit, and Missile Guidance Core. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Shockwave XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Payload Kit and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Shockwave XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxxs T1, Shockwave Payload Kit, and Missile Guidance Core. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Shockwave XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxxs T2, Shockwave Payload Kit, and Missile Guidance Core. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Shockwave XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxxs T3, Shockwave Payload Kit, and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Shockwave XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Shockwave Xxxs T4, Shockwave Payload Kit, and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Superchill CAP T1 (Tier 1, Common)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The faint contrail it leaves across the void is the last thing many captains ever see.
Superchill CAP T2 (Tier 2, Uncommon)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cap T1, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Superchill CAP T3 (Tier 3, Rare)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cap T2, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Superchill CAP T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cap T3, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Superchill CAP T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Capital-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cap T4, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Once locked on, few targets survive the closing seconds before impact.
Superchill CLASS8 T1 (Tier 1, Common)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Superchill CLASS8 T2 (Tier 2, Uncommon)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Class8 T1, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its warhead detonation sequence is calibrated for maximum structural disruption.
Superchill CLASS8 T3 (Tier 3, Rare)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Class8 T2, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Superchill CLASS8 T4 (Tier 4, Epic, MUD | USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Class8 T3, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its warhead detonation sequence is calibrated for maximum structural disruption.
Superchill CLASS8 T5 (Tier 5, Legendary, USTUR only)¶
This guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Class8 T4, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. The faint contrail it leaves across the void is the last thing many captains ever see.
Superchill CMD T1 (Tier 1, Common)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill CMD T2 (Tier 2, Uncommon)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cmd T1, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Ammunition officers maintain strict inventory protocols — every unit is accounted for at all times.
Superchill CMD T3 (Tier 3, Rare)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cmd T2, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Point-defense systems struggle against its low-observable approach profile.
Superchill CMD T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cmd T3, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. The faint contrail it leaves across the void is the last thing many captains ever see.
Superchill CMD T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Commander-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Cmd T4, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, and Target Coordination System. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill L T1 (Tier 1, Common)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Superchill L T2 (Tier 2, Uncommon)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill L T1, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Superchill L T3 (Tier 3, Rare)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill L T2, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Superchill L T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill L T3, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Superchill L T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Large-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill L T4, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Superchill M T1 (Tier 1, Common)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Superchill M T2 (Tier 2, Uncommon)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill M T1, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Superchill M T3 (Tier 3, Rare)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill M T2, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Superchill M T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill M T3, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill M T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Medium-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill M T4, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, and Power Distribution Network. The faint contrail it leaves across the void is the last thing many captains ever see.
Superchill S T1 (Tier 1, Common)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Superchill S T2 (Tier 2, Uncommon)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill S T1, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill S T3 (Tier 3, Rare)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill S T2, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. The faint contrail it leaves across the void is the last thing many captains ever see.
Superchill S T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill S T3, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill S T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Small-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill S T4, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Superchill TTN T1 (Tier 1, Common)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
Superchill TTN T2 (Tier 2, Uncommon)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Ttn T1, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Missile doctrine across Galia continues to evolve, but the principle remains: strike hard, strike first.
Superchill TTN T3 (Tier 3, Rare)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Ttn T2, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Superchill TTN T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Ttn T3, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Ordnance techs treat these with the careful respect due to any object capable of cracking a hull.
Superchill TTN T5 (Tier 5, Legendary, USTUR only)¶
Engineered for Titan-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Ttn T4, Superchill Payload Kit, Missile Guidance Core, Propulsion Unit, Power Distribution Network, Target Coordination System, and Assembly Integration Matrix. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill XS T1 (Tier 1, Common)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Superchill XS T2 (Tier 2, Uncommon)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xs T1, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Superchill XS T3 (Tier 3, Rare)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xs T2, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. Its warhead detonation sequence is calibrated for maximum structural disruption.
Superchill XS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xs T3, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. The faint contrail it leaves across the void is the last thing many captains ever see.
Superchill XS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xs T4, Superchill Payload Kit, Missile Guidance Core, and Propulsion Unit. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Superchill XXS T1 (Tier 1, Common)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit and Missile Guidance Core. The missile's terminal guidance phase adjusts trajectory thousands of times per second.
Superchill XXS T2 (Tier 2, Uncommon)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxs T1, Superchill Payload Kit, and Missile Guidance Core. Its warhead detonation sequence is calibrated for maximum structural disruption.
Superchill XXS T3 (Tier 3, Rare)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxs T2, Superchill Payload Kit, and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Superchill XXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxs T3, Superchill Payload Kit, and Missile Guidance Core. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Superchill XXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxs T4, Superchill Payload Kit, and Missile Guidance Core. The satisfying click of a successful lock-on has been described as the most reassuring sound in combat.
Superchill XXXS T1 (Tier 1, Common)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Payload Kit and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill XXXS T2 (Tier 2, Uncommon)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxxs T1, Superchill Payload Kit, and Missile Guidance Core. Its propulsion system achieves acceleration rates that make evasion mathematically improbable.
Superchill XXXS T3 (Tier 3, Rare)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxxs T2, Superchill Payload Kit, and Missile Guidance Core. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Superchill XXXS T4 (Tier 4, Epic, MUD | USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxxs T3, Superchill Payload Kit, and Missile Guidance Core. Its blast radius is precisely calculated to maximize damage while minimizing debris risk to friendly craft.
Superchill XXXS T5 (Tier 5, Legendary, USTUR only)¶
Engineered for XXXS-class vessels, this guided missile ordnance is engineered for decisive ship-to-ship combat engagement. Assembled from Superchill Xxxs T4, Superchill Payload Kit, and Missile Guidance Core. Fleet admirals measure deterrence in the number of these ordnance racks visible on their vessels.
🏗️ Buildings¶
412 unique items
Abyssal Energy Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Em Quantum Core, Abyssal Energy Core, and Electromagnetic Resonator. Constructed on Oceanic Planet.
Adrenoline Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Exotic Matter Core, Alloy Frame, and Transfer Lines. Constructed on Volcanic Planet.
Advanced Sensor Grid Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Climate Controller, and Utility Conduit. Constructed on Barren Planet, Dark Planet, Gas Giant.
Advanced Weapon Frame Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Electromagnetic Resonator, Abyssal Energy Core, and Em Quantum Core. Constructed on Volcanic Planet.
Aegis Barrier Cactus Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Steel, Tungsten, and Structural Brace. Constructed on Barren Planet.
Aegis Barrier Cactus Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Steel, Tungsten, and Resource Hub Core. Constructed on Barren Planet.
Aerogel Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Energy Management Hub. Constructed on Gas Giant, Ice Giant, Terrestrial Planet.
Alloy Frame Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Structural Shell, Load Bearing Beams, and Heat Circulation Pipes. Constructed on Barren Planet, Oceanic Planet, Terrestrial Planet.
Alpha Strike Serum Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Thermal Catalyst, and Utility Conduit. Constructed on Volcanic Planet, Terrestrial Planet.
Aluminum Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Processing Matrix, Manganese, and Aluminum. Constructed on Ice Giant, Barren Planet.
Aluminum Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Current Limiter, Emergency Transmitter, and Bio Stabilizer. Constructed on Barren Planet, Ice Giant.
Ammunition Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Processing Matrix, and Thermal Catalyst. Constructed on Barren Planet.
Aquastim Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Heavy Alloy, and Kinetic Stabilizer. Constructed on Oceanic Planet.
Arco Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Argon Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Processing Matrix, Energy Connector, and Climate Controller. Constructed on Gas Giant.
Ballistene Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Resource Hub Core. Constructed on Barren Planet.
Barren Central Hub (Tier 1, Common)¶
A infrastructure building — the command and control center of a planetary base, coordinating all operations through a centralized neural network. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barren Crew Quarters (Tier 1, Common)¶
A infrastructure building — crew living quarters providing rest and recuperation facilities essential for sustained operations. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barren Cultivation Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barren Extraction Hub (Tier 1, Common)¶
A infrastructure building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barren Farm Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barren Power Plant (Tier 1, Common)¶
A infrastructure building — a power generation facility providing the energy backbone for all base operations. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barren Processing Hub (Tier 1, Common)¶
A infrastructure building — an industrial processing facility for refining raw materials into usable components. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barren Storage Hub (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Barrier Material Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Alloy Frame, Chromite, and Heat Distribution Grid. Constructed on Barren Planet, Terrestrial Planet, Volcanic Planet.
Base Structure Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Sensor, Sensor Array, and Alloy Frame. Constructed on Ice Giant, Oceanic Planet, Terrestrial Planet.
Bastion Agave Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Emergency Transmitter, Bio Stabilizer, and Advanced Sensor Grid. Constructed on Barren Planet.
Bastion Agave Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Bathysphere Pearls Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Utility Core, Deployment Interface, and Energy Management Hub. Constructed on Oceanic Planet.
Beam Emitter Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Climate Controller, and Advanced Sensor Grid. Constructed on Barren Planet, Dark Planet, Gas Giant.
Beryllium Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Beryllium Matrix, Em Bio Core, and Assembly Control Matrix. Constructed on Dark Planet.
Beryllium Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Bio Core, Beryllium Matrix, and Resonance Utility Matrix. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Bio Stabilizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Current Limiter, Heat Dissipator, and Climate Controller. Constructed on Barren Planet, Dark Planet, Ice Giant.
Bioluminous Algae Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Advanced Sensor Grid, Bio Stabilizer, and Utility Conduit. Constructed on Oceanic Planet.
Bioluminous Algae Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite, Chromite Ore, and Copper Ore. Constructed on Oceanic Planet.
Biomass Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Biomass Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Blast Charges Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Field Coils, and Monitoring Circuits. Constructed on Gas Giant, Ice Giant, Oceanic Planet.
Blazing Snapdragon Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Heat Dissipator, Crystal Matrix, and Manganese. Constructed on Volcanic Planet.
Blazing Snapdragon Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Boron Composite Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Emergency Transmitter, Current Limiter, and Advanced Sensor Grid. Constructed on Barren Planet, Dark Planet, Gas Giant.
Boron Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Processing Matrix, Heat Dissipator, and Coupling Interface. Constructed on Barren Planet.
Boron Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Current Limiter, and Climate Controller. Constructed on Barren Planet, Gas Giant.
Carapaxin Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Kinetic Stabilizer, Monitoring Circuits, and Chromite. Constructed on Barren Planet.
Carbon Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Cargo Container Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Alloy Frame, and Copper Wire. Constructed on Barren Planet, Gas Giant, Ice Giant.
Chisenic Processor Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Energy Management Hub. Constructed on Dark Planet, Terrestrial Planet.
Chromite Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite, Chromite Ore, and Copper Ore. Constructed on Oceanic Planet.
Chromite Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Field Coils, Exotic Matter Core, and Load Bearing Beams. Constructed on Dark Planet.
Chronolex Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Thermal Catalyst, and Advanced Sensor Grid. Constructed on Terrestrial Planet.
Climate Controller Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Heat Dissipator, and Bio Stabilizer. Constructed on Dark Planet, Gas Giant, Ice Giant.
Connection Assembly Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Climate Controller, and Advanced Sensor Grid. Constructed on Dark Planet, Gas Giant, Ice Giant.
Coolant Circulator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Heat Dissipator, and Bio Stabilizer. Constructed on Dark Planet, Gas Giant, Ice Giant.
Cooling Network Hub Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Hydrogen, Arco, and Rhenium Ore. Constructed on Gas Giant, Ice Giant.
Copper Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Copper Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Sensor Array, and Field Coils. Constructed on Oceanic Planet.
Copper Wire Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Temperature Sensor, Control Circuit, and Base Structure. Constructed on Oceanic Planet, Terrestrial Planet.
Core Stabilizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Core, Heavy Alloy, and Temperature Sensor. Constructed on Terrestrial Planet, Volcanic Planet.
Coupling Interface Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Emergency Transmitter, and Bio Stabilizer. Constructed on Barren Planet, Dark Planet.
Cryo Formation Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Aerogel, Capacitor Matrix Core, and Energy Management Hub. Constructed on Ice Giant.
Cryogenic Catalyst Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Structural Joint, Flow Controller, and Gas Circulation System. Constructed on Gas Giant.
Cryogenic Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Neural Interface. Constructed on Ice Giant.
Cryostabilin Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Warp Control Core. Constructed on Ice Giant.
Crystal Lattice MUD Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Emp Matrix Core. Constructed on Barren Planet, Dark Planet, Gas Giant.
Crystal Lattice ONI Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Field Coils. Constructed on Gas Giant, Ice Giant, Oceanic Planet.
Crystal Lattice Ustur Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Processing Control Core. Constructed on Barren Planet, Gas Giant, Ice Giant.
Dark Central Hub (Tier 1, Common)¶
A infrastructure building — the command and control center of a planetary base, coordinating all operations through a centralized neural network. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Dark Crew Quarters (Tier 1, Common)¶
A infrastructure building — crew living quarters providing rest and recuperation facilities essential for sustained operations. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Dark Cultivation Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Dark Extraction Hub (Tier 1, Common)¶
A infrastructure building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Dark Farm Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Dark Power Plant (Tier 1, Common)¶
A infrastructure building — a power generation facility providing the energy backbone for all base operations. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Dark Processing Hub (Tier 1, Common)¶
A infrastructure building — an industrial processing facility for refining raw materials into usable components. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Dark Storage Hub (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Chromite Ore, Carbon, and Lumanite. Constructed on Dark Planet.
Defense Crystal Array Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Warp Control Core. Constructed on Dark Planet, Oceanic Planet.
Diamond Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacitor Matrix Core, Platinum, and Steel. Constructed on Volcanic Planet.
Dimensional Stabilizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Generator Coils, Base Structure, and Control Circuit. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Dispersal Gas Mix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Sensor, Exotic Matter Core, and Field Coils. Constructed on Ice Giant.
Dispersal Mechanism Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Distribution Grid, Load Bearing Beams, and Heat Circulation Pipes. Constructed on Gas Giant, Ice Giant, Terrestrial Planet.
Dispersion Array Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Transfer Lines, Control Circuit, and Base Structure. Constructed on Dark Planet, Gas Giant, Ice Giant.
Dodiline Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Abyssal Energy Core, Electromagnetic Resonator, and Structural Control Array. Constructed on Volcanic Planet.
Dodiline Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Abyssal Energy Core, Electromagnetic Resonator, and Em Quantum Core. Constructed on Volcanic Planet.
Drywater Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacitor Matrix Core, Aerogel, and Energy Management Hub. Constructed on Ice Giant.
Dysprosium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacity Control Core, Service Management Core, and Fire Control Core. Constructed on Terrestrial Planet.
Dysprosium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Abyssal Energy Core, Electromagnetic Resonator, and Em Quantum Core. Constructed on Terrestrial Planet.
Dysprosium Shield Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Electromagnetic Resonator, Abyssal Energy Core, and Em Quantum Core. Constructed on Terrestrial Planet.
EM Bio Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Beryllium Matrix, Em Bio Core, and Processing Integration Core. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
EM Quantum Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Abyssal Energy Core, Em Quantum Core, and Electromagnetic Resonator. Constructed on Dark Planet, Oceanic Planet.
EM Shielding Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Thermal Catalyst, and Bio Stabilizer. Constructed on Barren Planet, Dark Planet, Ice Giant.
EM Weapon Interface Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Energy Management Hub. Constructed on Oceanic Planet, Volcanic Planet.
Electric Fern Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Iron, Emergency Transmitter, and Utility Conduit. Constructed on Terrestrial Planet.
Electric Fern Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Electromagnetic Barrier Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Advanced Sensor Grid, and Bio Stabilizer. Constructed on Barren Planet, Dark Planet, Gas Giant.
Emerald Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Steel, Deployment Interface, and Capacitor Matrix Core. Constructed on Dark Planet.
Emergency Suppressant Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Climate Controller, and Bio Stabilizer. Constructed on Gas Giant, Ice Giant, Volcanic Planet.
Emergency Transmitter Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Emergency Transmitter, and Heat Dissipator. Constructed on Barren Planet, Dark Planet, Gas Giant.
Energy Absorption Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Heat Dissipator, and Bio Stabilizer. Constructed on Barren Planet, Dark Planet, Gas Giant.
Energy Cells Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Structural Shell, and Load Bearing Beams. Constructed on Barren Planet, Dark Planet, Gas Giant.
Energy Connector Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Current Limiter, Thermal Catalyst, and Emergency Transmitter. Constructed on Gas Giant, Ice Giant.
Energy Crystal Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Emp Matrix Core. Constructed on Dark Planet, Ice Giant, Volcanic Planet.
Energy Focuser Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Field Coils, Tin, and Heat Distribution Grid. Constructed on Barren Planet, Gas Giant, Ice Giant.
Energy Modulator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heavy Alloy, Transfer Lines, and Heat Exchange Coils. Constructed on Barren Planet.
Exotic Matter Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Transfer Lines, and Copper. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Explosive Compound Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Core Stabilizer, and Heat Exchange Coils. Constructed on Dark Planet, Oceanic Planet, Terrestrial Planet.
Explosive Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Copper Wire, and Field Coils. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Extraction Tools Processor (Tier 1, Common)¶
A processing building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Exotic Matter Core, Copper, and Heat Distribution Grid. Constructed on Barren Planet, Gas Giant, Ice Giant.
Field Coils Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper Wire, Exotic Matter Core, and Load Bearing Beams. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Field Harmonizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Kinetic Stabilizer, Structural Shell, and Monitoring Circuits. Constructed on Terrestrial Planet.
Field Stabilizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Sensor Hub Core. Constructed on Gas Giant, Ice Giant, Terrestrial Planet.
Fire Suppressant Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Sensor, Control Circuit, and Generator Coils. Constructed on Dark Planet, Gas Giant, Ice Giant.
Flow Controller Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Sensor Array, Generator Coils, and Structural Shell. Constructed on Barren Planet, Dark Planet, Gas Giant.
Fluorine Gas Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Boron Composite, Energy Connector, and Advanced Sensor Grid. Constructed on Gas Giant.
Focus Booster Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Processing Matrix, and Current Limiter. Constructed on Volcanic Planet, Oceanic Planet.
Food Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Monitoring Circuits, Heat Exchange Coils, and Control Circuit. Constructed on Terrestrial Planet.
Fortisine Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Current Limiter, and Bio Stabilizer. Constructed on Barren Planet.
Foundation Anchor Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Temperature Sensor, and Generator Coils. Constructed on Dark Planet, Terrestrial Planet.
Framework Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Core, Field Coils, and Tin. Constructed on Barren Planet, Terrestrial Planet.
Freeze Dispersal Unit Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Copper, and Heat Sensor. Constructed on Barren Planet, Gas Giant, Ice Giant.
Frostcore Bryophyte Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacitor Matrix Core, Aerogel, and Energy Crystal Matrix. Constructed on Ice Giant.
Frostcore Bryophyte Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Capacitor Matrix Core, Aerogel, and Medical Hub Core. Constructed on Ice Giant.
Fuel Atomizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Advanced Sensor Grid, and Bio Stabilizer. Constructed on Gas Giant.
Fuel Injector Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Tin, Transfer Lines, and Alloy Frame. Constructed on Barren Planet, Gas Giant, Ice Giant.
Fuel Primer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Advanced Sensor Grid, and Bio Stabilizer. Constructed on Dark Planet, Gas Giant, Ice Giant.
Fuel Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Distribution Grid, Heavy Alloy, and Exotic Matter Core. Constructed on Gas Giant, Terrestrial Planet.
Fusion Catalyst Deposits Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Beryllium Matrix, Assembly Control Matrix, and Em Bio Core. Constructed on Dark Planet.
Fusion Defense Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Bio Core, Beryllium Matrix, and Processing Platform Core. Constructed on Dark Planet, Oceanic Planet.
Garnet Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Aluminum, Copper, and Processing Matrix. Constructed on Ice Giant.
Gas Giant Central Hub (Tier 1, Common)¶
A infrastructure building — the command and control center of a planetary base, coordinating all operations through a centralized neural network. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Giant Crew Quarters (Tier 1, Common)¶
A infrastructure building — crew living quarters providing rest and recuperation facilities essential for sustained operations. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Giant Cultivation Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Giant Extraction Hub (Tier 1, Common)¶
A infrastructure building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Giant Farm Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Giant Power Plant (Tier 1, Common)¶
A infrastructure building — a power generation facility providing the energy backbone for all base operations. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Giant Processing Hub (Tier 1, Common)¶
A infrastructure building — an industrial processing facility for refining raw materials into usable components. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Giant Storage Hub (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Arco, Rhenium Ore, and Hydrogen. Constructed on Gas Giant.
Gas Stabilizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Bio Stabilizer, and Climate Controller. Constructed on Dark Planet, Gas Giant, Ice Giant.
Germanium Ingot Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Electromagnetic Resonator, Em Quantum Core, and Abyssal Energy Core. Constructed on Gas Giant, Ice Giant.
Germanium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacity Control Core, Abyssal Energy Core, and Energy Substrate. Constructed on Ice Giant.
Gold Contacts Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Neural Interface. Constructed on Terrestrial Planet.
Gold Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Deployment Interface, Coupling Control Core, and Steel. Constructed on Terrestrial Planet.
Gold Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Energy Management Hub. Constructed on Terrestrial Planet.
Graphene Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Temperature Sensor, Field Coils, and Copper. Constructed on Dark Planet, Volcanic Planet.
Grid Controller Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Current Limiter, and Processing Matrix. Constructed on Gas Giant.
Ground Plate Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Tin, Field Coils, and Alloy Frame. Constructed on Oceanic Planet, Terrestrial Planet.
Hafnium Alloy Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Thermal Catalyst, and Heat Dissipator. Constructed on Barren Planet, Ice Giant.
Hafnium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Boron, Advanced Sensor Grid, and Lithium. Constructed on Barren Planet.
Hafnium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Advanced Sensor Grid, and Emergency Transmitter. Constructed on Barren Planet, Ice Giant.
Heat Circulation Pipes Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Load Bearing Beams, Copper Wire, and Heat Exchange Coils. Constructed on Barren Planet, Oceanic Planet, Terrestrial Planet.
Heat Dissipator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Heat Dissipator, and Bio Stabilizer. Constructed on Barren Planet, Ice Giant, Oceanic Planet.
Heat Distribution Grid Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Sensor, Alloy Frame, and Base Structure. Constructed on Barren Planet, Oceanic Planet, Terrestrial Planet.
Heat Exchange Coils Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Sensor, Control Circuit, and Transfer Lines. Constructed on Barren Planet, Oceanic Planet, Terrestrial Planet.
Heat Payload Kit Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Utility Conduit, and Processing Matrix. Constructed on Barren Planet, Dark Planet, Gas Giant.
Heat Sensor Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Barrier Material, Exotic Matter Core, and Field Coils. Constructed on Volcanic Planet.
Heavy Alloy Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Alloy Frame, Base Structure, and Heavy Alloy. Constructed on Barren Planet, Dark Planet, Ice Giant.
Hicenium Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Abyssal Energy Core, Capacity Control Core, and Kinetic Support Matrix. Constructed on Ice Giant.
Hologram Generator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Sensor Array, and Copper Wire. Constructed on Ice Giant, Oceanic Planet.
Hydrocarbon Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Flow Controller, Heavy Alloy, and Kinetic Stabilizer. Constructed on Dark Planet.
Hydrogen Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite, Chromite Ore, and Copper Ore. Constructed on Oceanic Planet.
Ice Giant Central Hub (Tier 1, Common)¶
A infrastructure building — the command and control center of a planetary base, coordinating all operations through a centralized neural network. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ice Giant Crew Quarters (Tier 1, Common)¶
A infrastructure building — crew living quarters providing rest and recuperation facilities essential for sustained operations. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ice Giant Cultivation Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ice Giant Extraction Hub (Tier 1, Common)¶
A infrastructure building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ice Giant Farm Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ice Giant Power Plant (Tier 1, Common)¶
A infrastructure building — a power generation facility providing the energy backbone for all base operations. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ice Giant Processing Hub (Tier 1, Common)¶
A infrastructure building — an industrial processing facility for refining raw materials into usable components. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ice Giant Storage Hub (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Chromite Ore, Lumanite, and Hydrogen. Constructed on Ice Giant.
Ignisol Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Bio Stabilizer, and Processing Matrix. Constructed on Volcanic Planet.
Ignition Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Bio Stabilizer, and Advanced Sensor Grid. Constructed on Barren Planet, Gas Giant, Ice Giant.
Impact Charges Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Monitoring Circuits, and Field Coils. Constructed on Ice Giant, Oceanic Planet, Terrestrial Planet.
Incendiary Mix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Advanced Sensor Grid, and Current Limiter. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Inert Gas Canisters Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Current Limiter, and Advanced Sensor Grid. Constructed on Barren Planet, Gas Giant, Ice Giant.
Injection Controller Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Advanced Sensor Grid, and Bio Stabilizer. Constructed on Barren Planet, Dark Planet, Gas Giant.
Insulation Material Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Alloy Frame, Copper, and Heat Exchange Coils. Constructed on Barren Planet, Terrestrial Planet, Volcanic Planet.
Interference Shield Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Emergency Transmitter, Utility Conduit, and Thermal Catalyst. Constructed on Barren Planet, Gas Giant, Ice Giant.
Interlock Mechanism Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Current Limiter, Bio Stabilizer, and Emergency Transmitter. Constructed on Barren Planet, Dark Planet, Gas Giant.
Ionophore Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Climate Controller, and Thermal Catalyst. Constructed on Terrestrial Planet.
Iridium Armor Plating Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Quantum Core, Abyssal Energy Core, and Electromagnetic Resonator. Constructed on Volcanic Planet.
Iridium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Abyssal Energy Core, Electromagnetic Resonator, and Power Management Core. Constructed on Volcanic Planet.
Iridium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Quantum Core, Electromagnetic Resonator, and Abyssal Energy Core. Constructed on Volcanic Planet.
Iron Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Iron Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper Wire, Exotic Matter Core, and Chromite. Constructed on Barren Planet, Terrestrial Planet.
Ironshell Cactus Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Ironshell Cactus Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Jasphorus Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Titan Support Core, Titan Scale Framework, and Resonium Utility Matrix. Constructed on Barren Planet.
Joint Connectors Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper Wire, Chromite, and Copper. Constructed on Barren Planet, Gas Giant, Oceanic Planet.
Kinetic Amplifier Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Maneuver Control Core. Constructed on Barren Planet, Volcanic Planet.
Kinetic Force Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Quantum Core, Electromagnetic Resonator, and Abyssal Energy Core. Constructed on Ice Giant, Volcanic Planet.
Kinetic Projectiles Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Temperature Sensor, Copper, and Field Coils. Constructed on Barren Planet, Dark Planet, Ice Giant.
Kinetic Stabilizer Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Quantum Core, Electromagnetic Resonator, and Abyssal Energy Core. Constructed on Ice Giant, Volcanic Planet.
Kinetic Stabilizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Monitoring Circuits, and Field Coils. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Krypton Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Hydrogen, and Krypton. Constructed on Gas Giant.
Launch Rails Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Field Coils, Heat Distribution Grid, and Control Circuit. Constructed on Barren Planet, Gas Giant, Oceanic Planet.
Lightning Rod Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Alloy Frame, Monitoring Circuits, and Base Structure. Constructed on Barren Planet, Gas Giant, Terrestrial Planet.
Lithium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Advanced Sensor Grid, Boron Composite, and Climate Controller. Constructed on Dark Planet.
Lithium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Current Limiter, Thermal Catalyst, and Bio Stabilizer. Constructed on Barren Planet, Dark Planet.
Living Metal Symbionts Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Adaptive Utility Core, Assembly Control Matrix, and Beryllium Matrix. Constructed on Dark Planet.
Load Bearing Beams Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Circulation Pipes, Control Circuit, and Processing Core. Constructed on Barren Planet, Dark Planet, Ice Giant.
Loader Assembly Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Copper, and Tin. Constructed on Dark Planet, Oceanic Planet, Terrestrial Planet.
Lumanite Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Luminous Shield Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Field Coils. Constructed on Dark Planet, Volcanic Planet.
Lunar Echo Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Beryllium Matrix, Em Bio Core, and Storage Platform Core. Constructed on Oceanic Planet.
Magmaroot Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Magmaroot Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Magnet Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Heat Dissipator, and Climate Controller. Constructed on Barren Planet, Terrestrial Planet.
Magnetic Gripper Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Advanced Sensor Grid, and Emergency Transmitter. Constructed on Barren Planet, Gas Giant, Ice Giant.
Manganese Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Processing Matrix, Manganese, and Crystal Matrix. Constructed on Volcanic Planet, Gas Giant.
Manganese Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Thermal Catalyst, and Climate Controller. Constructed on Gas Giant, Volcanic Planet.
Matter Containment Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Advanced Sensor Grid, and Current Limiter. Constructed on Barren Planet, Dark Planet, Gas Giant.
Medical Nanites Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Bio Stabilizer, and Climate Controller. Constructed on Barren Planet, Gas Giant, Ice Giant.
Methane Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Crystal Matrix, Heat Dissipator, and Energy Connector. Constructed on Ice Giant.
Mind Shade Fungus Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Coupling Control Core, Steel, and Capacitor Matrix Core. Constructed on Dark Planet.
Mind Shade Fungus Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Deployment Interface, Coupling Control Core, and Capacitor Matrix Core. Constructed on Dark Planet.
Mineral Metabolizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Warp Control Core. Constructed on Ice Giant, Barren Planet, Volcanic Planet.
Mining Interface Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Generator Coils, Processing Core, and Control Circuit. Constructed on Ice Giant, Oceanic Planet, Terrestrial Planet.
Monitoring Circuits Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Alloy Frame, Base Structure, and Transfer Lines. Constructed on Ice Giant, Oceanic Planet, Terrestrial Planet.
Multi Drive Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Heat Dissipator, and Advanced Sensor Grid. Constructed on Barren Planet, Gas Giant, Ice Giant.
Nanomaterial Base Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Tin, Base Structure, and Kinetic Stabilizer. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Nanosil Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Deployment Interface, Steel, and Capacitor Matrix Core. Constructed on Dark Planet.
Neodymium Magnets Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Transfer Lines, and Heavy Alloy. Constructed on Barren Planet, Terrestrial Planet, Volcanic Planet.
Neodymium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Neodymium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Distribution Grid, Processing Core, and Monitoring Circuits. Constructed on Volcanic Planet.
Neon Buffer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Neural Interface. Constructed on Barren Planet, Dark Planet, Gas Giant.
Neon Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacitor Matrix Core, Steel, and Coupling Control Core. Constructed on Dark Planet.
Neural Coral Compounds Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Deployment Interface, Utility Core, and Energy Management Hub. Constructed on Oceanic Planet.
Neural Harmonizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Warp Control Core. Constructed on Dark Planet, Terrestrial Planet.
Neural Interface Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Passenger Hub Core. Constructed on Dark Planet, Oceanic Planet, Volcanic Planet.
Nitrogen Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Nocturine Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Sensor, Base Structure, and Heat Circulation Pipes. Constructed on Dark Planet.
Oceanic Central Hub (Tier 1, Common)¶
A infrastructure building — the command and control center of a planetary base, coordinating all operations through a centralized neural network. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Oceanic Crew Quarters (Tier 1, Common)¶
A infrastructure building — crew living quarters providing rest and recuperation facilities essential for sustained operations. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Oceanic Cultivation Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Oceanic Extraction Hub (Tier 1, Common)¶
A infrastructure building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Oceanic Farm Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Oceanic Power Plant (Tier 1, Common)¶
A infrastructure building — a power generation facility providing the energy backbone for all base operations. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Oceanic Processing Hub (Tier 1, Common)¶
A infrastructure building — an industrial processing facility for refining raw materials into usable components. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Oceanic Storage Hub (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Optical Components Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Processing Matrix, and Utility Conduit. Constructed on Ice Giant, Oceanic Planet.
Osmium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Copper Ore, and Iron Ore. Constructed on Dark Planet.
Osmium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper, Heat Exchange Coils, and Heat Distribution Grid. Constructed on Dark Planet.
Oxygen Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Advanced Sensor Grid, Climate Controller, and Processing Matrix. Constructed on Oceanic Planet.
Palladium Conductor Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Processing Control Core. Constructed on Dark Planet, Volcanic Planet.
Palladium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Steel, Capacitor Matrix Core, and Aerogel. Constructed on Volcanic Planet.
Palladium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Maneuver Control Core. Constructed on Volcanic Planet.
Peridot Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Energy Connector, Bio Stabilizer, and Climate Controller. Constructed on Ice Giant.
Phantom Protocol Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Emergency Transmitter, Thermal Catalyst, and Processing Matrix. Constructed on Dark Planet, Terrestrial Planet.
Phase Drive Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Emp Matrix Core. Constructed on Oceanic Planet, Volcanic Planet.
Phase Shift Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Utility Core, Deployment Interface, and Maneuver Control Core. Constructed on Oceanic Planet.
Phasmine Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Climate Controller, and Current Limiter. Constructed on Dark Planet.
Photon Emitters Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Monitoring Circuits, and Exotic Matter Core. Constructed on Ice Giant.
Plasma Cell Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Signal Modulator. Constructed on Volcanic Planet.
Plasma Containment Minerals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Steel, Aerogel, and Platinum. Constructed on Volcanic Planet.
Plastic Components Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Heat Distribution Grid, and Transfer Lines. Constructed on Barren Planet, Dark Planet, Terrestrial Planet.
Platinum Grid Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Resource Hub Core. Constructed on Dark Planet, Volcanic Planet.
Platinum Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Platinum, Aerogel, and Steel. Constructed on Volcanic Planet.
Platinum Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Signal Modulator. Constructed on Volcanic Planet.
Polymer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Transfer Lines, and Structural Shell. Constructed on Dark Planet, Gas Giant, Ice Giant.
Power Distribution Hub Processor (Tier 1, Common)¶
A processing building — a power generation facility providing the energy backbone for all base operations. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet, Dark Planet, Gas Giant.
Power Router Processor (Tier 1, Common)¶
A processing building — a power generation facility providing the energy backbone for all base operations. Constructed from Thermal Catalyst, Advanced Sensor Grid, and Bio Stabilizer. Constructed on Barren Planet, Dark Planet, Gas Giant.
Power Source Processor (Tier 1, Common)¶
A processing building — a power generation facility providing the energy backbone for all base operations. Constructed from Kinetic Stabilizer, Control Circuit, and Heat Distribution Grid. Constructed on Dark Planet, Ice Giant, Volcanic Planet.
Precision Detonator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Emergency Transmitter, and Advanced Sensor Grid. Constructed on Gas Giant, Ice Giant, Oceanic Planet.
Pressure Relief Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Thermal Catalyst, and Emergency Transmitter. Constructed on Barren Planet, Ice Giant, Oceanic Planet.
Pressure Wave Generator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper Wire, Sensor Array, and Temperature Sensor. Constructed on Barren Planet, Dark Planet, Terrestrial Planet.
Processing Chamber Processor (Tier 1, Common)¶
A processing building — an industrial processing facility for refining raw materials into usable components. Constructed from Control Circuit, Chromite, and Field Coils. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Processing Matrix Processor (Tier 1, Common)¶
A processing building — an industrial processing facility for refining raw materials into usable components. Constructed from Advanced Sensor Grid, Thermal Catalyst, and Bio Stabilizer. Constructed on Barren Planet, Gas Giant, Oceanic Planet.
Propulsion Gas Mix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Passenger Hub Core. Constructed on Gas Giant.
Protective Coating Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper Wire, Alloy Frame, and Kinetic Stabilizer. Constructed on Barren Planet, Terrestrial Planet, Volcanic Planet.
Proximity Detector Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Tin, Heat Distribution Grid, and Exotic Matter Core. Constructed on Ice Giant, Oceanic Planet, Terrestrial Planet.
Psyconine Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Processing Control Core. Constructed on Dark Planet.
Pyroclast Energen Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Pyroclast Energen Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Pyrotechnic Charge Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Heat Circulation Pipes, and Copper Wire. Constructed on Barren Planet, Gas Giant, Ice Giant.
Pyrotechnic Material Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Flow Controller, Barrier Material, and Pump Assembly. Constructed on Barren Planet.
Quantum Computational Substrate Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Electromagnetic Resonator, Abyssal Energy Core, and Em Quantum Core. Constructed on Dark Planet.
Quantum Drive Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Bio Core, Beryllium Matrix, and Processing Integration Core. Constructed on Dark Planet, Gas Giant, Ice Giant.
Quantum Interface Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Bio Core, Beryllium Matrix, and Resonance Utility Matrix. Constructed on Dark Planet, Ice Giant.
Quantum Particle Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Assembly Control Matrix, Adaptive Utility Core, and Beryllium Matrix. Constructed on Dark Planet.
Quartz Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite, Chromite Ore, and Copper Ore. Constructed on Oceanic Planet.
Radiation Blocker Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper Wire, Kinetic Stabilizer, and Alloy Frame. Constructed on Dark Planet, Terrestrial Planet.
Raw Chisenic Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Coupling Control Core, Steel, and Capacitor Matrix Core. Constructed on Dark Planet.
Reflex Enhancer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Heat Dissipator, and Advanced Sensor Grid. Constructed on Dark Planet, Terrestrial Planet.
Reinforcement Lattice Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Utility Conduit, and Heat Dissipator. Constructed on Barren Planet, Gas Giant, Ice Giant.
Repair Kit Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Utility Conduit, and Processing Matrix. Constructed on Barren Planet, Terrestrial Planet.
Repair Protocol Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Monitoring Circuits, Copper, and Tin. Constructed on Ice Giant, Oceanic Planet.
Replication Catalyst Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Kinetic Stabilizer, Generator Coils, and Structural Shell. Constructed on Oceanic Planet.
Resin Sealant Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Current Limiter, Thermal Catalyst, and Processing Matrix. Constructed on Oceanic Planet, Volcanic Planet.
Resistive Coils Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Exotic Matter Core, and Control Circuit. Constructed on Barren Planet, Dark Planet, Gas Giant.
Resonium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Resonium Kinetic Core, Processing Platform Core, and Utility Integration Core. Constructed on Barren Planet.
Resonium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Bio Core, Beryllium Matrix, and Lunar Energy Matrix. Constructed on Barren Planet.
Resonium Utility Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Beryllium Matrix, Em Bio Core, and Storage Platform Core. Constructed on Barren Planet, Ice Giant, Terrestrial Planet.
Rhenium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Rhenium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Tin, Heat Exchange Coils, and Copper Wire. Constructed on Barren Planet, Gas Giant, Volcanic Planet.
Rhodium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Abyssal Energy Core, Electromagnetic Resonator, and Structural Control Array. Constructed on Volcanic Planet.
Rhodium Power Core Processor (Tier 1, Common)¶
A processing building — a power generation facility providing the energy backbone for all base operations. Constructed from Em Quantum Core, Electromagnetic Resonator, and Abyssal Energy Core. Constructed on Volcanic Planet.
Rhodium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Abyssal Energy Core, Em Quantum Core, and Electromagnetic Resonator. Constructed on Volcanic Planet.
Rhodium Weapon Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Quantum Core, Electromagnetic Resonator, and Abyssal Energy Core. Constructed on Volcanic Planet.
Rochinol Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Insulation Material, Reactive Coating, and Heat Dissipator. Constructed on Volcanic Planet.
Ruby Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Framework, Current Limiter, and Emergency Transmitter. Constructed on Barren Planet.
Safety Buffer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Dissipator, Thermal Catalyst, and Climate Controller. Constructed on Barren Planet, Ice Giant.
Safety Shutoff Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Dissipator, Climate Controller, and Current Limiter. Constructed on Barren Planet, Ice Giant.
Sapphire Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Aerogel, Capacitor Matrix Core, and Life Support Hub. Constructed on Ice Giant.
Scandium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Reactive Coating, Climate Controller, and Manganese. Constructed on Gas Giant.
Scandium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Bio Stabilizer, and Current Limiter. Constructed on Gas Giant.
Scatter Pattern Generator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Advanced Sensor Grid, and Climate Controller. Constructed on Barren Planet, Dark Planet, Ice Giant.
Sensor Array Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Exotic Matter Core, Heat Distribution Grid, and Transfer Lines. Constructed on Oceanic Planet, Terrestrial Planet, Volcanic Planet.
Sensor Elements Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Monitoring Circuits, Temperature Sensor, and Alloy Frame. Constructed on Terrestrial Planet, Volcanic Planet.
Shadowmoss Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Chromite Ore, and Lumanite. Constructed on Dark Planet.
Shadowmoss Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Carbon, Chromite Ore, and Lumanite. Constructed on Dark Planet.
Shield Emitter Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Copper, and Copper Wire. Constructed on Barren Planet, Dark Planet, Gas Giant.
Shield Framework Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Kinetic Stabilizer, Alloy Frame, and Base Structure. Constructed on Barren Planet, Gas Giant, Terrestrial Planet.
Shield Generator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Flow Controller, Structural Joint, and Joint Connectors. Constructed on Gas Giant.
Shield Synchronizer Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Processing Matrix, and Heat Dissipator. Constructed on Barren Planet, Oceanic Planet.
Signal Amplifier Array Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Dissipator, Thermal Catalyst, and Processing Matrix. Constructed on Barren Planet, Dark Planet, Gas Giant.
Signal Booster Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Heat Dissipator, and Climate Controller. Constructed on Dark Planet, Gas Giant, Ice Giant.
Signal Coupling Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Emergency Transmitter, and Utility Conduit. Constructed on Barren Planet, Dark Planet, Ice Giant.
Signal Modulator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Warp Control Core. Constructed on Dark Planet, Oceanic Planet.
Signal Recorder Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Generator Coils, Chromite, and Heavy Alloy. Constructed on Ice Giant, Oceanic Planet, Terrestrial Planet.
Silica Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Silicon Crystal Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite, Chromite Ore, and Copper Ore. Constructed on Oceanic Planet.
Silicon Wafers Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Alloy Frame, Load Bearing Beams, and Heat Distribution Grid. Constructed on Ice Giant, Oceanic Planet.
Silver Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Processing Matrix, Advanced Sensor Grid, and Aluminum. Constructed on Barren Planet.
Silver Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Climate Controller, and Advanced Sensor Grid. Constructed on Barren Planet, Dark Planet, Gas Giant.
Sodium Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Spectral Lichen Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Bio Stabilizer, Climate Controller, and Coupling Interface. Constructed on Dark Planet.
Spectral Lichen Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Carbon, Chromite Ore, and Lumanite. Constructed on Dark Planet.
Spray Nozzles Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Circulation Pipes, Transfer Lines, and Sensor Array. Constructed on Gas Giant, Ice Giant, Oceanic Planet.
Stabilization Field Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Climate Controller, Thermal Catalyst, and Processing Matrix. Constructed on Barren Planet, Dark Planet.
Steel Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Warp Control Core. Constructed on Barren Planet, Dark Planet, Terrestrial Planet.
Storage Matrix Processor (Tier 1, Common)¶
A processing building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Chromite, Copper Wire, and Field Coils. Constructed on Barren Planet, Dark Planet, Ice Giant.
Storage Module (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Chromite Ore, Copper, and Copper Ore. Constructed on Oceanic Planet.
Strontium Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Assembly Control Matrix, Fusion Energy Core, and Strontium Kinetic Matrix. Constructed on Gas Giant.
Structural Anchor Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Conduit, Climate Controller, and Bio Stabilizer. Constructed on Barren Planet, Gas Giant, Terrestrial Planet.
Structural Joint Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Exchange Coils, Heat Distribution Grid, and Generator Coils. Constructed on Barren Planet, Gas Giant, Terrestrial Planet.
Subspace Coils Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Generator Coils, Kinetic Stabilizer, and Copper. Constructed on Barren Planet, Dark Planet, Gas Giant.
Subwarp Drive Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Copper, Control Circuit, and Kinetic Stabilizer. Constructed on Barren Planet, Gas Giant, Ice Giant.
Superchill Payload Kit Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Field Coils, Copper, and Alloy Frame. Constructed on Barren Planet, Gas Giant, Ice Giant.
Swiftvine Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Bio Stabilizer, Utility Conduit, and Current Limiter. Constructed on Terrestrial Planet.
Swiftvine Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Tank Shell Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Sensor Array, Alloy Frame, and Kinetic Stabilizer. Constructed on Barren Planet, Dark Planet, Gas Giant.
Tantalum Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium Ore. Constructed on Volcanic Planet.
Tantalum Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Heat Distribution Grid, Kinetic Stabilizer, and Processing Core. Constructed on Barren Planet, Dark Planet, Volcanic Planet.
Temperature Regulator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Advanced Sensor Grid, and Emergency Transmitter. Constructed on Barren Planet, Ice Giant, Oceanic Planet.
Temperature Sensor Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Transfer Lines, Alloy Frame, and Heat Circulation Pipes. Constructed on Ice Giant, Oceanic Planet.
Temporal Accelerant Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Heat Dissipator, and Utility Conduit. Constructed on Terrestrial Planet, Volcanic Planet, Oceanic Planet.
Temporal Flux Orchid Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Emergency Transmitter, Bio Stabilizer, and Current Limiter. Constructed on Terrestrial Planet.
Temporal Flux Orchid Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Tenon Gas Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Aerogel, Medical Hub Core, and Fuel Control Core. Constructed on Gas Giant.
Terrestrial Central Hub (Tier 1, Common)¶
A infrastructure building — the command and control center of a planetary base, coordinating all operations through a centralized neural network. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Terrestrial Crew Quarters (Tier 1, Common)¶
A infrastructure building — crew living quarters providing rest and recuperation facilities essential for sustained operations. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Terrestrial Cultivation Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Terrestrial Extraction Hub (Tier 1, Common)¶
A infrastructure building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Terrestrial Farm Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Terrestrial Power Plant (Tier 1, Common)¶
A infrastructure building — a power generation facility providing the energy backbone for all base operations. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Terrestrial Processing Hub (Tier 1, Common)¶
A infrastructure building — an industrial processing facility for refining raw materials into usable components. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Terrestrial Storage Hub (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Thalassine Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Climate Controller, and Heat Dissipator. Constructed on Oceanic Planet.
Thermal Catalyst Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Advanced Sensor Grid, and Emergency Transmitter. Constructed on Barren Planet, Dark Planet, Ice Giant.
Thermal Charges Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Chromite, and Heavy Alloy. Constructed on Barren Planet, Gas Giant, Terrestrial Planet.
Thermal Control Unit Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Sensor Array, and Heat Circulation Pipes. Constructed on Barren Planet, Terrestrial Planet, Volcanic Planet.
Thermal Core Assembly Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Sensor Hub Core. Constructed on Barren Planet, Ice Giant, Volcanic Planet.
Thermal Regulator Stone Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Iron Ore, and Rhenium Ore. Constructed on Barren Planet.
Thermal Tracker Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Kinetic Stabilizer, Alloy Frame, and Control Circuit. Constructed on Barren Planet, Terrestrial Planet, Volcanic Planet.
Thermal Transfer Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Chromite, and Heat Distribution Grid. Constructed on Barren Planet, Terrestrial Planet, Volcanic Planet.
Thermodyne Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Processing Matrix, Current Limiter, and Emergency Transmitter. Constructed on Oceanic Planet.
Thermogenin Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Core, Chromite, and Generator Coils. Constructed on Volcanic Planet.
Thermoplastic Resin Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Coupling Control Core, Aerogel, and Deployment Interface. Constructed on Terrestrial Planet.
Thrust Chamber Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Chromite, and Structural Shell. Constructed on Dark Planet, Ice Giant, Oceanic Planet.
Thrust Modulator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Utility Conduit, and Advanced Sensor Grid. Constructed on Barren Planet, Dark Planet.
Tidal Kelp Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Chromite, Chromite Ore, and Copper Ore. Constructed on Oceanic Planet.
Tidal Kelp Farm (Tier 1, Common)¶
A farm building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Chromite, Chromite Ore, and Copper Ore. Constructed on Oceanic Planet.
Tin Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Arco, Framework, and Copper Ore. Constructed on Terrestrial Planet.
Tin Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Monitoring Circuits, Alloy Frame, and Barrier Material. Constructed on Terrestrial Planet.
Titanium Framework Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Electromagnetic Resonator, Em Quantum Core, and Abyssal Energy Core. Constructed on Dark Planet.
Titanium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacitor Matrix Core, Steel, and Aerogel. Constructed on Gas Giant, Terrestrial Planet.
Titanium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Electromagnetic Resonator, Abyssal Energy Core, and Em Quantum Core. Constructed on Gas Giant, Terrestrial Planet.
Topaz Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Reactive Coating, Aluminum, and Advanced Sensor Grid. Constructed on Ice Giant.
Tow Cable Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Base Structure, and Control Circuit. Constructed on Barren Planet, Gas Giant, Terrestrial Planet.
Transfer Lines Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Alloy Frame, Control Circuit, and Chromite. Constructed on Barren Planet, Dark Planet, Oceanic Planet.
Tritium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Copper Ore, and Iron Ore. Constructed on Oceanic Planet, Ice Giant.
Tritium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Control Circuit, Barrier Material, and Copper Wire. Constructed on Ice Giant, Oceanic Planet.
Tungsten Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Passenger Hub Core. Constructed on Barren Planet.
Tungsten Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Steel, Tungsten, and Structural Brace. Constructed on Barren Planet.
Tungsten Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Emp Matrix Core. Constructed on Barren Planet.
Utility Conduit Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Processing Matrix, Bio Stabilizer, and Advanced Sensor Grid. Constructed on Ice Giant, Oceanic Planet, Terrestrial Planet.
Utility Core Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Deployment Interface, Utility Core, and Neural Interface. Constructed on Oceanic Planet.
Utility Interface Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Transfer Lines, Chromite, and Exotic Matter Core. Constructed on Barren Planet, Dark Planet, Ice Giant.
Utility Matrix Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Electromagnetic Resonator, Abyssal Energy Core, and Em Quantum Core. Constructed on Ice Giant, Terrestrial Planet.
Vanadium Alloy Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Abyssal Energy Core, Electromagnetic Resonator, and Em Quantum Core. Constructed on Barren Planet.
Vanadium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Steel, Tungsten, and Thermal Core Assembly. Constructed on Barren Planet.
Vanadium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Utility Core, Deployment Interface, and Sublight Matrix Core. Constructed on Barren Planet.
Vector Controller Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Advanced Sensor Grid, Processing Matrix, and Thermal Catalyst. Constructed on Dark Planet, Gas Giant, Ice Giant.
Velocitene Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Advanced Sensor Grid, and Climate Controller. Constructed on Terrestrial Planet.
Viscovite Crystals Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Steel, Coupling Control Core, and Capacitor Matrix Core. Constructed on Dark Planet.
Volcanic Central Hub (Tier 1, Common)¶
A infrastructure building — the command and control center of a planetary base, coordinating all operations through a centralized neural network. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Volcanic Crew Quarters (Tier 1, Common)¶
A infrastructure building — crew living quarters providing rest and recuperation facilities essential for sustained operations. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Volcanic Cultivation Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Volcanic Extraction Hub (Tier 1, Common)¶
A infrastructure building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Volcanic Farm Hub (Tier 1, Common)¶
A infrastructure building — an agricultural facility enabling crop cultivation and organic resource production under controlled conditions. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Volcanic Power Plant (Tier 1, Common)¶
A infrastructure building — a power generation facility providing the energy backbone for all base operations. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Volcanic Processing Hub (Tier 1, Common)¶
A infrastructure building — an industrial processing facility for refining raw materials into usable components. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Volcanic Storage Hub (Tier 1, Common)¶
A infrastructure building — a secure storage facility for stockpiling resources and manufactured goods against supply chain disruptions. Constructed from Carbon, Lumanite, and Neodymium. Constructed on Volcanic Planet.
Voltage Regulator Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Current Limiter, and Advanced Sensor Grid. Constructed on Gas Giant, Ice Giant.
Warp Coils Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Chromite, Heat Distribution Grid, and Field Coils. Constructed on Dark Planet, Ice Giant, Volcanic Planet.
Weapon Amplifier Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Em Quantum Core, Abyssal Energy Core, and Electromagnetic Resonator. Constructed on Volcanic Planet.
Weapon Catalyst Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Thermal Catalyst, Current Limiter, and Emergency Transmitter. Constructed on Gas Giant, Ice Giant, Volcanic Planet.
Weapon Frame Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Bio Stabilizer, Climate Controller, and Advanced Sensor Grid. Constructed on Barren Planet, Gas Giant, Ice Giant.
Xenon Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Inert Gas Canisters, Boron, and Boron Composite. Constructed on Gas Giant.
Zinc Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Carbon, Copper Ore, and Iron Ore. Constructed on Terrestrial Planet.
Zinc Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Base Structure, Load Bearing Beams, and Alloy Frame. Constructed on Terrestrial Planet.
Zirconium Control Hub Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Lumanite, Hydrogen, and Chromite Ore. Constructed on Ice Giant.
Zirconium Framework Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Abyssal Energy Core, Electromagnetic Resonator, and Em Quantum Core. Constructed on Ice Giant.
Zirconium Ore Extractor (Tier 1, Common)¶
A extraction building — a resource extraction facility designed to harvest planetary deposits with maximum yield efficiency. Constructed from Capacity Control Core, Abyssal Energy Core, and Hicenium Lattice. Constructed on Ice Giant.
Zirconium Processor (Tier 1, Common)¶
A processing building — a specialized processing module that enhances base operational efficiency through automated optimization. Constructed from Electromagnetic Resonator, Abyssal Energy Core, and Em Quantum Core. Constructed on Ice Giant.
🪨 Basic Resources (Raw)¶
79 unique items
Abyssal Energy Crystals (Tier 4, Epic)¶
A crafted item forged from unknown materials.
Aluminum Ore (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Arco (Tier 1, Common)¶
A crafted item forged from unknown materials.
Argon (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Bathysphere Pearls (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Beryllium Crystals (Tier 5, Legendary)¶
A crafted item forged from unknown materials.
Biomass (Tier 1, Common)¶
A crafted item forged from unknown materials.
Boron Ore (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Carbon (Tier 1, Common)¶
A crafted item forged from unknown materials.
Chromite Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Copper Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Cryo Formation Crystals (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Diamond (Tier 3, Rare, MUD only)¶
A crafted item forged from unknown materials.
Dodiline Crystals (Tier 4, Epic, USTUR only)¶
A crafted item forged from unknown materials.
Drywater (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Dysprosium Ore (Tier 4, Epic)¶
A crafted item forged from unknown materials.
Emerald Crystals (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Fluorine Gas (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Fusion Catalyst Deposits (Tier 5, Legendary)¶
A crafted item forged from unknown materials.
Garnet Crystals (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Germanium Ore (Tier 4, Epic, USTUR only)¶
A crafted item forged from unknown materials.
Gold Ore (Tier 3, Rare, ONI only)¶
A crafted item forged from unknown materials.
Hafnium Ore (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Hicenium Crystals (Tier 4, Epic, MUD only)¶
A crafted item forged from unknown materials.
Hydrogen (Tier 1, Common)¶
A crafted item forged from unknown materials.
Ink (Tier 1, Common)¶
A crafted item forged from unknown materials.
Iridium Ore (Tier 4, Epic)¶
A crafted item forged from unknown materials.
Iron Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Jasphorus Crystals (Tier 5, Legendary, ONI only)¶
A crafted item forged from unknown materials.
Krypton (Tier 1, Common)¶
A crafted item forged from unknown materials.
Lithium Ore (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Living Metal Symbionts (Tier 5, Legendary)¶
A crafted item forged from unknown materials.
Lumanite (Tier 1, Common)¶
A crafted item forged from unknown materials.
Lunar Echo Crystals (Tier 5, Legendary)¶
A crafted item forged from unknown materials.
Manganese Ore (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Methane (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Nanosil (Tier 3, Rare, USTUR only)¶
A crafted item forged from unknown materials.
Neodymium Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Neon (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Neural Coral Compounds (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Nitrogen (Tier 1, Common)¶
A crafted item forged from unknown materials.
Osmium Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Oxygen (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Palladium Ore (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Peridot Crystals (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Phase Shift Crystals (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Plasma Containment Minerals (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Platinum Ore (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Quantum Computational Substrate (Tier 4, Epic)¶
A crafted item forged from unknown materials.
Quantum Particle (Tier 5, Legendary)¶
A crafted item forged from unknown materials.
Quartz Crystals (Tier 1, Common)¶
A crafted item forged from unknown materials.
Raw Chisenic (Tier 3, Rare, ONI only)¶
A crafted item forged from unknown materials.
Resonium Ore (Tier 5, Legendary, MUD only)¶
A crafted item forged from unknown materials.
Rhenium Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Rhodium Ore (Tier 4, Epic)¶
A crafted item forged from unknown materials.
Rochinol (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Ruby Crystals (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Sapphire Crystals (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Scandium Ore (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Silica (Tier 1, Common)¶
A crafted item forged from unknown materials.
Silicon Crystal (Tier 1, Common)¶
A crafted item forged from unknown materials.
Silver Ore (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Sodium Crystals (Tier 1, Common)¶
A crafted item forged from unknown materials.
Strontium Crystals (Tier 5, Legendary)¶
A crafted item forged from unknown materials.
Tantalum Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Tenon Gas (Tier 3, Rare, MUD only)¶
A crafted item forged from unknown materials.
Thermal Regulator Stone (Tier 1, Common)¶
A crafted item forged from unknown materials.
Thermodyne (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Thermoplastic Resin (Tier 3, Rare, ONI only)¶
A crafted item forged from unknown materials.
Tin Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Titanium Ore (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Topaz Crystals (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Tritium Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Tungsten Ore (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Vanadium Ore (Tier 3, Rare)¶
A crafted item forged from unknown materials.
Viscovite Crystals (Tier 3, Rare, USTUR only)¶
A crafted item forged from unknown materials.
Xenon (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Zinc Ore (Tier 1, Common)¶
A crafted item forged from unknown materials.
Zirconium Ore (Tier 4, Epic)¶
A crafted item forged from unknown materials.
🌿 Basic Organic Resources (Raw)¶
15 unique items
Aegis Barrier Cactus (Tier 3, Rare, USTUR only)¶
A crafted item forged from unknown materials.
Bastion Agave (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Bioluminous Algae (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Blazing Snapdragon (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Electric Fern (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Frostcore Bryophyte (Tier 3, Rare, MUD only)¶
A crafted item forged from unknown materials.
Ironshell Cactus (Tier 1, Common)¶
A crafted item forged from unknown materials.
Magmaroot (Tier 1, Common)¶
A crafted item forged from unknown materials.
Mind Shade Fungus (Tier 3, Rare, ONI only)¶
A crafted item forged from unknown materials.
Pyroclast Energen (Tier 1, Common)¶
A crafted item forged from unknown materials.
Shadowmoss (Tier 1, Common)¶
A crafted item forged from unknown materials.
Spectral Lichen (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Swiftvine (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Temporal Flux Orchid (Tier 2, Uncommon)¶
A crafted item forged from unknown materials.
Tidal Kelp (Tier 1, Common)¶
A crafted item forged from unknown materials.